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-# GLSEngine
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-GLSEngine - a graphics engine based on GLScene and GXScene libraries with VCL/FMX components for Delphi & C++Builder.
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-Class libraries for creating 3D scenes with rendering and animations of spatial objects.
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-Includes managers for supporting physics, sounds, terrains with materials and shaders.
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+# GLXEngine
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+GLXEngine - GaLaXy engine based on GLScene & GXScene graphic libraries with VCL/FMX components for Delphi & C++Builder.
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+Class libraries for creating 3D scenes with rendering and animations of spatial objects
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+include managers for supporting physics, sounds, terrains with materials and shaders.
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### How to install
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### How to install
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1. Download a zip archive of the last release or clone the repository
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1. Download a zip archive of the last release or clone the repository
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-2. Run ...GLScene/External/_setupDLL.cmd as admin to include dynamic libraries
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-3. Configure the IDE settings and paths to sources
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-4. Open GLScene.groupproj, compile and install components
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-5. Run examples for Delphi & C++Builders<br>
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-GLSEngine Team
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+2. Run _setupDLL_admin.cmd to support external dynamic libraries
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+3. Configure the IDE settings and paths to sources and sourcex
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+4. Open GLScene & GXScene group projects, compile and install components
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+5. Run Examples for C++Builder or Delphi <br>
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+GLXEngine Team
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