CgShaders :

- CgSimple :
  - applying vertex and fragment shaders on mesh object
  - editing and compiling shader code at run-time
  - displaying paramters and compilations
  - using TGLCgShader methods vs. plain Cg API to set shader parameters
- CgTexture :
  - using textures loaded in a material library
  - interactive controls on shader parameters
- cellshading :
  - Simple cell shading with CgShaders
  - non-interactive shader parameters determine cell generation
- CGBombShader :
  - demonstrates how to use the TGLCgBombShader component

Back