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Upgraded v.2.5

glscene 1 năm trước cách đây
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100 tập tin đã thay đổi với 102 bổ sung102 xóa
  1. 1 1
      Examples/AdvDemos/ActorMS3D/fActorMS3dC.cpp
  2. 1 1
      Examples/AdvDemos/ActorMS3D/fActorMS3dC.h
  3. 1 1
      Examples/AdvDemos/ActorMS3D/fActorms3dD.pas
  4. 1 1
      Examples/AdvDemos/Archipelago/fArchipelagoC.cpp
  5. 1 1
      Examples/AdvDemos/Archipelago/fArchipelagoC.h
  6. 1 1
      Examples/AdvDemos/Archipelago/fArchipelagoD.pas
  7. 2 2
      Examples/AdvDemos/Christmas/fChrismasC.cpp
  8. 1 1
      Examples/AdvDemos/Christmas/fChrismasC.h
  9. 1 1
      Examples/AdvDemos/Christmas/fChrismasD.pas
  10. 1 1
      Examples/AdvDemos/Earth/fEarthC.cpp
  11. 1 1
      Examples/AdvDemos/Earth/fEarthC.h
  12. 1 1
      Examples/AdvDemos/Earth/fEarthD.pas
  13. 1 1
      Examples/AdvDemos/Forest/fForestD.pas
  14. 1 1
      Examples/AdvDemos/GLSViewer/Source/fGLSViewer.pas
  15. 1 1
      Examples/AdvDemos/GLSViewer/Source/fcGLSViewer.cpp
  16. 1 1
      Examples/AdvDemos/GLSViewer/Source/fcGLSViewer.h
  17. 1 1
      Examples/AdvDemos/IntensityMesh/fIntensityMeshC.cpp
  18. 1 1
      Examples/AdvDemos/IntensityMesh/fIntensityMeshC.h
  19. 1 1
      Examples/AdvDemos/IntensityMesh/fIntensityMeshD.pas
  20. 1 1
      Examples/AdvDemos/PanoramViewer/fPanoViewerC.cpp
  21. 1 1
      Examples/AdvDemos/PanoramViewer/fPanoViewerC.h
  22. 1 1
      Examples/AdvDemos/PanoramViewer/fPanoViewerD.pas
  23. 1 1
      Examples/AdvDemos/Quake3Actor/fQuakeActorC.cpp
  24. 1 1
      Examples/AdvDemos/Quake3Actor/fQuakeActorC.h
  25. 1 1
      Examples/AdvDemos/Quake3Actor/fQuakeActorD.pas
  26. 1 1
      Examples/AdvDemos/TexCombine/fTexCombineC.cpp
  27. 1 1
      Examples/AdvDemos/TexCombine/fTexCombineC.h
  28. 1 1
      Examples/AdvDemos/TexCombine/fTexCombineD.pas
  29. 1 1
      Examples/Demos/behaviours/DCEDemo/fDceDemoC.cpp
  30. 1 1
      Examples/Demos/behaviours/DCEDemo/fDceDemoC.h
  31. 1 1
      Examples/Demos/behaviours/DCEDemo/fDceDemoD.pas
  32. 1 1
      Examples/Demos/behaviours/FPSMovement/fFPSMovementC.cpp
  33. 1 1
      Examples/Demos/behaviours/FPSMovement/fFPSMovementC.h
  34. 1 1
      Examples/Demos/behaviours/FPSMovement/fFPSMovementD.pas
  35. 1 1
      Examples/Demos/behaviours/PathControl/fPathControlC.cpp
  36. 1 1
      Examples/Demos/behaviours/PathControl/fPathControlC.h
  37. 1 1
      Examples/Demos/behaviours/PathControl/fPathControlD.pas
  38. 1 1
      Examples/Demos/behaviours/Torque/fTorqueC.cpp
  39. 1 1
      Examples/Demos/behaviours/Torque/fTorqueC.h
  40. 1 1
      Examples/Demos/behaviours/Torque/fTorqueD.pas
  41. 1 1
      Examples/Demos/bench/canvas/fCanvasC.cpp
  42. 1 1
      Examples/Demos/bench/canvas/fCanvasC.h
  43. 1 1
      Examples/Demos/bench/canvas/fCanvasD.pas
  44. 1 1
      Examples/Demos/bench/megacube/fMegaCubeC.cpp
  45. 1 1
      Examples/Demos/bench/megacube/fMegaCubeC.h
  46. 1 1
      Examples/Demos/bench/megacube/fMegaCubeD.pas
  47. 1 1
      Examples/Demos/bench/megaglasscube/fMegaglassC.cpp
  48. 1 1
      Examples/Demos/bench/megaglasscube/fMegaglassC.h
  49. 1 1
      Examples/Demos/bench/megaglasscube/fMegaglassD.pas
  50. 1 1
      Examples/Demos/bench/smoking/fSmokingC.cpp
  51. 1 1
      Examples/Demos/bench/smoking/fSmokingC.h
  52. 1 1
      Examples/Demos/bench/smoking/fSmokingD.pas
  53. 1 1
      Examples/Demos/bench/volcano/fVolcanoC.cpp
  54. 1 1
      Examples/Demos/bench/volcano/fVolcanoC.h
  55. 1 1
      Examples/Demos/bench/volcano/fVolcanoD.pas
  56. 1 1
      Examples/Demos/bench/whirlwind/fWhirlC.cpp
  57. 1 1
      Examples/Demos/bench/whirlwind/fWhirlC.h
  58. 1 1
      Examples/Demos/bench/whirlwind/fWhirlD.pas
  59. 1 1
      Examples/Demos/cgshaders/BlinnSheen/fdBlinnSheen.pas
  60. 1 1
      Examples/Demos/cgshaders/BombShader/fCgBombShaderC.cpp
  61. 1 1
      Examples/Demos/cgshaders/BombShader/fCgBombShaderC.h
  62. 1 1
      Examples/Demos/cgshaders/BombShader/fCgBombShaderD.pas
  63. 1 1
      Examples/Demos/cgshaders/BumpMap/fBumpMapD.pas
  64. 1 1
      Examples/Demos/cgshaders/CellShader/fCelShadingC.cpp
  65. 1 1
      Examples/Demos/cgshaders/CellShader/fCelShadingC.h
  66. 1 1
      Examples/Demos/cgshaders/CellShader/fCgCellShaderD.pas
  67. 1 1
      Examples/Demos/cgshaders/CloudSky/fCloudSkyD.pas
  68. 1 1
      Examples/Demos/cgshaders/DistTex/fDisttexD.pas
  69. 1 1
      Examples/Demos/cgshaders/Reflect/fReflectC.cpp
  70. 1 1
      Examples/Demos/cgshaders/Reflect/fReflectC.h
  71. 1 1
      Examples/Demos/cgshaders/Reflect/fReflectD.pas
  72. 1 1
      Examples/Demos/cgshaders/SimpleCG/fCgSimpleC.cpp
  73. 1 1
      Examples/Demos/cgshaders/SimpleCG/fCgSimpleC.h
  74. 1 1
      Examples/Demos/cgshaders/SimpleCG/fCgSimpleD.pas
  75. 1 1
      Examples/Demos/cgshaders/Texturing/fCgTextureC.cpp
  76. 1 1
      Examples/Demos/cgshaders/Texturing/fCgTextureC.h
  77. 1 1
      Examples/Demos/cgshaders/Texturing/fCgTextureD.pas
  78. 1 1
      Examples/Demos/collisions/BoxSphere/fBoxSphereC.cpp
  79. 1 1
      Examples/Demos/collisions/BoxSphere/fBoxSphereC.h
  80. 1 1
      Examples/Demos/collisions/BoxSphere/fBoxSphereD.pas
  81. 1 1
      Examples/Demos/collisions/OcclusionQuery/fOcclusionQueryC.cpp
  82. 1 1
      Examples/Demos/collisions/OcclusionQuery/fOcclusionQueryC.h
  83. 1 1
      Examples/Demos/collisions/OcclusionQuery/fOcclusionQueryD.pas
  84. 1 1
      Examples/Demos/collisions/RayBox/fRayBoxC.cpp
  85. 1 1
      Examples/Demos/collisions/RayBox/fRayBoxC.h
  86. 1 1
      Examples/Demos/collisions/RayBox/fRayBoxD.pas
  87. 1 1
      Examples/Demos/collisions/Raycast/fRayCastD.pas
  88. 1 1
      Examples/Demos/collisions/Raycast/fRaycastC.cpp
  89. 1 1
      Examples/Demos/collisions/Raycast/fRaycastC.h
  90. 1 1
      Examples/Demos/collisions/TriangleBox/fMainC.cpp
  91. 1 1
      Examples/Demos/collisions/TriangleBox/fMainC.h
  92. 1 1
      Examples/Demos/collisions/TriangleBox/fTriangleBoxD.pas
  93. 2 2
      Examples/Demos/collisions/boxedin/fBoxC.cpp
  94. 1 1
      Examples/Demos/collisions/boxedin/fBoxC.h
  95. 1 1
      Examples/Demos/collisions/boxedin/fBoxedinD.pas
  96. 1 1
      Examples/Demos/collisions/facevsface/fFaceC.cpp
  97. 1 1
      Examples/Demos/collisions/facevsface/fFaceC.h
  98. 1 1
      Examples/Demos/collisions/facevsface/fFacevsFaceD.pas
  99. 1 1
      Examples/Demos/collisions/meshhit/fMainC.cpp
  100. 1 1
      Examples/Demos/collisions/meshhit/fMainC.h

+ 1 - 1
Examples/AdvDemos/ActorMS3D/fActorMS3dC.cpp

@@ -8,7 +8,7 @@
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLSL.CustomShader"
 #pragma link "GLS.FBORenderer"

+ 1 - 1
Examples/AdvDemos/ActorMS3D/fActorMS3dC.h

@@ -13,7 +13,7 @@
 
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.FBORenderer.hpp"
 #include "GLS.Material.hpp"

+ 1 - 1
Examples/AdvDemos/ActorMS3D/fActorms3dD.pas

@@ -27,7 +27,7 @@ uses
   GLS.Scene,
   GLS.VectorFileObjects,
   GLS.Objects,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLS.GeomObjects,
   GLS.FileMS3D,
   GLS.Material,

+ 1 - 1
Examples/AdvDemos/Archipelago/fArchipelagoC.cpp

@@ -12,7 +12,7 @@
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.BitmapFont"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 #pragma link "GLS.HeightData"
 #pragma link "GLS.HeightTileFileHDS"
 

+ 1 - 1
Examples/AdvDemos/Archipelago/fArchipelagoC.h

@@ -19,7 +19,7 @@
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.BitmapFont.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 #include "GLS.HeightData.hpp"
 #include "GLS.HeightTileFileHDS.hpp"
 #include "GLS.HUDObjects.hpp"

+ 1 - 1
Examples/AdvDemos/Archipelago/fArchipelagoD.pas

@@ -30,7 +30,7 @@ uses
   GLS.SceneViewer,
   GLS.WindowsFont,
   GLS.BitmapFont,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLS.RenderContextInfo,
   GLS.Color,
   GLS.VectorFileObjects,

+ 2 - 2
Examples/AdvDemos/Christmas/fChrismasC.cpp

@@ -11,7 +11,7 @@
 #pragma package(smart_init)
 #pragma link "GLS.BitmapFont"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.GeomObjects"
 #pragma link "GLS.HUDObjects"
@@ -29,7 +29,7 @@
 
 #pragma link "GLS.ThorFX"
 #pragma link "GLS.FireFX"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 #pragma link "GLS.FileWAV"
 #pragma link "GLS.LensFlare"
 #pragma link "GLS.ParticleFX"

+ 1 - 1
Examples/AdvDemos/Christmas/fChrismasC.h

@@ -14,7 +14,7 @@
 
 #include "GLS.BitmapFont.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.GeomObjects.hpp"
 #include "GLS.HUDObjects.hpp"

+ 1 - 1
Examples/AdvDemos/Christmas/fChrismasD.pas

@@ -37,7 +37,7 @@ uses
   GLS.FileOBJ,
   GLS.GeomObjects,
   GLS.Material,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLS.Color,
   GLS.SoundManager,
   GLS.Sounds.BASS,

+ 1 - 1
Examples/AdvDemos/Earth/fEarthC.cpp

@@ -8,7 +8,7 @@
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 #pragma link "GLS.LensFlare"
 #pragma link "GLS.Material"
 #pragma link "GLS.Objects"

+ 1 - 1
Examples/AdvDemos/Earth/fEarthC.h

@@ -9,7 +9,7 @@
 #include <Vcl.Forms.hpp>
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 #include "GLS.LensFlare.hpp"
 #include "GLS.Material.hpp"
 #include "GLS.Objects.hpp"

+ 1 - 1
Examples/AdvDemos/Earth/fEarthD.pas

@@ -27,7 +27,7 @@ uses
   GLS.LensFlare,
   GLS.Scene,
   GLS.Objects,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLS.SkyDome,
   GLS.SceneViewer,
   GLS.Texture,

+ 1 - 1
Examples/AdvDemos/Forest/fForestD.pas

@@ -42,7 +42,7 @@ uses
   GLS.TextureCombiners,
   GLS.TextureFormat,
   GLS.Material,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLS.TerrainRenderer,
   GLS.HeightData,
   GLS.HeightTileFileHDS,

+ 1 - 1
Examples/AdvDemos/GLSViewer/Source/fGLSViewer.pas

@@ -46,7 +46,7 @@ uses
   GLS.Context,
   GLScene.VectorLists,
   GLS.Cadencer,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses,
   GLS.State,
   GLS.RenderContextInfo,

+ 1 - 1
Examples/AdvDemos/GLSViewer/Source/fcGLSViewer.cpp

@@ -9,7 +9,7 @@
 #pragma link "GLS.AsyncTimer"
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 #pragma link "GLS.Graph"
 #pragma link "GLS.Material"
 #pragma link "GLS.Objects"

+ 1 - 1
Examples/AdvDemos/GLSViewer/Source/fcGLSViewer.h

@@ -10,7 +10,7 @@
 #include "GLS.AsyncTimer.hpp"
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 #include "GLS.Graph.hpp"
 #include "GLS.Material.hpp"
 #include "GLS.Objects.hpp"

+ 1 - 1
Examples/AdvDemos/IntensityMesh/fIntensityMeshC.cpp

@@ -7,7 +7,7 @@
 //---------------------------------------------------------------------------
 #pragma package(smart_init)
 #pragma link "GLS.BitmapFont"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
  
 #pragma link "GLS.HUDObjects"
 #pragma link "GLS.Material"

+ 1 - 1
Examples/AdvDemos/IntensityMesh/fIntensityMeshC.h

@@ -20,7 +20,7 @@
 #include "GLS.Objects.hpp"
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.BitmapFont.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
  
 #include "GLS.HUDObjects.hpp"
 #include "GLS.Material.hpp"

+ 1 - 1
Examples/AdvDemos/IntensityMesh/fIntensityMeshD.pas

@@ -31,7 +31,7 @@ uses
   GLS.WindowsFont,
   GLScene.Utils,
   GLS.Material,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses,
   GLS.RenderContextInfo,
   GLS.Graphics,

+ 1 - 1
Examples/AdvDemos/PanoramViewer/fPanoViewerC.cpp

@@ -13,7 +13,7 @@
 #pragma link "GLS.Texture"
 #pragma link "GLS.SceneViewer"
 #pragma link "GLScene.BaseClasses"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Material"
 #pragma link "GLS.Keyboard"

+ 1 - 1
Examples/AdvDemos/PanoramViewer/fPanoViewerC.h

@@ -19,7 +19,7 @@
 #include "GLS.Texture.hpp"
 #include "GLS.SceneViewer.hpp"
 #include "GLScene.BaseClasses.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 #include "GLS.Material.hpp"
 
 #include "GLS.Keyboard.hpp"

+ 1 - 1
Examples/AdvDemos/PanoramViewer/fPanoViewerD.pas

@@ -26,7 +26,7 @@ uses
   GLS.Cadencer,
   GLS.SceneViewer,
   GLS.Material,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses,
   GLScene.VectorGeometry,
   GLScene.Utils;

+ 1 - 1
Examples/AdvDemos/Quake3Actor/fQuakeActorC.cpp

@@ -8,7 +8,7 @@
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Material"
 #pragma link "GLS.Objects"

+ 1 - 1
Examples/AdvDemos/Quake3Actor/fQuakeActorC.h

@@ -24,7 +24,7 @@
 #include "GLS.Texture.hpp"
 #include "GLS.ParticleFX.hpp"
 #include "GLS.Material.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.FileQ3MD3.hpp"

+ 1 - 1
Examples/AdvDemos/Quake3Actor/fQuakeActorD.pas

@@ -27,7 +27,7 @@ uses
   GLS.Texture,
   GLS.ParticleFX,
   GLS.Material,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses,
 
   GLS.FileMD3, // MD3 loading into GLScene

+ 1 - 1
Examples/AdvDemos/TexCombine/fTexCombineC.cpp

@@ -7,7 +7,7 @@
 //---------------------------------------------------------------------------
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 #pragma link "GLS.HUDObjects"
 #pragma link "GLS.Objects"
 #pragma link "GLS.Scene"

+ 1 - 1
Examples/AdvDemos/TexCombine/fTexCombineC.h

@@ -8,7 +8,7 @@
 #include <Vcl.StdCtrls.hpp>
 #include <Vcl.Forms.hpp>
 #include "GLScene.BaseClasses.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 #include "GLS.HUDObjects.hpp"
 #include "GLS.Objects.hpp"
 #include "GLS.Scene.hpp"

+ 1 - 1
Examples/AdvDemos/TexCombine/fTexCombineD.pas

@@ -28,7 +28,7 @@ uses
   GLS.Scene,
   GLS.SceneViewer,
   GLS.FileTGA,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses,
   GLS.Texture,
   GLS.Graphics,

+ 1 - 1
Examples/Demos/behaviours/DCEDemo/fDceDemoC.cpp

@@ -15,7 +15,7 @@
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.BitmapFont"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.HeightData"
 #pragma link "GLS.HUDObjects"

+ 1 - 1
Examples/Demos/behaviours/DCEDemo/fDceDemoC.h

@@ -29,7 +29,7 @@
 #include "GLS.BitmapFont.hpp"
 #include "GLS.WindowsFont.hpp"
 #include "GLS.HUDObjects.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 #include "GLS.FileMD2.hpp"
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.RenderContextInfo.hpp"

+ 1 - 1
Examples/Demos/behaviours/DCEDemo/fDceDemoD.pas

@@ -28,7 +28,7 @@ uses
   GLS.BitmapFont,
   GLS.WindowsFont,
   GLS.HUDObjects,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.VectorGeometry,
   GLS.FileMD2,
   GLS.File3DS,

+ 1 - 1
Examples/Demos/behaviours/FPSMovement/fFPSMovementC.cpp

@@ -10,7 +10,7 @@
 #pragma link "GLS.File3DS"
 #pragma link "GLS.FileJPEG"
 #pragma link "GLS.SimpleNavigation"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.FPSMovement"
 #pragma link "GLScene.BaseClasses"

+ 1 - 1
Examples/Demos/behaviours/FPSMovement/fFPSMovementC.h

@@ -11,7 +11,7 @@
 
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 #include "GLS.FileJPEG.hpp"
 #include "GLS.FPSMovement.hpp"
 #include "GLS.Material.hpp"

+ 1 - 1
Examples/Demos/behaviours/FPSMovement/fFPSMovementD.pas

@@ -33,7 +33,7 @@ uses
   GLScene.VectorGeometry,
   GLS.GeomObjects,
   GLS.Material,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLS.SimpleNavigation,
   GLScene.BaseClasses,
   GLScene.Utils;

+ 1 - 1
Examples/Demos/behaviours/PathControl/fPathControlC.cpp

@@ -8,7 +8,7 @@
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Objects"
 #pragma link "GLS.Scene"

+ 1 - 1
Examples/Demos/behaviours/PathControl/fPathControlC.h

@@ -11,7 +11,7 @@
 
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.Objects.hpp"
 #include "GLS.Scene.hpp"

+ 1 - 1
Examples/Demos/behaviours/PathControl/fPathControlD.pas

@@ -25,7 +25,7 @@ uses
   GLS.SceneViewer,
   GLS.ImageUtils,
  
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses,
   GLScene.Utils,
   GLS.SimpleNavigation;

+ 1 - 1
Examples/Demos/behaviours/Torque/fTorqueC.cpp

@@ -8,7 +8,7 @@
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Objects"
 #pragma link "GLS.GeomObjects"

+ 1 - 1
Examples/Demos/behaviours/Torque/fTorqueC.h

@@ -12,7 +12,7 @@
 #include <Vcl.ExtCtrls.hpp>
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.Objects.hpp"
 #include "GLS.GeomObjects.hpp"

+ 1 - 1
Examples/Demos/behaviours/Torque/fTorqueD.pas

@@ -19,7 +19,7 @@ uses
   GLS.Cadencer,
   GLS.SceneViewer,
 
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses,
   GLS.Behaviours,
   GLS.HUDObjects,

+ 1 - 1
Examples/Demos/bench/canvas/fCanvasC.cpp

@@ -9,7 +9,7 @@
 #pragma package(smart_init)
 
 #pragma link "GLS.BitmapFont"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Scene"
 #pragma link "GLS.SceneViewer"

+ 1 - 1
Examples/Demos/bench/canvas/fCanvasC.h

@@ -11,7 +11,7 @@
 #include <Vcl.ExtCtrls.hpp>
 #include <Vcl.Graphics.hpp>
 
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 #include "GLS.Scene.hpp"
 #include "GLS.SceneViewer.hpp"
 #include "GLS.Canvas.hpp"

+ 1 - 1
Examples/Demos/bench/canvas/fCanvasD.pas

@@ -20,7 +20,7 @@ uses
   GLS.SceneViewer,
   GLS.BitmapFont,
   GLS.WindowsFont,
-  GLS.Coordinates,
+  GLScene.Coordinates,
 
   GLScene.BaseClasses,
   GLS.Canvas,

+ 1 - 1
Examples/Demos/bench/megacube/fMegaCubeC.cpp

@@ -8,7 +8,7 @@
 #pragma package(smart_init)
 
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Objects"
 #pragma link "GLS.Scene"

+ 1 - 1
Examples/Demos/bench/megacube/fMegaCubeC.h

@@ -12,7 +12,7 @@
 #include <Vcl.Forms.hpp>
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.Objects.hpp"
 #include "GLS.Scene.hpp"

+ 1 - 1
Examples/Demos/bench/megacube/fMegaCubeD.pas

@@ -19,7 +19,7 @@ uses
   GLScene.VectorTypes,
   GLS.SceneViewer,
   GLS.Color,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses,
   GLS.SimpleNavigation;
 

+ 1 - 1
Examples/Demos/bench/megaglasscube/fMegaglassC.cpp

@@ -9,7 +9,7 @@
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Objects"
 #pragma link "GLS.Scene"

+ 1 - 1
Examples/Demos/bench/megaglasscube/fMegaglassC.h

@@ -9,7 +9,7 @@
 #include <Vcl.Forms.hpp>
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.Objects.hpp"
 #include "GLS.Scene.hpp"

+ 1 - 1
Examples/Demos/bench/megaglasscube/fMegaglassD.pas

@@ -20,7 +20,7 @@ uses
   GLS.SceneViewer,
   GLS.Color,
 
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLS.Material,
   GLS.SimpleNavigation,
   GLScene.BaseClasses;

+ 1 - 1
Examples/Demos/bench/smoking/fSmokingC.cpp

@@ -9,7 +9,7 @@
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Objects"
 #pragma link "GLS.ParticleFX"

+ 1 - 1
Examples/Demos/bench/smoking/fSmokingC.h

@@ -9,7 +9,7 @@
 #include <Vcl.Forms.hpp>
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.Objects.hpp"
 #include "GLS.ParticleFX.hpp"

+ 1 - 1
Examples/Demos/bench/smoking/fSmokingD.pas

@@ -19,7 +19,7 @@ uses
   GLS.Scene, 
   GLS.Objects,
   GLS.SceneViewer, 
-  GLS.Coordinates, 
+  GLScene.Coordinates, 
   GLS.SimpleNavigation, 
   GLScene.BaseClasses;
 

+ 1 - 1
Examples/Demos/bench/volcano/fVolcanoC.cpp

@@ -10,7 +10,7 @@
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Behaviours"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Objects"
 #pragma link "GLS.ParticleFX"

+ 1 - 1
Examples/Demos/bench/volcano/fVolcanoC.h

@@ -10,7 +10,7 @@
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Behaviours.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.Objects.hpp"
 #include "GLS.ParticleFX.hpp"

+ 1 - 1
Examples/Demos/bench/volcano/fVolcanoD.pas

@@ -21,7 +21,7 @@ uses
   GLS.Behaviours,
   GLS.SceneViewer,
  
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses;
 
 type

+ 1 - 1
Examples/Demos/bench/whirlwind/fWhirlC.cpp

@@ -14,7 +14,7 @@
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Behaviours"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Objects"
 #pragma link "GLS.Particles"

+ 1 - 1
Examples/Demos/bench/whirlwind/fWhirlC.h

@@ -10,7 +10,7 @@
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Behaviours.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.Objects.hpp"
 #include "GLS.Particles.hpp"

+ 1 - 1
Examples/Demos/bench/whirlwind/fWhirlD.pas

@@ -24,7 +24,7 @@ uses
   GLS.Particles,
   GLS.Cadencer,
   GLS.Objects,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLS.Behaviours;
 
 type

+ 1 - 1
Examples/Demos/cgshaders/BlinnSheen/fdBlinnSheen.pas

@@ -25,7 +25,7 @@ uses
   GLS.AsyncTimer,
   GLScene.VectorGeometry,
   GLS.Material,
-  GLS.Coordinates,
+  GLScene.Coordinates,
 
   GLScene.BaseClasses,
   GLS.Behaviours,

+ 1 - 1
Examples/Demos/cgshaders/BombShader/fCgBombShaderC.cpp

@@ -8,7 +8,7 @@
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Graph"
 #pragma link "GLS.Material"

+ 1 - 1
Examples/Demos/cgshaders/BombShader/fCgBombShaderC.h

@@ -13,7 +13,7 @@
 
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.Graph.hpp"
 #include "GLS.Material.hpp"

+ 1 - 1
Examples/Demos/cgshaders/BombShader/fCgBombShaderD.pas

@@ -25,7 +25,7 @@ uses
   GLS.Graph,
   GLS.Material,
   GLScene.VectorGeometry,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses,
   GLScene.Utils,
 

+ 1 - 1
Examples/Demos/cgshaders/BumpMap/fBumpMapD.pas

@@ -26,7 +26,7 @@ uses
   GLS.Objects,
   GLS.AsyncTimer,
   GLS.Material,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses,
   GLS.TextureFormat,
   GLScene.Utils,

+ 1 - 1
Examples/Demos/cgshaders/CellShader/fCelShadingC.cpp

@@ -11,7 +11,7 @@
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
 #pragma link "GLS.CgShader"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Material"
 #pragma link "GLS.Objects"

+ 1 - 1
Examples/Demos/cgshaders/CellShader/fCelShadingC.h

@@ -11,7 +11,7 @@
 #include "GLS.AsyncTimer.hpp"
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.Material.hpp"
 #include "GLS.Objects.hpp"

+ 1 - 1
Examples/Demos/cgshaders/CellShader/fCgCellShaderD.pas

@@ -24,7 +24,7 @@ uses
   GLS.AsyncTimer,
 
   GLS.Material,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses,
   GLScene.Utils,
   GLS.FileMD2,

+ 1 - 1
Examples/Demos/cgshaders/CloudSky/fCloudSkyD.pas

@@ -27,7 +27,7 @@ uses
   GLS.FileTGA,
   GLS.Keyboard,
   GLS.Material,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses,
   GLScene.Utils,
   GLS.SimpleNavigation,

+ 1 - 1
Examples/Demos/cgshaders/DistTex/fDisttexD.pas

@@ -23,7 +23,7 @@ uses
   GLS.HUDObjects,
   GLS.CgShader,
   GLS.Material,
-  GLS.Coordinates,
+  GLScene.Coordinates,
 
   GLScene.BaseClasses,
   GLS.RenderContextInfo,

+ 1 - 1
Examples/Demos/cgshaders/Reflect/fReflectC.cpp

@@ -9,7 +9,7 @@
 #pragma link "GLS.CgShader"
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 #pragma link "GLS.GeomObjects"
 #pragma link "GLS.Material"
 #pragma link "GLS.Objects"

+ 1 - 1
Examples/Demos/cgshaders/Reflect/fReflectC.h

@@ -10,7 +10,7 @@
 #include "GLS.CgShader.hpp"
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 #include "GLS.GeomObjects.hpp"
 #include "GLS.Material.hpp"
 #include "GLS.Objects.hpp"

+ 1 - 1
Examples/Demos/cgshaders/Reflect/fReflectD.pas

@@ -34,7 +34,7 @@ uses
   GLScene.VectorTypes, 
   GLS.GeomObjects, 
   GLS.Material, 
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.Utils,
    
   GLScene.BaseClasses;

+ 1 - 1
Examples/Demos/cgshaders/SimpleCG/fCgSimpleC.cpp

@@ -14,7 +14,7 @@
 #pragma link "GLS.Scene"
 #pragma link "GLS.SceneViewer"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 #pragma link "GLS.Graph"
 #pragma link "GLS.Objects"
 #pragma link "GLS.VectorFileObjects"

+ 1 - 1
Examples/Demos/cgshaders/SimpleCG/fCgSimpleC.h

@@ -16,7 +16,7 @@
 #include "GLS.Scene.hpp"
 #include "GLS.SceneViewer.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 #include "GLS.Graph.hpp"
 #include "GLS.Objects.hpp"
 #include "GLS.VectorFileObjects.hpp"

+ 1 - 1
Examples/Demos/cgshaders/SimpleCG/fCgSimpleD.pas

@@ -31,7 +31,7 @@ uses
   GLS.Graph,
 
   GLS.Material,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses,
   GLScene.Utils;
 

+ 1 - 1
Examples/Demos/cgshaders/Texturing/fCgTextureC.cpp

@@ -9,7 +9,7 @@
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Graph"
 #pragma link "GLS.Material"

+ 1 - 1
Examples/Demos/cgshaders/Texturing/fCgTextureC.h

@@ -11,7 +11,7 @@
 #include <Vcl.ExtCtrls.hpp>
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.Graph.hpp"
 #include "GLS.Material.hpp"

+ 1 - 1
Examples/Demos/cgshaders/Texturing/fCgTextureD.pas

@@ -29,7 +29,7 @@ uses
   GLS.Graph,
  
   GLS.Material,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.Utils,
   GLScene.BaseClasses;
 

+ 1 - 1
Examples/Demos/collisions/BoxSphere/fBoxSphereC.cpp

@@ -10,7 +10,7 @@
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Graph"
 #pragma link "GLS.Objects"

+ 1 - 1
Examples/Demos/collisions/BoxSphere/fBoxSphereC.h

@@ -9,7 +9,7 @@
 #include <Vcl.Forms.hpp>
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.Graph.hpp"
 #include "GLS.Objects.hpp"

+ 1 - 1
Examples/Demos/collisions/BoxSphere/fBoxSphereD.pas

@@ -29,7 +29,7 @@ uses
   GLS.Graph,
   GLS.GeomObjects,
  
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses;
 
 type

+ 1 - 1
Examples/Demos/collisions/OcclusionQuery/fOcclusionQueryC.cpp

@@ -10,7 +10,7 @@
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 #pragma link "GLS.Context"
 
 

+ 1 - 1
Examples/Demos/collisions/OcclusionQuery/fOcclusionQueryC.h

@@ -10,7 +10,7 @@
 #include <Vcl.ExtCtrls.hpp>
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.GeomObjects.hpp"
 #include "GLS.Objects.hpp"

+ 1 - 1
Examples/Demos/collisions/OcclusionQuery/fOcclusionQueryD.pas

@@ -23,7 +23,7 @@ uses
   GLS.Cadencer,
   GLS.SceneViewer,
  
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses,
   GLS.RenderContextInfo,
   GLS.Context;

+ 1 - 1
Examples/Demos/collisions/RayBox/fRayBoxC.cpp

@@ -10,7 +10,7 @@
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Material"
 #pragma link "GLS.Objects"

+ 1 - 1
Examples/Demos/collisions/RayBox/fRayBoxC.h

@@ -9,7 +9,7 @@
 #include <Vcl.Forms.hpp>
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.Material.hpp"
 #include "GLS.Objects.hpp"

+ 1 - 1
Examples/Demos/collisions/RayBox/fRayBoxD.pas

@@ -26,7 +26,7 @@ uses
   GLScene.VectorGeometry,
 
   GLS.Material,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses;
 
 type

+ 1 - 1
Examples/Demos/collisions/Raycast/fRayCastD.pas

@@ -25,7 +25,7 @@ uses
   GLS.SceneViewer,
   GLS.GeomObjects,
   GLS.Color,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.Utils;
 
 type

+ 1 - 1
Examples/Demos/collisions/Raycast/fRaycastC.cpp

@@ -10,7 +10,7 @@
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.GeomObjects"
 #pragma link "GLS.Objects"

+ 1 - 1
Examples/Demos/collisions/Raycast/fRaycastC.h

@@ -10,7 +10,7 @@
 #include <Vcl.ExtCtrls.hpp>
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.GeomObjects.hpp"
 #include "GLS.Objects.hpp"

+ 1 - 1
Examples/Demos/collisions/TriangleBox/fMainC.cpp

@@ -10,7 +10,7 @@
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Cadencer"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.GeomObjects"
 #pragma link "GLS.Graph"

+ 1 - 1
Examples/Demos/collisions/TriangleBox/fMainC.h

@@ -9,7 +9,7 @@
 #include <Vcl.Forms.hpp>
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Cadencer.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.GeomObjects.hpp"
 #include "GLS.Graph.hpp"

+ 1 - 1
Examples/Demos/collisions/TriangleBox/fTriangleBoxD.pas

@@ -29,7 +29,7 @@ uses
   GLS.Graph,
   GLS.GeomObjects,
  
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.BaseClasses;
 
 type

+ 2 - 2
Examples/Demos/collisions/boxedin/fBoxC.cpp

@@ -21,10 +21,10 @@
 #pragma link "GLS.File3DS"
 #pragma link "GLScene.VectorGeometry"
 #pragma link "GLS.Keyboard"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLScene.BaseClasses"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 #pragma link "GLS.Cadencer"
 #pragma link "GLS.SceneViewer"
 #pragma resource "*.dfm"

+ 1 - 1
Examples/Demos/collisions/boxedin/fBoxC.h

@@ -18,7 +18,7 @@
 #include <GLS.SceneViewer.hpp>
 #include <GLS.Objects.hpp>
 #include <GLS.VectorFileObjects.hpp>
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLScene.Utils.hpp"
 #include "GLS.Cadencer.hpp"

+ 1 - 1
Examples/Demos/collisions/boxedin/fBoxedinD.pas

@@ -24,7 +24,7 @@ uses
   GLS.Navigator,
   GLS.GeomObjects,
 
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.Utils,
   GLScene.BaseClasses,
   GLS.File3DS;

+ 1 - 1
Examples/Demos/collisions/facevsface/fFaceC.cpp

@@ -10,7 +10,7 @@
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
 #pragma link "GLS.Collision"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.Objects"
 #pragma link "GLS.Scene"

+ 1 - 1
Examples/Demos/collisions/facevsface/fFaceC.h

@@ -11,7 +11,7 @@
 #include <Vcl.Grids.hpp>
 #include "GLScene.BaseClasses.hpp"
 #include "GLS.Collision.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.Objects.hpp"
 #include "GLS.Scene.hpp"

+ 1 - 1
Examples/Demos/collisions/facevsface/fFacevsFaceD.pas

@@ -27,7 +27,7 @@ uses
 
   GLScene.VectorLists,
   GLS.File3DS,
-  GLS.Coordinates,
+  GLScene.Coordinates,
   GLScene.Utils,
   GLScene.BaseClasses;
 

+ 1 - 1
Examples/Demos/collisions/meshhit/fMainC.cpp

@@ -9,7 +9,7 @@
 //---------------------------------------------------------------------------
 #pragma package(smart_init)
 #pragma link "GLScene.BaseClasses"
-#pragma link "GLS.Coordinates"
+#pragma link "GLScene.Coordinates"
 
 #pragma link "GLS.GeomObjects"
 #pragma link "GLS.Objects"

+ 1 - 1
Examples/Demos/collisions/meshhit/fMainC.h

@@ -8,7 +8,7 @@
 #include <Vcl.StdCtrls.hpp>
 #include <Vcl.Forms.hpp>
 #include "GLScene.BaseClasses.hpp"
-#include "GLS.Coordinates.hpp"
+#include "GLScene.Coordinates.hpp"
 
 #include "GLS.GeomObjects.hpp"
 #include "GLS.Objects.hpp"

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