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- /*
- ** Command & Conquer(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /* $Header: F:\projects\c&c\vcs\code\abstract.cpv 2.20 16 Oct 1995 16:49:04 JOE_BOSTIC $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : ABSTRACT.CPP *
- * *
- * Programmer : Joe L. Bostic *
- * *
- * Start Date : 01/26/95 *
- * *
- * Last Update : May 22, 1995 [JLB] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * AbstractClass::Distance -- Determines distance to target. *
- * AbstractTypeClass::AbstractTypeClass -- Constructor for abstract type objects. *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "function.h"
- /***********************************************************************************************
- * AbstractClass::Distance -- Determines distance to target. *
- * *
- * This will determine the distance (direct line) to the target. The distance is in *
- * 'leptons'. This routine is typically used for weapon range checks. *
- * *
- * INPUT: target -- The target to determine range to. *
- * *
- * OUTPUT: Returns with the range to the specified target (in leptons). *
- * *
- * WARNINGS: none *
- * *
- * HISTORY: *
- * 08/17/1994 JLB : Created. *
- *=============================================================================================*/
- int AbstractClass::Distance(TARGET target) const
- {
- /*
- ** Should subtract a fudge-factor distance for building targets.
- */
- BuildingClass *obj = As_Building(target);
- int dist = Distance(As_Coord(target));
- /*
- ** If the object is a building the adjust it by the average radius
- ** of the object.
- */
- if (obj) {
- dist -= ((obj->Class->Width() + obj->Class->Height()) * (0x100 / 4));
- if (dist < 0) dist = 0;
- }
- /*
- ** Return the distance to the target
- */
- return(dist);
- }
- /***********************************************************************************************
- * AbstractTypeClass::AbstractTypeClass -- Constructor for abstract type objects. *
- * *
- * This is the constructor for AbstractTypeClass objects. It initializes the INI name and *
- * the text name for this object type. *
- * *
- * INPUT: name -- Text number for the full name of the object. *
- * *
- * ini -- The ini name for this object type. *
- * *
- * OUTPUT: none *
- * *
- * WARNINGS: none *
- * *
- * HISTORY: *
- * 05/22/1995 JLB : Created. *
- *=============================================================================================*/
- AbstractTypeClass::AbstractTypeClass(int name, char const * ini)
- {
- Name = name;
- strncpy((char *)IniName, ini, sizeof(IniName));
- ((char &)IniName[sizeof(IniName)-1]) = '\0';
- }
- RTTIType AbstractTypeClass::What_Am_I(void) const {return RTTI_ABSTRACTTYPE;};
- COORDINATE AbstractTypeClass::Coord_Fixup(COORDINATE coord) const {return coord;}
- int AbstractTypeClass::Full_Name(void) const {return Name;};
- unsigned short AbstractTypeClass::Get_Ownable(void) const {return 0xffff;};
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