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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Combat *
- * *
- * $Archive:: /Commando/Code/wwui/mousemgr.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 10/22/01 4:36p $*
- * *
- * $Revision:: 5 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __MOUSE_MGR_H
- #define __MOUSE_MGR_H
- ////////////////////////////////////////////////////////////////
- // Forward declarations
- ////////////////////////////////////////////////////////////////
- class TextureClass;
- class ScreenCursorClass;
- ////////////////////////////////////////////////////////////////
- //
- // MouseMgrClass
- //
- ////////////////////////////////////////////////////////////////
- class MouseMgrClass
- {
- public:
- ////////////////////////////////////////////////////////////////
- // Public constants
- ////////////////////////////////////////////////////////////////
- typedef enum
- {
- CURSOR_ARROW = 0,
- CURSOR_TEXT,
- CURSOR_ACTION,
- CURSOR_BUSY,
- CURSOR_PAN_UP,
- CURSOR_ROTATE,
- CURSOR_COUNT
- } CURSOR_TYPE;
- ////////////////////////////////////////////////////////////////
- // Public methods
- ////////////////////////////////////////////////////////////////
- //
- // Initialization
- //
- static void Initialize (void);
- static void Shutdown (void);
- //
- // Display methods
- //
- static void Show_Cursor (bool onoff);
- static void Set_Cursor (CURSOR_TYPE type);
- static void Begin_Wait_Cursor(void);
- static void End_Wait_Cursor(void);
- //
- // Render methods
- //
- static void Render (void);
- private:
- ////////////////////////////////////////////////////////////////
- // Private member data
- ////////////////////////////////////////////////////////////////
- static TextureClass * Textures[CURSOR_COUNT];
- static ScreenCursorClass * MouseCursor;
- static CURSOR_TYPE CursorType;
- static unsigned int CursorWaitCount;
- };
- #endif //__MOUSE_MGR_H
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