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- /*
- ** Command & Conquer(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /* $Header: F:\projects\c&c\vcs\code\confdlg.h_v 2.18 16 Oct 1995 16:46:06 JOE_BOSTIC $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : CONFDLG.H *
- * *
- * Programmer : Maria del Mar McCready Legg *
- * Joe L. Bostic *
- * *
- * Start Date : Jan 30, 1995 *
- * *
- * Last Update : Jan 30, 1995 [MML] *
- * *
- *---------------------------------------------------------------------------------------------*/
- #ifndef CONFDLG_H
- #define CONFDLG_H
- #include "gadget.h"
- class ConfirmationClass
- {
- private:
- enum ConfirmationClassEnum {
- BUTTON_YES=1, // Button number for "Options menu"
- BUTTON_NO, // Button number for "Options menu"
- };
- public:
- ConfirmationClass(void) { };
- bool Process(char const * string);
- bool Process(int text);
- };
- #endif
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