| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889 |
- /*
- ** Command & Conquer(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /* $Header: F:\projects\c&c\vcs\code\control.h_v 2.18 16 Oct 1995 16:46:08 JOE_BOSTIC $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : CONTROL.H *
- * *
- * Programmer : Joe L. Bostic *
- * *
- * Start Date : 01/15/95 *
- * *
- * Last Update : January 15, 1995 [JLB] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef CONTROL_H
- #define CONTROL_H
- #include "gadget.h"
- /***************************************************************************
- * ControlClass -- Region tracking class *
- * *
- * INPUT: int x -- x position of gadget *
- * int y -- y position of gadget *
- * int w -- width of gadget *
- * int h -- height of gadget *
- * UWORD flags -- see enumeration choices *
- * *
- * OUTPUT: 0 = new scenario created, -1 = not *
- * WARNINGS: This class is Abstract (cannot make an instance of it) *
- * *
- * HISTORY: *
- * 01/03/1995 MML : Created. *
- *=========================================================================*/
- class ControlClass : public GadgetClass
- {
- public:
- ControlClass(unsigned id, int x, int y, int w, int h, unsigned flags=LEFTPRESS|RIGHTPRESS, int sticky=false);
- // static ControlClass * Create_One_Of(unsigned id, int x, int y, int w, int h, unsigned flags=LEFTPRESS|RIGHTPRESS, int sticky=false);
- virtual void Make_Peer(GadgetClass & gadget);
- /*
- ** Render support function.
- */
- virtual int Draw_Me(int forced=false);
- /*
- ** This is the ID number for this control gadget. This number is used to generate
- ** a special pseudo-key when the gadget detects valid input.
- */
- unsigned ID;
- protected:
- virtual unsigned Get_ID(void) const;
- virtual int Action(unsigned flags, KeyNumType & key);
- /*
- ** This points to the peer button to inform when something happens to this
- ** gadget.
- */
- GadgetClass * Peer;
- };
- #endif
|