CONFDLG.H 2.6 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556
  1. /*
  2. ** Command & Conquer(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /* $Header: F:\projects\c&c\vcs\code\confdlg.h_v 2.18 16 Oct 1995 16:46:06 JOE_BOSTIC $ */
  19. /***********************************************************************************************
  20. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  21. ***********************************************************************************************
  22. * *
  23. * Project Name : Command & Conquer *
  24. * *
  25. * File Name : CONFDLG.H *
  26. * *
  27. * Programmer : Maria del Mar McCready Legg *
  28. * Joe L. Bostic *
  29. * *
  30. * Start Date : Jan 30, 1995 *
  31. * *
  32. * Last Update : Jan 30, 1995 [MML] *
  33. * *
  34. *---------------------------------------------------------------------------------------------*/
  35. #ifndef CONFDLG_H
  36. #define CONFDLG_H
  37. #include "gadget.h"
  38. class ConfirmationClass
  39. {
  40. private:
  41. enum ConfirmationClassEnum {
  42. BUTTON_YES=1, // Button number for "Options menu"
  43. BUTTON_NO, // Button number for "Options menu"
  44. };
  45. public:
  46. ConfirmationClass(void) { };
  47. bool Process(char const * string);
  48. bool Process(int text);
  49. };
  50. #endif