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Updated c++ demos

GLScene 4 年之前
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16ee60603a
共有 100 个文件被更改,包括 6773 次插入5551 次删除
  1. 0 221
      Demos/collisions/TriangleBox/Unit1.dfm
  2. 0 70
      Demos/collisions/TriangleBox/Unit1.h
  3. 249 166
      Demos/extrusion/bendingcyl/BendingC.cbproj
  4. 35 0
      Demos/extrusion/bendingcyl/BendingC.cpp
  5. 二进制
      Demos/extrusion/bendingcyl/BendingC.res
  6. 0 927
      Demos/extrusion/bendingcyl/BendingCyl.cbproj
  7. 1 1
      Demos/extrusion/bendingcyl/BendingCyl.dpr
  8. 1 1
      Demos/extrusion/bendingcyl/BendingCyl.dproj
  9. 二进制
      Demos/extrusion/bendingcyl/BendingCyl.res
  10. 1 1
      Demos/extrusion/bendingcyl/fBendingC.cpp
  11. 0 0
      Demos/extrusion/bendingcyl/fBendingC.dfm
  12. 2 2
      Demos/extrusion/bendingcyl/fBendingC.h
  13. 0 0
      Demos/extrusion/bendingcyl/fBendingCyl.dfm
  14. 1 1
      Demos/extrusion/bendingcyl/fBendingCyl.pas
  15. 1 1
      Demos/extrusion/cutoutstar/CutoutStar.dpr
  16. 1 1
      Demos/extrusion/cutoutstar/CutoutStar.dproj
  17. 二进制
      Demos/extrusion/cutoutstar/CutoutStar.res
  18. 0 927
      Demos/extrusion/cutoutstar/Cutoutstar.cbproj
  19. 1123 0
      Demos/extrusion/cutoutstar/CutoutstarC.cbproj
  20. 35 0
      Demos/extrusion/cutoutstar/CutoutstarC.cpp
  21. 二进制
      Demos/extrusion/cutoutstar/CutoutstarC.res
  22. 0 0
      Demos/extrusion/cutoutstar/fCutoutStar.dfm
  23. 1 1
      Demos/extrusion/cutoutstar/fCutoutStar.pas
  24. 1 1
      Demos/extrusion/cutoutstar/fCutoutstarC.cpp
  25. 0 0
      Demos/extrusion/cutoutstar/fCutoutstarC.dfm
  26. 2 2
      Demos/extrusion/cutoutstar/fCutoutstarC.h
  27. 89 29
      Demos/extrusion/extrusion.groupproj
  28. 1 1
      Demos/extrusion/nutsnbolts/NutsnBolts.dpr
  29. 1 1
      Demos/extrusion/nutsnbolts/NutsnBolts.dproj
  30. 二进制
      Demos/extrusion/nutsnbolts/NutsnBolts.res
  31. 1131 0
      Demos/extrusion/nutsnbolts/NutsnboltC.cbproj
  32. 35 0
      Demos/extrusion/nutsnbolts/NutsnboltC.cpp
  33. 二进制
      Demos/extrusion/nutsnbolts/NutsnboltC.res
  34. 0 935
      Demos/extrusion/nutsnbolts/Nutsnbolts.cbproj
  35. 0 0
      Demos/extrusion/nutsnbolts/fNutsnBolts.dfm
  36. 1 1
      Demos/extrusion/nutsnbolts/fNutsnBolts.pas
  37. 1 1
      Demos/extrusion/nutsnbolts/fNutsnboltC.cpp
  38. 0 0
      Demos/extrusion/nutsnbolts/fNutsnboltC.dfm
  39. 2 2
      Demos/extrusion/nutsnbolts/fNutsnboltC.h
  40. 1 1
      Demos/extrusion/pawn/Pawn.dpr
  41. 1 1
      Demos/extrusion/pawn/Pawn.dproj
  42. 1123 0
      Demos/extrusion/pawn/PawnC.cbproj
  43. 1 1
      Demos/extrusion/pawn/PawnC.cpp
  44. 二进制
      Demos/extrusion/pawn/PawnC.res
  45. 0 0
      Demos/extrusion/pawn/fPawn.dfm
  46. 9 3
      Demos/extrusion/pawn/fPawn.pas
  47. 1 1
      Demos/extrusion/pawn/fPawnC.cpp
  48. 1 0
      Demos/extrusion/pawn/fPawnC.dfm
  49. 2 2
      Demos/extrusion/pawn/fPawnC.h
  50. 1123 0
      Demos/extrusion/tentacles/TentacleC.cbproj
  51. 35 0
      Demos/extrusion/tentacles/TentacleC.cpp
  52. 二进制
      Demos/extrusion/tentacles/TentacleC.res
  53. 0 927
      Demos/extrusion/tentacles/Tentacles.cbproj
  54. 0 35
      Demos/extrusion/tentacles/Tentacles.cpp
  55. 1 1
      Demos/extrusion/tentacles/Tentacles.dpr
  56. 2 2
      Demos/extrusion/tentacles/Tentacles.dproj
  57. 1 1
      Demos/extrusion/tentacles/fTentacleC.cpp
  58. 0 0
      Demos/extrusion/tentacles/fTentacleC.dfm
  59. 2 2
      Demos/extrusion/tentacles/fTentacleC.h
  60. 0 0
      Demos/extrusion/tentacles/fTentacles.dfm
  61. 1 1
      Demos/extrusion/tentacles/fTentacles.pas
  62. 19 19
      Demos/materials/materials.groupproj
  63. 1203 0
      Demos/materials/mirror/MirrorC.cbproj
  64. 1 1
      Demos/materials/mirror/MirrorC.cpp
  65. 二进制
      Demos/materials/mirror/MirrorC.res
  66. 1 1
      Demos/materials/mirror/fMirrorC.cpp
  67. 0 0
      Demos/materials/mirror/fMirrorC.dfm
  68. 2 2
      Demos/materials/mirror/fMirrorC.h
  69. 0 35
      Demos/materials/mirror/mirror.cpp
  70. 0 35
      Demos/meshes/actor/Actor.cpp
  71. 1 1
      Demos/meshes/actor/Actor.dpr
  72. 1 1
      Demos/meshes/actor/Actor.dproj
  73. 0 239
      Demos/meshes/actor/Actor.pas
  74. 二进制
      Demos/meshes/actor/Actor.res
  75. 36 24
      Demos/meshes/actor/ActorC.cbproj
  76. 1 1
      Demos/meshes/actor/ActorC.cpp
  77. 二进制
      Demos/meshes/actor/ActorC.res
  78. 0 228
      Demos/meshes/actor/ActorFm.dfm
  79. 0 1
      Demos/meshes/actor/ActorPCH.h
  80. 0 0
      Demos/meshes/actor/fActor.dfm
  81. 1 1
      Demos/meshes/actor/fActor.pas
  82. 1 1
      Demos/meshes/actor/fActorC.cpp
  83. 0 0
      Demos/meshes/actor/fActorC.dfm
  84. 2 2
      Demos/meshes/actor/fActorC.h
  85. 359 261
      Demos/meshes/ducky/DuckyC.cbproj
  86. 2 3
      Demos/meshes/ducky/DuckyC.cpp
  87. 0 90
      Demos/meshes/ducky/ducky.bpr
  88. 0 246
      Demos/meshes/ducky/ducky.cbproj
  89. 1 1
      Demos/meshes/ducky/fDuckyC.cpp
  90. 0 0
      Demos/meshes/ducky/fDuckyC.dfm
  91. 2 2
      Demos/meshes/ducky/fDuckyC.h
  92. 42 18
      Demos/meshes/meshes.groupproj
  93. 0 35
      Demos/meshes/mushroom/Mushroom.cpp
  94. 1 1
      Demos/meshes/mushroom/Mushroom.dpr
  95. 1 1
      Demos/meshes/mushroom/Mushroom.dproj
  96. 41 29
      Demos/meshes/mushroom/MushroomC.cbproj
  97. 35 0
      Demos/meshes/mushroom/MushroomC.cpp
  98. 二进制
      Demos/meshes/mushroom/MushroomC.res
  99. 0 0
      Demos/meshes/mushroom/fMushroom.dfm
  100. 1 1
      Demos/meshes/mushroom/fMushroom.pas

+ 0 - 221
Demos/collisions/TriangleBox/Unit1.dfm

@@ -1,221 +0,0 @@
-object Form1: TForm1
-  Left = 0
-  Top = 0
-  Caption = 'Triangle and Box Intersection'
-  ClientHeight = 437
-  ClientWidth = 543
-  Color = clBtnFace
-  Font.Charset = DEFAULT_CHARSET
-  Font.Color = clWindowText
-  Font.Height = -11
-  Font.Name = 'Tahoma'
-  Font.Style = []
-  OldCreateOrder = False
-  OnCreate = FormCreate
-  OnKeyPress = FormKeyPress
-  OnMouseWheel = FormMouseWheel
-  OnResize = FormResize
-  PixelsPerInch = 96
-  TextHeight = 13
-  object Viewer: TGLSceneViewer
-    Left = 175
-    Top = 0
-    Width = 368
-    Height = 437
-    Camera = GLCamera1
-    Buffer.BackgroundColor = clBackground
-    FieldOfView = 149.595184326171900000
-    Align = alClient
-    OnMouseMove = ViewerMouseMove
-    TabOrder = 0
-  end
-  object Panel2: TPanel
-    Left = 0
-    Top = 0
-    Width = 175
-    Height = 437
-    Align = alLeft
-    TabOrder = 1
-    object CheckBox6: TCheckBox
-      Left = 8
-      Top = 170
-      Width = 80
-      Height = 17
-      Caption = 'Grid'
-      Checked = True
-      State = cbChecked
-      TabOrder = 6
-      OnClick = CheckBox4Click
-    end
-    object Button1: TButton
-      Left = 6
-      Top = 80
-      Width = 162
-      Height = 25
-      Caption = 'Find next with intersection'
-      Default = True
-      TabOrder = 3
-      OnClick = Button1Click
-    end
-    object CheckBox1: TCheckBox
-      Left = 8
-      Top = 16
-      Width = 120
-      Height = 17
-      Caption = 'Change box position'
-      Checked = True
-      State = cbChecked
-      TabOrder = 0
-    end
-    object CheckBox2: TCheckBox
-      Left = 8
-      Top = 34
-      Width = 120
-      Height = 17
-      Caption = 'Change box scale'
-      Checked = True
-      State = cbChecked
-      TabOrder = 1
-    end
-    object CheckBox3: TCheckBox
-      Left = 8
-      Top = 52
-      Width = 120
-      Height = 17
-      Caption = 'Change triange'
-      Checked = True
-      State = cbChecked
-      TabOrder = 2
-    end
-    object Button2: TButton
-      Left = 6
-      Top = 112
-      Width = 162
-      Height = 25
-      Caption = 'Find next without intersection'
-      TabOrder = 4
-      OnClick = Button2Click
-    end
-    object CheckBox4: TCheckBox
-      Left = 8
-      Top = 146
-      Width = 80
-      Height = 19
-      Caption = 'Box visible'
-      Checked = True
-      State = cbChecked
-      TabOrder = 5
-      OnClick = CheckBox4Click
-    end
-    object CheckBox5: TCheckBox
-      Left = 8
-      Top = 192
-      Width = 80
-      Height = 17
-      Caption = 'Axis'
-      Checked = True
-      State = cbChecked
-      TabOrder = 7
-      OnClick = CheckBox4Click
-    end
-  end
-  object GLScene: TGLScene
-    Left = 216
-    Top = 16
-    object DCCamTarget: TGLDummyCube
-      CubeSize = 1.000000000000000000
-      VisibleAtRunTime = True
-    end
-    object GLLightSource1: TGLLightSource
-      ConstAttenuation = 1.000000000000000000
-      Position.Coordinates = {00007A4400004844000016440000803F}
-      SpotCutOff = 180.000000000000000000
-    end
-    object GLLightSource2: TGLLightSource
-      ConstAttenuation = 1.000000000000000000
-      Position.Coordinates = {0000FAC30000C8C3000096C30000803F}
-      SpotCutOff = 180.000000000000000000
-    end
-    object GLCube1: TGLCube
-      Material.FrontProperties.Diffuse.Color = {0000803F00000000000000000000803F}
-      Direction.Coordinates = {00000000000000800000803F00000000}
-    end
-    object GLXYZGrid1: TGLXYZGrid
-      XSamplingScale.Min = -10.000000000000000000
-      XSamplingScale.Max = 10.000000000000000000
-      XSamplingScale.Step = 3.000000000000000000
-      YSamplingScale.Min = -10.000000000000000000
-      YSamplingScale.Max = 10.000000000000000000
-      YSamplingScale.Step = 3.000000000000000000
-      ZSamplingScale.Step = 0.100000001490116100
-    end
-    object GLPolygon1: TGLPolygon
-      Material.FrontProperties.Diffuse.Color = {000000000000803F000000000000803F}
-      Nodes = <
-        item
-        end
-        item
-          Y = 1.000000000000000000
-        end
-        item
-          Y = 1.000000000000000000
-          Z = 1.000000000000000000
-        end>
-    end
-    object GLLines1: TGLLines
-      LineWidth = 3.000000000000000000
-      Nodes = <
-        item
-          Color.Color = {0000803F00000000000000000000803F}
-        end
-        item
-          X = 1.000000000000000000
-          Color.Color = {0000803F00000000000000000000803F}
-        end
-        item
-          Color.Color = {000000000000003F000000000000803F}
-        end
-        item
-          Y = 1.000000000000000000
-          Color.Color = {0AD7A33E48E1FA3E1F85EB3E0000803F}
-        end
-        item
-        end
-        item
-          Z = 1.000000000000000000
-        end>
-      NodesAspect = lnaInvisible
-      SplineMode = lsmSegments
-      Options = [loUseNodeColorForLines]
-    end
-    object GLPoints1: TGLPoints
-      NoZWrite = False
-      Static = False
-      Size = 6.000000000000000000
-    end
-    object GLLines2: TGLLines
-      LineWidth = 2.000000000000000000
-      Nodes = <>
-      NodesAspect = lnaInvisible
-      Division = 1
-      Options = []
-    end
-    object GLCamera1: TGLCamera
-      DepthOfView = 500.000000000000000000
-      FocalLength = 50.000000000000000000
-      NearPlaneBias = 0.100000001490116100
-      TargetObject = DCCamTarget
-      Position.Coordinates = {0000A04000000040000040400000803F}
-      Direction.Coordinates = {000000000000803F0000008000000000}
-      Up.Coordinates = {00000000000000000000803F00000000}
-      Left = 256
-      Top = 144
-    end
-  end
-  object GLCadencer: TGLCadencer
-    Scene = GLScene
-    OnProgress = GLCadencerProgress
-    Left = 216
-    Top = 64
-  end
-end

+ 0 - 70
Demos/collisions/TriangleBox/Unit1.h

@@ -1,70 +0,0 @@
-//---------------------------------------------------------------------------
-
-#ifndef Unit1H
-#define Unit1H
-//---------------------------------------------------------------------------
-#include <System.Classes.hpp>
-#include <Vcl.Controls.hpp>
-#include <Vcl.StdCtrls.hpp>
-#include <Vcl.Forms.hpp>
-#include "GLS.BaseClasses.hpp"
-#include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
-
-#include "GLS.GeomObjects.hpp"
-#include "GLS.Graph.hpp"
-#include "GLS.Objects.hpp"
-#include "GLS.Scene.hpp"
-#include "GLS.SceneViewer.hpp"
-#include <Vcl.ExtCtrls.hpp>
-//---------------------------------------------------------------------------
-class TForm1 : public TForm
-{
-__published:	// IDE-managed Components
-	TGLSceneViewer *Viewer;
-	TPanel *Panel2;
-	TCheckBox *CheckBox6;
-	TButton *Button1;
-	TCheckBox *CheckBox1;
-	TCheckBox *CheckBox2;
-	TCheckBox *CheckBox3;
-	TButton *Button2;
-	TCheckBox *CheckBox4;
-	TCheckBox *CheckBox5;
-	TGLScene *GLScene;
-	TGLDummyCube *DCCamTarget;
-	TGLLightSource *GLLightSource1;
-	TGLLightSource *GLLightSource2;
-	TGLCube *GLCube1;
-	TGLXYZGrid *GLXYZGrid1;
-	TGLPolygon *GLPolygon1;
-	TGLLines *GLLines1;
-	TGLPoints *GLPoints1;
-	TGLLines *GLLines2;
-	TGLCamera *GLCamera1;
-	TGLCadencer *GLCadencer;
-	void __fastcall FormCreate(TObject *Sender);
-	void __fastcall Button1Click(TObject *Sender);
-	void __fastcall Button2Click(TObject *Sender);
-	void __fastcall CheckBox4Click(TObject *Sender);
-	void __fastcall GLCadencerProgress(TObject *Sender, const double deltaTime, const double newTime);
-	void __fastcall ViewerMouseMove(TObject *Sender, TShiftState Shift, int X, int Y);
-	void __fastcall FormMouseWheel(TObject *Sender, TShiftState Shift, int WheelDelta,
-          TPoint &MousePos, bool &Handled);
-	void __fastcall FormResize(TObject *Sender);
-	void __fastcall FormKeyPress(TObject *Sender, System::WideChar &Key);
-
-
-private:	// User declarations
-	int mdx, mdy;
-	TAffineVector BoxPos, BoxScale,	MinExtend, MaxExtend;
-	TAffineVector TriangePos[3];
-	void __fastcall MakeRandomData();
-    void __fastcall DrawResult();
-public:		// User declarations
-	__fastcall TForm1(TComponent* Owner);
-};
-//---------------------------------------------------------------------------
-extern PACKAGE TForm1 *Form1;
-//---------------------------------------------------------------------------
-#endif

+ 249 - 166
Demos/materials/mirror/mirror.cbproj → Demos/extrusion/bendingcyl/BendingC.cbproj

@@ -1,10 +1,10 @@
 <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
     <PropertyGroup>
-        <ProjectGuid>{71840F9E-3D69-43A4-B998-BA4CAC55F97D}</ProjectGuid>
+        <ProjectGuid>{D6119BEB-20B0-410B-8F0A-59462E0E9023}</ProjectGuid>
         <ProjectVersion>19.0</ProjectVersion>
         <FrameworkType>VCL</FrameworkType>
         <AppType>Application</AppType>
-        <MainSource>mirror.cpp</MainSource>
+        <MainSource>BendingC.cpp</MainSource>
         <Base>True</Base>
         <Config Condition="'$(Config)'==''">Debug</Config>
         <Platform Condition="'$(Platform)'==''">Win32</Platform>
@@ -58,15 +58,15 @@
         <Base>true</Base>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Base)'!=''">
-        <SanitizedProjectName>mirror</SanitizedProjectName>
+        <SanitizedProjectName>BendingC</SanitizedProjectName>
+        <IncludePath>D:\GLScene\Samples\CPP\Demos\extrusion\bendingcyl\;$(IncludePath)</IncludePath>
         <ProjectType>CppVCLApplication</ProjectType>
-        <ILINK_LibraryPath>D:\GLScene\CPP\Demos\materials\mirror\;$(ILINK_LibraryPath)</ILINK_LibraryPath>
-        <AllPackageLibs>rtl.lib;vcl.lib;GLScene_RT.lib;fmx.lib;xmlrtl.lib;vclimg.lib</AllPackageLibs>
-        <IncludePath>D:\GLScene\CPP\Demos\materials\mirror\;$(IncludePath)</IncludePath>
-        <_TCHARMapping>wchar_t</_TCHARMapping>
-        <Multithreaded>true</Multithreaded>
+        <ILINK_LibraryPath>D:\GLScene\Samples\CPP\Demos\extrusion\bendingcyl\;$(ILINK_LibraryPath)</ILINK_LibraryPath>
         <DCC_Namespace>System;Xml;Data;Datasnap;Web;Soap;Vcl;Vcl.Imaging;Vcl.Touch;Vcl.Samples;Vcl.Shell;$(DCC_Namespace)</DCC_Namespace>
         <Icon_MainIcon>$(BDS)\bin\cbuilder_PROJECTICON.ico</Icon_MainIcon>
+        <Multithreaded>true</Multithreaded>
+        <_TCHARMapping>wchar_t</_TCHARMapping>
+        <AllPackageLibs>rtl.lib;vcl.lib;fmx.lib;xmlrtl.lib;vclimg.lib;GLScene_RT.lib</AllPackageLibs>
         <DCC_CBuilderOutput>JPHNE</DCC_CBuilderOutput>
         <DynamicRTL>true</DynamicRTL>
         <UsePackages>true</UsePackages>
@@ -81,21 +81,21 @@
         <DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;Bde;$(DCC_Namespace)</DCC_Namespace>
         <VerInfo_Locale>1033</VerInfo_Locale>
         <IncludePath>$(BDSINCLUDE)\windows\vcl;$(IncludePath)</IncludePath>
-        <VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
         <PackageImports>IndyIPClient;GLScene_Sounds_RT;frx17;fs17;GLScene_Physics_RT;GLScene_Cg_RT;bindcompfmx;GR32_RSXE3;DBXSqliteDriver;vcldbx;GLScene_Physics_RT;fmx;rtl;dbrtl;DbxClientDriver;IndySystem;TeeDB;bindcomp;inetdb;inetdbbde;vclib;DBXInterBaseDriver;DataSnapClient;DataSnapCommon;DBXOdbcDriver;DataSnapServer;Tee;GLScene_RT;DataSnapProviderClient;xmlrtl;DBXSybaseASEDriver;ibxpress;DbxCommonDriver;vclimg;GLScene_Sounds_RT;IndyProtocols;DBXMySQLDriver;dbxcds;MetropolisUILiveTile;bindengine;vclactnband;vcldb;soaprtl;bindcompdbx;vcldsnap;bindcompvcl;FMXTee;TeeUI;vclie;GR32_DSGN_RSXE3;DBXDb2Driver;vcltouch;bcbsmp;websnap;DBXOracleDriver;CustomIPTransport;vclribbon;VclSmp;dsnap;DBXInformixDriver;IndyIPServer;fmxase;vcl;DataSnapConnectors;IndyCore;GLScene_Sounds_RT;DBXMSSQLDriver;CodeSiteExpressPkg;CloudService;DBXFirebirdDriver;dsnapcon;frxDB17;inet;fsDB17;fmxobj;IndyIPCommon;FmxTeeUI;vclx;frxe17;inetdbxpress;webdsnap;DBXSybaseASADriver;fmxdae;bdertl;dbexpress;DataSnapIndy10ServerTransport;adortl;bcbie;$(PackageImports)</PackageImports>
         <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
+        <VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
         <Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
         <UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
         <UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Base_Win64)'!=''">
         <AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
-        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
-        <Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
-        <DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;$(DCC_Namespace)</DCC_Namespace>
         <VerInfo_Locale>1033</VerInfo_Locale>
         <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
         <PackageImports>IndyIPClient;GLScene_Sounds_RT;frx17;fs17;GLScene_Physics_RT;GLScene_Cg_RT;bindcompfmx;GR32_RSXE3;DBXSqliteDriver;vcldbx;GLScene_Physics_RT;fmx;rtl;dbrtl;DbxClientDriver;IndySystem;TeeDB;bindcomp;inetdb;inetdbbde;vclib;DBXInterBaseDriver;DataSnapClient;DataSnapCommon;DBXOdbcDriver;DataSnapServer;Tee;GLScene_RT;DataSnapProviderClient;xmlrtl;DBXSybaseASEDriver;ibxpress;DbxCommonDriver;vclimg;GLScene_Sounds_RT;IndyProtocols;DBXMySQLDriver;dbxcds;MetropolisUILiveTile;bindengine;vclactnband;vcldb;soaprtl;bindcompdbx;vcldsnap;bindcompvcl;FMXTee;TeeUI;vclie;GR32_DSGN_RSXE3;DBXDb2Driver;vcltouch;bcbsmp;websnap;DBXOracleDriver;CustomIPTransport;vclribbon;VclSmp;dsnap;DBXInformixDriver;IndyIPServer;fmxase;vcl;DataSnapConnectors;IndyCore;GLScene_Sounds_RT;DBXMSSQLDriver;CodeSiteExpressPkg;CloudService;DBXFirebirdDriver;dsnapcon;frxDB17;inet;fsDB17;fmxobj;IndyIPCommon;FmxTeeUI;vclx;frxe17;inetdbxpress;webdsnap;DBXSybaseASADriver;fmxdae;bdertl;dbexpress;DataSnapIndy10ServerTransport;adortl;bcbie;$(PackageImports)</PackageImports>
+        <DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;$(DCC_Namespace)</DCC_Namespace>
+        <Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
+        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
         <UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
         <UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
     </PropertyGroup>
@@ -120,41 +120,34 @@
         <ILINK_LibraryPath>$(BDSLIB)\$(PLATFORM)\debug;$(ILINK_LibraryPath)</ILINK_LibraryPath>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Cfg_1_Win32)'!=''">
-        <ILINK_LibraryPath>$(BDSCOMMONDIR)\Dcp;$(ILINK_LibraryPath)</ILINK_LibraryPath>
         <Defines>_DEBUG;$(Defines)</Defines>
-        <VerInfo_Locale>1033</VerInfo_Locale>
-        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
-        <LinkPackageImports>rtl.bpi;vcl.bpi;GLScene_RT.bpi;fmx.bpi;xmlrtl.bpi;vclimg.bpi</LinkPackageImports>
+        <ILINK_LibraryPath>$(BDSCOMMONDIR)\Dcp;$(ILINK_LibraryPath)</ILINK_LibraryPath>
+        <LinkPackageImports>rtl.bpi;vcl.bpi;fmx.bpi;xmlrtl.bpi;vclimg.bpi;GLScene_RT.bpi</LinkPackageImports>
         <BT_BuildType>Debug</BT_BuildType>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Cfg_1_Win64)'!=''">
         <Defines>_DEBUG;$(Defines)</Defines>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Cfg_2)'!=''">
-        <FinalOutputDir>D:\GLScene\CPP\Demos\materials\mirror\Win32\Release\</FinalOutputDir>
-        <VerInfo_Locale>1049</VerInfo_Locale>
-        <Manifest_File>None</Manifest_File>
-        <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
         <TASM_Debugging>None</TASM_Debugging>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Cfg_2_Win32)'!=''">
         <Defines>NDEBUG;$(Defines)</Defines>
-        <VerInfo_Locale>1033</VerInfo_Locale>
-        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Cfg_2_Win64)'!=''">
         <Defines>NDEBUG;$(Defines)</Defines>
     </PropertyGroup>
     <ItemGroup>
-        <CppCompile Include="mirror.cpp">
+        <CppCompile Include="BendingC.cpp">
             <BuildOrder>0</BuildOrder>
         </CppCompile>
-        <CppCompile Include="Unit1.cpp">
+        <CppCompile Include="fBendingC.cpp">
             <Form>Form1</Form>
-            <DependentOn>Unit1.h</DependentOn>
-            <BuildOrder>3</BuildOrder>
+            <FormType>dfm</FormType>
+            <DependentOn>fBendingC.h</DependentOn>
+            <BuildOrder>2</BuildOrder>
         </CppCompile>
-        <FormResources Include="Unit1.dfm"/>
+        <FormResources Include="fBendingC.dfm"/>
         <BuildConfiguration Include="Release">
             <Key>Cfg_2</Key>
             <CfgParent>Base</CfgParent>
@@ -173,7 +166,7 @@
         <BorlandProject>
             <CPlusPlusBuilder.Personality>
                 <Source>
-                    <Source Name="MainSource">mirror.cpp</Source>
+                    <Source Name="MainSource">BendingC.cpp</Source>
                 </Source>
                 <VersionInfo>
                     <VersionInfo Name="IncludeVerInfo">False</VersionInfo>
@@ -210,7 +203,6 @@
                     <VersionInfoKeys Name="CFBundleAllowMixedLocalizations"/>
                     <VersionInfoKeys Name="CFBundleExecutable"/>
                 </VersionInfoKeys>
-                <Excluded_Packages/>
                 <ProjectProperties>
                     <ProjectProperties Name="AutoShowDeps">False</ProjectProperties>
                     <ProjectProperties Name="ManagePaths">True</ProjectProperties>
@@ -224,42 +216,52 @@
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32220mt.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32250mt.dll" Class="DependencyModule">
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c270mt.dll" Class="DependencyModule">
                     <Platform Name="Win32">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64220.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32220.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64230mt.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64270.dll" Class="DependencyModule">
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c260.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32260.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32160mt.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64260mt.dll" Class="DependencyModule">
                     <Platform Name="Win64">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64270mt.dll" Class="DependencyModule">
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32160.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64230mt.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64270.dll" Class="DependencyModule">
                     <Platform Name="Win64">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32230.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c270.dll" Class="DependencyModule">
+                <DeployFile LocalName=".\Win32\Debug\BendingC.tds" Configuration="Debug" Class="DebugSymbols">
                     <Platform Name="Win32">
+                        <RemoteName>BendingC.tds</RemoteName>
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64220mt.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c250mt.dll" Class="DependencyModule">
-                    <Platform Name="Win32">
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64270mt.dll" Class="DependencyModule">
+                    <Platform Name="Win64">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c250.dll" Class="DependencyModule">
+                <DeployFile LocalName=".\Win32\Debug\BendingCyl.exe" Configuration="Debug" Class="ProjectOutput"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c270.dll" Class="DependencyModule">
                     <Platform Name="Win32">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32230.dll" Class="DependencyModule"/>
                 <DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\bin64\borlndmm.dll" Class="DependencyModule">
                     <Platform Name="Win64">
                         <Overwrite>true</Overwrite>
@@ -290,33 +292,37 @@
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64250mt.dll" Class="DependencyModule">
-                    <Platform Name="Win64">
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32260mt.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64230.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32250.dll" Class="DependencyModule">
+                <DeployFile LocalName=".\Win32\Debug\BendingCyl.tds" Configuration="Debug" Class="DebugSymbols"/>
+                <DeployFile LocalName=".\Win32\Debug\BendingC.exe" Configuration="Debug" Class="ProjectOutput">
                     <Platform Name="Win32">
+                        <RemoteName>BendingC.exe</RemoteName>
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32230mt.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64250.dll" Class="DependencyModule">
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64230.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64260.dll" Class="DependencyModule">
                     <Platform Name="Win64">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgcrtl.dylib" Class="DependencyModule">
-                    <Platform Name="OSX64">
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c260mt.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c270mt.dll" Class="DependencyModule">
-                    <Platform Name="Win32">
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32230mt.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64160mt.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgcrtl.dylib" Class="DependencyModule">
+                    <Platform Name="OSX64">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64160.dll" Class="DependencyModule"/>
                 <DeployClass Name="AdditionalDebugSymbols">
                     <Platform Name="iOSSimulator">
                         <Operation>1</Operation>
@@ -334,20 +340,12 @@
                         <RemoteDir>classes</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>classes</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="AndroidFileProvider">
                     <Platform Name="Android">
                         <RemoteDir>res\xml</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\xml</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="AndroidGDBServer">
                     <Platform Name="Android">
@@ -360,10 +358,6 @@
                         <RemoteDir>library\lib\armeabi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>library\lib\armeabi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="AndroidLibnativeArmeabiv7aFile">
                     <Platform Name="Android64">
@@ -376,20 +370,12 @@
                         <RemoteDir>library\lib\mips</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>library\lib\mips</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="AndroidServiceOutput">
                     <Platform Name="Android">
                         <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>library\lib\arm64-v8a</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="AndroidServiceOutput_Android32">
                     <Platform Name="Android64">
@@ -402,200 +388,120 @@
                         <RemoteDir>res\drawable</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="AndroidSplashStyles">
                     <Platform Name="Android">
                         <RemoteDir>res\values</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\values</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="AndroidSplashStylesV21">
                     <Platform Name="Android">
                         <RemoteDir>res\values-v21</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\values-v21</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_Colors">
                     <Platform Name="Android">
                         <RemoteDir>res\values</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\values</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_DefaultAppIcon">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_LauncherIcon144">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-xxhdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-xxhdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_LauncherIcon36">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-ldpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-ldpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_LauncherIcon48">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-mdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-mdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_LauncherIcon72">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-hdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-hdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_LauncherIcon96">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-xhdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-xhdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_NotificationIcon24">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-mdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-mdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_NotificationIcon36">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-hdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-hdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_NotificationIcon48">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-xhdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-xhdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_NotificationIcon72">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-xxhdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-xxhdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_NotificationIcon96">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-xxxhdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-xxxhdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_SplashImage426">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-small</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-small</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_SplashImage470">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-normal</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-normal</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_SplashImage640">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-large</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-large</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_SplashImage960">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-xlarge</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-xlarge</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_Strings">
                     <Platform Name="Android">
                         <RemoteDir>res\values</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\values</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="DebugSymbols">
                     <Platform Name="iOSSimulator">
@@ -684,9 +590,6 @@
                     <Platform Name="Android">
                         <Operation>0</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <Operation>0</Operation>
-                    </Platform>
                     <Platform Name="iOSDevice32">
                         <Operation>0</Operation>
                     </Platform>
@@ -708,7 +611,18 @@
                         <Operation>0</Operation>
                     </Platform>
                 </DeployClass>
-                <DeployClass Name="iPad_Launch1024">
+                <DeployClass Name="iPad_Launch1024x768">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPad_Launch1536x2048">
                     <Platform Name="iOSDevice32">
                         <Operation>1</Operation>
                     </Platform>
@@ -719,7 +633,7 @@
                         <Operation>1</Operation>
                     </Platform>
                 </DeployClass>
-                <DeployClass Name="iPad_Launch1536">
+                <DeployClass Name="iPad_Launch1668">
                     <Platform Name="iOSDevice32">
                         <Operation>1</Operation>
                     </Platform>
@@ -730,7 +644,62 @@
                         <Operation>1</Operation>
                     </Platform>
                 </DeployClass>
-                <DeployClass Name="iPad_Launch2048">
+                <DeployClass Name="iPad_Launch1668x2388">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPad_Launch2048x1536">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPad_Launch2048x2732">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPad_Launch2224">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPad_Launch2388x1668">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPad_Launch2732x2048">
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                         <Operation>1</Operation>
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@@ -751,7 +720,7 @@
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-                <DeployClass Name="iPad_Launch768">
+                <DeployClass Name="iPad_Launch768x1024">
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@@ -772,6 +741,105 @@
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+                <DeployClass Name="iPhone_Launch1125">
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+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
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+                </DeployClass>
+                <DeployClass Name="iPhone_Launch1136x640">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch1242">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch1242x2688">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
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+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
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+                    </Platform>
+                </DeployClass>
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+                    </Platform>
+                    <Platform Name="iOSSimulator">
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+                        <Operation>1</Operation>
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+                    </Platform>
+                    <Platform Name="iOSSimulator">
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+                    </Platform>
+                </DeployClass>
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+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch2436">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch2688x1242">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
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+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
                 <DeployClass Name="iPhone_Launch2x">
                     <Platform Name="iOSDevice64">
                         <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
@@ -825,6 +893,28 @@
                         <Operation>1</Operation>
                     </Platform>
                 </DeployClass>
+                <DeployClass Name="iPhone_Launch750">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
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+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch828">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
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+                    </Platform>
+                </DeployClass>
                 <DeployClass Name="iPhone_LaunchDark2x">
                     <Platform Name="iOSDevice64">
                         <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
@@ -849,9 +939,6 @@
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@@ -954,10 +1041,6 @@
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                         <Operation>1</Operation>
                     </Platform>

+ 35 - 0
Demos/extrusion/bendingcyl/BendingC.cpp

@@ -0,0 +1,35 @@
+//---------------------------------------------------------------------------
+
+#include <vcl.h>
+#pragma hdrstop
+#include <tchar.h>
+//---------------------------------------------------------------------------
+USEFORM("fBendingC.cpp", Form1);
+//---------------------------------------------------------------------------
+int WINAPI _tWinMain(HINSTANCE, HINSTANCE, LPTSTR, int)
+{
+	try
+	{
+		Application->Initialize();
+		Application->MainFormOnTaskBar = true;
+		Application->CreateForm(__classid(TForm1), &Form1);
+		Application->Run();
+	}
+	catch (Exception &exception)
+	{
+		Application->ShowException(&exception);
+	}
+	catch (...)
+	{
+		try
+		{
+			throw Exception("");
+		}
+		catch (Exception &exception)
+		{
+			Application->ShowException(&exception);
+		}
+	}
+	return 0;
+}
+//---------------------------------------------------------------------------

二进制
Demos/extrusion/bendingcyl/BendingC.res


+ 0 - 927
Demos/extrusion/bendingcyl/BendingCyl.cbproj

@@ -1,927 +0,0 @@
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-                <Platform value="Win32">True</Platform>
-                <Platform value="Win64">False</Platform>
-            </Platforms>
-        </BorlandProject>
-        <ProjectFileVersion>12</ProjectFileVersion>
-    </ProjectExtensions>
-    <Import Project="$(BDS)\Bin\CodeGear.Cpp.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Cpp.Targets')"/>
-    <Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/>
-    <Import Project="$(MSBuildProjectName).deployproj" Condition="Exists('$(MSBuildProjectName).deployproj')"/>
-</Project>

+ 1 - 1
Demos/extrusion/bendingcyl/BendingCyl.dpr

@@ -14,7 +14,7 @@ program BendingCyl;
 
 uses
   Forms,
-  BendingCylFm in 'BendingCylFm.pas' {FormBendingCyl};
+  fBendingCyl in 'fBendingCyl.pas' {FormBendingCyl};
 
 {$R *.RES}
 

+ 1 - 1
Demos/extrusion/bendingcyl/BendingCyl.dproj

@@ -123,7 +123,7 @@
         <DelphiCompile Include="$(MainSource)">
             <MainSource>MainSource</MainSource>
         </DelphiCompile>
-        <DCCReference Include="BendingCylFm.pas">
+        <DCCReference Include="fBendingCyl.pas">
             <Form>FormBendingCyl</Form>
         </DCCReference>
         <BuildConfiguration Include="Debug">

二进制
Demos/extrusion/bendingcyl/BendingCyl.res


+ 1 - 1
Demos/extrusion/bendingcyl/Unit1.cpp → Demos/extrusion/bendingcyl/fBendingC.cpp

@@ -6,7 +6,7 @@
 
 #pragma hdrstop
 
-#include "Unit1.h"
+#include "fBendingC.h"
 //---------------------------------------------------------------------------
 #pragma package(smart_init)
 #pragma link "GLS.BaseClasses"

+ 0 - 0
Demos/extrusion/bendingcyl/Unit1.dfm → Demos/extrusion/bendingcyl/fBendingC.dfm


+ 2 - 2
Demos/extrusion/bendingcyl/Unit1.h → Demos/extrusion/bendingcyl/fBendingC.h

@@ -1,7 +1,7 @@
 //---------------------------------------------------------------------------
 
-#ifndef Unit1H
-#define Unit1H
+#ifndef fBendingCH
+#define fBendingCH
 //---------------------------------------------------------------------------
 #include <System.Classes.hpp>
 #include <Vcl.Controls.hpp>

+ 0 - 0
Demos/extrusion/bendingcyl/BendingCylFm.dfm → Demos/extrusion/bendingcyl/fBendingCyl.dfm


+ 1 - 1
Demos/extrusion/bendingcyl/BendingCylFm.pas → Demos/extrusion/bendingcyl/fBendingCyl.pas

@@ -1,4 +1,4 @@
-unit BendingCylFm;
+unit fBendingCyl;
 
 interface
 

+ 1 - 1
Demos/extrusion/cutoutstar/CutoutStar.dpr

@@ -16,7 +16,7 @@ program CutoutStar;
 
 uses
   Forms,
-  CutoutStarFm in 'CutoutStarFm.pas' {FormCutoutStar};
+  fCutoutStar in 'fCutoutStar.pas' {FormCutoutStar};
 
 {$R *.RES}
 

+ 1 - 1
Demos/extrusion/cutoutstar/CutoutStar.dproj

@@ -123,7 +123,7 @@
         <DelphiCompile Include="$(MainSource)">
             <MainSource>MainSource</MainSource>
         </DelphiCompile>
-        <DCCReference Include="CutoutStarFm.pas">
+        <DCCReference Include="fCutoutStar.pas">
             <Form>FormCutoutStar</Form>
         </DCCReference>
         <BuildConfiguration Include="Debug">

二进制
Demos/extrusion/cutoutstar/CutoutStar.res


+ 0 - 927
Demos/extrusion/cutoutstar/Cutoutstar.cbproj

@@ -1,927 +0,0 @@
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-    <PropertyGroup>
-        <ProjectGuid>{CA01F955-E1CA-4EF8-8D64-5E2BD5358F95}</ProjectGuid>
-        <ProjectVersion>19.0</ProjectVersion>
-        <FrameworkType>VCL</FrameworkType>
-        <AppType>Application</AppType>
-        <MainSource>Cutoutstar.cpp</MainSource>
-        <Base>True</Base>
-        <Config Condition="'$(Config)'==''">Debug</Config>
-        <Platform Condition="'$(Platform)'==''">Win32</Platform>
-        <TargetedPlatforms>1</TargetedPlatforms>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Config)'=='Base' or '$(Base)'!=''">
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Base)'=='true') or '$(Base_Win32)'!=''">
-        <Base_Win32>true</Base_Win32>
-        <CfgParent>Base</CfgParent>
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Base)'=='true') or '$(Base_Win64)'!=''">
-        <Base_Win64>true</Base_Win64>
-        <CfgParent>Base</CfgParent>
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Config)'=='Debug' or '$(Cfg_1)'!=''">
-        <Cfg_1>true</Cfg_1>
-        <CfgParent>Base</CfgParent>
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win32)'!=''">
-        <Cfg_1_Win32>true</Cfg_1_Win32>
-        <CfgParent>Cfg_1</CfgParent>
-        <Cfg_1>true</Cfg_1>
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win64)'!=''">
-        <Cfg_1_Win64>true</Cfg_1_Win64>
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-        <Cfg_1>true</Cfg_1>
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Config)'=='Release' or '$(Cfg_2)'!=''">
-        <Cfg_2>true</Cfg_2>
-        <CfgParent>Base</CfgParent>
-        <Base>true</Base>
-    </PropertyGroup>
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-        <Cfg_2_Win32>true</Cfg_2_Win32>
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-        <Cfg_2_Win64>true</Cfg_2_Win64>
-        <CfgParent>Cfg_2</CfgParent>
-        <Cfg_2>true</Cfg_2>
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Base)'!=''">
-        <SanitizedProjectName>Cutoutstar</SanitizedProjectName>
-        <Icon_MainIcon>$(BDS)\bin\cbuilder_PROJECTICON.ico</Icon_MainIcon>
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-        <_TCHARMapping>wchar_t</_TCHARMapping>
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-        <ProjectType>CppVCLApplication</ProjectType>
-        <DCC_CBuilderOutput>JPHNE</DCC_CBuilderOutput>
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+    </ProjectExtensions>
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+    <Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/>
+    <Import Project="$(MSBuildProjectName).deployproj" Condition="Exists('$(MSBuildProjectName).deployproj')"/>
+</Project>

+ 35 - 0
Demos/extrusion/cutoutstar/CutoutstarC.cpp

@@ -0,0 +1,35 @@
+//---------------------------------------------------------------------------
+
+#include <vcl.h>
+#pragma hdrstop
+#include <tchar.h>
+//---------------------------------------------------------------------------
+USEFORM("fCutoutstarC.cpp", Form1);
+//---------------------------------------------------------------------------
+int WINAPI _tWinMain(HINSTANCE, HINSTANCE, LPTSTR, int)
+{
+	try
+	{
+		Application->Initialize();
+		Application->MainFormOnTaskBar = true;
+		Application->CreateForm(__classid(TForm1), &Form1);
+		Application->Run();
+	}
+	catch (Exception &exception)
+	{
+		Application->ShowException(&exception);
+	}
+	catch (...)
+	{
+		try
+		{
+			throw Exception("");
+		}
+		catch (Exception &exception)
+		{
+			Application->ShowException(&exception);
+		}
+	}
+	return 0;
+}
+//---------------------------------------------------------------------------

二进制
Demos/extrusion/cutoutstar/CutoutstarC.res


+ 0 - 0
Demos/extrusion/cutoutstar/CutoutStarFm.dfm → Demos/extrusion/cutoutstar/fCutoutStar.dfm


+ 1 - 1
Demos/extrusion/cutoutstar/CutoutStarFm.pas → Demos/extrusion/cutoutstar/fCutoutStar.pas

@@ -1,4 +1,4 @@
-unit CutoutStarFm;
+unit fCutoutStar;
 
 interface
 

+ 1 - 1
Demos/extrusion/cutoutstar/Unit1.cpp → Demos/extrusion/cutoutstar/fCutoutstarC.cpp

@@ -4,7 +4,7 @@
 #include <tchar.h>
 #pragma hdrstop
 
-#include "Unit1.h"
+#include "fCutoutstarC.h"
 //---------------------------------------------------------------------------
 #pragma package(smart_init)
 #pragma link "GLS.BaseClasses"

+ 0 - 0
Demos/extrusion/cutoutstar/Unit1.dfm → Demos/extrusion/cutoutstar/fCutoutstarC.dfm


+ 2 - 2
Demos/extrusion/cutoutstar/Unit1.h → Demos/extrusion/cutoutstar/fCutoutstarC.h

@@ -1,7 +1,7 @@
 //---------------------------------------------------------------------------
 
-#ifndef Unit1H
-#define Unit1H
+#ifndef fCutoutstarCH
+#define fCutoutstarCH
 //---------------------------------------------------------------------------
 #include <System.Classes.hpp>
 #include <Vcl.Controls.hpp>

+ 89 - 29
Demos/extrusion/extrusion.groupproj

@@ -3,19 +3,34 @@
         <ProjectGuid>{D71908F6-3D2B-4A41-9B43-C56E0586929C}</ProjectGuid>
     </PropertyGroup>
     <ItemGroup>
-        <Projects Include="bendingcyl\BendingCyl.cbproj">
+        <Projects Include="bendingcyl\BendingCyl.dproj">
             <Dependencies/>
         </Projects>
-        <Projects Include="cutoutstar\Cutoutstar.cbproj">
+        <Projects Include="bendingcyl\BendingC.cbproj">
             <Dependencies/>
         </Projects>
-        <Projects Include="nutsnbolts\Nutsnbolts.cbproj">
+        <Projects Include="cutoutstar\CutoutStar.dproj">
             <Dependencies/>
         </Projects>
-        <Projects Include="pawn\Pawn.cbproj">
+        <Projects Include="cutoutstar\CutoutstarC.cbproj">
             <Dependencies/>
         </Projects>
-        <Projects Include="tentacles\Tentacles.cbproj">
+        <Projects Include="nutsnbolts\NutsnboltC.cbproj">
+            <Dependencies/>
+        </Projects>
+        <Projects Include="nutsnbolts\NutsnBolts.dproj">
+            <Dependencies/>
+        </Projects>
+        <Projects Include="pawn\Pawn.dproj">
+            <Dependencies/>
+        </Projects>
+        <Projects Include="pawn\PawnC.cbproj">
+            <Dependencies/>
+        </Projects>
+        <Projects Include="tentacles\TentacleC.cbproj">
+            <Dependencies/>
+        </Projects>
+        <Projects Include="tentacles\Tentacles.dproj">
             <Dependencies/>
         </Projects>
     </ItemGroup>
@@ -27,58 +42,103 @@
         </BorlandProject>
     </ProjectExtensions>
     <Target Name="BendingCyl">
-        <MSBuild Projects="bendingcyl\BendingCyl.cbproj"/>
+        <MSBuild Projects="bendingcyl\BendingCyl.dproj"/>
     </Target>
     <Target Name="BendingCyl:Clean">
-        <MSBuild Projects="bendingcyl\BendingCyl.cbproj" Targets="Clean"/>
+        <MSBuild Projects="bendingcyl\BendingCyl.dproj" Targets="Clean"/>
     </Target>
     <Target Name="BendingCyl:Make">
-        <MSBuild Projects="bendingcyl\BendingCyl.cbproj" Targets="Make"/>
+        <MSBuild Projects="bendingcyl\BendingCyl.dproj" Targets="Make"/>
+    </Target>
+    <Target Name="BendingC">
+        <MSBuild Projects="bendingcyl\BendingC.cbproj"/>
+    </Target>
+    <Target Name="BendingC:Clean">
+        <MSBuild Projects="bendingcyl\BendingC.cbproj" Targets="Clean"/>
+    </Target>
+    <Target Name="BendingC:Make">
+        <MSBuild Projects="bendingcyl\BendingC.cbproj" Targets="Make"/>
     </Target>
-    <Target Name="Cutoutstar">
-        <MSBuild Projects="cutoutstar\Cutoutstar.cbproj"/>
+    <Target Name="CutoutStar">
+        <MSBuild Projects="cutoutstar\CutoutStar.dproj"/>
     </Target>
-    <Target Name="Cutoutstar:Clean">
-        <MSBuild Projects="cutoutstar\Cutoutstar.cbproj" Targets="Clean"/>
+    <Target Name="CutoutStar:Clean">
+        <MSBuild Projects="cutoutstar\CutoutStar.dproj" Targets="Clean"/>
     </Target>
-    <Target Name="Cutoutstar:Make">
-        <MSBuild Projects="cutoutstar\Cutoutstar.cbproj" Targets="Make"/>
+    <Target Name="CutoutStar:Make">
+        <MSBuild Projects="cutoutstar\CutoutStar.dproj" Targets="Make"/>
     </Target>
-    <Target Name="Nutsnbolts">
-        <MSBuild Projects="nutsnbolts\Nutsnbolts.cbproj"/>
+    <Target Name="CutoutstarC">
+        <MSBuild Projects="cutoutstar\CutoutstarC.cbproj"/>
     </Target>
-    <Target Name="Nutsnbolts:Clean">
-        <MSBuild Projects="nutsnbolts\Nutsnbolts.cbproj" Targets="Clean"/>
+    <Target Name="CutoutstarC:Clean">
+        <MSBuild Projects="cutoutstar\CutoutstarC.cbproj" Targets="Clean"/>
     </Target>
-    <Target Name="Nutsnbolts:Make">
-        <MSBuild Projects="nutsnbolts\Nutsnbolts.cbproj" Targets="Make"/>
+    <Target Name="CutoutstarC:Make">
+        <MSBuild Projects="cutoutstar\CutoutstarC.cbproj" Targets="Make"/>
+    </Target>
+    <Target Name="NutsnboltC">
+        <MSBuild Projects="nutsnbolts\NutsnboltC.cbproj"/>
+    </Target>
+    <Target Name="NutsnboltC:Clean">
+        <MSBuild Projects="nutsnbolts\NutsnboltC.cbproj" Targets="Clean"/>
+    </Target>
+    <Target Name="NutsnboltC:Make">
+        <MSBuild Projects="nutsnbolts\NutsnboltC.cbproj" Targets="Make"/>
+    </Target>
+    <Target Name="NutsnBolts">
+        <MSBuild Projects="nutsnbolts\NutsnBolts.dproj"/>
+    </Target>
+    <Target Name="NutsnBolts:Clean">
+        <MSBuild Projects="nutsnbolts\NutsnBolts.dproj" Targets="Clean"/>
+    </Target>
+    <Target Name="NutsnBolts:Make">
+        <MSBuild Projects="nutsnbolts\NutsnBolts.dproj" Targets="Make"/>
     </Target>
     <Target Name="Pawn">
-        <MSBuild Projects="pawn\Pawn.cbproj"/>
+        <MSBuild Projects="pawn\Pawn.dproj"/>
     </Target>
     <Target Name="Pawn:Clean">
-        <MSBuild Projects="pawn\Pawn.cbproj" Targets="Clean"/>
+        <MSBuild Projects="pawn\Pawn.dproj" Targets="Clean"/>
     </Target>
     <Target Name="Pawn:Make">
-        <MSBuild Projects="pawn\Pawn.cbproj" Targets="Make"/>
+        <MSBuild Projects="pawn\Pawn.dproj" Targets="Make"/>
+    </Target>
+    <Target Name="PawnC">
+        <MSBuild Projects="pawn\PawnC.cbproj"/>
+    </Target>
+    <Target Name="PawnC:Clean">
+        <MSBuild Projects="pawn\PawnC.cbproj" Targets="Clean"/>
+    </Target>
+    <Target Name="PawnC:Make">
+        <MSBuild Projects="pawn\PawnC.cbproj" Targets="Make"/>
+    </Target>
+    <Target Name="TentacleC">
+        <MSBuild Projects="tentacles\TentacleC.cbproj"/>
+    </Target>
+    <Target Name="TentacleC:Clean">
+        <MSBuild Projects="tentacles\TentacleC.cbproj" Targets="Clean"/>
+    </Target>
+    <Target Name="TentacleC:Make">
+        <MSBuild Projects="tentacles\TentacleC.cbproj" Targets="Make"/>
     </Target>
     <Target Name="Tentacles">
-        <MSBuild Projects="tentacles\Tentacles.cbproj"/>
+        <MSBuild Projects="tentacles\Tentacles.dproj"/>
     </Target>
     <Target Name="Tentacles:Clean">
-        <MSBuild Projects="tentacles\Tentacles.cbproj" Targets="Clean"/>
+        <MSBuild Projects="tentacles\Tentacles.dproj" Targets="Clean"/>
     </Target>
     <Target Name="Tentacles:Make">
-        <MSBuild Projects="tentacles\Tentacles.cbproj" Targets="Make"/>
+        <MSBuild Projects="tentacles\Tentacles.dproj" Targets="Make"/>
     </Target>
     <Target Name="Build">
-        <CallTarget Targets="BendingCyl;Cutoutstar;Nutsnbolts;Pawn;Tentacles"/>
+        <CallTarget Targets="BendingCyl;BendingC;CutoutStar;CutoutstarC;NutsnboltC;NutsnBolts;Pawn;PawnC;TentacleC;Tentacles"/>
     </Target>
     <Target Name="Clean">
-        <CallTarget Targets="BendingCyl:Clean;Cutoutstar:Clean;Nutsnbolts:Clean;Pawn:Clean;Tentacles:Clean"/>
+        <CallTarget Targets="BendingCyl:Clean;BendingC:Clean;CutoutStar:Clean;CutoutstarC:Clean;NutsnboltC:Clean;NutsnBolts:Clean;Pawn:Clean;PawnC:Clean;TentacleC:Clean;Tentacles:Clean"/>
     </Target>
     <Target Name="Make">
-        <CallTarget Targets="BendingCyl:Make;Cutoutstar:Make;Nutsnbolts:Make;Pawn:Make;Tentacles:Make"/>
+        <CallTarget Targets="BendingCyl:Make;BendingC:Make;CutoutStar:Make;CutoutstarC:Make;NutsnboltC:Make;NutsnBolts:Make;Pawn:Make;PawnC:Make;TentacleC:Make;Tentacles:Make"/>
     </Target>
     <Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/>
 </Project>

+ 1 - 1
Demos/extrusion/nutsnbolts/NutsnBolts.dpr

@@ -15,7 +15,7 @@ program NutsnBolts;
 
 uses
   Forms,
-  NutsnBoltsFm in 'NutsnBoltsFm.pas' {FormNutsnBolts};
+  fNutsnBolts in 'fNutsnBolts.pas' {FormNutsnBolts};
 
 {$R *.RES}
 

+ 1 - 1
Demos/extrusion/nutsnbolts/NutsnBolts.dproj

@@ -123,7 +123,7 @@
         <DelphiCompile Include="$(MainSource)">
             <MainSource>MainSource</MainSource>
         </DelphiCompile>
-        <DCCReference Include="NutsnBoltsFm.pas">
+        <DCCReference Include="fNutsnBolts.pas">
             <Form>FormNutsnBolts</Form>
         </DCCReference>
         <BuildConfiguration Include="Debug">

二进制
Demos/extrusion/nutsnbolts/NutsnBolts.res


+ 1131 - 0
Demos/extrusion/nutsnbolts/NutsnboltC.cbproj

@@ -0,0 +1,1131 @@
+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+    <PropertyGroup>
+        <ProjectGuid>{FECD86B5-8B23-4851-9F8F-581FA132A4E2}</ProjectGuid>
+        <ProjectVersion>19.0</ProjectVersion>
+        <FrameworkType>VCL</FrameworkType>
+        <AppType>Application</AppType>
+        <MainSource>NutsnboltC.cpp</MainSource>
+        <Base>True</Base>
+        <Config Condition="'$(Config)'==''">Debug</Config>
+        <Platform Condition="'$(Platform)'==''">Win32</Platform>
+        <TargetedPlatforms>1</TargetedPlatforms>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Config)'=='Base' or '$(Base)'!=''">
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Base)'=='true') or '$(Base_Win32)'!=''">
+        <Base_Win32>true</Base_Win32>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Base)'=='true') or '$(Base_Win64)'!=''">
+        <Base_Win64>true</Base_Win64>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Config)'=='Debug' or '$(Cfg_1)'!=''">
+        <Cfg_1>true</Cfg_1>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win32)'!=''">
+        <Cfg_1_Win32>true</Cfg_1_Win32>
+        <CfgParent>Cfg_1</CfgParent>
+        <Cfg_1>true</Cfg_1>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win64)'!=''">
+        <Cfg_1_Win64>true</Cfg_1_Win64>
+        <CfgParent>Cfg_1</CfgParent>
+        <Cfg_1>true</Cfg_1>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Config)'=='Release' or '$(Cfg_2)'!=''">
+        <Cfg_2>true</Cfg_2>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win32)'!=''">
+        <Cfg_2_Win32>true</Cfg_2_Win32>
+        <CfgParent>Cfg_2</CfgParent>
+        <Cfg_2>true</Cfg_2>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win64)'!=''">
+        <Cfg_2_Win64>true</Cfg_2_Win64>
+        <CfgParent>Cfg_2</CfgParent>
+        <Cfg_2>true</Cfg_2>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Base)'!=''">
+        <SanitizedProjectName>NutsnboltC</SanitizedProjectName>
+        <Icon_MainIcon>$(BDS)\bin\cbuilder_PROJECTICON.ico</Icon_MainIcon>
+        <Multithreaded>true</Multithreaded>
+        <AllPackageLibs>rtl.lib;vcl.lib;fmx.lib;xmlrtl.lib;vclimg.lib;GLScene_RT.lib</AllPackageLibs>
+        <_TCHARMapping>wchar_t</_TCHARMapping>
+        <DCC_Namespace>System;Xml;Data;Datasnap;Web;Soap;Vcl;Vcl.Imaging;Vcl.Touch;Vcl.Samples;Vcl.Shell;$(DCC_Namespace)</DCC_Namespace>
+        <ILINK_LibraryPath>D:\GLScene\Samples\CPP\Demos\extrusion\nutsnbolts\;$(ILINK_LibraryPath)</ILINK_LibraryPath>
+        <IncludePath>D:\GLScene\Samples\CPP\Demos\extrusion\nutsnbolts\;$(IncludePath)</IncludePath>
+        <ProjectType>CppVCLApplication</ProjectType>
+        <DCC_CBuilderOutput>JPHNE</DCC_CBuilderOutput>
+        <DynamicRTL>true</DynamicRTL>
+        <UsePackages>true</UsePackages>
+        <IntermediateOutputDir>.\$(Platform)\$(Config)</IntermediateOutputDir>
+        <FinalOutputDir>.\$(Platform)\$(Config)</FinalOutputDir>
+        <BCC_wpar>false</BCC_wpar>
+        <BCC_OptimizeForSpeed>true</BCC_OptimizeForSpeed>
+        <BCC_ExtendedErrorInfo>true</BCC_ExtendedErrorInfo>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Base_Win32)'!=''">
+        <AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
+        <DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;Bde;$(DCC_Namespace)</DCC_Namespace>
+        <PackageImports>IndyIPClient;GLScene_Sounds_RT;frx17;fs17;GLScene_Physics_RT;bindcompfmx;GR32_RSXE3;DBXSqliteDriver;vcldbx;GLScene_Physics_RT;fmx;rtl;dbrtl;DbxClientDriver;IndySystem;TeeDB;bindcomp;inetdb;inetdbbde;vclib;DBXInterBaseDriver;DataSnapClient;DataSnapCommon;DBXOdbcDriver;DataSnapServer;Tee;GLScene_RT;DataSnapProviderClient;xmlrtl;DBXSybaseASEDriver;ibxpress;DbxCommonDriver;vclimg;GLScene_Sounds_RT;IndyProtocols;DBXMySQLDriver;dbxcds;MetropolisUILiveTile;bindengine;vclactnband;vcldb;soaprtl;bindcompdbx;vcldsnap;bindcompvcl;FMXTee;TeeUI;vclie;GR32_DSGN_RSXE3;DBXDb2Driver;vcltouch;bcbsmp;websnap;DBXOracleDriver;CustomIPTransport;vclribbon;VclSmp;dsnap;DBXInformixDriver;IndyIPServer;fmxase;vcl;DataSnapConnectors;IndyCore;GLScene_Sounds_RT;DBXMSSQLDriver;CodeSiteExpressPkg;CloudService;DBXFirebirdDriver;dsnapcon;frxDB17;inet;fsDB17;fmxobj;IndyIPCommon;FmxTeeUI;vclx;frxe17;inetdbxpress;webdsnap;DBXSybaseASADriver;fmxdae;bdertl;dbexpress;DataSnapIndy10ServerTransport;adortl;bcbie;$(PackageImports)</PackageImports>
+        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
+        <Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
+        <IncludePath>$(BDSINCLUDE)\windows\vcl;$(IncludePath)</IncludePath>
+        <VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
+        <VerInfo_Locale>1033</VerInfo_Locale>
+        <UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
+        <UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Base_Win64)'!=''">
+        <AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
+        <VerInfo_Locale>1033</VerInfo_Locale>
+        <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
+        <PackageImports>IndyIPClient;GLScene_Sounds_RT;frx17;fs17;GLScene_Physics_RT;bindcompfmx;GR32_RSXE3;DBXSqliteDriver;vcldbx;GLScene_Physics_RT;fmx;rtl;dbrtl;DbxClientDriver;IndySystem;TeeDB;bindcomp;inetdb;inetdbbde;vclib;DBXInterBaseDriver;DataSnapClient;DataSnapCommon;DBXOdbcDriver;DataSnapServer;Tee;GLScene_RT;DataSnapProviderClient;xmlrtl;DBXSybaseASEDriver;ibxpress;DbxCommonDriver;vclimg;GLScene_Sounds_RT;IndyProtocols;DBXMySQLDriver;dbxcds;MetropolisUILiveTile;bindengine;vclactnband;vcldb;soaprtl;bindcompdbx;vcldsnap;bindcompvcl;FMXTee;TeeUI;vclie;GR32_DSGN_RSXE3;DBXDb2Driver;vcltouch;bcbsmp;websnap;DBXOracleDriver;CustomIPTransport;vclribbon;VclSmp;dsnap;DBXInformixDriver;IndyIPServer;fmxase;vcl;DataSnapConnectors;IndyCore;GLScene_Sounds_RT;DBXMSSQLDriver;CodeSiteExpressPkg;CloudService;DBXFirebirdDriver;dsnapcon;frxDB17;inet;fsDB17;fmxobj;IndyIPCommon;FmxTeeUI;vclx;frxe17;inetdbxpress;webdsnap;DBXSybaseASADriver;fmxdae;bdertl;dbexpress;DataSnapIndy10ServerTransport;adortl;bcbie;$(PackageImports)</PackageImports>
+        <DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;$(DCC_Namespace)</DCC_Namespace>
+        <Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
+        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
+        <UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
+        <UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_1)'!=''">
+        <BCC_OptimizeForSpeed>false</BCC_OptimizeForSpeed>
+        <BCC_DisableOptimizations>true</BCC_DisableOptimizations>
+        <DCC_Optimize>false</DCC_Optimize>
+        <DCC_DebugInfoInExe>true</DCC_DebugInfoInExe>
+        <BCC_InlineFunctionExpansion>false</BCC_InlineFunctionExpansion>
+        <BCC_UseRegisterVariables>None</BCC_UseRegisterVariables>
+        <DCC_Define>DEBUG</DCC_Define>
+        <BCC_DebugLineNumbers>true</BCC_DebugLineNumbers>
+        <TASM_DisplaySourceLines>true</TASM_DisplaySourceLines>
+        <BCC_StackFrames>true</BCC_StackFrames>
+        <ILINK_FullDebugInfo>true</ILINK_FullDebugInfo>
+        <TASM_Debugging>Full</TASM_Debugging>
+        <BCC_SourceDebuggingOn>true</BCC_SourceDebuggingOn>
+        <BCC_EnableCPPExceptions>true</BCC_EnableCPPExceptions>
+        <BCC_DisableFramePtrElimOpt>true</BCC_DisableFramePtrElimOpt>
+        <BCC_DisableSpellChecking>true</BCC_DisableSpellChecking>
+        <CLANG_UnwindTables>true</CLANG_UnwindTables>
+        <ILINK_LibraryPath>$(BDSLIB)\$(PLATFORM)\debug;$(ILINK_LibraryPath)</ILINK_LibraryPath>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_1_Win32)'!=''">
+        <VerInfo_Locale>1033</VerInfo_Locale>
+        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
+        <Defines>_DEBUG;$(Defines)</Defines>
+        <ILINK_LibraryPath>$(BDSCOMMONDIR)\Dcp;$(ILINK_LibraryPath)</ILINK_LibraryPath>
+        <LinkPackageImports>rtl.bpi;vcl.bpi;fmx.bpi;xmlrtl.bpi;vclimg.bpi;GLScene_RT.bpi</LinkPackageImports>
+        <BT_BuildType>Debug</BT_BuildType>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_1_Win64)'!=''">
+        <Defines>_DEBUG;$(Defines)</Defines>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_2)'!=''">
+        <TASM_Debugging>None</TASM_Debugging>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_2_Win32)'!=''">
+        <Defines>NDEBUG;$(Defines)</Defines>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_2_Win64)'!=''">
+        <Defines>NDEBUG;$(Defines)</Defines>
+    </PropertyGroup>
+    <ItemGroup>
+        <CppCompile Include="fNutsnboltC.cpp">
+            <Form>Form1</Form>
+            <FormType>dfm</FormType>
+            <DependentOn>fNutsnboltC.h</DependentOn>
+            <BuildOrder>2</BuildOrder>
+        </CppCompile>
+        <CppCompile Include="NutsnboltC.cpp">
+            <BuildOrder>0</BuildOrder>
+        </CppCompile>
+        <FormResources Include="fNutsnboltC.dfm"/>
+        <BuildConfiguration Include="Release">
+            <Key>Cfg_2</Key>
+            <CfgParent>Base</CfgParent>
+        </BuildConfiguration>
+        <BuildConfiguration Include="Base">
+            <Key>Base</Key>
+        </BuildConfiguration>
+        <BuildConfiguration Include="Debug">
+            <Key>Cfg_1</Key>
+            <CfgParent>Base</CfgParent>
+        </BuildConfiguration>
+    </ItemGroup>
+    <ProjectExtensions>
+        <Borland.Personality>CPlusPlusBuilder.Personality.12</Borland.Personality>
+        <Borland.ProjectType>CppVCLApplication</Borland.ProjectType>
+        <BorlandProject>
+            <CPlusPlusBuilder.Personality>
+                <Source>
+                    <Source Name="MainSource">NutsnboltC.cpp</Source>
+                </Source>
+                <VersionInfo>
+                    <VersionInfo Name="IncludeVerInfo">False</VersionInfo>
+                    <VersionInfo Name="AutoIncBuild">False</VersionInfo>
+                    <VersionInfo Name="MajorVer">1</VersionInfo>
+                    <VersionInfo Name="MinorVer">0</VersionInfo>
+                    <VersionInfo Name="Release">0</VersionInfo>
+                    <VersionInfo Name="Build">0</VersionInfo>
+                    <VersionInfo Name="Debug">False</VersionInfo>
+                    <VersionInfo Name="PreRelease">False</VersionInfo>
+                    <VersionInfo Name="Special">False</VersionInfo>
+                    <VersionInfo Name="Private">False</VersionInfo>
+                    <VersionInfo Name="DLL">False</VersionInfo>
+                    <VersionInfo Name="Locale">1049</VersionInfo>
+                    <VersionInfo Name="CodePage">1251</VersionInfo>
+                </VersionInfo>
+                <VersionInfoKeys>
+                    <VersionInfoKeys Name="CompanyName"/>
+                    <VersionInfoKeys Name="FileDescription"/>
+                    <VersionInfoKeys Name="FileVersion">1.0.0.0</VersionInfoKeys>
+                    <VersionInfoKeys Name="InternalName"/>
+                    <VersionInfoKeys Name="LegalCopyright"/>
+                    <VersionInfoKeys Name="LegalTrademarks"/>
+                    <VersionInfoKeys Name="OriginalFilename"/>
+                    <VersionInfoKeys Name="ProductName"/>
+                    <VersionInfoKeys Name="ProductVersion">1.0.0.0</VersionInfoKeys>
+                    <VersionInfoKeys Name="Comments"/>
+                    <VersionInfoKeys Name="CFBundleName"/>
+                    <VersionInfoKeys Name="CFBundleDisplayName"/>
+                    <VersionInfoKeys Name="CFBundleIdentifier"/>
+                    <VersionInfoKeys Name="CFBundleVersion"/>
+                    <VersionInfoKeys Name="CFBundlePackageType"/>
+                    <VersionInfoKeys Name="CFBundleSignature"/>
+                    <VersionInfoKeys Name="CFBundleAllowMixedLocalizations"/>
+                    <VersionInfoKeys Name="CFBundleExecutable"/>
+                </VersionInfoKeys>
+                <Excluded_Packages>
+                    <Excluded_Packages Name="$(BDSBIN)\bcboffice2k210.bpl">Embarcadero C++Builder Office 2000 Servers Package</Excluded_Packages>
+                    <Excluded_Packages Name="$(BDSBIN)\bcbofficexp210.bpl">Embarcadero C++Builder Office XP Servers Package</Excluded_Packages>
+                    <Excluded_Packages Name="$(BDSBIN)\dcloffice2k210.bpl">Microsoft Office 2000 Sample Automation Server Wrapper Components</Excluded_Packages>
+                    <Excluded_Packages Name="$(BDSBIN)\dclofficexp210.bpl">Microsoft Office XP Sample Automation Server Wrapper Components</Excluded_Packages>
+                </Excluded_Packages>
+                <ProjectProperties>
+                    <ProjectProperties Name="AutoShowDeps">False</ProjectProperties>
+                    <ProjectProperties Name="ManagePaths">True</ProjectProperties>
+                    <ProjectProperties Name="VerifyPackages">True</ProjectProperties>
+                    <ProjectProperties Name="IndexFiles">False</ProjectProperties>
+                </ProjectProperties>
+            </CPlusPlusBuilder.Personality>
+            <Deployment Version="3">
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32270mt.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c270mt.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c260.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
+                        <Overwrite>true</Overwrite>
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+ 35 - 0
Demos/extrusion/nutsnbolts/NutsnboltC.cpp

@@ -0,0 +1,35 @@
+//---------------------------------------------------------------------------
+
+#include <vcl.h>
+#pragma hdrstop
+#include <tchar.h>
+//---------------------------------------------------------------------------
+USEFORM("fNutsnboltC.cpp", Form1);
+//---------------------------------------------------------------------------
+int WINAPI _tWinMain(HINSTANCE, HINSTANCE, LPTSTR, int)
+{
+	try
+	{
+		Application->Initialize();
+		Application->MainFormOnTaskBar = true;
+		Application->CreateForm(__classid(TForm1), &Form1);
+		Application->Run();
+	}
+	catch (Exception &exception)
+	{
+		Application->ShowException(&exception);
+	}
+	catch (...)
+	{
+		try
+		{
+			throw Exception("");
+		}
+		catch (Exception &exception)
+		{
+			Application->ShowException(&exception);
+		}
+	}
+	return 0;
+}
+//---------------------------------------------------------------------------

二进制
Demos/extrusion/nutsnbolts/NutsnboltC.res


+ 0 - 935
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-                        <RemoteDir>..\</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                </DeployClass>
-                <DeployClass Name="ProjectOSXInfoPList">
-                    <Platform Name="OSX32">
-                        <RemoteDir>Contents</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="OSX64">
-                        <RemoteDir>Contents</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                </DeployClass>
-                <DeployClass Name="ProjectOSXResource">
-                    <Platform Name="OSX32">
-                        <RemoteDir>Contents\Resources</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="OSX64">
-                        <RemoteDir>Contents\Resources</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                </DeployClass>
-                <DeployClass Required="true" Name="ProjectOutput">
-                    <Platform Name="Android">
-                        <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>library\lib\arm64-v8a</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="iOSDevice32">
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="iOSDevice64">
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="iOSSimulator">
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="Linux64">
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="OSX32">
-                        <RemoteDir>Contents\MacOS</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="OSX64">
-                        <RemoteDir>Contents\MacOS</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="Win32">
-                        <Operation>0</Operation>
-                    </Platform>
-                </DeployClass>
-                <DeployClass Name="ProjectOutput_Android32">
-                    <Platform Name="Android64">
-                        <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                </DeployClass>
-                <DeployClass Name="ProjectUWPManifest">
-                    <Platform Name="Win32">
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="Win64">
-                        <Operation>1</Operation>
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-                </DeployClass>
-                <DeployClass Name="UWP_CppLogo150">
-                    <Platform Name="Win32">
-                        <RemoteDir>Assets</RemoteDir>
-                        <Operation>1</Operation>
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-                        <RemoteDir>Assets</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                </DeployClass>
-                <DeployClass Name="UWP_CppLogo44">
-                    <Platform Name="Win32">
-                        <RemoteDir>Assets</RemoteDir>
-                        <Operation>1</Operation>
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-                    <Platform Name="Win64">
-                        <RemoteDir>Assets</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                </DeployClass>
-                <ProjectRoot Platform="Win64" Name="$(PROJECTNAME)"/>
-                <ProjectRoot Platform="iOSDevice64" Name="$(PROJECTNAME).app"/>
-                <ProjectRoot Platform="iOSDevice32" Name="$(PROJECTNAME).app"/>
-                <ProjectRoot Platform="Win32" Name="$(PROJECTNAME)"/>
-                <ProjectRoot Platform="Linux64" Name="$(PROJECTNAME)"/>
-                <ProjectRoot Platform="OSX32" Name="$(PROJECTNAME).app"/>
-                <ProjectRoot Platform="Android" Name="$(PROJECTNAME)"/>
-                <ProjectRoot Platform="OSX64" Name="$(PROJECTNAME).app"/>
-                <ProjectRoot Platform="iOSSimulator" Name="$(PROJECTNAME).app"/>
-                <ProjectRoot Platform="Android64" Name="$(PROJECTNAME)"/>
-            </Deployment>
-            <Platforms>
-                <Platform value="Win32">True</Platform>
-                <Platform value="Win64">False</Platform>
-            </Platforms>
-        </BorlandProject>
-        <ProjectFileVersion>12</ProjectFileVersion>
-    </ProjectExtensions>
-    <Import Project="$(BDS)\Bin\CodeGear.Cpp.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Cpp.Targets')"/>
-    <Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/>
-    <Import Project="$(MSBuildProjectName).deployproj" Condition="Exists('$(MSBuildProjectName).deployproj')"/>
-</Project>

+ 0 - 0
Demos/extrusion/nutsnbolts/NutsnBoltsFm.dfm → Demos/extrusion/nutsnbolts/fNutsnBolts.dfm


+ 1 - 1
Demos/extrusion/nutsnbolts/NutsnBoltsFm.pas → Demos/extrusion/nutsnbolts/fNutsnBolts.pas

@@ -1,4 +1,4 @@
-unit NutsnBoltsFm;
+unit fNutsnBolts;
 
 interface
 

+ 1 - 1
Demos/extrusion/nutsnbolts/Unit1.cpp → Demos/extrusion/nutsnbolts/fNutsnboltC.cpp

@@ -4,7 +4,7 @@
 #include <tchar.h>
 #pragma hdrstop
 
-#include "Unit1.h"
+#include "fNutsnboltC.h"
 //---------------------------------------------------------------------------
 #pragma package(smart_init)
 #pragma link "GLS.BaseClasses"

+ 0 - 0
Demos/extrusion/nutsnbolts/Unit1.dfm → Demos/extrusion/nutsnbolts/fNutsnboltC.dfm


+ 2 - 2
Demos/extrusion/nutsnbolts/Unit1.h → Demos/extrusion/nutsnbolts/fNutsnboltC.h

@@ -1,7 +1,7 @@
 //---------------------------------------------------------------------------
 
-#ifndef Unit1H
-#define Unit1H
+#ifndef fNutsnboltCH
+#define fNutsnboltCH
 //---------------------------------------------------------------------------
 #include <System.Classes.hpp>
 #include <Vcl.Controls.hpp>

+ 1 - 1
Demos/extrusion/pawn/Pawn.dpr

@@ -7,7 +7,7 @@ program Pawn;
 
 uses
   Forms,
-  PawnFm in 'PawnFm.pas' {FormPawn};
+  fPawn in 'fPawn.pas' {FormPawn};
 
 {$R *.RES}
 

+ 1 - 1
Demos/extrusion/pawn/Pawn.dproj

@@ -123,7 +123,7 @@
         <DelphiCompile Include="$(MainSource)">
             <MainSource>MainSource</MainSource>
         </DelphiCompile>
-        <DCCReference Include="PawnFm.pas">
+        <DCCReference Include="fPawn.pas">
             <Form>FormPawn</Form>
         </DCCReference>
         <BuildConfiguration Include="Debug">

+ 1123 - 0
Demos/extrusion/pawn/PawnC.cbproj

@@ -0,0 +1,1123 @@
+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+    <PropertyGroup>
+        <ProjectGuid>{5C9478B6-A020-4B01-B361-3D8ACE0AD2F3}</ProjectGuid>
+        <ProjectVersion>19.0</ProjectVersion>
+        <FrameworkType>VCL</FrameworkType>
+        <AppType>Application</AppType>
+        <MainSource>PawnC.cpp</MainSource>
+        <Base>True</Base>
+        <Config Condition="'$(Config)'==''">Debug</Config>
+        <Platform Condition="'$(Platform)'==''">Win32</Platform>
+        <TargetedPlatforms>1</TargetedPlatforms>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Config)'=='Base' or '$(Base)'!=''">
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Base)'=='true') or '$(Base_Win32)'!=''">
+        <Base_Win32>true</Base_Win32>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Base)'=='true') or '$(Base_Win64)'!=''">
+        <Base_Win64>true</Base_Win64>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Config)'=='Debug' or '$(Cfg_1)'!=''">
+        <Cfg_1>true</Cfg_1>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win32)'!=''">
+        <Cfg_1_Win32>true</Cfg_1_Win32>
+        <CfgParent>Cfg_1</CfgParent>
+        <Cfg_1>true</Cfg_1>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win64)'!=''">
+        <Cfg_1_Win64>true</Cfg_1_Win64>
+        <CfgParent>Cfg_1</CfgParent>
+        <Cfg_1>true</Cfg_1>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Config)'=='Release' or '$(Cfg_2)'!=''">
+        <Cfg_2>true</Cfg_2>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win32)'!=''">
+        <Cfg_2_Win32>true</Cfg_2_Win32>
+        <CfgParent>Cfg_2</CfgParent>
+        <Cfg_2>true</Cfg_2>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win64)'!=''">
+        <Cfg_2_Win64>true</Cfg_2_Win64>
+        <CfgParent>Cfg_2</CfgParent>
+        <Cfg_2>true</Cfg_2>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Base)'!=''">
+        <SanitizedProjectName>PawnC</SanitizedProjectName>
+        <Icon_MainIcon>$(BDS)\bin\cbuilder_PROJECTICON.ico</Icon_MainIcon>
+        <Multithreaded>true</Multithreaded>
+        <AllPackageLibs>rtl.lib;vcl.lib;fmx.lib;xmlrtl.lib;vclimg.lib;GLScene_RT.lib</AllPackageLibs>
+        <_TCHARMapping>wchar_t</_TCHARMapping>
+        <DCC_Namespace>System;Xml;Data;Datasnap;Web;Soap;Vcl;Vcl.Imaging;Vcl.Touch;Vcl.Samples;Vcl.Shell;$(DCC_Namespace)</DCC_Namespace>
+        <ILINK_LibraryPath>D:\GLScene\Samples\CPP\Demos\extrusion\pawn\;$(ILINK_LibraryPath)</ILINK_LibraryPath>
+        <IncludePath>D:\GLScene\Samples\CPP\Demos\extrusion\pawn\;$(IncludePath)</IncludePath>
+        <ProjectType>CppVCLApplication</ProjectType>
+        <DCC_CBuilderOutput>JPHNE</DCC_CBuilderOutput>
+        <DynamicRTL>true</DynamicRTL>
+        <UsePackages>true</UsePackages>
+        <IntermediateOutputDir>.\$(Platform)\$(Config)</IntermediateOutputDir>
+        <FinalOutputDir>.\$(Platform)\$(Config)</FinalOutputDir>
+        <BCC_wpar>false</BCC_wpar>
+        <BCC_OptimizeForSpeed>true</BCC_OptimizeForSpeed>
+        <BCC_ExtendedErrorInfo>true</BCC_ExtendedErrorInfo>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Base_Win32)'!=''">
+        <AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
+        <DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;Bde;$(DCC_Namespace)</DCC_Namespace>
+        <PackageImports>IndyIPClient;GLScene_Sounds_RT;frx17;fs17;GLScene_Physics_RT;bindcompfmx;GR32_RSXE3;DBXSqliteDriver;vcldbx;GLScene_Physics_RT;fmx;rtl;dbrtl;DbxClientDriver;IndySystem;TeeDB;bindcomp;inetdb;inetdbbde;vclib;DBXInterBaseDriver;DataSnapClient;DataSnapCommon;DBXOdbcDriver;DataSnapServer;Tee;GLScene_RT;DataSnapProviderClient;xmlrtl;DBXSybaseASEDriver;ibxpress;DbxCommonDriver;vclimg;GLScene_Sounds_RT;IndyProtocols;DBXMySQLDriver;dbxcds;MetropolisUILiveTile;bindengine;vclactnband;vcldb;soaprtl;bindcompdbx;vcldsnap;bindcompvcl;FMXTee;TeeUI;vclie;GR32_DSGN_RSXE3;DBXDb2Driver;vcltouch;bcbsmp;websnap;DBXOracleDriver;CustomIPTransport;vclribbon;VclSmp;dsnap;DBXInformixDriver;IndyIPServer;fmxase;vcl;DataSnapConnectors;IndyCore;GLScene_Sounds_RT;DBXMSSQLDriver;CodeSiteExpressPkg;CloudService;DBXFirebirdDriver;dsnapcon;frxDB17;inet;fsDB17;fmxobj;IndyIPCommon;FmxTeeUI;vclx;frxe17;inetdbxpress;webdsnap;DBXSybaseASADriver;fmxdae;bdertl;dbexpress;DataSnapIndy10ServerTransport;adortl;bcbie;$(PackageImports)</PackageImports>
+        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
+        <Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
+        <IncludePath>$(BDSINCLUDE)\windows\vcl;$(IncludePath)</IncludePath>
+        <VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
+        <VerInfo_Locale>1033</VerInfo_Locale>
+        <UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
+        <UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Base_Win64)'!=''">
+        <AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
+        <VerInfo_Locale>1033</VerInfo_Locale>
+        <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
+        <PackageImports>IndyIPClient;GLScene_Sounds_RT;frx17;fs17;GLScene_Physics_RT;bindcompfmx;GR32_RSXE3;DBXSqliteDriver;vcldbx;GLScene_Physics_RT;fmx;rtl;dbrtl;DbxClientDriver;IndySystem;TeeDB;bindcomp;inetdb;inetdbbde;vclib;DBXInterBaseDriver;DataSnapClient;DataSnapCommon;DBXOdbcDriver;DataSnapServer;Tee;GLScene_RT;DataSnapProviderClient;xmlrtl;DBXSybaseASEDriver;ibxpress;DbxCommonDriver;vclimg;GLScene_Sounds_RT;IndyProtocols;DBXMySQLDriver;dbxcds;MetropolisUILiveTile;bindengine;vclactnband;vcldb;soaprtl;bindcompdbx;vcldsnap;bindcompvcl;FMXTee;TeeUI;vclie;GR32_DSGN_RSXE3;DBXDb2Driver;vcltouch;bcbsmp;websnap;DBXOracleDriver;CustomIPTransport;vclribbon;VclSmp;dsnap;DBXInformixDriver;IndyIPServer;fmxase;vcl;DataSnapConnectors;IndyCore;GLScene_Sounds_RT;DBXMSSQLDriver;CodeSiteExpressPkg;CloudService;DBXFirebirdDriver;dsnapcon;frxDB17;inet;fsDB17;fmxobj;IndyIPCommon;FmxTeeUI;vclx;frxe17;inetdbxpress;webdsnap;DBXSybaseASADriver;fmxdae;bdertl;dbexpress;DataSnapIndy10ServerTransport;adortl;bcbie;$(PackageImports)</PackageImports>
+        <DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;$(DCC_Namespace)</DCC_Namespace>
+        <Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
+        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
+        <UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
+        <UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_1)'!=''">
+        <BCC_OptimizeForSpeed>false</BCC_OptimizeForSpeed>
+        <BCC_DisableOptimizations>true</BCC_DisableOptimizations>
+        <DCC_Optimize>false</DCC_Optimize>
+        <DCC_DebugInfoInExe>true</DCC_DebugInfoInExe>
+        <BCC_InlineFunctionExpansion>false</BCC_InlineFunctionExpansion>
+        <BCC_UseRegisterVariables>None</BCC_UseRegisterVariables>
+        <DCC_Define>DEBUG</DCC_Define>
+        <BCC_DebugLineNumbers>true</BCC_DebugLineNumbers>
+        <TASM_DisplaySourceLines>true</TASM_DisplaySourceLines>
+        <BCC_StackFrames>true</BCC_StackFrames>
+        <ILINK_FullDebugInfo>true</ILINK_FullDebugInfo>
+        <TASM_Debugging>Full</TASM_Debugging>
+        <BCC_SourceDebuggingOn>true</BCC_SourceDebuggingOn>
+        <BCC_EnableCPPExceptions>true</BCC_EnableCPPExceptions>
+        <BCC_DisableFramePtrElimOpt>true</BCC_DisableFramePtrElimOpt>
+        <BCC_DisableSpellChecking>true</BCC_DisableSpellChecking>
+        <CLANG_UnwindTables>true</CLANG_UnwindTables>
+        <ILINK_LibraryPath>$(BDSLIB)\$(PLATFORM)\debug;$(ILINK_LibraryPath)</ILINK_LibraryPath>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_1_Win32)'!=''">
+        <Defines>_DEBUG;$(Defines)</Defines>
+        <ILINK_LibraryPath>$(BDSCOMMONDIR)\Dcp;$(ILINK_LibraryPath)</ILINK_LibraryPath>
+        <LinkPackageImports>rtl.bpi;vcl.bpi;fmx.bpi;xmlrtl.bpi;vclimg.bpi;GLScene_RT.bpi</LinkPackageImports>
+        <BT_BuildType>Debug</BT_BuildType>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_1_Win64)'!=''">
+        <Defines>_DEBUG;$(Defines)</Defines>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_2)'!=''">
+        <TASM_Debugging>None</TASM_Debugging>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_2_Win32)'!=''">
+        <Defines>NDEBUG;$(Defines)</Defines>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_2_Win64)'!=''">
+        <Defines>NDEBUG;$(Defines)</Defines>
+    </PropertyGroup>
+    <ItemGroup>
+        <CppCompile Include="fPawnC.cpp">
+            <Form>Form1</Form>
+            <FormType>dfm</FormType>
+            <DependentOn>fPawnC.h</DependentOn>
+            <BuildOrder>2</BuildOrder>
+        </CppCompile>
+        <CppCompile Include="PawnC.cpp">
+            <BuildOrder>0</BuildOrder>
+        </CppCompile>
+        <FormResources Include="fPawnC.dfm"/>
+        <BuildConfiguration Include="Release">
+            <Key>Cfg_2</Key>
+            <CfgParent>Base</CfgParent>
+        </BuildConfiguration>
+        <BuildConfiguration Include="Base">
+            <Key>Base</Key>
+        </BuildConfiguration>
+        <BuildConfiguration Include="Debug">
+            <Key>Cfg_1</Key>
+            <CfgParent>Base</CfgParent>
+        </BuildConfiguration>
+    </ItemGroup>
+    <ProjectExtensions>
+        <Borland.Personality>CPlusPlusBuilder.Personality.12</Borland.Personality>
+        <Borland.ProjectType>CppVCLApplication</Borland.ProjectType>
+        <BorlandProject>
+            <CPlusPlusBuilder.Personality>
+                <Source>
+                    <Source Name="MainSource">PawnC.cpp</Source>
+                </Source>
+                <VersionInfo>
+                    <VersionInfo Name="IncludeVerInfo">False</VersionInfo>
+                    <VersionInfo Name="AutoIncBuild">False</VersionInfo>
+                    <VersionInfo Name="MajorVer">1</VersionInfo>
+                    <VersionInfo Name="MinorVer">0</VersionInfo>
+                    <VersionInfo Name="Release">0</VersionInfo>
+                    <VersionInfo Name="Build">0</VersionInfo>
+                    <VersionInfo Name="Debug">False</VersionInfo>
+                    <VersionInfo Name="PreRelease">False</VersionInfo>
+                    <VersionInfo Name="Special">False</VersionInfo>
+                    <VersionInfo Name="Private">False</VersionInfo>
+                    <VersionInfo Name="DLL">False</VersionInfo>
+                    <VersionInfo Name="Locale">1049</VersionInfo>
+                    <VersionInfo Name="CodePage">1251</VersionInfo>
+                </VersionInfo>
+                <VersionInfoKeys>
+                    <VersionInfoKeys Name="CompanyName"/>
+                    <VersionInfoKeys Name="FileDescription"/>
+                    <VersionInfoKeys Name="FileVersion">1.0.0.0</VersionInfoKeys>
+                    <VersionInfoKeys Name="InternalName"/>
+                    <VersionInfoKeys Name="LegalCopyright"/>
+                    <VersionInfoKeys Name="LegalTrademarks"/>
+                    <VersionInfoKeys Name="OriginalFilename"/>
+                    <VersionInfoKeys Name="ProductName"/>
+                    <VersionInfoKeys Name="ProductVersion">1.0.0.0</VersionInfoKeys>
+                    <VersionInfoKeys Name="Comments"/>
+                    <VersionInfoKeys Name="CFBundleName"/>
+                    <VersionInfoKeys Name="CFBundleDisplayName"/>
+                    <VersionInfoKeys Name="CFBundleIdentifier"/>
+                    <VersionInfoKeys Name="CFBundleVersion"/>
+                    <VersionInfoKeys Name="CFBundlePackageType"/>
+                    <VersionInfoKeys Name="CFBundleSignature"/>
+                    <VersionInfoKeys Name="CFBundleAllowMixedLocalizations"/>
+                    <VersionInfoKeys Name="CFBundleExecutable"/>
+                </VersionInfoKeys>
+                <ProjectProperties>
+                    <ProjectProperties Name="AutoShowDeps">False</ProjectProperties>
+                    <ProjectProperties Name="ManagePaths">True</ProjectProperties>
+                    <ProjectProperties Name="VerifyPackages">True</ProjectProperties>
+                    <ProjectProperties Name="IndexFiles">False</ProjectProperties>
+                </ProjectProperties>
+            </CPlusPlusBuilder.Personality>
+            <Deployment Version="3">
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32270mt.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c270mt.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c260.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32260.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32160mt.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64260mt.dll" Class="DependencyModule">
+                    <Platform Name="Win64">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile LocalName=".\Win32\Debug\Pawn.tds" Configuration="Debug" Class="DebugSymbols"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32160.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64230mt.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64270.dll" Class="DependencyModule">
+                    <Platform Name="Win64">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64270mt.dll" Class="DependencyModule">
+                    <Platform Name="Win64">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32230.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c270.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\bin64\borlndmm.dll" Class="DependencyModule">
+                    <Platform Name="Win64">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgcrtl.dylib" Class="DependencyModule">
+                    <Platform Name="OSX32">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\bin\borlndmm.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
+                        <Overwrite>true</Overwrite>
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+                <DeployClass Name="ProjectiOSEntitlements">
+                    <Platform Name="iOSDevice32">
+                        <RemoteDir>..\</RemoteDir>
+                        <Operation>1</Operation>
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+                    <Platform Name="iOSDevice64">
+                        <RemoteDir>..\$(PROJECTNAME).launchscreen</RemoteDir>
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+                <DeployClass Name="ProjectiOSResource">
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+                    <Platform Name="OSX64">
+                        <RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
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+                        <RemoteDir>..\</RemoteDir>
+                        <Operation>1</Operation>
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+                    <Platform Name="OSX32">
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+                        <Operation>1</Operation>
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+                    <Platform Name="Win64">
+                        <RemoteDir>Assets</RemoteDir>
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <ProjectRoot Platform="Win64" Name="$(PROJECTNAME)"/>
+                <ProjectRoot Platform="iOSDevice64" Name="$(PROJECTNAME).app"/>
+                <ProjectRoot Platform="iOSDevice32" Name="$(PROJECTNAME).app"/>
+                <ProjectRoot Platform="Win32" Name="$(PROJECTNAME)"/>
+                <ProjectRoot Platform="Linux64" Name="$(PROJECTNAME)"/>
+                <ProjectRoot Platform="OSX32" Name="$(PROJECTNAME).app"/>
+                <ProjectRoot Platform="Android" Name="$(PROJECTNAME)"/>
+                <ProjectRoot Platform="OSX64" Name="$(PROJECTNAME).app"/>
+                <ProjectRoot Platform="iOSSimulator" Name="$(PROJECTNAME).app"/>
+                <ProjectRoot Platform="Android64" Name="$(PROJECTNAME)"/>
+            </Deployment>
+            <Platforms>
+                <Platform value="Win32">True</Platform>
+                <Platform value="Win64">False</Platform>
+            </Platforms>
+        </BorlandProject>
+        <ProjectFileVersion>12</ProjectFileVersion>
+    </ProjectExtensions>
+    <Import Project="$(BDS)\Bin\CodeGear.Cpp.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Cpp.Targets')"/>
+    <Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/>
+    <Import Project="$(MSBuildProjectName).deployproj" Condition="Exists('$(MSBuildProjectName).deployproj')"/>
+</Project>

+ 1 - 1
Demos/extrusion/cutoutstar/Cutoutstar.cpp → Demos/extrusion/pawn/PawnC.cpp

@@ -4,7 +4,7 @@
 #pragma hdrstop
 #include <tchar.h>
 //---------------------------------------------------------------------------
-USEFORM("Unit1.cpp", Form1);
+USEFORM("fPawnC.cpp", Form1);
 //---------------------------------------------------------------------------
 int WINAPI _tWinMain(HINSTANCE, HINSTANCE, LPTSTR, int)
 {

二进制
Demos/extrusion/pawn/PawnC.res


+ 0 - 0
Demos/extrusion/pawn/PawnFm.dfm → Demos/extrusion/pawn/fPawn.dfm


+ 9 - 3
Demos/extrusion/pawn/PawnFm.pas → Demos/extrusion/pawn/fPawn.pas

@@ -1,4 +1,4 @@
-unit PawnFm;
+unit fPawn;
 
 interface
 
@@ -16,8 +16,14 @@ uses
   Vcl.Imaging.JPeg,
 
   
-  GLS.Scene, GLS.Objects, GLS.Texture, GLS.Extrusion, GLS.SceneViewer,
-  GLS.Coordinates, GLS.BaseClasses, GLS.Utils;
+  GLS.Scene,
+  GLS.Objects,
+  GLS.Texture,
+  GLS.Extrusion,
+  GLS.SceneViewer,
+  GLS.Coordinates,
+  GLS.BaseClasses,
+  GLS.Utils;
 
 type
   TFormPawn = class(TForm)

+ 1 - 1
Demos/extrusion/pawn/Unit1.cpp → Demos/extrusion/pawn/fPawnC.cpp

@@ -4,7 +4,7 @@
 #include <tchar.h>
 #pragma hdrstop
 
-#include "Unit1.h"
+#include "fPawnC.h"
 //---------------------------------------------------------------------------
 #pragma package(smart_init)
 #pragma link "GLS.BaseClasses"

+ 1 - 0
Demos/extrusion/pawn/Unit1.dfm → Demos/extrusion/pawn/fPawnC.dfm

@@ -22,6 +22,7 @@ object Form1: TForm1
     Camera = GLCamera1
     Buffer.BackgroundColor = clBackground
     FieldOfView = 152.128311157226600000
+    PenAsTouch = False
     Align = alClient
     OnMouseDown = GLSceneViewer1MouseDown
     OnMouseMove = GLSceneViewer1MouseMove

+ 2 - 2
Demos/extrusion/pawn/Unit1.h → Demos/extrusion/pawn/fPawnC.h

@@ -1,7 +1,7 @@
 //---------------------------------------------------------------------------
 
-#ifndef Unit1H
-#define Unit1H
+#ifndef fPawnCH
+#define fPawnCH
 //---------------------------------------------------------------------------
 #include <System.Classes.hpp>
 #include <Vcl.Controls.hpp>

+ 1123 - 0
Demos/extrusion/tentacles/TentacleC.cbproj

@@ -0,0 +1,1123 @@
+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+    <PropertyGroup>
+        <ProjectGuid>{37AB161C-2DD1-4F0F-83E0-E8B659765298}</ProjectGuid>
+        <ProjectVersion>19.0</ProjectVersion>
+        <FrameworkType>VCL</FrameworkType>
+        <AppType>Application</AppType>
+        <MainSource>TentacleC.cpp</MainSource>
+        <Base>True</Base>
+        <Config Condition="'$(Config)'==''">Debug</Config>
+        <Platform Condition="'$(Platform)'==''">Win32</Platform>
+        <TargetedPlatforms>1</TargetedPlatforms>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Config)'=='Base' or '$(Base)'!=''">
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Base)'=='true') or '$(Base_Win32)'!=''">
+        <Base_Win32>true</Base_Win32>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Base)'=='true') or '$(Base_Win64)'!=''">
+        <Base_Win64>true</Base_Win64>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Config)'=='Debug' or '$(Cfg_1)'!=''">
+        <Cfg_1>true</Cfg_1>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win32)'!=''">
+        <Cfg_1_Win32>true</Cfg_1_Win32>
+        <CfgParent>Cfg_1</CfgParent>
+        <Cfg_1>true</Cfg_1>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win64)'!=''">
+        <Cfg_1_Win64>true</Cfg_1_Win64>
+        <CfgParent>Cfg_1</CfgParent>
+        <Cfg_1>true</Cfg_1>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Config)'=='Release' or '$(Cfg_2)'!=''">
+        <Cfg_2>true</Cfg_2>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win32)'!=''">
+        <Cfg_2_Win32>true</Cfg_2_Win32>
+        <CfgParent>Cfg_2</CfgParent>
+        <Cfg_2>true</Cfg_2>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win64)'!=''">
+        <Cfg_2_Win64>true</Cfg_2_Win64>
+        <CfgParent>Cfg_2</CfgParent>
+        <Cfg_2>true</Cfg_2>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Base)'!=''">
+        <SanitizedProjectName>TentacleC</SanitizedProjectName>
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+        <Multithreaded>true</Multithreaded>
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+        <_TCHARMapping>wchar_t</_TCHARMapping>
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+        <IncludePath>D:\GLScene\Samples\CPP\Demos\extrusion\tentacles\;$(IncludePath)</IncludePath>
+        <ProjectType>CppVCLApplication</ProjectType>
+        <DCC_CBuilderOutput>JPHNE</DCC_CBuilderOutput>
+        <DynamicRTL>true</DynamicRTL>
+        <UsePackages>true</UsePackages>
+        <IntermediateOutputDir>.\$(Platform)\$(Config)</IntermediateOutputDir>
+        <FinalOutputDir>.\$(Platform)\$(Config)</FinalOutputDir>
+        <BCC_wpar>false</BCC_wpar>
+        <BCC_OptimizeForSpeed>true</BCC_OptimizeForSpeed>
+        <BCC_ExtendedErrorInfo>true</BCC_ExtendedErrorInfo>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Base_Win32)'!=''">
+        <AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
+        <DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;Bde;$(DCC_Namespace)</DCC_Namespace>
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+        <Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
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+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_1)'!=''">
+        <BCC_OptimizeForSpeed>false</BCC_OptimizeForSpeed>
+        <BCC_DisableOptimizations>true</BCC_DisableOptimizations>
+        <DCC_Optimize>false</DCC_Optimize>
+        <DCC_DebugInfoInExe>true</DCC_DebugInfoInExe>
+        <BCC_InlineFunctionExpansion>false</BCC_InlineFunctionExpansion>
+        <BCC_UseRegisterVariables>None</BCC_UseRegisterVariables>
+        <DCC_Define>DEBUG</DCC_Define>
+        <BCC_DebugLineNumbers>true</BCC_DebugLineNumbers>
+        <TASM_DisplaySourceLines>true</TASM_DisplaySourceLines>
+        <BCC_StackFrames>true</BCC_StackFrames>
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+        <ILINK_LibraryPath>$(BDSLIB)\$(PLATFORM)\debug;$(ILINK_LibraryPath)</ILINK_LibraryPath>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_1_Win32)'!=''">
+        <Defines>_DEBUG;$(Defines)</Defines>
+        <ILINK_LibraryPath>$(BDSCOMMONDIR)\Dcp;$(ILINK_LibraryPath)</ILINK_LibraryPath>
+        <LinkPackageImports>rtl.bpi;vcl.bpi;fmx.bpi;xmlrtl.bpi;vclimg.bpi;GLScene_RT.bpi</LinkPackageImports>
+        <BT_BuildType>Debug</BT_BuildType>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_1_Win64)'!=''">
+        <Defines>_DEBUG;$(Defines)</Defines>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_2)'!=''">
+        <TASM_Debugging>None</TASM_Debugging>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_2_Win32)'!=''">
+        <Defines>NDEBUG;$(Defines)</Defines>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_2_Win64)'!=''">
+        <Defines>NDEBUG;$(Defines)</Defines>
+    </PropertyGroup>
+    <ItemGroup>
+        <CppCompile Include="fTentacleC.cpp">
+            <Form>Form1</Form>
+            <FormType>dfm</FormType>
+            <DependentOn>fTentacleC.h</DependentOn>
+            <BuildOrder>2</BuildOrder>
+        </CppCompile>
+        <CppCompile Include="TentacleC.cpp">
+            <BuildOrder>0</BuildOrder>
+        </CppCompile>
+        <FormResources Include="fTentacleC.dfm"/>
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+                    <VersionInfoKeys Name="CFBundlePackageType"/>
+                    <VersionInfoKeys Name="CFBundleSignature"/>
+                    <VersionInfoKeys Name="CFBundleAllowMixedLocalizations"/>
+                    <VersionInfoKeys Name="CFBundleExecutable"/>
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+                    </Platform>
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+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64160.dll" Class="DependencyModule"/>
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+                        <Overwrite>true</Overwrite>
+                    </Platform>
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+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c260.dll" Class="DependencyModule">
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+                        <Overwrite>true</Overwrite>
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+ 35 - 0
Demos/extrusion/tentacles/TentacleC.cpp

@@ -0,0 +1,35 @@
+//---------------------------------------------------------------------------
+
+#include <vcl.h>
+#pragma hdrstop
+#include <tchar.h>
+//---------------------------------------------------------------------------
+USEFORM("fTentacleC.cpp", Form1);
+//---------------------------------------------------------------------------
+int WINAPI _tWinMain(HINSTANCE, HINSTANCE, LPTSTR, int)
+{
+	try
+	{
+		Application->Initialize();
+		Application->MainFormOnTaskBar = true;
+		Application->CreateForm(__classid(TForm1), &Form1);
+		Application->Run();
+	}
+	catch (Exception &exception)
+	{
+		Application->ShowException(&exception);
+	}
+	catch (...)
+	{
+		try
+		{
+			throw Exception("");
+		}
+		catch (Exception &exception)
+		{
+			Application->ShowException(&exception);
+		}
+	}
+	return 0;
+}
+//---------------------------------------------------------------------------

二进制
Demos/extrusion/tentacles/TentacleC.res


+ 0 - 927
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@@ -1,927 +0,0 @@
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-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>library\lib\arm64-v8a</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="iOSDevice32">
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="iOSDevice64">
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="iOSSimulator">
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="Linux64">
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="OSX32">
-                        <RemoteDir>Contents\MacOS</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="OSX64">
-                        <RemoteDir>Contents\MacOS</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="Win32">
-                        <Operation>0</Operation>
-                    </Platform>
-                </DeployClass>
-                <DeployClass Name="ProjectOutput_Android32">
-                    <Platform Name="Android64">
-                        <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                </DeployClass>
-                <DeployClass Name="ProjectUWPManifest">
-                    <Platform Name="Win32">
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="Win64">
-                        <Operation>1</Operation>
-                    </Platform>
-                </DeployClass>
-                <DeployClass Name="UWP_CppLogo150">
-                    <Platform Name="Win32">
-                        <RemoteDir>Assets</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="Win64">
-                        <RemoteDir>Assets</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                </DeployClass>
-                <DeployClass Name="UWP_CppLogo44">
-                    <Platform Name="Win32">
-                        <RemoteDir>Assets</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                    <Platform Name="Win64">
-                        <RemoteDir>Assets</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                </DeployClass>
-                <ProjectRoot Platform="Win64" Name="$(PROJECTNAME)"/>
-                <ProjectRoot Platform="iOSDevice64" Name="$(PROJECTNAME).app"/>
-                <ProjectRoot Platform="iOSDevice32" Name="$(PROJECTNAME).app"/>
-                <ProjectRoot Platform="Win32" Name="$(PROJECTNAME)"/>
-                <ProjectRoot Platform="Linux64" Name="$(PROJECTNAME)"/>
-                <ProjectRoot Platform="OSX32" Name="$(PROJECTNAME).app"/>
-                <ProjectRoot Platform="Android" Name="$(PROJECTNAME)"/>
-                <ProjectRoot Platform="OSX64" Name="$(PROJECTNAME).app"/>
-                <ProjectRoot Platform="iOSSimulator" Name="$(PROJECTNAME).app"/>
-                <ProjectRoot Platform="Android64" Name="$(PROJECTNAME)"/>
-            </Deployment>
-            <Platforms>
-                <Platform value="Win32">True</Platform>
-                <Platform value="Win64">False</Platform>
-            </Platforms>
-        </BorlandProject>
-        <ProjectFileVersion>12</ProjectFileVersion>
-    </ProjectExtensions>
-    <Import Project="$(BDS)\Bin\CodeGear.Cpp.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Cpp.Targets')"/>
-    <Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/>
-    <Import Project="$(MSBuildProjectName).deployproj" Condition="Exists('$(MSBuildProjectName).deployproj')"/>
-</Project>

+ 0 - 35
Demos/extrusion/tentacles/Tentacles.cpp

@@ -1,35 +0,0 @@
-//---------------------------------------------------------------------------
-
-#include <vcl.h>
-#pragma hdrstop
-#include <tchar.h>
-//---------------------------------------------------------------------------
-USEFORM("Unit1.cpp", Form1);
-//---------------------------------------------------------------------------
-int WINAPI _tWinMain(HINSTANCE, HINSTANCE, LPTSTR, int)
-{
-	try
-	{
-		Application->Initialize();
-		Application->MainFormOnTaskBar = true;
-		Application->CreateForm(__classid(TForm1), &Form1);
-		Application->Run();
-	}
-	catch (Exception &exception)
-	{
-		Application->ShowException(&exception);
-	}
-	catch (...)
-	{
-		try
-		{
-			throw Exception("");
-		}
-		catch (Exception &exception)
-		{
-			Application->ShowException(&exception);
-		}
-	}
-	return 0;
-}
-//---------------------------------------------------------------------------

+ 1 - 1
Demos/extrusion/tentacles/Tentacles.dpr

@@ -14,7 +14,7 @@ program Tentacles;
 
 uses
   Forms,
-  TentaclesFm in 'TentaclesFm.pas' {FormTentacles};
+  fTentacles in 'fTentacles.pas' {FormTentacles};
 
 {$R *.res}
 

+ 2 - 2
Demos/extrusion/tentacles/Tentacles.dproj

@@ -8,7 +8,7 @@
         <AppType>Application</AppType>
         <FrameworkType>VCL</FrameworkType>
         <ProjectVersion>19.0</ProjectVersion>
-        <Platform Condition="'$(Platform)'==''">Win64</Platform>
+        <Platform Condition="'$(Platform)'==''">Win32</Platform>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Config)'=='Base' or '$(Base)'!=''">
         <Base>true</Base>
@@ -123,7 +123,7 @@
         <DelphiCompile Include="$(MainSource)">
             <MainSource>MainSource</MainSource>
         </DelphiCompile>
-        <DCCReference Include="TentaclesFm.pas">
+        <DCCReference Include="fTentacles.pas">
             <Form>FormTentacles</Form>
         </DCCReference>
         <BuildConfiguration Include="Debug">

+ 1 - 1
Demos/extrusion/tentacles/Unit1.cpp → Demos/extrusion/tentacles/fTentacleC.cpp

@@ -6,7 +6,7 @@
 
 #pragma hdrstop
 
-#include "Unit1.h"
+#include "fTentacleC.h"
 // ---------------------------------------------------------------------------
 #pragma package(smart_init)
 #pragma link "GLS.BaseClasses"

+ 0 - 0
Demos/extrusion/tentacles/Unit1.dfm → Demos/extrusion/tentacles/fTentacleC.dfm


+ 2 - 2
Demos/extrusion/tentacles/Unit1.h → Demos/extrusion/tentacles/fTentacleC.h

@@ -1,7 +1,7 @@
 //---------------------------------------------------------------------------
 
-#ifndef Unit1H
-#define Unit1H
+#ifndef fTentacleCH
+#define fTentacleCH
 //---------------------------------------------------------------------------
 #include <System.Classes.hpp>
 #include <Vcl.Controls.hpp>

+ 0 - 0
Demos/extrusion/tentacles/TentaclesFm.dfm → Demos/extrusion/tentacles/fTentacles.dfm


+ 1 - 1
Demos/extrusion/tentacles/TentaclesFm.pas → Demos/extrusion/tentacles/fTentacles.pas

@@ -1,4 +1,4 @@
-unit TentaclesFm;
+unit fTentacles;
 
 interface
 

+ 19 - 19
Demos/materials/materials.groupproj

@@ -3,7 +3,10 @@
         <ProjectGuid>{030D665E-1C50-48A9-B6CA-8D07889A6DE2}</ProjectGuid>
     </PropertyGroup>
     <ItemGroup>
-        <Projects Include="cubemap\Cubemap.cbproj">
+        <Projects Include="cubemap\Cubemap.dproj">
+            <Dependencies/>
+        </Projects>
+        <Projects Include="cubemap\CubemapC.cbproj">
             <Dependencies/>
         </Projects>
         <Projects Include="customquad\Customquad.cbproj">
@@ -18,9 +21,6 @@
         <Projects Include="MaterialScript\MatScript.cbproj">
             <Dependencies/>
         </Projects>
-        <Projects Include="mirror\mirror.cbproj">
-            <Dependencies/>
-        </Projects>
         <Projects Include="multipass\multipass.cbproj">
             <Dependencies/>
         </Projects>
@@ -42,13 +42,22 @@
         </BorlandProject>
     </ProjectExtensions>
     <Target Name="Cubemap">
-        <MSBuild Projects="cubemap\Cubemap.cbproj"/>
+        <MSBuild Projects="cubemap\Cubemap.dproj"/>
     </Target>
     <Target Name="Cubemap:Clean">
-        <MSBuild Projects="cubemap\Cubemap.cbproj" Targets="Clean"/>
+        <MSBuild Projects="cubemap\Cubemap.dproj" Targets="Clean"/>
     </Target>
     <Target Name="Cubemap:Make">
-        <MSBuild Projects="cubemap\Cubemap.cbproj" Targets="Make"/>
+        <MSBuild Projects="cubemap\Cubemap.dproj" Targets="Make"/>
+    </Target>
+    <Target Name="CubemapC">
+        <MSBuild Projects="cubemap\CubemapC.cbproj"/>
+    </Target>
+    <Target Name="CubemapC:Clean">
+        <MSBuild Projects="cubemap\CubemapC.cbproj" Targets="Clean"/>
+    </Target>
+    <Target Name="CubemapC:Make">
+        <MSBuild Projects="cubemap\CubemapC.cbproj" Targets="Make"/>
     </Target>
     <Target Name="Customquad">
         <MSBuild Projects="customquad\Customquad.cbproj"/>
@@ -86,15 +95,6 @@
     <Target Name="MatScript:Make">
         <MSBuild Projects="MaterialScript\MatScript.cbproj" Targets="Make"/>
     </Target>
-    <Target Name="mirror">
-        <MSBuild Projects="mirror\mirror.cbproj"/>
-    </Target>
-    <Target Name="mirror:Clean">
-        <MSBuild Projects="mirror\mirror.cbproj" Targets="Clean"/>
-    </Target>
-    <Target Name="mirror:Make">
-        <MSBuild Projects="mirror\mirror.cbproj" Targets="Make"/>
-    </Target>
     <Target Name="multipass">
         <MSBuild Projects="multipass\multipass.cbproj"/>
     </Target>
@@ -132,13 +132,13 @@
         <MSBuild Projects="transparency\Transparency.cbproj" Targets="Make"/>
     </Target>
     <Target Name="Build">
-        <CallTarget Targets="Cubemap;Customquad;Dynamictexture;Dyncubemap;MatScript;mirror;multipass;MultiMaterial;MultiTexture;Transparency"/>
+        <CallTarget Targets="Cubemap;CubemapC;Customquad;Dynamictexture;Dyncubemap;MatScript;multipass;MultiMaterial;MultiTexture;Transparency"/>
     </Target>
     <Target Name="Clean">
-        <CallTarget Targets="Cubemap:Clean;Customquad:Clean;Dynamictexture:Clean;Dyncubemap:Clean;MatScript:Clean;mirror:Clean;multipass:Clean;MultiMaterial:Clean;MultiTexture:Clean;Transparency:Clean"/>
+        <CallTarget Targets="Cubemap:Clean;CubemapC:Clean;Customquad:Clean;Dynamictexture:Clean;Dyncubemap:Clean;MatScript:Clean;multipass:Clean;MultiMaterial:Clean;MultiTexture:Clean;Transparency:Clean"/>
     </Target>
     <Target Name="Make">
-        <CallTarget Targets="Cubemap:Make;Customquad:Make;Dynamictexture:Make;Dyncubemap:Make;MatScript:Make;mirror:Make;multipass:Make;MultiMaterial:Make;MultiTexture:Make;Transparency:Make"/>
+        <CallTarget Targets="Cubemap:Make;CubemapC:Make;Customquad:Make;Dynamictexture:Make;Dyncubemap:Make;MatScript:Make;multipass:Make;MultiMaterial:Make;MultiTexture:Make;Transparency:Make"/>
     </Target>
     <Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/>
 </Project>

+ 1203 - 0
Demos/materials/mirror/MirrorC.cbproj

@@ -0,0 +1,1203 @@
+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+    <PropertyGroup>
+        <ProjectGuid>{71840F9E-3D69-43A4-B998-BA4CAC55F97D}</ProjectGuid>
+        <ProjectVersion>19.0</ProjectVersion>
+        <FrameworkType>VCL</FrameworkType>
+        <AppType>Application</AppType>
+        <MainSource>MirrorC.cpp</MainSource>
+        <Base>True</Base>
+        <Config Condition="'$(Config)'==''">Debug</Config>
+        <Platform Condition="'$(Platform)'==''">Win32</Platform>
+        <TargetedPlatforms>1</TargetedPlatforms>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Config)'=='Base' or '$(Base)'!=''">
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Base)'=='true') or '$(Base_Win32)'!=''">
+        <Base_Win32>true</Base_Win32>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Base)'=='true') or '$(Base_Win64)'!=''">
+        <Base_Win64>true</Base_Win64>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Config)'=='Debug' or '$(Cfg_1)'!=''">
+        <Cfg_1>true</Cfg_1>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win32)'!=''">
+        <Cfg_1_Win32>true</Cfg_1_Win32>
+        <CfgParent>Cfg_1</CfgParent>
+        <Cfg_1>true</Cfg_1>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win64)'!=''">
+        <Cfg_1_Win64>true</Cfg_1_Win64>
+        <CfgParent>Cfg_1</CfgParent>
+        <Cfg_1>true</Cfg_1>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Config)'=='Release' or '$(Cfg_2)'!=''">
+        <Cfg_2>true</Cfg_2>
+        <CfgParent>Base</CfgParent>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win32)'!=''">
+        <Cfg_2_Win32>true</Cfg_2_Win32>
+        <CfgParent>Cfg_2</CfgParent>
+        <Cfg_2>true</Cfg_2>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win64)'!=''">
+        <Cfg_2_Win64>true</Cfg_2_Win64>
+        <CfgParent>Cfg_2</CfgParent>
+        <Cfg_2>true</Cfg_2>
+        <Base>true</Base>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Base)'!=''">
+        <SanitizedProjectName>MirrorC</SanitizedProjectName>
+        <ProjectType>CppVCLApplication</ProjectType>
+        <ILINK_LibraryPath>D:\GLScene\CPP\Demos\materials\mirror\;$(ILINK_LibraryPath)</ILINK_LibraryPath>
+        <AllPackageLibs>rtl.lib;vcl.lib;GLScene_RT.lib;fmx.lib;xmlrtl.lib;vclimg.lib</AllPackageLibs>
+        <IncludePath>D:\GLScene\CPP\Demos\materials\mirror\;$(IncludePath)</IncludePath>
+        <_TCHARMapping>wchar_t</_TCHARMapping>
+        <Multithreaded>true</Multithreaded>
+        <DCC_Namespace>System;Xml;Data;Datasnap;Web;Soap;Vcl;Vcl.Imaging;Vcl.Touch;Vcl.Samples;Vcl.Shell;$(DCC_Namespace)</DCC_Namespace>
+        <Icon_MainIcon>$(BDS)\bin\cbuilder_PROJECTICON.ico</Icon_MainIcon>
+        <DCC_CBuilderOutput>JPHNE</DCC_CBuilderOutput>
+        <DynamicRTL>true</DynamicRTL>
+        <UsePackages>true</UsePackages>
+        <IntermediateOutputDir>.\$(Platform)\$(Config)</IntermediateOutputDir>
+        <FinalOutputDir>.\$(Platform)\$(Config)</FinalOutputDir>
+        <BCC_wpar>false</BCC_wpar>
+        <BCC_OptimizeForSpeed>true</BCC_OptimizeForSpeed>
+        <BCC_ExtendedErrorInfo>true</BCC_ExtendedErrorInfo>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Base_Win32)'!=''">
+        <AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
+        <DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;Bde;$(DCC_Namespace)</DCC_Namespace>
+        <VerInfo_Locale>1033</VerInfo_Locale>
+        <IncludePath>$(BDSINCLUDE)\windows\vcl;$(IncludePath)</IncludePath>
+        <VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
+        <PackageImports>IndyIPClient;GLScene_Sounds_RT;frx17;fs17;GLScene_Physics_RT;GLScene_Cg_RT;bindcompfmx;GR32_RSXE3;DBXSqliteDriver;vcldbx;GLScene_Physics_RT;fmx;rtl;dbrtl;DbxClientDriver;IndySystem;TeeDB;bindcomp;inetdb;inetdbbde;vclib;DBXInterBaseDriver;DataSnapClient;DataSnapCommon;DBXOdbcDriver;DataSnapServer;Tee;GLScene_RT;DataSnapProviderClient;xmlrtl;DBXSybaseASEDriver;ibxpress;DbxCommonDriver;vclimg;GLScene_Sounds_RT;IndyProtocols;DBXMySQLDriver;dbxcds;MetropolisUILiveTile;bindengine;vclactnband;vcldb;soaprtl;bindcompdbx;vcldsnap;bindcompvcl;FMXTee;TeeUI;vclie;GR32_DSGN_RSXE3;DBXDb2Driver;vcltouch;bcbsmp;websnap;DBXOracleDriver;CustomIPTransport;vclribbon;VclSmp;dsnap;DBXInformixDriver;IndyIPServer;fmxase;vcl;DataSnapConnectors;IndyCore;GLScene_Sounds_RT;DBXMSSQLDriver;CodeSiteExpressPkg;CloudService;DBXFirebirdDriver;dsnapcon;frxDB17;inet;fsDB17;fmxobj;IndyIPCommon;FmxTeeUI;vclx;frxe17;inetdbxpress;webdsnap;DBXSybaseASADriver;fmxdae;bdertl;dbexpress;DataSnapIndy10ServerTransport;adortl;bcbie;$(PackageImports)</PackageImports>
+        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
+        <Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
+        <UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
+        <UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Base_Win64)'!=''">
+        <AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
+        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
+        <Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
+        <DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;$(DCC_Namespace)</DCC_Namespace>
+        <VerInfo_Locale>1033</VerInfo_Locale>
+        <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
+        <PackageImports>IndyIPClient;GLScene_Sounds_RT;frx17;fs17;GLScene_Physics_RT;GLScene_Cg_RT;bindcompfmx;GR32_RSXE3;DBXSqliteDriver;vcldbx;GLScene_Physics_RT;fmx;rtl;dbrtl;DbxClientDriver;IndySystem;TeeDB;bindcomp;inetdb;inetdbbde;vclib;DBXInterBaseDriver;DataSnapClient;DataSnapCommon;DBXOdbcDriver;DataSnapServer;Tee;GLScene_RT;DataSnapProviderClient;xmlrtl;DBXSybaseASEDriver;ibxpress;DbxCommonDriver;vclimg;GLScene_Sounds_RT;IndyProtocols;DBXMySQLDriver;dbxcds;MetropolisUILiveTile;bindengine;vclactnband;vcldb;soaprtl;bindcompdbx;vcldsnap;bindcompvcl;FMXTee;TeeUI;vclie;GR32_DSGN_RSXE3;DBXDb2Driver;vcltouch;bcbsmp;websnap;DBXOracleDriver;CustomIPTransport;vclribbon;VclSmp;dsnap;DBXInformixDriver;IndyIPServer;fmxase;vcl;DataSnapConnectors;IndyCore;GLScene_Sounds_RT;DBXMSSQLDriver;CodeSiteExpressPkg;CloudService;DBXFirebirdDriver;dsnapcon;frxDB17;inet;fsDB17;fmxobj;IndyIPCommon;FmxTeeUI;vclx;frxe17;inetdbxpress;webdsnap;DBXSybaseASADriver;fmxdae;bdertl;dbexpress;DataSnapIndy10ServerTransport;adortl;bcbie;$(PackageImports)</PackageImports>
+        <UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
+        <UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_1)'!=''">
+        <BCC_OptimizeForSpeed>false</BCC_OptimizeForSpeed>
+        <BCC_DisableOptimizations>true</BCC_DisableOptimizations>
+        <DCC_Optimize>false</DCC_Optimize>
+        <DCC_DebugInfoInExe>true</DCC_DebugInfoInExe>
+        <BCC_InlineFunctionExpansion>false</BCC_InlineFunctionExpansion>
+        <BCC_UseRegisterVariables>None</BCC_UseRegisterVariables>
+        <DCC_Define>DEBUG</DCC_Define>
+        <BCC_DebugLineNumbers>true</BCC_DebugLineNumbers>
+        <TASM_DisplaySourceLines>true</TASM_DisplaySourceLines>
+        <BCC_StackFrames>true</BCC_StackFrames>
+        <ILINK_FullDebugInfo>true</ILINK_FullDebugInfo>
+        <TASM_Debugging>Full</TASM_Debugging>
+        <BCC_SourceDebuggingOn>true</BCC_SourceDebuggingOn>
+        <BCC_EnableCPPExceptions>true</BCC_EnableCPPExceptions>
+        <BCC_DisableFramePtrElimOpt>true</BCC_DisableFramePtrElimOpt>
+        <BCC_DisableSpellChecking>true</BCC_DisableSpellChecking>
+        <CLANG_UnwindTables>true</CLANG_UnwindTables>
+        <ILINK_LibraryPath>$(BDSLIB)\$(PLATFORM)\debug;$(ILINK_LibraryPath)</ILINK_LibraryPath>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_1_Win32)'!=''">
+        <ILINK_LibraryPath>$(BDSCOMMONDIR)\Dcp;$(ILINK_LibraryPath)</ILINK_LibraryPath>
+        <Defines>_DEBUG;$(Defines)</Defines>
+        <VerInfo_Locale>1033</VerInfo_Locale>
+        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
+        <LinkPackageImports>rtl.bpi;vcl.bpi;GLScene_RT.bpi;fmx.bpi;xmlrtl.bpi;vclimg.bpi</LinkPackageImports>
+        <BT_BuildType>Debug</BT_BuildType>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_1_Win64)'!=''">
+        <Defines>_DEBUG;$(Defines)</Defines>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_2)'!=''">
+        <FinalOutputDir>D:\GLScene\CPP\Demos\materials\mirror\Win32\Release\</FinalOutputDir>
+        <VerInfo_Locale>1049</VerInfo_Locale>
+        <Manifest_File>None</Manifest_File>
+        <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
+        <TASM_Debugging>None</TASM_Debugging>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_2_Win32)'!=''">
+        <Defines>NDEBUG;$(Defines)</Defines>
+        <VerInfo_Locale>1033</VerInfo_Locale>
+        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
+    </PropertyGroup>
+    <PropertyGroup Condition="'$(Cfg_2_Win64)'!=''">
+        <Defines>NDEBUG;$(Defines)</Defines>
+    </PropertyGroup>
+    <ItemGroup>
+        <CppCompile Include="fMirrorC.cpp">
+            <Form>Form1</Form>
+            <DependentOn>fMirrorC.h</DependentOn>
+            <BuildOrder>3</BuildOrder>
+        </CppCompile>
+        <CppCompile Include="MirrorC.cpp">
+            <BuildOrder>0</BuildOrder>
+        </CppCompile>
+        <FormResources Include="fMirrorC.dfm"/>
+        <BuildConfiguration Include="Release">
+            <Key>Cfg_2</Key>
+            <CfgParent>Base</CfgParent>
+        </BuildConfiguration>
+        <BuildConfiguration Include="Base">
+            <Key>Base</Key>
+        </BuildConfiguration>
+        <BuildConfiguration Include="Debug">
+            <Key>Cfg_1</Key>
+            <CfgParent>Base</CfgParent>
+        </BuildConfiguration>
+    </ItemGroup>
+    <ProjectExtensions>
+        <Borland.Personality>CPlusPlusBuilder.Personality.12</Borland.Personality>
+        <Borland.ProjectType>CppVCLApplication</Borland.ProjectType>
+        <BorlandProject>
+            <CPlusPlusBuilder.Personality>
+                <Source>
+                    <Source Name="MainSource">MirrorC.cpp</Source>
+                </Source>
+                <VersionInfo>
+                    <VersionInfo Name="IncludeVerInfo">False</VersionInfo>
+                    <VersionInfo Name="AutoIncBuild">False</VersionInfo>
+                    <VersionInfo Name="MajorVer">1</VersionInfo>
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+                    </Platform>
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+                    </Platform>
+                </DeployClass>
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+                    <Platform Name="iOSDevice64">
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+                    </Platform>
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+                </DeployClass>
+                <DeployClass Name="ProjectiOSEntitlements">
+                    <Platform Name="iOSDevice32">
+                        <RemoteDir>..\</RemoteDir>
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+                        <RemoteDir>..\</RemoteDir>
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+                        <Operation>1</Operation>
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+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="ProjectiOSLaunchScreen">
+                    <Platform Name="iOSDevice64">
+                        <RemoteDir>..\$(PROJECTNAME).launchscreen</RemoteDir>
+                        <Operation>64</Operation>
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+                    <Platform Name="iOSSimulator">
+                        <RemoteDir>..\$(PROJECTNAME).launchscreen</RemoteDir>
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+                    </Platform>
+                </DeployClass>
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+                    <Platform Name="OSX64">
+                        <RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="ProjectOSXEntitlements">
+                    <Platform Name="OSX32">
+                        <RemoteDir>..\</RemoteDir>
+                        <Operation>1</Operation>
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+                        <RemoteDir>..\</RemoteDir>
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="ProjectOSXInfoPList">
+                    <Platform Name="OSX32">
+                        <RemoteDir>Contents</RemoteDir>
+                        <Operation>1</Operation>
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+                        <RemoteDir>Contents</RemoteDir>
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="ProjectOSXResource">
+                    <Platform Name="OSX32">
+                        <RemoteDir>Contents\Resources</RemoteDir>
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="OSX64">
+                        <RemoteDir>Contents\Resources</RemoteDir>
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Required="true" Name="ProjectOutput">
+                    <Platform Name="Android">
+                        <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
+                        <Operation>1</Operation>
+                    </Platform>
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+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="Linux64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="OSX32">
+                        <RemoteDir>Contents\MacOS</RemoteDir>
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="OSX64">
+                        <RemoteDir>Contents\MacOS</RemoteDir>
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="Win32">
+                        <Operation>0</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="ProjectOutput_Android32">
+                    <Platform Name="Android64">
+                        <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="ProjectUWPManifest">
+                    <Platform Name="Win32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="Win64">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="UWP_CppLogo150">
+                    <Platform Name="Win32">
+                        <RemoteDir>Assets</RemoteDir>
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="Win64">
+                        <RemoteDir>Assets</RemoteDir>
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="UWP_CppLogo44">
+                    <Platform Name="Win32">
+                        <RemoteDir>Assets</RemoteDir>
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="Win64">
+                        <RemoteDir>Assets</RemoteDir>
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <ProjectRoot Platform="Win64" Name="$(PROJECTNAME)"/>
+                <ProjectRoot Platform="iOSDevice64" Name="$(PROJECTNAME).app"/>
+                <ProjectRoot Platform="iOSDevice32" Name="$(PROJECTNAME).app"/>
+                <ProjectRoot Platform="Win32" Name="$(PROJECTNAME)"/>
+                <ProjectRoot Platform="Linux64" Name="$(PROJECTNAME)"/>
+                <ProjectRoot Platform="OSX32" Name="$(PROJECTNAME).app"/>
+                <ProjectRoot Platform="Android" Name="$(PROJECTNAME)"/>
+                <ProjectRoot Platform="OSX64" Name="$(PROJECTNAME).app"/>
+                <ProjectRoot Platform="iOSSimulator" Name="$(PROJECTNAME).app"/>
+                <ProjectRoot Platform="Android64" Name="$(PROJECTNAME)"/>
+            </Deployment>
+            <Platforms>
+                <Platform value="Win32">True</Platform>
+                <Platform value="Win64">False</Platform>
+            </Platforms>
+        </BorlandProject>
+        <ProjectFileVersion>12</ProjectFileVersion>
+    </ProjectExtensions>
+    <Import Project="$(BDS)\Bin\CodeGear.Cpp.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Cpp.Targets')"/>
+    <Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/>
+    <Import Project="$(MSBuildProjectName).deployproj" Condition="Exists('$(MSBuildProjectName).deployproj')"/>
+</Project>

+ 1 - 1
Demos/extrusion/nutsnbolts/Nutsnbolts.cpp → Demos/materials/mirror/MirrorC.cpp

@@ -4,7 +4,7 @@
 #pragma hdrstop
 #include <tchar.h>
 //---------------------------------------------------------------------------
-USEFORM("Unit1.cpp", Form1);
+USEFORM("fMirrorC.cpp", Form1);
 //---------------------------------------------------------------------------
 int WINAPI _tWinMain(HINSTANCE, HINSTANCE, LPTSTR, int)
 {

二进制
Demos/materials/mirror/MirrorC.res


+ 1 - 1
Demos/materials/mirror/Unit1.cpp → Demos/materials/mirror/fMirrorC.cpp

@@ -3,7 +3,7 @@
 #include <vcl.h>
 #pragma hdrstop
 
-#include "Unit1.h"
+#include "fMirrorC.h"
 //---------------------------------------------------------------------------
 #pragma package(smart_init)
 #pragma link "GLS.SceneViewer"

+ 0 - 0
Demos/materials/mirror/Unit1.dfm → Demos/materials/mirror/fMirrorC.dfm


+ 2 - 2
Demos/materials/mirror/Unit1.h → Demos/materials/mirror/fMirrorC.h

@@ -1,7 +1,7 @@
 //---------------------------------------------------------------------------
 
-#ifndef Unit1H
-#define Unit1H
+#ifndef fMirrorCH
+#define fMirrorCH
 //---------------------------------------------------------------------------
 #include <Classes.hpp>
 #include <Controls.hpp>

+ 0 - 35
Demos/materials/mirror/mirror.cpp

@@ -1,35 +0,0 @@
-//---------------------------------------------------------------------------
-
-#include <vcl.h>
-#pragma hdrstop
-#include <tchar.h>
-//---------------------------------------------------------------------------
-USEFORM("Unit1.cpp", Form1);
-//---------------------------------------------------------------------------
-int WINAPI _tWinMain(HINSTANCE, HINSTANCE, LPTSTR, int)
-{
-	try
-	{
-		Application->Initialize();
-		Application->MainFormOnTaskBar = true;
-		Application->CreateForm(__classid(TForm1), &Form1);
-		Application->Run();
-	}
-	catch (Exception &exception)
-	{
-		Application->ShowException(&exception);
-	}
-	catch (...)
-	{
-		try
-		{
-			throw Exception("");
-		}
-		catch (Exception &exception)
-		{
-			Application->ShowException(&exception);
-		}
-	}
-	return 0;
-}
-//---------------------------------------------------------------------------

+ 0 - 35
Demos/meshes/actor/Actor.cpp

@@ -1,35 +0,0 @@
-//---------------------------------------------------------------------------
-
-#include <vcl.h>
-#pragma hdrstop
-#include <tchar.h>
-//---------------------------------------------------------------------------
-USEFORM("Unit1.cpp", Form1);
-//---------------------------------------------------------------------------
-int WINAPI _tWinMain(HINSTANCE, HINSTANCE, LPTSTR, int)
-{
-	try
-	{
-		Application->Initialize();
-		Application->MainFormOnTaskBar = true;
-		Application->CreateForm(__classid(TForm1), &Form1);
-		Application->Run();
-	}
-	catch (Exception &exception)
-	{
-		Application->ShowException(&exception);
-	}
-	catch (...)
-	{
-		try
-		{
-			throw Exception("");
-		}
-		catch (Exception &exception)
-		{
-			Application->ShowException(&exception);
-		}
-	}
-	return 0;
-}
-//---------------------------------------------------------------------------

+ 1 - 1
Demos/meshes/actor/Actor.dpr

@@ -27,7 +27,7 @@ program Actor;
 
 uses
   Forms,
-  ActorFm in 'ActorFm.pas' {FormActor};
+  fActor in 'fActor.pas' {FormActor};
 
 {$R *.RES}
 

+ 1 - 1
Demos/meshes/actor/Actor.dproj

@@ -140,7 +140,7 @@
         <DelphiCompile Include="$(MainSource)">
             <MainSource>MainSource</MainSource>
         </DelphiCompile>
-        <DCCReference Include="ActorFm.pas">
+        <DCCReference Include="fActor.pas">
             <Form>FormActor</Form>
         </DCCReference>
         <BuildConfiguration Include="Debug">

+ 0 - 239
Demos/meshes/actor/Actor.pas

@@ -1,239 +0,0 @@
-unit Actor;
-
-interface
-
-uses
-  Winapi.OpenGL,
-  System.Types,
-  System.SysUtils,
-  System.Classes,
-  System.Math,
-  Vcl.StdCtrls,
-  Vcl.Buttons,
-  Vcl.Controls,
-  Vcl.ExtCtrls,
-  Vcl.Imaging.Jpeg,
-  Vcl.ComCtrls,
-  Vcl.Forms,
-
-  GLS.Cadencer,
-  GLS.VectorFileObjects,
-  GLS.Scene,
-  GLS.Objects,
-  GLS.VectorGeometry,
-  GLS.SceneViewer,
-  GLS.FileMD2,
-  GLS.GeomObjects,
-
-  GLS.Coordinates,
-  GLS.BaseClasses,
-  GLS.Utils,
-  VclTee.TeeGDIPlus,
-  VCLTee.Series,
-  VCLTee.ArrowCha,
-  VCLTee.TeEngine,
-  VCLTee.TeeProcs,
-  VCLTee.Chart;
-
-type
-  TFormActor = class(TForm)
-    GLScene1: TGLScene;
-    GLCamera1: TGLCamera;
-    GLLightSource1: TGLLightSource;
-    DummyCube1: TGLDummyCube;
-    Disk1: TGLDisk;
-    GLSceneViewer1: TGLSceneViewer;
-    Actor1: TGLActor;
-    Actor2: TGLActor;
-    GLCadencer1: TGLCadencer;
-    StatusBar1: TStatusBar;
-    Panel1: TPanel;
-    SBPlay: TSpeedButton;
-    SBStop: TSpeedButton;
-    CBAnimations: TComboBox;
-    BBLoadWeapon: TBitBtn;
-    SBFrameToFrame: TSpeedButton;
-    Label1: TLabel;
-    CBSmooth: TCheckBox;
-    Timer1: TTimer;
-    LabelFPS: TLabel;
-    procedure GLSceneViewer1MouseDown(Sender: TObject; Button: TMouseButton;
-      Shift: TShiftState; X, Y: Integer);
-    procedure GLSceneViewer1MouseMove(Sender: TObject; Shift: TShiftState;
-      X, Y: Integer);
-    procedure FormMouseWheel(Sender: TObject; Shift: TShiftState;
-      WheelDelta: Integer; MousePos: TPoint; var Handled: Boolean);
-    procedure SBPlayClick(Sender: TObject);
-    procedure SBStopClick(Sender: TObject);
-    procedure FormCreate(Sender: TObject);
-    procedure BBLoadWeaponClick(Sender: TObject);
-    procedure CBAnimationsChange(Sender: TObject);
-    procedure SBFrameToFrameClick(Sender: TObject);
-    procedure Actor1FrameChanged(Sender: TObject);
-    procedure CBSmoothClick(Sender: TObject);
-    procedure Timer1Timer(Sender: TObject);
-    procedure GLCadencer1Progress(Sender: TObject;
-      const deltaTime, newTime: Double);
-  private
-    mdx, mdy: Integer;
-  public
-     
-  end;
-
-var
-  FormActor: TFormActor;
-  i: Integer;
-
-//--------------------------------------
-implementation
-//--------------------------------------
-
-{$R *.DFM}
-
-procedure TFormActor.FormCreate(Sender: TObject);
-begin
-  SetGLSceneMediaDir();
-  // Load Texture for ground disk
-  Disk1.Material.Texture.Image.LoadFromFile('clover.jpg');
-
-  // Load Actor into GLScene
-  Actor1.LoadFromFile('waste.md2');
-  Actor1.Material.Texture.Image.LoadFromFile('waste.jpg');
-
-  // Load Quake2 animations defaults, for "waste.md2", this is not required
-  // since the author did not renamed the frames, and thus, GLScene can
-  // recover them from the .MD2, but other authors just made a mess...
-  // Loading the default animations takes care of that
-  Actor1.Animations.LoadFromFile('Quake2Animations.aaf');
-
-  // Scale Actor for put in the Scene
-  Actor1.Scale.SetVector(0.04, 0.04, 0.04, 0);
-
-  // Send animation names to the combo, to allow user selection
-  Actor1.Animations.SetToStrings(CBAnimations.Items);
-  // Force state to stand (first in list)
-  CBAnimations.ItemIndex := 0;
-  CBAnimationsChange(Self);
-end;
-
-procedure TFormActor.SBPlayClick(Sender: TObject);
-begin
-  // start playing
-  Actor1.AnimationMode := aamLoop;
-  Actor2.AnimationMode := aamLoop;
-
-  // update buttons
-  SBPlay.Enabled := False;
-  SBStop.Enabled := True;
-  SBFrameToFrame.Enabled := False;
-end;
-
-procedure TFormActor.SBStopClick(Sender: TObject);
-begin
-  // stop playing
-  Actor1.AnimationMode := aamNone;
-  Actor2.AnimationMode := aamNone;
-
-  // update buttons
-  SBPlay.Enabled := True;
-  SBStop.Enabled := False;
-  SBFrameToFrame.Enabled := True;
-end;
-
-procedure TFormActor.BBLoadWeaponClick(Sender: TObject);
-begin
-  // Load weapon model and texture
-  Actor2.LoadFromFile('WeaponWaste.md2');
-  Actor2.Material.Texture.Image.LoadFromFile('WeaponWaste.jpg');
-
-  // Get animations frames from the main actor
-  Actor2.Animations.Assign(Actor1.Animations);
-
-  // Synch both actors
-  Actor2.Synchronize(Actor1);
-end;
-
-procedure TFormActor.CBAnimationsChange(Sender: TObject);
-begin
-  // Change animation
-  Actor1.SwitchToAnimation(CBAnimations.Text, True);
-
-  // Normally actors for Quake II Model have one number of frames
-  // for all states 198 for actors and 172 for weapon,
-  // frames 173 to 198 are for death
-  // I use this for Hide and show weapon.
-  Actor2.Visible := (Actor1.NextFrameIndex < 173);
-  if Actor2.Visible then
-    Actor2.Synchronize(Actor1);
-end;
-
-procedure TFormActor.SBFrameToFrameClick(Sender: TObject);
-begin
-  // Animate Frame to Frame
-  Actor1.NextFrame;
-  Actor2.NextFrame;
-end;
-
-procedure TFormActor.CBSmoothClick(Sender: TObject);
-begin
-  // Smooth movement is achieved by using linear frame interpolation
-  if CBSmooth.Checked then
-  begin
-    Actor1.FrameInterpolation := afpLinear;
-    Actor2.FrameInterpolation := afpLinear;
-  end
-  else
-  begin
-    Actor1.FrameInterpolation := afpNone;
-    Actor2.FrameInterpolation := afpNone;
-  end;
-end;
-
-procedure TFormActor.Actor1FrameChanged(Sender: TObject);
-begin
-  StatusBar1.SimpleText := 'CurrentFrame = ' + IntToStr(Actor1.CurrentFrame);
-end;
-
-//
-// events that follow handle camera movements and FPS rate
-//
-
-procedure TFormActor.GLSceneViewer1MouseDown(Sender: TObject; Button: TMouseButton;
-  Shift: TShiftState; X, Y: Integer);
-begin
-  // store mouse coordinates when a button went down
-  mdx := X;
-  mdy := Y;
-end;
-
-procedure TFormActor.GLSceneViewer1MouseMove(Sender: TObject; Shift: TShiftState;
-  X, Y: Integer);
-begin
-  // (we're moving around the parent and target dummycube)
-  if Shift <> [] then
-    GLCamera1.MoveAroundTarget(mdy - Y, mdx - X);
-  mdx := X;
-  mdy := Y;
-end;
-
-procedure TFormActor.FormMouseWheel(Sender: TObject; Shift: TShiftState;
-  WheelDelta: Integer; MousePos: TPoint; var Handled: Boolean);
-begin
-  // Note that 1 wheel-step induces a WheelDelta of 120,
-  // this code adjusts the distance to target with a 10% per wheel-step ratio
-  GLCamera1.AdjustDistanceToTarget(Power(1.1, WheelDelta / 120));
-end;
-
-procedure TFormActor.Timer1Timer(Sender: TObject);
-begin
-  LabelFPS.Caption := Format('%.1f FPS', [GLSceneViewer1.FramesPerSecond]);
-  GLSceneViewer1.ResetPerformanceMonitor;
-end;
-
-procedure TFormActor.GLCadencer1Progress(Sender: TObject;
-  const deltaTime, newTime: Double);
-begin
-  GLSceneViewer1.Invalidate;
-end;
-
-end.

二进制
Demos/meshes/actor/Actor.res


+ 36 - 24
Demos/meshes/actor/Actor.cbproj → Demos/meshes/actor/ActorC.cbproj

@@ -4,7 +4,7 @@
         <ProjectVersion>18.7</ProjectVersion>
         <FrameworkType>VCL</FrameworkType>
         <AppType>Application</AppType>
-        <MainSource>Actor.cpp</MainSource>
+        <MainSource>ActorC.cpp</MainSource>
         <Base>True</Base>
         <Config Condition="'$(Config)'==''">Debug</Config>
         <Platform Condition="'$(Platform)'==''">Win32</Platform>
@@ -60,7 +60,7 @@
     <PropertyGroup Condition="'$(Base)'!=''">
         <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
         <VerInfo_Locale>1049</VerInfo_Locale>
-        <SanitizedProjectName>Actor</SanitizedProjectName>
+        <SanitizedProjectName>ActorC</SanitizedProjectName>
         <Multithreaded>true</Multithreaded>
         <ProjectType>CppVCLApplication</ProjectType>
         <_TCHARMapping>wchar_t</_TCHARMapping>
@@ -142,16 +142,16 @@
         <Defines>NDEBUG;$(Defines)</Defines>
     </PropertyGroup>
     <ItemGroup>
-        <CppCompile Include="Actor.cpp">
+        <CppCompile Include="ActorC.cpp">
             <BuildOrder>0</BuildOrder>
         </CppCompile>
-        <CppCompile Include="Unit1.cpp">
+        <CppCompile Include="fActorC.cpp">
             <Form>Form1</Form>
             <FormType>dfm</FormType>
-            <DependentOn>Unit1.h</DependentOn>
+            <DependentOn>fActorC.h</DependentOn>
             <BuildOrder>2</BuildOrder>
         </CppCompile>
-        <FormResources Include="Unit1.dfm"/>
+        <FormResources Include="fActorC.dfm"/>
         <BuildConfiguration Include="Release">
             <Key>Cfg_2</Key>
             <CfgParent>Base</CfgParent>
@@ -170,7 +170,7 @@
         <BorlandProject>
             <CPlusPlusBuilder.Personality>
                 <Source>
-                    <Source Name="MainSource">Actor.cpp</Source>
+                    <Source Name="MainSource">ActorC.cpp</Source>
                 </Source>
                 <VersionInfo>
                     <VersionInfo Name="IncludeVerInfo">False</VersionInfo>
@@ -221,22 +221,18 @@
                 </ProjectProperties>
             </CPlusPlusBuilder.Personality>
             <Deployment Version="3">
-                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgcrtl.dylib" Class="DependencyModule">
-                    <Platform Name="OSX64">
-                        <Overwrite>true</Overwrite>
-                    </Platform>
-                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32220mt.dll" Class="DependencyModule"/>
                 <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c260.dll" Class="DependencyModule">
                     <Platform Name="Win32">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64220mt.dll" Class="DependencyModule"/>
                 <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgcrtl.dylib" Class="DependencyModule">
                     <Platform Name="OSX32">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32230.dll" Class="DependencyModule"/>
                 <DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\bin64\borlndmm.dll" Class="DependencyModule">
                     <Platform Name="Win64">
                         <Overwrite>true</Overwrite>
@@ -247,15 +243,13 @@
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgstl.dylib" Class="DependencyModule">
-                    <Platform Name="OSX32">
+                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgstl.dylib" Class="DependencyModule">
+                    <Platform Name="OSX64">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64220.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32230mt.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgstl.dylib" Class="DependencyModule">
-                    <Platform Name="OSX64">
+                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgstl.dylib" Class="DependencyModule">
+                    <Platform Name="OSX32">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
@@ -269,12 +263,27 @@
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64220mt.dll" Class="DependencyModule"/>
                 <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64260mt.dll" Class="DependencyModule">
                     <Platform Name="Win64">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
+                <DeployFile LocalName=".\ActorC.exe" Configuration="Debug" Class="ProjectOutput">
+                    <Platform Name="Win32">
+                        <RemoteName>ActorC.exe</RemoteName>
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32220.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64220.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64230mt.dll" Class="DependencyModule"/>
+                <DeployFile LocalName=".\ActorC.tds" Configuration="Debug" Class="DebugSymbols">
+                    <Platform Name="Win32">
+                        <RemoteName>ActorC.tds</RemoteName>
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64230.dll" Class="DependencyModule"/>
                 <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64260.dll" Class="DependencyModule">
                     <Platform Name="Win64">
                         <Overwrite>true</Overwrite>
@@ -285,10 +294,13 @@
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32220.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64230mt.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32220mt.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64230.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32230mt.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgcrtl.dylib" Class="DependencyModule">
+                    <Platform Name="OSX64">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32230.dll" Class="DependencyModule"/>
                 <DeployClass Name="AdditionalDebugSymbols">
                     <Platform Name="iOSSimulator">
                         <Operation>1</Operation>

+ 1 - 1
Demos/extrusion/pawn/Pawn.cpp → Demos/meshes/actor/ActorC.cpp

@@ -4,7 +4,7 @@
 #pragma hdrstop
 #include <tchar.h>
 //---------------------------------------------------------------------------
-USEFORM("Unit1.cpp", Form1);
+USEFORM("fActorC.cpp", Form1);
 //---------------------------------------------------------------------------
 int WINAPI _tWinMain(HINSTANCE, HINSTANCE, LPTSTR, int)
 {

二进制
Demos/meshes/actor/ActorC.res


+ 0 - 228
Demos/meshes/actor/ActorFm.dfm

@@ -1,228 +0,0 @@
-object FormActor: TFormActor
-  Left = 145
-  Top = 99
-  Caption = 'Actor'
-  ClientHeight = 487
-  ClientWidth = 683
-  Color = clBtnFace
-  Font.Charset = DEFAULT_CHARSET
-  Font.Color = clWindowText
-  Font.Height = -11
-  Font.Name = 'MS Sans Serif'
-  Font.Style = []
-  OldCreateOrder = False
-  Position = poScreenCenter
-  OnCreate = FormCreate
-  OnMouseWheel = FormMouseWheel
-  PixelsPerInch = 96
-  TextHeight = 13
-  object GLSceneViewer1: TGLSceneViewer
-    Left = 0
-    Top = 38
-    Width = 683
-    Height = 430
-    Camera = GLCamera1
-    Buffer.BackgroundColor = clSilver
-    FieldOfView = 56.516059875488280000
-    PenAsTouch = False
-    Align = alClient
-    OnMouseDown = GLSceneViewer1MouseDown
-    OnMouseMove = GLSceneViewer1MouseMove
-    TabOrder = 0
-  end
-  object StatusBar1: TStatusBar
-    Left = 0
-    Top = 468
-    Width = 683
-    Height = 19
-    Panels = <
-      item
-        Width = 200
-      end>
-  end
-  object Panel1: TPanel
-    Left = 0
-    Top = 0
-    Width = 683
-    Height = 38
-    Align = alTop
-    BevelOuter = bvLowered
-    TabOrder = 2
-    object SBPlay: TSpeedButton
-      Left = 188
-      Top = 8
-      Width = 23
-      Height = 24
-      Hint = 'Play Actor'
-      Glyph.Data = {
-        76010000424D7601000000000000760000002800000020000000100000000100
-        04000000000000010000130B0000130B00001000000000000000000000000000
-        800000800000008080008000000080008000808000007F7F7F00BFBFBF000000
-        FF0000FF000000FFFF00FF000000FF00FF00FFFF0000FFFFFF00333333333333
-        33333333333333333333EEEEEEEEEEEEEEE333FFFFFFFFFFFFF3E00000000000
-        00E337777777777777F3E0F77777777770E337F33333333337F3E0F333333333
-        70E337F3333F333337F3E0F33303333370E337F3337FF33337F3E0F333003333
-        70E337F33377FF3337F3E0F33300033370E337F333777FF337F3E0F333000033
-        70E337F33377773337F3E0F33300033370E337F33377733337F3E0F333003333
-        70E337F33377333337F3E0F33303333370E337F33373333337F3E0F333333333
-        70E337F33333333337F3E0FFFFFFFFFFF0E337FFFFFFFFFFF7F3E00000000000
-        00E33777777777777733EEEEEEEEEEEEEEE33333333333333333}
-      NumGlyphs = 2
-      ParentShowHint = False
-      ShowHint = True
-      OnClick = SBPlayClick
-    end
-    object SBStop: TSpeedButton
-      Left = 214
-      Top = 8
-      Width = 23
-      Height = 24
-      Hint = 'Stop Actor'
-      Enabled = False
-      Glyph.Data = {
-        76010000424D7601000000000000760000002800000020000000100000000100
-        04000000000000010000130B0000130B00001000000000000000000000000000
-        800000800000008080008000000080008000808000007F7F7F00BFBFBF000000
-        FF0000FF000000FFFF00FF000000FF00FF00FFFF0000FFFFFF00333333333333
-        33333333333333333333EEEEEEEEEEEEEEE333FFFFFFFFFFFFF3E00000000000
-        00E337777777777777F3E0F77777777770E337F33333333337F3E0F333333333
-        70E337F33333333337F3E0F33333333370E337F333FFFFF337F3E0F330000033
-        70E337F3377777F337F3E0F33000003370E337F3377777F337F3E0F330000033
-        70E337F3377777F337F3E0F33000003370E337F3377777F337F3E0F330000033
-        70E337F33777773337F3E0F33333333370E337F33333333337F3E0F333333333
-        70E337F33333333337F3E0FFFFFFFFFFF0E337FFFFFFFFFFF7F3E00000000000
-        00E33777777777777733EEEEEEEEEEEEEEE33333333333333333}
-      NumGlyphs = 2
-      ParentShowHint = False
-      ShowHint = True
-      OnClick = SBStopClick
-    end
-    object SBFrameToFrame: TSpeedButton
-      Left = 240
-      Top = 8
-      Width = 23
-      Height = 24
-      Hint = 'Play Frame to Frame'
-      Glyph.Data = {
-        76010000424D7601000000000000760000002800000020000000100000000100
-        04000000000000010000130B0000130B00001000000000000000000000000000
-        800000800000008080008000000080008000808000007F7F7F00BFBFBF000000
-        FF0000FF000000FFFF00FF000000FF00FF00FFFF0000FFFFFF00333333333333
-        33333333333333333333EEEEEEEEEEEEEEE333FFFFFFFFFFFFF3E00000000000
-        00E337777777777777F3E0F77777777770E337F33333333337F3E0F333333333
-        70E337F33333333337F3E0F33333333370E337F333FF3F3337F3E0F330030333
-        70E337F3377F7FF337F3E0F33003003370E337F3377F77FF37F3E0F330030003
-        70E337F3377F777337F3E0F33003003370E337F3377F773337F3E0F330030333
-        70E337F33773733337F3E0F33333333370E337F33333333337F3E0F333333333
-        70E337F33333333337F3E0FFFFFFFFFFF0E337FFFFFFFFFFF7F3E00000000000
-        00E33777777777777733EEEEEEEEEEEEEEE33333333333333333}
-      NumGlyphs = 2
-      ParentShowHint = False
-      ShowHint = True
-      OnClick = SBFrameToFrameClick
-    end
-    object Label1: TLabel
-      Left = 8
-      Top = 14
-      Width = 52
-      Height = 13
-      Caption = 'Animation :'
-    end
-    object LabelFPS: TLabel
-      Left = 490
-      Top = 12
-      Width = 20
-      Height = 13
-      Caption = 'FPS'
-    end
-    object CBAnimations: TComboBox
-      Left = 64
-      Top = 10
-      Width = 109
-      Height = 21
-      Hint = 'Change State'
-      Style = csDropDownList
-      ParentShowHint = False
-      ShowHint = True
-      TabOrder = 0
-      OnChange = CBAnimationsChange
-    end
-    object BBLoadWeapon: TBitBtn
-      Left = 351
-      Top = 8
-      Width = 89
-      Height = 24
-      Caption = 'Load Weapon'
-      TabOrder = 1
-      OnClick = BBLoadWeaponClick
-    end
-    object CBSmooth: TCheckBox
-      Left = 280
-      Top = 11
-      Width = 65
-      Height = 17
-      Caption = 'Smooth'
-      Checked = True
-      State = cbChecked
-      TabOrder = 2
-      OnClick = CBSmoothClick
-    end
-  end
-  object GLScene1: TGLScene
-    Left = 24
-    Top = 48
-    object DummyCube1: TGLDummyCube
-      CubeSize = 1.000000000000000000
-      object GLLightSource1: TGLLightSource
-        Ambient.Color = {0000803F0000803F0000803F0000803F}
-        ConstAttenuation = 1.000000000000000000
-        Position.Coordinates = {0000204100000000000020410000803F}
-        LightStyle = lsOmni
-        SpotCutOff = 180.000000000000000000
-      end
-      object GLCamera1: TGLCamera
-        DepthOfView = 1000.000000000000000000
-        FocalLength = 400.000000000000000000
-        TargetObject = DummyCube1
-        Position.Coordinates = {00009041000080410000C0400000803F}
-        Direction.Coordinates = {2EF964BF2EF9E43E0000000000000000}
-        Up.Coordinates = {00000000000000000000803F00000000}
-      end
-      object Disk1: TGLDisk
-        Material.Texture.MinFilter = miLinear
-        Material.Texture.Disabled = False
-        Position.Coordinates = {0000000000000000000080BF0000803F}
-        Loops = 1
-        OuterRadius = 3.000000000000000000
-        Slices = 8
-        SweepAngle = 360.000000000000000000
-      end
-    end
-    object Actor1: TGLActor
-      Material.FrontProperties.Diffuse.Color = {0000803F0000803F0000803F0000803F}
-      Material.Texture.MinFilter = miLinear
-      Material.Texture.TextureMode = tmModulate
-      Material.Texture.Disabled = False
-      Interval = 100
-      OnFrameChanged = Actor1FrameChanged
-      object Actor2: TGLActor
-        Material.FrontProperties.Diffuse.Color = {0000803F0000803F0000803F0000803F}
-        Material.Texture.MinFilter = miLinear
-        Material.Texture.Disabled = False
-        Interval = 100
-      end
-    end
-  end
-  object GLCadencer1: TGLCadencer
-    Scene = GLScene1
-    SleepLength = 0
-    OnProgress = GLCadencer1Progress
-    Left = 96
-    Top = 48
-  end
-  object Timer1: TTimer
-    OnTimer = Timer1Timer
-    Left = 24
-    Top = 112
-  end
-end

+ 0 - 1
Demos/meshes/actor/ActorPCH.h

@@ -1 +0,0 @@
-

+ 0 - 0
Demos/meshes/actor/Actor.dfm → Demos/meshes/actor/fActor.dfm


+ 1 - 1
Demos/meshes/actor/ActorFm.pas → Demos/meshes/actor/fActor.pas

@@ -1,4 +1,4 @@
-unit ActorFm;
+unit fActor;
 
 interface
 

+ 1 - 1
Demos/meshes/actor/Unit1.cpp → Demos/meshes/actor/fActorC.cpp

@@ -3,7 +3,7 @@
 #include <vcl.h>
 #pragma hdrstop
 
-#include "Unit1.h"
+#include "fActorC.h"
 //---------------------------------------------------------------------------
 #pragma package(smart_init)
 #pragma link "GLS.BaseClasses"

+ 0 - 0
Demos/meshes/actor/Unit1.dfm → Demos/meshes/actor/fActorC.dfm


+ 2 - 2
Demos/meshes/actor/Unit1.h → Demos/meshes/actor/fActorC.h

@@ -1,7 +1,7 @@
 //---------------------------------------------------------------------------
 
-#ifndef Unit1H
-#define Unit1H
+#ifndef fActorCH
+#define fActorCH
 //---------------------------------------------------------------------------
 #include <vcl.h>
 #include <tchar.h>

+ 359 - 261
Demos/extrusion/pawn/Pawn.cbproj → Demos/meshes/ducky/DuckyC.cbproj

@@ -1,14 +1,15 @@
 <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
     <PropertyGroup>
-        <ProjectGuid>{5C9478B6-A020-4B01-B361-3D8ACE0AD2F3}</ProjectGuid>
-        <ProjectVersion>19.0</ProjectVersion>
-        <FrameworkType>VCL</FrameworkType>
-        <AppType>Application</AppType>
-        <MainSource>Pawn.cpp</MainSource>
+        <ProjectGuid>{7C8D4F4C-E9C3-4452-BEDD-83DC9B59D0CE}</ProjectGuid>
+        <ProjectType>CppVCLApplication</ProjectType>
+        <MainSource>DuckyC.cpp</MainSource>
         <Base>True</Base>
         <Config Condition="'$(Config)'==''">Debug</Config>
+        <FrameworkType>VCL</FrameworkType>
+        <ProjectVersion>18.7</ProjectVersion>
         <Platform Condition="'$(Platform)'==''">Win32</Platform>
         <TargetedPlatforms>1</TargetedPlatforms>
+        <AppType>Application</AppType>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Config)'=='Base' or '$(Base)'!=''">
         <Base>true</Base>
@@ -58,96 +59,112 @@
         <Base>true</Base>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Base)'!=''">
-        <SanitizedProjectName>Pawn</SanitizedProjectName>
-        <Icon_MainIcon>$(BDS)\bin\cbuilder_PROJECTICON.ico</Icon_MainIcon>
-        <Multithreaded>true</Multithreaded>
-        <AllPackageLibs>rtl.lib;vcl.lib;fmx.lib;xmlrtl.lib;vclimg.lib;GLScene_RT.lib</AllPackageLibs>
-        <_TCHARMapping>wchar_t</_TCHARMapping>
-        <DCC_Namespace>System;Xml;Data;Datasnap;Web;Soap;Vcl;Vcl.Imaging;Vcl.Touch;Vcl.Samples;Vcl.Shell;$(DCC_Namespace)</DCC_Namespace>
-        <ILINK_LibraryPath>D:\GLScene\Samples\CPP\Demos\extrusion\pawn\;$(ILINK_LibraryPath)</ILINK_LibraryPath>
-        <IncludePath>D:\GLScene\Samples\CPP\Demos\extrusion\pawn\;$(IncludePath)</IncludePath>
-        <ProjectType>CppVCLApplication</ProjectType>
+        <SanitizedProjectName>DuckyC</SanitizedProjectName>
+        <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
+        <VerInfo_Locale>1036</VerInfo_Locale>
+        <DCC_Namespace>Vcl;Vcl.Imaging;Vcl.Touch;Vcl.Samples;Vcl.Shell;System;Xml;Data;Datasnap;Web;Soap;$(DCC_Namespace)</DCC_Namespace>
+        <BCC_IncludePath>$(BDS)\include;$(BDS)\include\vcl;..\..\..\..\include;$(BCC_IncludePath)</BCC_IncludePath>
+        <DCC_UnitSearchPath>.\;$(BDS)\lib;$(BDS)\lib\obj;$(DCC_UnitSearchPath)</DCC_UnitSearchPath>
+        <TASM_IncludePath>$(BDS)\include;$(BDS)\include\vcl;..\..\..\..\include;$(TASM_IncludePath)</TASM_IncludePath>
+        <ILINK_LibraryPath>$(BDS)\lib\obj;$(BDS)\lib;..\..\..\..\lib;..\..\..\..\dcu;$(BDS)\lib\psdk;$(ILINK_LibraryPath)</ILINK_LibraryPath>
+        <UsePackages>true</UsePackages>
+        <BCC_DebugLineNumbers>true</BCC_DebugLineNumbers>
+        <PackageImports>rtl.bpi;vcl.bpi;$(PackageImports)</PackageImports>
+        <BCC_GenerateWindowsApp>true</BCC_GenerateWindowsApp>
+        <ILINK_AppType>Windows</ILINK_AppType>
+        <DCC_IncludePath>.\;$(BDS)\lib;$(BDS)\lib\obj;$(DCC_IncludePath)</DCC_IncludePath>
+        <DCC_AdditionalSwitches> -M</DCC_AdditionalSwitches>
+        <BCC_InlineFunctionExpansion>false</BCC_InlineFunctionExpansion>
+        <BRCC_IncludePath>$(BDS)\include;$(BDS)\include\vcl;..\..\..\..\include;$(BRCC_IncludePath)</BRCC_IncludePath>
         <DCC_CBuilderOutput>JPHNE</DCC_CBuilderOutput>
+        <BCC_PCHCache>true</BCC_PCHCache>
+        <BCC_DisableOptimizations>true</BCC_DisableOptimizations>
+        <AllPackageLibs>rtl.lib;vcl.lib;fmx.lib;xmlrtl.lib;vclimg.lib;GLScene_RT.lib</AllPackageLibs>
+        <ILINK_FullDebugInfo>true</ILINK_FullDebugInfo>
         <DynamicRTL>true</DynamicRTL>
-        <UsePackages>true</UsePackages>
-        <IntermediateOutputDir>.\$(Platform)\$(Config)</IntermediateOutputDir>
-        <FinalOutputDir>.\$(Platform)\$(Config)</FinalOutputDir>
-        <BCC_wpar>false</BCC_wpar>
-        <BCC_OptimizeForSpeed>true</BCC_OptimizeForSpeed>
-        <BCC_ExtendedErrorInfo>true</BCC_ExtendedErrorInfo>
+        <FinalOutputDir>.</FinalOutputDir>
+        <TASM_AdditionalSwitches> /w2</TASM_AdditionalSwitches>
+        <BCC_SourceDebuggingOn>true</BCC_SourceDebuggingOn>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Base_Win32)'!=''">
         <AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
+        <TASM_Defines>_DEBUG;$(TASM_Defines)</TASM_Defines>
+        <BCC_UserSuppliedOptions> -tWM -6 -ff -Vx -r- -k -Ve</BCC_UserSuppliedOptions>
+        <OutputExt>exe</OutputExt>
+        <BRCC_Defines>_DEBUG;$(BRCC_Defines)</BRCC_Defines>
+        <Icon_MainIcon>ducky_Icon.ico</Icon_MainIcon>
         <DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;Bde;$(DCC_Namespace)</DCC_Namespace>
-        <PackageImports>IndyIPClient;GLScene_Sounds_RT;frx17;fs17;GLScene_Physics_RT;bindcompfmx;GR32_RSXE3;DBXSqliteDriver;vcldbx;GLScene_Physics_RT;fmx;rtl;dbrtl;DbxClientDriver;IndySystem;TeeDB;bindcomp;inetdb;inetdbbde;vclib;DBXInterBaseDriver;DataSnapClient;DataSnapCommon;DBXOdbcDriver;DataSnapServer;Tee;GLScene_RT;DataSnapProviderClient;xmlrtl;DBXSybaseASEDriver;ibxpress;DbxCommonDriver;vclimg;GLScene_Sounds_RT;IndyProtocols;DBXMySQLDriver;dbxcds;MetropolisUILiveTile;bindengine;vclactnband;vcldb;soaprtl;bindcompdbx;vcldsnap;bindcompvcl;FMXTee;TeeUI;vclie;GR32_DSGN_RSXE3;DBXDb2Driver;vcltouch;bcbsmp;websnap;DBXOracleDriver;CustomIPTransport;vclribbon;VclSmp;dsnap;DBXInformixDriver;IndyIPServer;fmxase;vcl;DataSnapConnectors;IndyCore;GLScene_Sounds_RT;DBXMSSQLDriver;CodeSiteExpressPkg;CloudService;DBXFirebirdDriver;dsnapcon;frxDB17;inet;fsDB17;fmxobj;IndyIPCommon;FmxTeeUI;vclx;frxe17;inetdbxpress;webdsnap;DBXSybaseASADriver;fmxdae;bdertl;dbexpress;DataSnapIndy10ServerTransport;adortl;bcbie;$(PackageImports)</PackageImports>
-        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
         <Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
-        <IncludePath>$(BDSINCLUDE)\windows\vcl;$(IncludePath)</IncludePath>
-        <VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
         <VerInfo_Locale>1033</VerInfo_Locale>
+        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
+        <IncludePath>$(BDSINCLUDE)\windows\vcl;$(IncludePath)</IncludePath>
         <UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
         <UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Base_Win64)'!=''">
-        <AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
-        <VerInfo_Locale>1033</VerInfo_Locale>
-        <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
-        <PackageImports>IndyIPClient;GLScene_Sounds_RT;frx17;fs17;GLScene_Physics_RT;bindcompfmx;GR32_RSXE3;DBXSqliteDriver;vcldbx;GLScene_Physics_RT;fmx;rtl;dbrtl;DbxClientDriver;IndySystem;TeeDB;bindcomp;inetdb;inetdbbde;vclib;DBXInterBaseDriver;DataSnapClient;DataSnapCommon;DBXOdbcDriver;DataSnapServer;Tee;GLScene_RT;DataSnapProviderClient;xmlrtl;DBXSybaseASEDriver;ibxpress;DbxCommonDriver;vclimg;GLScene_Sounds_RT;IndyProtocols;DBXMySQLDriver;dbxcds;MetropolisUILiveTile;bindengine;vclactnband;vcldb;soaprtl;bindcompdbx;vcldsnap;bindcompvcl;FMXTee;TeeUI;vclie;GR32_DSGN_RSXE3;DBXDb2Driver;vcltouch;bcbsmp;websnap;DBXOracleDriver;CustomIPTransport;vclribbon;VclSmp;dsnap;DBXInformixDriver;IndyIPServer;fmxase;vcl;DataSnapConnectors;IndyCore;GLScene_Sounds_RT;DBXMSSQLDriver;CodeSiteExpressPkg;CloudService;DBXFirebirdDriver;dsnapcon;frxDB17;inet;fsDB17;fmxobj;IndyIPCommon;FmxTeeUI;vclx;frxe17;inetdbxpress;webdsnap;DBXSybaseASADriver;fmxdae;bdertl;dbexpress;DataSnapIndy10ServerTransport;adortl;bcbie;$(PackageImports)</PackageImports>
-        <DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;$(DCC_Namespace)</DCC_Namespace>
-        <Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
-        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
+        <TASM_Defines>_DEBUG;$(TASM_Defines)</TASM_Defines>
+        <BRCC_Defines>_DEBUG;$(BRCC_Defines)</BRCC_Defines>
+        <Icon_MainIcon>ducky_Icon.ico</Icon_MainIcon>
+        <IncludePath>$(BDSINCLUDE)\windows\vcl;$(IncludePath)</IncludePath>
         <UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
         <UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Cfg_1)'!=''">
-        <BCC_OptimizeForSpeed>false</BCC_OptimizeForSpeed>
-        <BCC_DisableOptimizations>true</BCC_DisableOptimizations>
-        <DCC_Optimize>false</DCC_Optimize>
-        <DCC_DebugInfoInExe>true</DCC_DebugInfoInExe>
-        <BCC_InlineFunctionExpansion>false</BCC_InlineFunctionExpansion>
-        <BCC_UseRegisterVariables>None</BCC_UseRegisterVariables>
-        <DCC_Define>DEBUG</DCC_Define>
-        <BCC_DebugLineNumbers>true</BCC_DebugLineNumbers>
+        <ILINK_LibraryPath>$(BDS)\lib\debug;$(ILINK_LibraryPath);$(ILINK_LibraryPath)</ILINK_LibraryPath>
+        <DCC_AdditionalSwitches> -M -V</DCC_AdditionalSwitches>
         <TASM_DisplaySourceLines>true</TASM_DisplaySourceLines>
-        <BCC_StackFrames>true</BCC_StackFrames>
-        <ILINK_FullDebugInfo>true</ILINK_FullDebugInfo>
+        <DCC_DebugInfoInExe>true</DCC_DebugInfoInExe>
+        <DCC_Define>DEBUG;$(DCC_Define);$(DCC_Define)</DCC_Define>
+        <ILINK_DisableIncrementalLinking>true</ILINK_DisableIncrementalLinking>
+        <IntermediateOutputDir>Debug_Build</IntermediateOutputDir>
         <TASM_Debugging>Full</TASM_Debugging>
-        <BCC_SourceDebuggingOn>true</BCC_SourceDebuggingOn>
-        <BCC_EnableCPPExceptions>true</BCC_EnableCPPExceptions>
-        <BCC_DisableFramePtrElimOpt>true</BCC_DisableFramePtrElimOpt>
-        <BCC_DisableSpellChecking>true</BCC_DisableSpellChecking>
-        <CLANG_UnwindTables>true</CLANG_UnwindTables>
-        <ILINK_LibraryPath>$(BDSLIB)\$(PLATFORM)\debug;$(ILINK_LibraryPath)</ILINK_LibraryPath>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Cfg_1_Win32)'!=''">
-        <Defines>_DEBUG;$(Defines)</Defines>
         <ILINK_LibraryPath>$(BDSCOMMONDIR)\Dcp;$(ILINK_LibraryPath)</ILINK_LibraryPath>
-        <LinkPackageImports>rtl.bpi;vcl.bpi;fmx.bpi;xmlrtl.bpi;vclimg.bpi;GLScene_RT.bpi</LinkPackageImports>
+        <BCC_Defines>_DEBUG;$(BCC_Defines);$(BCC_Defines)</BCC_Defines>
+        <BCC_UserSuppliedOptions> -tWM -6 -ff -Vx -r- -k -Ve -k</BCC_UserSuppliedOptions>
+        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
+        <VerInfo_Locale>1033</VerInfo_Locale>
+        <Icon_MainIcon>$(BDS)\bin\cbuilder_PROJECTICON.ico</Icon_MainIcon>
+        <LinkPackageStatics>fmx.lib;xmlrtl.lib;vclimg.lib;GLScene_RT.lib</LinkPackageStatics>
+        <LinkPackageImports>rtl.bpi;vcl.bpi</LinkPackageImports>
         <BT_BuildType>Debug</BT_BuildType>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Cfg_1_Win64)'!=''">
-        <Defines>_DEBUG;$(Defines)</Defines>
+        <BCC_Defines>_DEBUG;$(BCC_Defines);$(BCC_Defines)</BCC_Defines>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Cfg_2)'!=''">
+        <BCC_OptimizationLevel>Level2</BCC_OptimizationLevel>
+        <ILINK_LibraryPath>$(BDS)\lib\release;$(ILINK_LibraryPath);$(ILINK_LibraryPath)</ILINK_LibraryPath>
+        <DCC_AdditionalSwitches> -M -$O+</DCC_AdditionalSwitches>
+        <BCC_InlineFunctionExpansion>true</BCC_InlineFunctionExpansion>
+        <IntermediateOutputDir>Release_Build</IntermediateOutputDir>
         <TASM_Debugging>None</TASM_Debugging>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Cfg_2_Win32)'!=''">
-        <Defines>NDEBUG;$(Defines)</Defines>
+        <BCC_Defines>NDEBUG;$(BCC_Defines);$(BCC_Defines)</BCC_Defines>
+        <BCC_UserSuppliedOptions> -tWM -6 -ff -Vx -r- -k -Ve -r</BCC_UserSuppliedOptions>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Cfg_2_Win64)'!=''">
-        <Defines>NDEBUG;$(Defines)</Defines>
+        <BCC_Defines>NDEBUG;$(BCC_Defines);$(BCC_Defines)</BCC_Defines>
     </PropertyGroup>
     <ItemGroup>
-        <CppCompile Include="Pawn.cpp">
+        <CppCompile Include="DuckyC.cpp">
+            <BuildOrder>-1</BuildOrder>
             <BuildOrder>0</BuildOrder>
         </CppCompile>
-        <CppCompile Include="Unit1.cpp">
-            <Form>Form1</Form>
-            <FormType>dfm</FormType>
-            <DependentOn>Unit1.h</DependentOn>
+        <ResFiles Include="DuckyC.res">
+            <ModuleName>DuckyC.res</ModuleName>
+            <BuildOrder>-1</BuildOrder>
+            <BuildOrder>1</BuildOrder>
+        </ResFiles>
+        <CppCompile Include="fDuckyC.cpp">
             <BuildOrder>2</BuildOrder>
+            <Form>Form1</Form>
+            <DependentOn>fDuckyC.h</DependentOn>
+            <BuildOrder>0</BuildOrder>
         </CppCompile>
-        <FormResources Include="Unit1.dfm"/>
+        <FormResources Include="fDuckyC.dfm"/>
         <BuildConfiguration Include="Release">
             <Key>Cfg_2</Key>
             <CfgParent>Base</CfgParent>
@@ -160,14 +177,12 @@
             <CfgParent>Base</CfgParent>
         </BuildConfiguration>
     </ItemGroup>
+    <Import Project="$(BDS)\Bin\CodeGear.Cpp.Targets"/>
     <ProjectExtensions>
         <Borland.Personality>CPlusPlusBuilder.Personality.12</Borland.Personality>
         <Borland.ProjectType>CppVCLApplication</Borland.ProjectType>
         <BorlandProject>
             <CPlusPlusBuilder.Personality>
-                <Source>
-                    <Source Name="MainSource">Pawn.cpp</Source>
-                </Source>
                 <VersionInfo>
                     <VersionInfo Name="IncludeVerInfo">False</VersionInfo>
                     <VersionInfo Name="AutoIncBuild">False</VersionInfo>
@@ -180,8 +195,8 @@
                     <VersionInfo Name="Special">False</VersionInfo>
                     <VersionInfo Name="Private">False</VersionInfo>
                     <VersionInfo Name="DLL">False</VersionInfo>
-                    <VersionInfo Name="Locale">1049</VersionInfo>
-                    <VersionInfo Name="CodePage">1251</VersionInfo>
+                    <VersionInfo Name="Locale">1036</VersionInfo>
+                    <VersionInfo Name="CodePage">1252</VersionInfo>
                 </VersionInfo>
                 <VersionInfoKeys>
                     <VersionInfoKeys Name="CompanyName"/>
@@ -194,45 +209,63 @@
                     <VersionInfoKeys Name="ProductName"/>
                     <VersionInfoKeys Name="ProductVersion">1.0.0.0</VersionInfoKeys>
                     <VersionInfoKeys Name="Comments"/>
-                    <VersionInfoKeys Name="CFBundleName"/>
-                    <VersionInfoKeys Name="CFBundleDisplayName"/>
-                    <VersionInfoKeys Name="CFBundleIdentifier"/>
-                    <VersionInfoKeys Name="CFBundleVersion"/>
-                    <VersionInfoKeys Name="CFBundlePackageType"/>
-                    <VersionInfoKeys Name="CFBundleSignature"/>
-                    <VersionInfoKeys Name="CFBundleAllowMixedLocalizations"/>
-                    <VersionInfoKeys Name="CFBundleExecutable"/>
                 </VersionInfoKeys>
+                <Debugging>
+                    <Debugging Name="DebugSourceDirs">$(BCB)\source\vcl</Debugging>
+                </Debugging>
+                <Parameters>
+                    <Parameters Name="RunParams"/>
+                    <Parameters Name="HostApplication"/>
+                    <Parameters Name="RemoteHost"/>
+                    <Parameters Name="RemotePath"/>
+                    <Parameters Name="RemoteDebug">0</Parameters>
+                </Parameters>
+                <Compiler>
+                    <Compiler Name="ShowInfoMsgs">0</Compiler>
+                    <Compiler Name="LinkDebugVcl">0</Compiler>
+                    <Compiler Name="LinkCGLIB">0</Compiler>
+                </Compiler>
                 <ProjectProperties>
                     <ProjectProperties Name="AutoShowDeps">False</ProjectProperties>
                     <ProjectProperties Name="ManagePaths">True</ProjectProperties>
-                    <ProjectProperties Name="VerifyPackages">True</ProjectProperties>
+                    <ProjectProperties Name="VerifyPackages">False</ProjectProperties>
                     <ProjectProperties Name="IndexFiles">False</ProjectProperties>
                 </ProjectProperties>
+                <Source>
+                    <Source Name="MainSource">DuckyC.cpp</Source>
+                </Source>
             </CPlusPlusBuilder.Personality>
+            <Platforms>
+                <Platform value="Win32">True</Platform>
+                <Platform value="Win64">False</Platform>
+            </Platforms>
             <Deployment Version="3">
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32270mt.dll" Class="DependencyModule">
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c260.dll" Class="DependencyModule">
                     <Platform Name="Win32">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32160mt.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c270mt.dll" Class="DependencyModule">
-                    <Platform Name="Win32">
+                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgcrtl.dylib" Class="DependencyModule">
+                    <Platform Name="OSX32">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgstl.dylib" Class="DependencyModule">
+                    <Platform Name="OSX64">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c270.dll" Class="DependencyModule">
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32260mt.dll" Class="DependencyModule">
                     <Platform Name="Win32">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\bin64\borlndmm.dll" Class="DependencyModule">
-                    <Platform Name="Win64">
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32260.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgcrtl.dylib" Class="DependencyModule">
+                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgstl.dylib" Class="DependencyModule">
                     <Platform Name="OSX32">
                         <Overwrite>true</Overwrite>
                     </Platform>
@@ -242,40 +275,44 @@
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64160.dll" Class="DependencyModule"/>
-                <DeployFile LocalName=".\Win32\Debug\Pawn.tds" Configuration="Debug" Class="DebugSymbols"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgstl.dylib" Class="DependencyModule">
-                    <Platform Name="OSX32">
+                <DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\bin64\borlndmm.dll" Class="DependencyModule">
+                    <Platform Name="Win64">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32230mt.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32230.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgstl.dylib" Class="DependencyModule">
-                    <Platform Name="OSX64">
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64260mt.dll" Class="DependencyModule">
+                    <Platform Name="Win64">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32270.dll" Class="DependencyModule">
+                <DeployFile LocalName=".\DuckyC.tds" Configuration="Debug" Class="DebugSymbols">
                     <Platform Name="Win32">
+                        <RemoteName>DuckyC.tds</RemoteName>
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32160.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64270.dll" Class="DependencyModule">
-                    <Platform Name="Win64">
+                <DeployFile LocalName=".\DuckyC.exe" Configuration="Debug" Class="ProjectOutput">
+                    <Platform Name="Win32">
+                        <RemoteName>DuckyC.exe</RemoteName>
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64160mt.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64270mt.dll" Class="DependencyModule">
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64260.dll" Class="DependencyModule">
                     <Platform Name="Win64">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile LocalName=".\Win32\Debug\Pawn.exe" Configuration="Debug" Class="ProjectOutput"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64230mt.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64230.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c260mt.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile LocalName="DuckyC.res" Configuration="Debug" Class="ProjectFile">
+                    <Platform Name="Win32">
+                        <RemoteDir>.\</RemoteDir>
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
                 <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgcrtl.dylib" Class="DependencyModule">
                     <Platform Name="OSX64">
                         <Overwrite>true</Overwrite>
@@ -298,20 +335,12 @@
                         <RemoteDir>classes</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>classes</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="AndroidFileProvider">
                     <Platform Name="Android">
                         <RemoteDir>res\xml</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\xml</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="AndroidGDBServer">
                     <Platform Name="Android">
@@ -324,242 +353,138 @@
                         <RemoteDir>library\lib\armeabi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>library\lib\armeabi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                </DeployClass>
-                <DeployClass Name="AndroidLibnativeArmeabiv7aFile">
-                    <Platform Name="Android64">
-                        <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="AndroidLibnativeMipsFile">
                     <Platform Name="Android">
                         <RemoteDir>library\lib\mips</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>library\lib\mips</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="AndroidServiceOutput">
                     <Platform Name="Android">
                         <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>library\lib\arm64-v8a</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                </DeployClass>
-                <DeployClass Name="AndroidServiceOutput_Android32">
-                    <Platform Name="Android64">
-                        <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="AndroidSplashImageDef">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="AndroidSplashStyles">
                     <Platform Name="Android">
                         <RemoteDir>res\values</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\values</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="AndroidSplashStylesV21">
                     <Platform Name="Android">
                         <RemoteDir>res\values-v21</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\values-v21</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_Colors">
                     <Platform Name="Android">
                         <RemoteDir>res\values</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\values</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_DefaultAppIcon">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_LauncherIcon144">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-xxhdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-xxhdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_LauncherIcon36">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-ldpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-ldpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_LauncherIcon48">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-mdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-mdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_LauncherIcon72">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-hdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-hdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_LauncherIcon96">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-xhdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-xhdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_NotificationIcon24">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-mdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-mdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_NotificationIcon36">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-hdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-hdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_NotificationIcon48">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-xhdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-xhdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_NotificationIcon72">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-xxhdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-xxhdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_NotificationIcon96">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-xxxhdpi</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-xxxhdpi</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_SplashImage426">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-small</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-small</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_SplashImage470">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-normal</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-normal</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_SplashImage640">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-large</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-large</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_SplashImage960">
                     <Platform Name="Android">
                         <RemoteDir>res\drawable-xlarge</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\drawable-xlarge</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="Android_Strings">
                     <Platform Name="Android">
                         <RemoteDir>res\values</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>res\values</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                 </DeployClass>
                 <DeployClass Name="DebugSymbols">
                     <Platform Name="iOSSimulator">
@@ -648,9 +573,6 @@
                     <Platform Name="Android">
                         <Operation>0</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <Operation>0</Operation>
-                    </Platform>
                     <Platform Name="iOSDevice32">
                         <Operation>0</Operation>
                     </Platform>
@@ -672,71 +594,272 @@
                         <Operation>0</Operation>
                     </Platform>
                 </DeployClass>
-                <DeployClass Name="iPad_Launch2x">
+                <DeployClass Name="iPad_Launch1024x768">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
                     <Platform Name="iOSDevice64">
-                        <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
                     <Platform Name="iOSSimulator">
-                        <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
                 </DeployClass>
-                <DeployClass Name="iPad_LaunchDark2x">
+                <DeployClass Name="iPad_Launch1536x2048">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
                     <Platform Name="iOSDevice64">
-                        <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
                     <Platform Name="iOSSimulator">
-                        <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
                 </DeployClass>
-                <DeployClass Name="iPhone_Launch2x">
+                <DeployClass Name="iPad_Launch1668">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
                     <Platform Name="iOSDevice64">
-                        <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
                     <Platform Name="iOSSimulator">
-                        <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
                 </DeployClass>
-                <DeployClass Name="iPhone_Launch3x">
+                <DeployClass Name="iPad_Launch1668x2388">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
                     <Platform Name="iOSDevice64">
-                        <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
                     <Platform Name="iOSSimulator">
-                        <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
                 </DeployClass>
-                <DeployClass Name="iPhone_LaunchDark2x">
+                <DeployClass Name="iPad_Launch2048x1536">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
                     <Platform Name="iOSDevice64">
-                        <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
                     <Platform Name="iOSSimulator">
-                        <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
                 </DeployClass>
-                <DeployClass Name="iPhone_LaunchDark3x">
+                <DeployClass Name="iPad_Launch2048x2732">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
                     <Platform Name="iOSDevice64">
-                        <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
                     <Platform Name="iOSSimulator">
-                        <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
                 </DeployClass>
-                <DeployClass Name="ProjectAndroidManifest">
-                    <Platform Name="Android">
+                <DeployClass Name="iPad_Launch2224">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPad_Launch2388x1668">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPad_Launch2732x2048">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPad_Launch768x1024">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch1125">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch1136x640">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch1242">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch1242x2688">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch1334">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch1792">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch2208">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch2436">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch2688x1242">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch320">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch640">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch640x1136">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch750">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="iPhone_Launch828">
+                    <Platform Name="iOSDevice32">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSDevice64">
+                        <Operation>1</Operation>
+                    </Platform>
+                    <Platform Name="iOSSimulator">
+                        <Operation>1</Operation>
+                    </Platform>
+                </DeployClass>
+                <DeployClass Name="ProjectAndroidManifest">
+                    <Platform Name="Android">
                         <Operation>1</Operation>
                     </Platform>
                 </DeployClass>
@@ -779,16 +902,6 @@
                         <Operation>1</Operation>
                     </Platform>
                 </DeployClass>
-                <DeployClass Name="ProjectiOSLaunchScreen">
-                    <Platform Name="iOSDevice64">
-                        <RemoteDir>..\$(PROJECTNAME).launchscreen</RemoteDir>
-                        <Operation>64</Operation>
-                    </Platform>
-                    <Platform Name="iOSSimulator">
-                        <RemoteDir>..\$(PROJECTNAME).launchscreen</RemoteDir>
-                        <Operation>64</Operation>
-                    </Platform>
-                </DeployClass>
                 <DeployClass Name="ProjectiOSResource">
                     <Platform Name="iOSDevice32">
                         <Operation>1</Operation>
@@ -841,10 +954,6 @@
                         <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
                         <Operation>1</Operation>
                     </Platform>
-                    <Platform Name="Android64">
-                        <RemoteDir>library\lib\arm64-v8a</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
                     <Platform Name="iOSDevice32">
                         <Operation>1</Operation>
                     </Platform>
@@ -869,12 +978,6 @@
                         <Operation>0</Operation>
                     </Platform>
                 </DeployClass>
-                <DeployClass Name="ProjectOutput_Android32">
-                    <Platform Name="Android64">
-                        <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
-                        <Operation>1</Operation>
-                    </Platform>
-                </DeployClass>
                 <DeployClass Name="ProjectUWPManifest">
                     <Platform Name="Win32">
                         <Operation>1</Operation>
@@ -903,25 +1006,20 @@
                         <Operation>1</Operation>
                     </Platform>
                 </DeployClass>
-                <ProjectRoot Platform="Win64" Name="$(PROJECTNAME)"/>
                 <ProjectRoot Platform="iOSDevice64" Name="$(PROJECTNAME).app"/>
+                <ProjectRoot Platform="Win64" Name="$(PROJECTNAME)"/>
                 <ProjectRoot Platform="iOSDevice32" Name="$(PROJECTNAME).app"/>
-                <ProjectRoot Platform="Win32" Name="$(PROJECTNAME)"/>
                 <ProjectRoot Platform="Linux64" Name="$(PROJECTNAME)"/>
+                <ProjectRoot Platform="Win32" Name="$(PROJECTNAME)"/>
                 <ProjectRoot Platform="OSX32" Name="$(PROJECTNAME).app"/>
                 <ProjectRoot Platform="Android" Name="$(PROJECTNAME)"/>
                 <ProjectRoot Platform="OSX64" Name="$(PROJECTNAME).app"/>
                 <ProjectRoot Platform="iOSSimulator" Name="$(PROJECTNAME).app"/>
-                <ProjectRoot Platform="Android64" Name="$(PROJECTNAME)"/>
             </Deployment>
-            <Platforms>
-                <Platform value="Win32">True</Platform>
-                <Platform value="Win64">False</Platform>
-            </Platforms>
         </BorlandProject>
         <ProjectFileVersion>12</ProjectFileVersion>
     </ProjectExtensions>
-    <Import Project="$(BDS)\Bin\CodeGear.Cpp.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Cpp.Targets')"/>
     <Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/>
+    <Import Project="$(BDS)\Bin\CodeGear.Cpp.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Cpp.Targets')"/>
     <Import Project="$(MSBuildProjectName).deployproj" Condition="Exists('$(MSBuildProjectName).deployproj')"/>
 </Project>

+ 2 - 3
Demos/meshes/ducky/ducky.cpp → Demos/meshes/ducky/DuckyC.cpp

@@ -2,8 +2,7 @@
 
 #include <vcl.h>
 #pragma hdrstop
-USERES("ducky.res");
-USEFORM("Unit1.cpp", Form1);
+USEFORM("fDuckyC.cpp", Form1);
 //---------------------------------------------------------------------------
 WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
 {
@@ -11,7 +10,7 @@ WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
         {
                  Application->Initialize();
                  Application->CreateForm(__classid(TForm1), &Form1);
-                 Application->Run();
+		Application->Run();
         }
         catch (Exception &exception)
         {

+ 0 - 90
Demos/meshes/ducky/ducky.bpr

@@ -1,90 +0,0 @@
-<?xml version='1.0' encoding='utf-8' ?>
-<!-- C++Builder XML Project -->
-<PROJECT>
-  <MACROS>
-    <VERSION value="BCB.05.03"/>
-    <PROJECT value="ducky.exe"/>
-    <OBJFILES value="ducky.obj Unit1.obj"/>
-    <RESFILES value="ducky.res"/>
-    <DEFFILE value=""/>
-    <RESDEPEN value="$(RESFILES) Unit1.dfm"/>
-    <LIBFILES value=""/>
-    <LIBRARIES value=""/>
-    <SPARELIBS value="Vcl50.lib "/>
-    <PACKAGES value="Vcl50.bpi"/>
-    <PATHCPP value=".;"/>
-    <PATHPAS value=".;"/>
-    <PATHRC value=".;"/>
-    <PATHASM value=".;"/>
-    <DEBUGLIBPATH value="$(BCB)\lib\debug"/>
-    <RELEASELIBPATH value="$(BCB)\lib\release"/>
-    <LINKER value="tlink32"/>
-    <USERDEFINES value="_DEBUG"/>
-    <SYSDEFINES value="_RTLDLL;NO_STRICT"/>
-    <MAINSOURCE value="ducky.cpp"/>
-    <INCLUDEPATH value="$(BCB)\include;$(BCB)\include\vcl;..\..\..\..\include"/>
-    <LIBPATH value="$(BCB)\lib\obj;$(BCB)\lib;..\..\..\..\lib;..\..\..\..\dcu"/>
-    <WARNINGS value="-w-par"/>
-  </MACROS>
-  <OPTIONS>
-    <CFLAG1 value="-Od -H=$(BCB)\lib\vcl50.csm -Hc -Vx -Ve -ff -X- -r- -a8 -6 -b- -k -y -v 
-      -vi- -c -tW -tWM"/>
-    <PFLAGS value="-$YD -$W -v -JPHNE -M"/>
-    <RFLAGS value=""/>
-    <AFLAGS value="/mx /w2 /zd"/>
-    <LFLAGS value="-D&quot;&quot; -aa -Tpe -x -Gn -v"/>
-  </OPTIONS>
-  <LINKER>
-    <ALLOBJ value="c0w32.obj $(PACKAGES) Memmgr.Lib sysinit.obj $(OBJFILES)"/>
-    <ALLRES value="$(RESFILES)"/>
-    <ALLLIB value="$(LIBFILES) $(LIBRARIES) import32.lib cp32mti.lib"/>
-  </LINKER>
-  <IDEOPTIONS>
-[Version Info]
-IncludeVerInfo=0
-AutoIncBuild=0
-MajorVer=1
-MinorVer=0
-Release=0
-Build=0
-Debug=0
-PreRelease=0
-Special=0
-Private=0
-DLL=0
-Locale=1036
-CodePage=1252
-
-[Version Info Keys]
-CompanyName=
-FileDescription=
-FileVersion=1.0.0.0
-InternalName=
-LegalCopyright=
-LegalTrademarks=
-OriginalFilename=
-ProductName=
-ProductVersion=1.0.0.0
-Comments=
-
-[Debugging]
-DebugSourceDirs=$(BCB)\source\vcl
-
-[Parameters]
-RunParams=
-HostApplication=
-RemoteHost=
-RemotePath=
-RemoteDebug=0
-
-[Compiler]
-ShowInfoMsgs=0
-LinkDebugVcl=0
-LinkCGLIB=0
-
-[Language]
-ActiveLang=
-ProjectLang=
-RootDir=
-  </IDEOPTIONS>
-</PROJECT>

+ 0 - 246
Demos/meshes/ducky/ducky.cbproj

@@ -1,246 +0,0 @@
-<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-    <PropertyGroup>
-        <ProjectGuid>{7C8D4F4C-E9C3-4452-BEDD-83DC9B59D0CE}</ProjectGuid>
-        <ProjectType>CppVCLApplication</ProjectType>
-        <MainSource>ducky.cpp</MainSource>
-        <Base>True</Base>
-        <Config Condition="'$(Config)'==''">Debug</Config>
-        <FrameworkType>VCL</FrameworkType>
-        <ProjectVersion>18.7</ProjectVersion>
-        <Platform Condition="'$(Platform)'==''">Win32</Platform>
-        <TargetedPlatforms>1</TargetedPlatforms>
-        <AppType>Application</AppType>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Config)'=='Base' or '$(Base)'!=''">
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Base)'=='true') or '$(Base_Win32)'!=''">
-        <Base_Win32>true</Base_Win32>
-        <CfgParent>Base</CfgParent>
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Base)'=='true') or '$(Base_Win64)'!=''">
-        <Base_Win64>true</Base_Win64>
-        <CfgParent>Base</CfgParent>
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Config)'=='Debug' or '$(Cfg_1)'!=''">
-        <Cfg_1>true</Cfg_1>
-        <CfgParent>Base</CfgParent>
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win32)'!=''">
-        <Cfg_1_Win32>true</Cfg_1_Win32>
-        <CfgParent>Cfg_1</CfgParent>
-        <Cfg_1>true</Cfg_1>
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win64)'!=''">
-        <Cfg_1_Win64>true</Cfg_1_Win64>
-        <CfgParent>Cfg_1</CfgParent>
-        <Cfg_1>true</Cfg_1>
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Config)'=='Release' or '$(Cfg_2)'!=''">
-        <Cfg_2>true</Cfg_2>
-        <CfgParent>Base</CfgParent>
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win32)'!=''">
-        <Cfg_2_Win32>true</Cfg_2_Win32>
-        <CfgParent>Cfg_2</CfgParent>
-        <Cfg_2>true</Cfg_2>
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win64)'!=''">
-        <Cfg_2_Win64>true</Cfg_2_Win64>
-        <CfgParent>Cfg_2</CfgParent>
-        <Cfg_2>true</Cfg_2>
-        <Base>true</Base>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Base)'!=''">
-        <SanitizedProjectName>ducky</SanitizedProjectName>
-        <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
-        <VerInfo_Locale>1036</VerInfo_Locale>
-        <DCC_Namespace>Vcl;Vcl.Imaging;Vcl.Touch;Vcl.Samples;Vcl.Shell;System;Xml;Data;Datasnap;Web;Soap;$(DCC_Namespace)</DCC_Namespace>
-        <BCC_IncludePath>$(BDS)\include;$(BDS)\include\vcl;..\..\..\..\include;$(BCC_IncludePath)</BCC_IncludePath>
-        <DCC_UnitSearchPath>.\;$(BDS)\lib;$(BDS)\lib\obj;$(DCC_UnitSearchPath)</DCC_UnitSearchPath>
-        <TASM_IncludePath>$(BDS)\include;$(BDS)\include\vcl;..\..\..\..\include;$(TASM_IncludePath)</TASM_IncludePath>
-        <ILINK_LibraryPath>$(BDS)\lib\obj;$(BDS)\lib;..\..\..\..\lib;..\..\..\..\dcu;$(BDS)\lib\psdk;$(ILINK_LibraryPath)</ILINK_LibraryPath>
-        <UsePackages>true</UsePackages>
-        <BCC_DebugLineNumbers>true</BCC_DebugLineNumbers>
-        <PackageImports>rtl.bpi;vcl.bpi;$(PackageImports)</PackageImports>
-        <BCC_GenerateWindowsApp>true</BCC_GenerateWindowsApp>
-        <ILINK_AppType>Windows</ILINK_AppType>
-        <DCC_IncludePath>.\;$(BDS)\lib;$(BDS)\lib\obj;$(DCC_IncludePath)</DCC_IncludePath>
-        <DCC_AdditionalSwitches> -M</DCC_AdditionalSwitches>
-        <BCC_InlineFunctionExpansion>false</BCC_InlineFunctionExpansion>
-        <BRCC_IncludePath>$(BDS)\include;$(BDS)\include\vcl;..\..\..\..\include;$(BRCC_IncludePath)</BRCC_IncludePath>
-        <DCC_CBuilderOutput>JPHNE</DCC_CBuilderOutput>
-        <BCC_PCHCache>true</BCC_PCHCache>
-        <BCC_DisableOptimizations>true</BCC_DisableOptimizations>
-        <AllPackageLibs>rtl.lib;vcl.lib;fmx.lib;xmlrtl.lib;vclimg.lib;GLScene_RT.lib</AllPackageLibs>
-        <ILINK_FullDebugInfo>true</ILINK_FullDebugInfo>
-        <DynamicRTL>true</DynamicRTL>
-        <FinalOutputDir>.</FinalOutputDir>
-        <TASM_AdditionalSwitches> /w2</TASM_AdditionalSwitches>
-        <BCC_SourceDebuggingOn>true</BCC_SourceDebuggingOn>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Base_Win32)'!=''">
-        <AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
-        <TASM_Defines>_DEBUG;$(TASM_Defines)</TASM_Defines>
-        <BCC_UserSuppliedOptions> -tWM -6 -ff -Vx -r- -k -Ve</BCC_UserSuppliedOptions>
-        <OutputExt>exe</OutputExt>
-        <BRCC_Defines>_DEBUG;$(BRCC_Defines)</BRCC_Defines>
-        <Icon_MainIcon>ducky_Icon.ico</Icon_MainIcon>
-        <DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;Bde;$(DCC_Namespace)</DCC_Namespace>
-        <Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
-        <VerInfo_Locale>1033</VerInfo_Locale>
-        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
-        <IncludePath>$(BDSINCLUDE)\windows\vcl;$(IncludePath)</IncludePath>
-        <UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
-        <UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Base_Win64)'!=''">
-        <TASM_Defines>_DEBUG;$(TASM_Defines)</TASM_Defines>
-        <BRCC_Defines>_DEBUG;$(BRCC_Defines)</BRCC_Defines>
-        <Icon_MainIcon>ducky_Icon.ico</Icon_MainIcon>
-        <IncludePath>$(BDSINCLUDE)\windows\vcl;$(IncludePath)</IncludePath>
-        <UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_44.png</UWP_CppLogo44>
-        <UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cppreg_UwpDefault_150.png</UWP_CppLogo150>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Cfg_1)'!=''">
-        <ILINK_LibraryPath>$(BDS)\lib\debug;$(ILINK_LibraryPath);$(ILINK_LibraryPath)</ILINK_LibraryPath>
-        <DCC_AdditionalSwitches> -M -V</DCC_AdditionalSwitches>
-        <TASM_DisplaySourceLines>true</TASM_DisplaySourceLines>
-        <DCC_DebugInfoInExe>true</DCC_DebugInfoInExe>
-        <DCC_Define>DEBUG;$(DCC_Define);$(DCC_Define)</DCC_Define>
-        <ILINK_DisableIncrementalLinking>true</ILINK_DisableIncrementalLinking>
-        <IntermediateOutputDir>Debug_Build</IntermediateOutputDir>
-        <TASM_Debugging>Full</TASM_Debugging>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Cfg_1_Win32)'!=''">
-        <ILINK_LibraryPath>$(BDSCOMMONDIR)\Dcp;$(ILINK_LibraryPath)</ILINK_LibraryPath>
-        <BCC_Defines>_DEBUG;$(BCC_Defines);$(BCC_Defines)</BCC_Defines>
-        <BCC_UserSuppliedOptions> -tWM -6 -ff -Vx -r- -k -Ve -k</BCC_UserSuppliedOptions>
-        <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
-        <VerInfo_Locale>1033</VerInfo_Locale>
-        <Icon_MainIcon>$(BDS)\bin\cbuilder_PROJECTICON.ico</Icon_MainIcon>
-        <LinkPackageStatics>fmx.lib;xmlrtl.lib;vclimg.lib;GLScene_RT.lib</LinkPackageStatics>
-        <LinkPackageImports>rtl.bpi;vcl.bpi</LinkPackageImports>
-        <BT_BuildType>Debug</BT_BuildType>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Cfg_1_Win64)'!=''">
-        <BCC_Defines>_DEBUG;$(BCC_Defines);$(BCC_Defines)</BCC_Defines>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Cfg_2)'!=''">
-        <BCC_OptimizationLevel>Level2</BCC_OptimizationLevel>
-        <ILINK_LibraryPath>$(BDS)\lib\release;$(ILINK_LibraryPath);$(ILINK_LibraryPath)</ILINK_LibraryPath>
-        <DCC_AdditionalSwitches> -M -$O+</DCC_AdditionalSwitches>
-        <BCC_InlineFunctionExpansion>true</BCC_InlineFunctionExpansion>
-        <IntermediateOutputDir>Release_Build</IntermediateOutputDir>
-        <TASM_Debugging>None</TASM_Debugging>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Cfg_2_Win32)'!=''">
-        <BCC_Defines>NDEBUG;$(BCC_Defines);$(BCC_Defines)</BCC_Defines>
-        <BCC_UserSuppliedOptions> -tWM -6 -ff -Vx -r- -k -Ve -r</BCC_UserSuppliedOptions>
-    </PropertyGroup>
-    <PropertyGroup Condition="'$(Cfg_2_Win64)'!=''">
-        <BCC_Defines>NDEBUG;$(BCC_Defines);$(BCC_Defines)</BCC_Defines>
-    </PropertyGroup>
-    <ItemGroup>
-        <CppCompile Include="ducky.cpp">
-            <BuildOrder>-1</BuildOrder>
-            <BuildOrder>0</BuildOrder>
-        </CppCompile>
-        <ResFiles Include="ducky.res">
-            <BuildOrder>-1</BuildOrder>
-            <BuildOrder>1</BuildOrder>
-        </ResFiles>
-        <CppCompile Include="Unit1.cpp">
-            <BuildOrder>2</BuildOrder>
-            <Form>Form1</Form>
-            <DependentOn>Unit1.h</DependentOn>
-            <BuildOrder>0</BuildOrder>
-        </CppCompile>
-        <FormResources Include="Unit1.dfm"/>
-        <BuildConfiguration Include="Release">
-            <Key>Cfg_2</Key>
-            <CfgParent>Base</CfgParent>
-        </BuildConfiguration>
-        <BuildConfiguration Include="Base">
-            <Key>Base</Key>
-        </BuildConfiguration>
-        <BuildConfiguration Include="Debug">
-            <Key>Cfg_1</Key>
-            <CfgParent>Base</CfgParent>
-        </BuildConfiguration>
-    </ItemGroup>
-    <Import Project="$(BDS)\Bin\CodeGear.Cpp.Targets"/>
-    <ProjectExtensions>
-        <Borland.Personality>CPlusPlusBuilder.Personality.12</Borland.Personality>
-        <Borland.ProjectType>CppVCLApplication</Borland.ProjectType>
-        <BorlandProject>
-            <CPlusPlusBuilder.Personality>
-                <VersionInfo>
-                    <VersionInfo Name="IncludeVerInfo">False</VersionInfo>
-                    <VersionInfo Name="AutoIncBuild">False</VersionInfo>
-                    <VersionInfo Name="MajorVer">1</VersionInfo>
-                    <VersionInfo Name="MinorVer">0</VersionInfo>
-                    <VersionInfo Name="Release">0</VersionInfo>
-                    <VersionInfo Name="Build">0</VersionInfo>
-                    <VersionInfo Name="Debug">False</VersionInfo>
-                    <VersionInfo Name="PreRelease">False</VersionInfo>
-                    <VersionInfo Name="Special">False</VersionInfo>
-                    <VersionInfo Name="Private">False</VersionInfo>
-                    <VersionInfo Name="DLL">False</VersionInfo>
-                    <VersionInfo Name="Locale">1036</VersionInfo>
-                    <VersionInfo Name="CodePage">1252</VersionInfo>
-                </VersionInfo>
-                <VersionInfoKeys>
-                    <VersionInfoKeys Name="CompanyName"/>
-                    <VersionInfoKeys Name="FileDescription"/>
-                    <VersionInfoKeys Name="FileVersion">1.0.0.0</VersionInfoKeys>
-                    <VersionInfoKeys Name="InternalName"/>
-                    <VersionInfoKeys Name="LegalCopyright"/>
-                    <VersionInfoKeys Name="LegalTrademarks"/>
-                    <VersionInfoKeys Name="OriginalFilename"/>
-                    <VersionInfoKeys Name="ProductName"/>
-                    <VersionInfoKeys Name="ProductVersion">1.0.0.0</VersionInfoKeys>
-                    <VersionInfoKeys Name="Comments"/>
-                </VersionInfoKeys>
-                <Debugging>
-                    <Debugging Name="DebugSourceDirs">$(BCB)\source\vcl</Debugging>
-                </Debugging>
-                <Parameters>
-                    <Parameters Name="RunParams"/>
-                    <Parameters Name="HostApplication"/>
-                    <Parameters Name="RemoteHost"/>
-                    <Parameters Name="RemotePath"/>
-                    <Parameters Name="RemoteDebug">0</Parameters>
-                </Parameters>
-                <Compiler>
-                    <Compiler Name="ShowInfoMsgs">0</Compiler>
-                    <Compiler Name="LinkDebugVcl">0</Compiler>
-                    <Compiler Name="LinkCGLIB">0</Compiler>
-                </Compiler>
-                <ProjectProperties>
-                    <ProjectProperties Name="AutoShowDeps">False</ProjectProperties>
-                    <ProjectProperties Name="ManagePaths">True</ProjectProperties>
-                    <ProjectProperties Name="VerifyPackages">False</ProjectProperties>
-                    <ProjectProperties Name="IndexFiles">False</ProjectProperties>
-                </ProjectProperties>
-                <Source>
-                    <Source Name="MainSource">ducky.cpp</Source>
-                </Source>
-            </CPlusPlusBuilder.Personality>
-            <Platforms>
-                <Platform value="Win32">True</Platform>
-                <Platform value="Win64">False</Platform>
-            </Platforms>
-        </BorlandProject>
-        <ProjectFileVersion>12</ProjectFileVersion>
-    </ProjectExtensions>
-    <Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/>
-    <Import Project="$(BDS)\Bin\CodeGear.Cpp.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Cpp.Targets')"/>
-</Project>

+ 1 - 1
Demos/meshes/ducky/Unit1.cpp → Demos/meshes/ducky/fDuckyC.cpp

@@ -3,7 +3,7 @@
 #include <vcl.h>
 #pragma hdrstop
 
-#include "Unit1.h"
+#include "fDuckyC.h"
 #include "GLS.ParametricSurfaces.hpp"
 
 //---------------------------------------------------------------------------

+ 0 - 0
Demos/meshes/ducky/Unit1.dfm → Demos/meshes/ducky/fDuckyC.dfm


+ 2 - 2
Demos/meshes/ducky/Unit1.h → Demos/meshes/ducky/fDuckyC.h

@@ -1,7 +1,7 @@
 //---------------------------------------------------------------------------
 
-#ifndef Unit1H
-#define Unit1H
+#ifndef fDuckyCH
+#define fDuckyCH
 //---------------------------------------------------------------------------
 #include <Classes.hpp>
 #include <Controls.hpp>

+ 42 - 18
Demos/meshes/meshes.groupproj

@@ -3,7 +3,10 @@
         <ProjectGuid>{A3213364-6485-4ED8-B8F3-F842CB4C21F0}</ProjectGuid>
     </PropertyGroup>
     <ItemGroup>
-        <Projects Include="actor\Actor.cbproj">
+        <Projects Include="actor\Actor.dproj">
+            <Dependencies/>
+        </Projects>
+        <Projects Include="actor\ActorC.cbproj">
             <Dependencies/>
         </Projects>
         <Projects Include="actorms3d\ActorMS3D.cbproj">
@@ -21,7 +24,7 @@
         <Projects Include="CSG\CSG.cbproj">
             <Dependencies/>
         </Projects>
-        <Projects Include="ducky\ducky.cbproj">
+        <Projects Include="ducky\DuckyC.cbproj">
             <Dependencies/>
         </Projects>
         <Projects Include="expolygon\Expolygon.cbproj">
@@ -33,7 +36,10 @@
         <Projects Include="formula\Formula.cbproj">
             <Dependencies/>
         </Projects>
-        <Projects Include="mushroom\Mushroom.cbproj">
+        <Projects Include="mushroom\Mushroom.dproj">
+            <Dependencies/>
+        </Projects>
+        <Projects Include="mushroom\MushroomC.cbproj">
             <Dependencies/>
         </Projects>
         <Projects Include="portal\Portal.cbproj">
@@ -69,13 +75,22 @@
         </BorlandProject>
     </ProjectExtensions>
     <Target Name="Actor">
-        <MSBuild Projects="actor\Actor.cbproj"/>
+        <MSBuild Projects="actor\Actor.dproj"/>
     </Target>
     <Target Name="Actor:Clean">
-        <MSBuild Projects="actor\Actor.cbproj" Targets="Clean"/>
+        <MSBuild Projects="actor\Actor.dproj" Targets="Clean"/>
     </Target>
     <Target Name="Actor:Make">
-        <MSBuild Projects="actor\Actor.cbproj" Targets="Make"/>
+        <MSBuild Projects="actor\Actor.dproj" Targets="Make"/>
+    </Target>
+    <Target Name="ActorC">
+        <MSBuild Projects="actor\ActorC.cbproj"/>
+    </Target>
+    <Target Name="ActorC:Clean">
+        <MSBuild Projects="actor\ActorC.cbproj" Targets="Clean"/>
+    </Target>
+    <Target Name="ActorC:Make">
+        <MSBuild Projects="actor\ActorC.cbproj" Targets="Make"/>
     </Target>
     <Target Name="ActorMS3D">
         <MSBuild Projects="actorms3d\ActorMS3D.cbproj"/>
@@ -122,14 +137,14 @@
     <Target Name="CSG:Make">
         <MSBuild Projects="CSG\CSG.cbproj" Targets="Make"/>
     </Target>
-    <Target Name="ducky">
-        <MSBuild Projects="ducky\ducky.cbproj"/>
+    <Target Name="DuckyC">
+        <MSBuild Projects="ducky\DuckyC.cbproj"/>
     </Target>
-    <Target Name="ducky:Clean">
-        <MSBuild Projects="ducky\ducky.cbproj" Targets="Clean"/>
+    <Target Name="DuckyC:Clean">
+        <MSBuild Projects="ducky\DuckyC.cbproj" Targets="Clean"/>
     </Target>
-    <Target Name="ducky:Make">
-        <MSBuild Projects="ducky\ducky.cbproj" Targets="Make"/>
+    <Target Name="DuckyC:Make">
+        <MSBuild Projects="ducky\DuckyC.cbproj" Targets="Make"/>
     </Target>
     <Target Name="Expolygon">
         <MSBuild Projects="expolygon\Expolygon.cbproj"/>
@@ -159,13 +174,22 @@
         <MSBuild Projects="formula\Formula.cbproj" Targets="Make"/>
     </Target>
     <Target Name="Mushroom">
-        <MSBuild Projects="mushroom\Mushroom.cbproj"/>
+        <MSBuild Projects="mushroom\Mushroom.dproj"/>
     </Target>
     <Target Name="Mushroom:Clean">
-        <MSBuild Projects="mushroom\Mushroom.cbproj" Targets="Clean"/>
+        <MSBuild Projects="mushroom\Mushroom.dproj" Targets="Clean"/>
     </Target>
     <Target Name="Mushroom:Make">
-        <MSBuild Projects="mushroom\Mushroom.cbproj" Targets="Make"/>
+        <MSBuild Projects="mushroom\Mushroom.dproj" Targets="Make"/>
+    </Target>
+    <Target Name="MushroomC">
+        <MSBuild Projects="mushroom\MushroomC.cbproj"/>
+    </Target>
+    <Target Name="MushroomC:Clean">
+        <MSBuild Projects="mushroom\MushroomC.cbproj" Targets="Clean"/>
+    </Target>
+    <Target Name="MushroomC:Make">
+        <MSBuild Projects="mushroom\MushroomC.cbproj" Targets="Make"/>
     </Target>
     <Target Name="Portal">
         <MSBuild Projects="portal\Portal.cbproj"/>
@@ -240,13 +264,13 @@
         <MSBuild Projects="tree\tree.cbproj" Targets="Make"/>
     </Target>
     <Target Name="Build">
-        <CallTarget Targets="Actor;ActorMS3D;Actorproxy;Actortwocam;Centering;CSG;ducky;Expolygon;Feedback;Formula;Mushroom;Portal;shadedterrain;Skeletal;Subdivide;Synthterr;terrain;tiles;tree"/>
+        <CallTarget Targets="Actor;ActorC;ActorMS3D;Actorproxy;Actortwocam;Centering;CSG;DuckyC;Expolygon;Feedback;Formula;Mushroom;MushroomC;Portal;shadedterrain;Skeletal;Subdivide;Synthterr;terrain;tiles;tree"/>
     </Target>
     <Target Name="Clean">
-        <CallTarget Targets="Actor:Clean;ActorMS3D:Clean;Actorproxy:Clean;Actortwocam:Clean;Centering:Clean;CSG:Clean;ducky:Clean;Expolygon:Clean;Feedback:Clean;Formula:Clean;Mushroom:Clean;Portal:Clean;shadedterrain:Clean;Skeletal:Clean;Subdivide:Clean;Synthterr:Clean;terrain:Clean;tiles:Clean;tree:Clean"/>
+        <CallTarget Targets="Actor:Clean;ActorC:Clean;ActorMS3D:Clean;Actorproxy:Clean;Actortwocam:Clean;Centering:Clean;CSG:Clean;DuckyC:Clean;Expolygon:Clean;Feedback:Clean;Formula:Clean;Mushroom:Clean;MushroomC:Clean;Portal:Clean;shadedterrain:Clean;Skeletal:Clean;Subdivide:Clean;Synthterr:Clean;terrain:Clean;tiles:Clean;tree:Clean"/>
     </Target>
     <Target Name="Make">
-        <CallTarget Targets="Actor:Make;ActorMS3D:Make;Actorproxy:Make;Actortwocam:Make;Centering:Make;CSG:Make;ducky:Make;Expolygon:Make;Feedback:Make;Formula:Make;Mushroom:Make;Portal:Make;shadedterrain:Make;Skeletal:Make;Subdivide:Make;Synthterr:Make;terrain:Make;tiles:Make;tree:Make"/>
+        <CallTarget Targets="Actor:Make;ActorC:Make;ActorMS3D:Make;Actorproxy:Make;Actortwocam:Make;Centering:Make;CSG:Make;DuckyC:Make;Expolygon:Make;Feedback:Make;Formula:Make;Mushroom:Make;MushroomC:Make;Portal:Make;shadedterrain:Make;Skeletal:Make;Subdivide:Make;Synthterr:Make;terrain:Make;tiles:Make;tree:Make"/>
     </Target>
     <Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/>
 </Project>

+ 0 - 35
Demos/meshes/mushroom/Mushroom.cpp

@@ -1,35 +0,0 @@
-//---------------------------------------------------------------------------
-
-#include <vcl.h>
-#pragma hdrstop
-#include <tchar.h>
-//---------------------------------------------------------------------------
-USEFORM("Unit1.cpp", Form1);
-//---------------------------------------------------------------------------
-int WINAPI _tWinMain(HINSTANCE, HINSTANCE, LPTSTR, int)
-{
-	try
-	{
-		Application->Initialize();
-		Application->MainFormOnTaskBar = true;
-		Application->CreateForm(__classid(TForm1), &Form1);
-		Application->Run();
-	}
-	catch (Exception &exception)
-	{
-		Application->ShowException(&exception);
-	}
-	catch (...)
-	{
-		try
-		{
-			throw Exception("");
-		}
-		catch (Exception &exception)
-		{
-			Application->ShowException(&exception);
-		}
-	}
-	return 0;
-}
-//---------------------------------------------------------------------------

+ 1 - 1
Demos/meshes/mushroom/Mushroom.dpr

@@ -17,7 +17,7 @@ program Mushroom;
 
 uses
   Forms,
-  MushroomFm in 'MushroomFm.pas' {FormMushroom};
+  fMushroom in 'fMushroom.pas' {FormMushroom};
 
 {$R *.RES}
 

+ 1 - 1
Demos/meshes/mushroom/Mushroom.dproj

@@ -113,7 +113,7 @@
         <DelphiCompile Include="$(MainSource)">
             <MainSource>MainSource</MainSource>
         </DelphiCompile>
-        <DCCReference Include="MushroomFm.pas">
+        <DCCReference Include="fMushroom.pas">
             <Form>FormMushroom</Form>
         </DCCReference>
         <BuildConfiguration Include="Debug">

+ 41 - 29
Demos/meshes/mushroom/Mushroom.cbproj → Demos/meshes/mushroom/MushroomC.cbproj

@@ -4,7 +4,7 @@
         <ProjectVersion>18.7</ProjectVersion>
         <FrameworkType>VCL</FrameworkType>
         <AppType>Application</AppType>
-        <MainSource>Mushroom.cpp</MainSource>
+        <MainSource>MushroomC.cpp</MainSource>
         <Base>True</Base>
         <Config Condition="'$(Config)'==''">Debug</Config>
         <Platform Condition="'$(Platform)'==''">Win32</Platform>
@@ -58,7 +58,7 @@
         <Base>true</Base>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Base)'!=''">
-        <SanitizedProjectName>Mushroom</SanitizedProjectName>
+        <SanitizedProjectName>MushroomC</SanitizedProjectName>
         <AllPackageLibs>rtl.lib;vcl.lib;fmx.lib;xmlrtl.lib;vclimg.lib;GLScene_RT.lib</AllPackageLibs>
         <Multithreaded>true</Multithreaded>
         <_TCHARMapping>wchar_t</_TCHARMapping>
@@ -140,16 +140,16 @@
         <Defines>NDEBUG;$(Defines)</Defines>
     </PropertyGroup>
     <ItemGroup>
-        <CppCompile Include="Mushroom.cpp">
-            <BuildOrder>0</BuildOrder>
-        </CppCompile>
-        <CppCompile Include="Unit1.cpp">
+        <CppCompile Include="fMushroomC.cpp">
             <Form>Form1</Form>
             <FormType>dfm</FormType>
-            <DependentOn>Unit1.h</DependentOn>
+            <DependentOn>fMushroomC.h</DependentOn>
             <BuildOrder>2</BuildOrder>
         </CppCompile>
-        <FormResources Include="Unit1.dfm"/>
+        <CppCompile Include="MushroomC.cpp">
+            <BuildOrder>0</BuildOrder>
+        </CppCompile>
+        <FormResources Include="fMushroomC.dfm"/>
         <BuildConfiguration Include="Release">
             <Key>Cfg_2</Key>
             <CfgParent>Base</CfgParent>
@@ -168,7 +168,7 @@
         <BorlandProject>
             <CPlusPlusBuilder.Personality>
                 <Source>
-                    <Source Name="MainSource">Mushroom.cpp</Source>
+                    <Source Name="MainSource">MushroomC.cpp</Source>
                 </Source>
                 <VersionInfo>
                     <VersionInfo Name="IncludeVerInfo">False</VersionInfo>
@@ -213,44 +213,38 @@
                 </ProjectProperties>
             </CPlusPlusBuilder.Personality>
             <Deployment Version="3">
-                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgcrtl.dylib" Class="DependencyModule">
-                    <Platform Name="OSX64">
-                        <Overwrite>true</Overwrite>
-                    </Platform>
-                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32220mt.dll" Class="DependencyModule"/>
                 <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c260.dll" Class="DependencyModule">
                     <Platform Name="Win32">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64220mt.dll" Class="DependencyModule"/>
                 <DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\bin64\borlndmm.dll" Class="DependencyModule">
                     <Platform Name="Win64">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32230.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\bin\borlndmm.dll" Class="DependencyModule">
-                    <Platform Name="Win32">
-                        <Overwrite>true</Overwrite>
-                    </Platform>
-                </DeployFile>
                 <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgcrtl.dylib" Class="DependencyModule">
                     <Platform Name="OSX32">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgstl.dylib" Class="DependencyModule">
-                    <Platform Name="OSX32">
+                <DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\bin\borlndmm.dll" Class="DependencyModule">
+                    <Platform Name="Win32">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64220.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32230mt.dll" Class="DependencyModule"/>
                 <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgstl.dylib" Class="DependencyModule">
                     <Platform Name="OSX64">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgstl.dylib" Class="DependencyModule">
+                    <Platform Name="OSX32">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
                 <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32260mt.dll" Class="DependencyModule">
                     <Platform Name="Win32">
                         <Overwrite>true</Overwrite>
@@ -261,12 +255,21 @@
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64220mt.dll" Class="DependencyModule"/>
                 <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64260mt.dll" Class="DependencyModule">
                     <Platform Name="Win64">
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
+                <DeployFile LocalName=".\Win32\Debug\MushroomC.exe" Configuration="Debug" Class="ProjectOutput">
+                    <Platform Name="Win32">
+                        <RemoteName>MushroomC.exe</RemoteName>
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32220.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64220.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64230mt.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64230.dll" Class="DependencyModule"/>
                 <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64260.dll" Class="DependencyModule">
                     <Platform Name="Win64">
                         <Overwrite>true</Overwrite>
@@ -277,10 +280,19 @@
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32220.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64230.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32220mt.dll" Class="DependencyModule"/>
-                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64230mt.dll" Class="DependencyModule"/>
+                <DeployFile LocalName=".\Win32\Debug\MushroomC.tds" Configuration="Debug" Class="DebugSymbols">
+                    <Platform Name="Win32">
+                        <RemoteName>MushroomC.tds</RemoteName>
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32230mt.dll" Class="DependencyModule"/>
+                <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgcrtl.dylib" Class="DependencyModule">
+                    <Platform Name="OSX64">
+                        <Overwrite>true</Overwrite>
+                    </Platform>
+                </DeployFile>
+                <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32230.dll" Class="DependencyModule"/>
                 <DeployClass Name="AdditionalDebugSymbols">
                     <Platform Name="iOSSimulator">
                         <Operation>1</Operation>

+ 35 - 0
Demos/meshes/mushroom/MushroomC.cpp

@@ -0,0 +1,35 @@
+//---------------------------------------------------------------------------
+
+#include <vcl.h>
+#pragma hdrstop
+#include <tchar.h>
+//---------------------------------------------------------------------------
+USEFORM("fMushroomC.cpp", Form1);
+//---------------------------------------------------------------------------
+int WINAPI _tWinMain(HINSTANCE, HINSTANCE, LPTSTR, int)
+{
+	try
+	{
+		Application->Initialize();
+		Application->MainFormOnTaskBar = true;
+		Application->CreateForm(__classid(TForm1), &Form1);
+		Application->Run();
+	}
+	catch (Exception &exception)
+	{
+		Application->ShowException(&exception);
+	}
+	catch (...)
+	{
+		try
+		{
+			throw Exception("");
+		}
+		catch (Exception &exception)
+		{
+			Application->ShowException(&exception);
+		}
+	}
+	return 0;
+}
+//---------------------------------------------------------------------------

二进制
Demos/meshes/mushroom/MushroomC.res


+ 0 - 0
Demos/meshes/mushroom/MushroomFm.dfm → Demos/meshes/mushroom/fMushroom.dfm


+ 1 - 1
Demos/meshes/mushroom/MushroomFm.pas → Demos/meshes/mushroom/fMushroom.pas

@@ -1,4 +1,4 @@
-unit MushroomFm;
+unit fMushroom;
 
 interface
 

部分文件因为文件数量过多而无法显示