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# GLScene
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-GLScene is a graphic engine based on OpenGL and VCL components for Delphi and C++ Builder.
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-It provides the tools and class library allowing description and rendering 3D scenes
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-for Win32/Win64 applications.
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-Additional support of CG, FMOD, BASS, ODE, NGD, CUDA, OpenCL, GR32 and SDL2 libraries.
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-Support of GPU Computing using CUDA/OpenCL components.
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+GLScene is a multimedia graphics platform for creating geometric objects and virtual characters with AI.
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+GLScene is based on OpenGL and VCL components for Delphi & C++ Builder allowing rendering 3D scenes for Win32/Win64 applications.
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+Provides support for sound FMOD, BASS, WAVE and physical ODE, NGD libraries.
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+Integration with external libraries such as Graphics32 image processing, SDL2 multimedia content,
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+as well as for generation of tetrahedral meshes using TetGen, CGAL based on GPU parallel computing with CUDA/OpenCL components continues.
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