|
|
@@ -1,1065 +1,1074 @@
|
|
|
-<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
|
- <PropertyGroup>
|
|
|
- <ProjectGuid>{8DE06D53-7186-4875-987A-B04D031ECE56}</ProjectGuid>
|
|
|
- <MainSource>GLScene_RT.dpk</MainSource>
|
|
|
- <Base>True</Base>
|
|
|
- <Config Condition="'$(Config)'==''">Debug</Config>
|
|
|
- <TargetedPlatforms>1</TargetedPlatforms>
|
|
|
- <AppType>Package</AppType>
|
|
|
- <FrameworkType>VCL</FrameworkType>
|
|
|
- <ProjectVersion>19.0</ProjectVersion>
|
|
|
- <Platform Condition="'$(Platform)'==''">Win32</Platform>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="'$(Config)'=='Base' or '$(Base)'!=''">
|
|
|
- <Base>true</Base>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Base)'=='true') or '$(Base_Win32)'!=''">
|
|
|
- <Base_Win32>true</Base_Win32>
|
|
|
- <CfgParent>Base</CfgParent>
|
|
|
- <Base>true</Base>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Base)'=='true') or '$(Base_Win64)'!=''">
|
|
|
- <Base_Win64>true</Base_Win64>
|
|
|
- <CfgParent>Base</CfgParent>
|
|
|
- <Base>true</Base>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="'$(Config)'=='Release' or '$(Cfg_1)'!=''">
|
|
|
- <Cfg_1>true</Cfg_1>
|
|
|
- <CfgParent>Base</CfgParent>
|
|
|
- <Base>true</Base>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win32)'!=''">
|
|
|
- <Cfg_1_Win32>true</Cfg_1_Win32>
|
|
|
- <CfgParent>Cfg_1</CfgParent>
|
|
|
- <Cfg_1>true</Cfg_1>
|
|
|
- <Base>true</Base>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win64)'!=''">
|
|
|
- <Cfg_1_Win64>true</Cfg_1_Win64>
|
|
|
- <CfgParent>Cfg_1</CfgParent>
|
|
|
- <Cfg_1>true</Cfg_1>
|
|
|
- <Base>true</Base>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="'$(Config)'=='Debug' or '$(Cfg_2)'!=''">
|
|
|
- <Cfg_2>true</Cfg_2>
|
|
|
- <CfgParent>Base</CfgParent>
|
|
|
- <Base>true</Base>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win32)'!=''">
|
|
|
- <Cfg_2_Win32>true</Cfg_2_Win32>
|
|
|
- <CfgParent>Cfg_2</CfgParent>
|
|
|
- <Cfg_2>true</Cfg_2>
|
|
|
- <Base>true</Base>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win64)'!=''">
|
|
|
- <Cfg_2_Win64>true</Cfg_2_Win64>
|
|
|
- <CfgParent>Cfg_2</CfgParent>
|
|
|
- <Cfg_2>true</Cfg_2>
|
|
|
- <Base>true</Base>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="'$(Base)'!=''">
|
|
|
- <DCC_CBuilderOutput>All</DCC_CBuilderOutput>
|
|
|
- <GenPackage>true</GenPackage>
|
|
|
- <SanitizedProjectName>GLScene_RT</SanitizedProjectName>
|
|
|
- <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
|
|
|
- <DCC_K>false</DCC_K>
|
|
|
- <GenDll>true</GenDll>
|
|
|
- <VerInfo_Locale>1033</VerInfo_Locale>
|
|
|
- <DCC_Description>GLScene OpenGL 3D library</DCC_Description>
|
|
|
- <DCC_F>false</DCC_F>
|
|
|
- <DCC_Namespace>Vcl;Vcl.Imaging;Vcl.Touch;Vcl.Samples;Vcl.Shell;System;Xml;Data;Datasnap;Web;Soap;Winapi;System.Win;$(DCC_Namespace)</DCC_Namespace>
|
|
|
- <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=;CFBundleName=</VerInfo_Keys>
|
|
|
- <DCC_E>false</DCC_E>
|
|
|
- <DCC_ImageBase>00400000</DCC_ImageBase>
|
|
|
- <DCC_S>false</DCC_S>
|
|
|
- <DCC_N>false</DCC_N>
|
|
|
- <RuntimeOnlyPackage>true</RuntimeOnlyPackage>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="'$(Base_Win32)'!=''">
|
|
|
- <VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
|
|
|
- <DCC_Namespace>Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;Bde;$(DCC_Namespace)</DCC_Namespace>
|
|
|
- <DCC_DcuOutput>..\..\lib\Win32</DCC_DcuOutput>
|
|
|
- <DCC_BpiOutput>..\..\lib\Win32</DCC_BpiOutput>
|
|
|
- <DCC_ObjOutput>..\..\lib\Win32</DCC_ObjOutput>
|
|
|
- <DCC_HppOutput>..\..\include\Win32</DCC_HppOutput>
|
|
|
- <DCC_UsePackage>vclimg;vcl;rtl;VclSmp;$(DCC_UsePackage)</DCC_UsePackage>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="'$(Base_Win64)'!=''">
|
|
|
- <DCC_Namespace>Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;$(DCC_Namespace)</DCC_Namespace>
|
|
|
- <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
|
|
|
- <DCC_UsePackage>vclimg;vcl;rtl;VclSmp;$(DCC_UsePackage)</DCC_UsePackage>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="'$(Cfg_1)'!=''">
|
|
|
- <DCC_LocalDebugSymbols>false</DCC_LocalDebugSymbols>
|
|
|
- <DCC_DebugInformation>0</DCC_DebugInformation>
|
|
|
- <DCC_SymbolReferenceInfo>0</DCC_SymbolReferenceInfo>
|
|
|
- <DCC_Define>RELEASE;$(DCC_Define)</DCC_Define>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="'$(Cfg_1_Win32)'!=''">
|
|
|
- <VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="'$(Cfg_1_Win64)'!=''">
|
|
|
- <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="'$(Cfg_2)'!=''">
|
|
|
- <DCC_GenerateStackFrames>true</DCC_GenerateStackFrames>
|
|
|
- <DCC_Define>DEBUG;$(DCC_Define)</DCC_Define>
|
|
|
- <DCC_Optimize>false</DCC_Optimize>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="'$(Cfg_2_Win32)'!=''">
|
|
|
- <DCC_DebugInfoInExe>true</DCC_DebugInfoInExe>
|
|
|
- <DCC_DebugDCUs>true</DCC_DebugDCUs>
|
|
|
- <DCC_RangeChecking>true</DCC_RangeChecking>
|
|
|
- <DCC_IntegerOverflowCheck>true</DCC_IntegerOverflowCheck>
|
|
|
- <DCC_DcuOutput>..\..\lib\Win32</DCC_DcuOutput>
|
|
|
- <DCC_HppOutput>..\..\include\Win32</DCC_HppOutput>
|
|
|
- <DCC_BpiOutput>..\..\lib\Win32</DCC_BpiOutput>
|
|
|
- <DCC_ObjOutput>..\..\lib\Win32</DCC_ObjOutput>
|
|
|
- <DCC_CBuilderOutput>All</DCC_CBuilderOutput>
|
|
|
- <VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
|
|
|
- <DCC_Description>GLScene Engine</DCC_Description>
|
|
|
- </PropertyGroup>
|
|
|
- <PropertyGroup Condition="'$(Cfg_2_Win64)'!=''">
|
|
|
- <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
|
|
|
- </PropertyGroup>
|
|
|
- <ItemGroup>
|
|
|
- <DelphiCompile Include="$(MainSource)">
|
|
|
- <MainSource>MainSource</MainSource>
|
|
|
- </DelphiCompile>
|
|
|
- <DCCReference Include="vcl.dcp"/>
|
|
|
- <DCCReference Include="rtl.dcp"/>
|
|
|
- <DCCReference Include="vclimg.dcp"/>
|
|
|
- <DCCReference Include="xmlrtl.dcp"/>
|
|
|
- <DCCReference Include="..\..\Source\File3DSConst.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\File3DSTypes.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\File3DSUtils.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileDDSImage.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileDXTC.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\File3DS.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileHDRImage.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileQ3BSP.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileQ3MD3.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileB3D.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileGL2.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileLWObjects.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileMD2.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileMD3.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileO3TCImage.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileOCT.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileTGA.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileX.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileVFW.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\FileVRMLParser.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLAVIRecorder.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLAnimatedSprite.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLAnimationUtils.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLApplicationFileIO.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLAsmShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLAsyncHDS.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLAsyncTimer.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLAtmosphere.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLBSP.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLBaseClasses.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLBaseMeshSilhouette.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLBehaviours.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLBitmapFont.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLBlur.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLBumpMapping.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLBumpShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLBumpmapHDS.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLCadencer.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLCameraController.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLCanvas.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLCelShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLCollision.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLColor.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLCompositeImage.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLConsole.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLContext.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLCoordinates.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLCrossPlatform.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLCurvesAndSurfaces.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLCustomShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLDCE.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLDCEMisc.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLDynamicTexture.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLEParticleMasksManager.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLEllipseCollision.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLExplosionFX.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLExtrusion.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFBO.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFBORenderer.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFPSMovement.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFeedback.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFile3DS.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFile3DSSceneObjects.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFile3DPDF.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileASE.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileB3D.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileBMP.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileDDS.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileGL2.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileGLB.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileGLTF.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLS.FileGRD.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileGTS.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileHDR.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileJPEG.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileLMTS.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileLWO.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileMD2.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileMD3.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileMD5.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileMDC.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileMP3.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileMS3D.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileNMF.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileNurbs.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileO3TC.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileOBJ.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileOCT.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFilePAK.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFilePLY.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFilePNG.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileQ3BSP.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileSMD.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileSTL.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileTGA.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileVfsPAK.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileVRML.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileWAV.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileX.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFireFX.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFileZLIB.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLFullScreenViewer.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLGLUTesselation.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLGameMenu.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLGeomObjects.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLGeometryBB.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLGeometryCoordinates.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLGizmo.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLGizmoEx.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLGraph.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLGraphics.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLGui.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLHUDObjects.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLHeightData.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLHeightTileFile.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLHeightTileFileHDS.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLHiddenLineShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLImageUtils.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLImposter.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLIsolines.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLIsosurface.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLJoystick.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLKeyboard.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLLensFlare.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLLinePFX.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLManager.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMaterial.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMaterialEx.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMaterialMultiProxy.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMaterialScript.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMesh.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMeshBuilder.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMeshCSG.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMeshLines.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMeshOptimizer.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMeshUtils.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMirror.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMovement.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMultiMaterialShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMultiPolygon.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMultiProxy.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLMultisampleImage.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLNavigator.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLNodes.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLObjectManager.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLObjects.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLOctree.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLOutlineShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLParametricSurfaces.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLParticleFX.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLParticles.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLPerlin.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLPerlinPFX.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLPersistentClasses.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLPhongShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLPictureRegisteredFormats.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLPipelineTransformation.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLPolyhedron.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLPolynomials.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLPortal.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLPostEffects.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLProcTextures.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLProjectedTextures.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLProxyObjects.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLROAMPatch.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLRagdoll.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLRandomHDS.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLRenderContextInfo.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSArchiveManager.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSCrossXML.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSGenerics.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLBumpShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLDiffuseSpecularShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLErosionShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLFurShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLGlassShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLGoochShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLIvoryShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLLatticeShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLParameter.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLPostShaders.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLProjectedTextures.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLSemShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLToonShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLVertexDisplacementShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSLanguage.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLS.Logger.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLS.RGBE.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSRedBlackTree.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLScene.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSceneForm.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLScreen.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLScreenSaver.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLScriptBase.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSelection.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLShaderCombiner.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLShadowHDS.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLShadowPlane.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLShadowVolume.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSilhouette.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSimpleNavigation.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSkyBox.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSkydome.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSmoothNavigator.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSound.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSoundFileObjects.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSpacePartition.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSpaceText.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSpline.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLState.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLS.Strings.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLS.FileDXF.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLS.FileTIN.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLS.Memo.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLS.PlugInManager.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLS.OpenGLx.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLS.vclOpenGL.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLTeapot.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLTerrainRenderer.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLTexCombineShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLTexLensFlare.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLTexture.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLTextureCombiners.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLTextureFormat.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLTextureImageEditors.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLTextureSharingShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLTexturedHDS.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLThorFX.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLTilePlane.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLTimeEventsMGR.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLTrail.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLTree.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLTriangulation.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLVectorRecTypes.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLUserShader.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLUtils.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLVectorGeometry.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLVectorFileObjects.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLVectorLists.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLVectorTypes.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLVerletClothify.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLVerletHairClasses.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLVerletSkeletonColliders.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLVerletTypes.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLWaterPlane.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLSceneViewer.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLWindows.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLWindowsFont.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\XCollection.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLzBuffer.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\OpenGLAdapter.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\OpenGLTokens.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\XOpenGL.pas"/>
|
|
|
- <DCCReference Include="..\..\Source\GLWindowsContext.pas"/>
|
|
|
- <BuildConfiguration Include="Debug">
|
|
|
- <Key>Cfg_2</Key>
|
|
|
- <CfgParent>Base</CfgParent>
|
|
|
- </BuildConfiguration>
|
|
|
- <BuildConfiguration Include="Base">
|
|
|
- <Key>Base</Key>
|
|
|
- </BuildConfiguration>
|
|
|
- <BuildConfiguration Include="Release">
|
|
|
- <Key>Cfg_1</Key>
|
|
|
- <CfgParent>Base</CfgParent>
|
|
|
- </BuildConfiguration>
|
|
|
- </ItemGroup>
|
|
|
- <ProjectExtensions>
|
|
|
- <Borland.Personality>Delphi.Personality.12</Borland.Personality>
|
|
|
- <Borland.ProjectType>Package</Borland.ProjectType>
|
|
|
- <BorlandProject>
|
|
|
- <Delphi.Personality>
|
|
|
- <Source>
|
|
|
- <Source Name="MainSource">GLScene_RT.dpk</Source>
|
|
|
- </Source>
|
|
|
- <Excluded_Packages>
|
|
|
- <Excluded_Packages Name="$(BDSBIN)\bcboffice2k270.bpl">Embarcadero C++Builder Office 2000 Servers Package</Excluded_Packages>
|
|
|
- <Excluded_Packages Name="$(BDSBIN)\bcbofficexp270.bpl">Embarcadero C++Builder Office XP Servers Package</Excluded_Packages>
|
|
|
- <Excluded_Packages Name="$(BDSBIN)\dcloffice2k270.bpl">Microsoft Office 2000 Sample Automation Server Wrapper Components</Excluded_Packages>
|
|
|
- <Excluded_Packages Name="$(BDSBIN)\dclofficexp270.bpl">Microsoft Office XP Sample Automation Server Wrapper Components</Excluded_Packages>
|
|
|
- </Excluded_Packages>
|
|
|
- </Delphi.Personality>
|
|
|
- <Platforms>
|
|
|
- <Platform value="Win32">True</Platform>
|
|
|
- <Platform value="Win64">False</Platform>
|
|
|
- </Platforms>
|
|
|
- <Deployment Version="3">
|
|
|
- <DeployFile LocalName="C:\Users\Public\Documents\Embarcadero\Studio\21.0\Bpl\GLScene_RT.bpl" Configuration="Debug" Class="ProjectOutput">
|
|
|
- <Platform Name="Win32">
|
|
|
- <RemoteName>GLScene_RT.bpl</RemoteName>
|
|
|
- <Overwrite>true</Overwrite>
|
|
|
- </Platform>
|
|
|
- </DeployFile>
|
|
|
- <DeployFile LocalName="C:\Users\Public\Documents\Embarcadero\Studio\17.0\Bpl\Win64\GLScene_RT.bpl" Configuration="Debug" Class="ProjectOutput">
|
|
|
- <Platform Name="Win64">
|
|
|
- <RemoteName>GLScene_RT.bpl</RemoteName>
|
|
|
- <Overwrite>true</Overwrite>
|
|
|
- </Platform>
|
|
|
- </DeployFile>
|
|
|
- <DeployClass Name="AdditionalDebugSymbols">
|
|
|
- <Platform Name="OSX32">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Win32">
|
|
|
- <Operation>0</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="AndroidClassesDexFile">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>classes</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>classes</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="AndroidFileProvider">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\xml</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\xml</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="AndroidGDBServer">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="AndroidLibnativeArmeabiFile">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>library\lib\armeabi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>library\lib\armeabi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="AndroidLibnativeArmeabiv7aFile">
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="AndroidLibnativeMipsFile">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>library\lib\mips</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>library\lib\mips</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="AndroidLibnativeX86File"/>
|
|
|
- <DeployClass Name="AndroidServiceOutput">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>library\lib\arm64-v8a</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="AndroidServiceOutput_Android32">
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="AndroidSplashImageDef">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="AndroidSplashStyles">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\values</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\values</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="AndroidSplashStylesV21">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\values-v21</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\values-v21</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_Colors">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\values</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\values</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_DefaultAppIcon">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_LauncherIcon144">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable-xxhdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable-xxhdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_LauncherIcon36">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable-ldpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable-ldpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_LauncherIcon48">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable-mdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable-mdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_LauncherIcon72">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable-hdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable-hdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_LauncherIcon96">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable-xhdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable-xhdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_NotificationIcon24">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable-mdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable-mdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_NotificationIcon36">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable-hdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable-hdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_NotificationIcon48">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable-xhdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable-xhdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_NotificationIcon72">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable-xxhdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable-xxhdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_NotificationIcon96">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable-xxxhdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable-xxxhdpi</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_SplashImage426">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable-small</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable-small</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_SplashImage470">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable-normal</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable-normal</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_SplashImage640">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable-large</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable-large</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_SplashImage960">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\drawable-xlarge</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\drawable-xlarge</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="Android_Strings">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>res\values</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>res\values</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="DebugSymbols">
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="OSX32">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Win32">
|
|
|
- <Operation>0</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="DependencyFramework">
|
|
|
- <Platform Name="OSX32">
|
|
|
- <Operation>1</Operation>
|
|
|
- <Extensions>.framework</Extensions>
|
|
|
- </Platform>
|
|
|
- <Platform Name="OSX64">
|
|
|
- <Operation>1</Operation>
|
|
|
- <Extensions>.framework</Extensions>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Win32">
|
|
|
- <Operation>0</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="DependencyModule">
|
|
|
- <Platform Name="OSX32">
|
|
|
- <Operation>1</Operation>
|
|
|
- <Extensions>.dylib</Extensions>
|
|
|
- </Platform>
|
|
|
- <Platform Name="OSX64">
|
|
|
- <Operation>1</Operation>
|
|
|
- <Extensions>.dylib</Extensions>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Win32">
|
|
|
- <Operation>0</Operation>
|
|
|
- <Extensions>.dll;.bpl</Extensions>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Required="true" Name="DependencyPackage">
|
|
|
- <Platform Name="iOSDevice32">
|
|
|
- <Operation>1</Operation>
|
|
|
- <Extensions>.dylib</Extensions>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <Operation>1</Operation>
|
|
|
- <Extensions>.dylib</Extensions>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <Operation>1</Operation>
|
|
|
- <Extensions>.dylib</Extensions>
|
|
|
- </Platform>
|
|
|
- <Platform Name="OSX32">
|
|
|
- <Operation>1</Operation>
|
|
|
- <Extensions>.dylib</Extensions>
|
|
|
- </Platform>
|
|
|
- <Platform Name="OSX64">
|
|
|
- <Operation>1</Operation>
|
|
|
- <Extensions>.dylib</Extensions>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Win32">
|
|
|
- <Operation>0</Operation>
|
|
|
- <Extensions>.bpl</Extensions>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="File">
|
|
|
- <Platform Name="Android">
|
|
|
- <Operation>0</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <Operation>0</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSDevice32">
|
|
|
- <Operation>0</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <Operation>0</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <Operation>0</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="OSX32">
|
|
|
- <Operation>0</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="OSX64">
|
|
|
- <Operation>0</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Win32">
|
|
|
- <Operation>0</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="iPad_Launch1024">
|
|
|
- <Platform Name="iOSDevice32">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="iPad_Launch1536">
|
|
|
- <Platform Name="iOSDevice32">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="iPad_Launch2048">
|
|
|
- <Platform Name="iOSDevice32">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="iPad_Launch2x">
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="iPad_Launch768">
|
|
|
- <Platform Name="iOSDevice32">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="iPad_LaunchDark2x">
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="iPhone_Launch2x">
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="iPhone_Launch320">
|
|
|
- <Platform Name="iOSDevice32">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="iPhone_Launch3x">
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="iPhone_Launch640">
|
|
|
- <Platform Name="iOSDevice32">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="iPhone_Launch640x1136">
|
|
|
- <Platform Name="iOSDevice32">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="iPhone_LaunchDark2x">
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="iPhone_LaunchDark3x">
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="ProjectAndroidManifest">
|
|
|
- <Platform Name="Android">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="ProjectiOSDeviceDebug">
|
|
|
- <Platform Name="iOSDevice32">
|
|
|
- <RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="ProjectiOSDeviceResourceRules"/>
|
|
|
- <DeployClass Name="ProjectiOSEntitlements"/>
|
|
|
- <DeployClass Name="ProjectiOSInfoPList"/>
|
|
|
- <DeployClass Name="ProjectiOSLaunchScreen"/>
|
|
|
- <DeployClass Name="ProjectiOSResource">
|
|
|
- <Platform Name="iOSDevice32">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="ProjectOSXDebug"/>
|
|
|
- <DeployClass Name="ProjectOSXEntitlements"/>
|
|
|
- <DeployClass Name="ProjectOSXInfoPList"/>
|
|
|
- <DeployClass Name="ProjectOSXResource">
|
|
|
- <Platform Name="OSX32">
|
|
|
- <RemoteDir>Contents\Resources</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="OSX64">
|
|
|
- <RemoteDir>Contents\Resources</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Required="true" Name="ProjectOutput">
|
|
|
- <Platform Name="Android">
|
|
|
- <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>library\lib\arm64-v8a</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSDevice32">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSDevice64">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="iOSSimulator">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Linux64">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="OSX32">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="OSX64">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Win32">
|
|
|
- <Operation>0</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="ProjectOutput_Android32">
|
|
|
- <Platform Name="Android64">
|
|
|
- <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="ProjectUWPManifest">
|
|
|
- <Platform Name="Win32">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Win64">
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="UWP_DelphiLogo150">
|
|
|
- <Platform Name="Win32">
|
|
|
- <RemoteDir>Assets</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Win64">
|
|
|
- <RemoteDir>Assets</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <DeployClass Name="UWP_DelphiLogo44">
|
|
|
- <Platform Name="Win32">
|
|
|
- <RemoteDir>Assets</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- <Platform Name="Win64">
|
|
|
- <RemoteDir>Assets</RemoteDir>
|
|
|
- <Operation>1</Operation>
|
|
|
- </Platform>
|
|
|
- </DeployClass>
|
|
|
- <ProjectRoot Platform="iOSDevice64" Name="$(PROJECTNAME).app"/>
|
|
|
- <ProjectRoot Platform="Win64" Name="$(PROJECTNAME)"/>
|
|
|
- <ProjectRoot Platform="iOSDevice32" Name="$(PROJECTNAME).app"/>
|
|
|
- <ProjectRoot Platform="Win32" Name="$(PROJECTNAME)"/>
|
|
|
- <ProjectRoot Platform="Linux64" Name="$(PROJECTNAME)"/>
|
|
|
- <ProjectRoot Platform="OSX32" Name="$(PROJECTNAME)"/>
|
|
|
- <ProjectRoot Platform="Android" Name="$(PROJECTNAME)"/>
|
|
|
- <ProjectRoot Platform="OSX64" Name="$(PROJECTNAME)"/>
|
|
|
- <ProjectRoot Platform="iOSSimulator" Name="$(PROJECTNAME).app"/>
|
|
|
- <ProjectRoot Platform="Android64" Name="$(PROJECTNAME)"/>
|
|
|
- </Deployment>
|
|
|
- <ModelSupport>False</ModelSupport>
|
|
|
- </BorlandProject>
|
|
|
- <ProjectFileVersion>12</ProjectFileVersion>
|
|
|
- </ProjectExtensions>
|
|
|
- <Import Project="$(BDS)\Bin\CodeGear.Delphi.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Delphi.Targets')"/>
|
|
|
- <Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/>
|
|
|
- <Import Project="$(MSBuildProjectName).deployproj" Condition="Exists('$(MSBuildProjectName).deployproj')"/>
|
|
|
-</Project>
|
|
|
+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
|
+ <PropertyGroup>
|
|
|
+ <ProjectGuid>{8DE06D53-7186-4875-987A-B04D031ECE56}</ProjectGuid>
|
|
|
+ <MainSource>GLScene_RT.dpk</MainSource>
|
|
|
+ <Base>True</Base>
|
|
|
+ <Config Condition="'$(Config)'==''">Debug</Config>
|
|
|
+ <TargetedPlatforms>3</TargetedPlatforms>
|
|
|
+ <AppType>Package</AppType>
|
|
|
+ <FrameworkType>VCL</FrameworkType>
|
|
|
+ <ProjectVersion>19.0</ProjectVersion>
|
|
|
+ <Platform Condition="'$(Platform)'==''">Win32</Platform>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="'$(Config)'=='Base' or '$(Base)'!=''">
|
|
|
+ <Base>true</Base>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Base)'=='true') or '$(Base_Win32)'!=''">
|
|
|
+ <Base_Win32>true</Base_Win32>
|
|
|
+ <CfgParent>Base</CfgParent>
|
|
|
+ <Base>true</Base>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Base)'=='true') or '$(Base_Win64)'!=''">
|
|
|
+ <Base_Win64>true</Base_Win64>
|
|
|
+ <CfgParent>Base</CfgParent>
|
|
|
+ <Base>true</Base>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="'$(Config)'=='Release' or '$(Cfg_1)'!=''">
|
|
|
+ <Cfg_1>true</Cfg_1>
|
|
|
+ <CfgParent>Base</CfgParent>
|
|
|
+ <Base>true</Base>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win32)'!=''">
|
|
|
+ <Cfg_1_Win32>true</Cfg_1_Win32>
|
|
|
+ <CfgParent>Cfg_1</CfgParent>
|
|
|
+ <Cfg_1>true</Cfg_1>
|
|
|
+ <Base>true</Base>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win64)'!=''">
|
|
|
+ <Cfg_1_Win64>true</Cfg_1_Win64>
|
|
|
+ <CfgParent>Cfg_1</CfgParent>
|
|
|
+ <Cfg_1>true</Cfg_1>
|
|
|
+ <Base>true</Base>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="'$(Config)'=='Debug' or '$(Cfg_2)'!=''">
|
|
|
+ <Cfg_2>true</Cfg_2>
|
|
|
+ <CfgParent>Base</CfgParent>
|
|
|
+ <Base>true</Base>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win32)'!=''">
|
|
|
+ <Cfg_2_Win32>true</Cfg_2_Win32>
|
|
|
+ <CfgParent>Cfg_2</CfgParent>
|
|
|
+ <Cfg_2>true</Cfg_2>
|
|
|
+ <Base>true</Base>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win64)'!=''">
|
|
|
+ <Cfg_2_Win64>true</Cfg_2_Win64>
|
|
|
+ <CfgParent>Cfg_2</CfgParent>
|
|
|
+ <Cfg_2>true</Cfg_2>
|
|
|
+ <Base>true</Base>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="'$(Base)'!=''">
|
|
|
+ <DCC_CBuilderOutput>All</DCC_CBuilderOutput>
|
|
|
+ <GenPackage>true</GenPackage>
|
|
|
+ <SanitizedProjectName>GLScene_RT</SanitizedProjectName>
|
|
|
+ <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
|
|
|
+ <DCC_K>false</DCC_K>
|
|
|
+ <GenDll>true</GenDll>
|
|
|
+ <VerInfo_Locale>1033</VerInfo_Locale>
|
|
|
+ <DCC_Description>GLScene OpenGL 3D library</DCC_Description>
|
|
|
+ <DCC_F>false</DCC_F>
|
|
|
+ <DCC_Namespace>Vcl;Vcl.Imaging;Vcl.Touch;Vcl.Samples;Vcl.Shell;System;Xml;Data;Datasnap;Web;Soap;Winapi;System.Win;$(DCC_Namespace)</DCC_Namespace>
|
|
|
+ <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=;CFBundleName=</VerInfo_Keys>
|
|
|
+ <DCC_E>false</DCC_E>
|
|
|
+ <DCC_ImageBase>00400000</DCC_ImageBase>
|
|
|
+ <DCC_S>false</DCC_S>
|
|
|
+ <DCC_N>false</DCC_N>
|
|
|
+ <RuntimeOnlyPackage>true</RuntimeOnlyPackage>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="'$(Base_Win32)'!=''">
|
|
|
+ <VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
|
|
|
+ <DCC_Namespace>Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;Bde;$(DCC_Namespace)</DCC_Namespace>
|
|
|
+ <DCC_DcuOutput>..\lib\$(Platform)</DCC_DcuOutput>
|
|
|
+ <DCC_BpiOutput>..\lib\$(Platform)</DCC_BpiOutput>
|
|
|
+ <DCC_ObjOutput>..\lib\$(Platform)</DCC_ObjOutput>
|
|
|
+ <DCC_HppOutput>..\include\$(Platform)</DCC_HppOutput>
|
|
|
+ <DCC_UsePackage>vclimg;vcl;rtl;VclSmp;$(DCC_UsePackage)</DCC_UsePackage>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="'$(Base_Win64)'!=''">
|
|
|
+ <DCC_Namespace>Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;$(DCC_Namespace)</DCC_Namespace>
|
|
|
+ <VerInfo_Keys>CompanyName=;FileDescription=$(MSBuildProjectName);FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProgramID=com.embarcadero.$(MSBuildProjectName);ProductName=$(MSBuildProjectName);ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
|
|
|
+ <DCC_UsePackage>vclimg;vcl;rtl;VclSmp;$(DCC_UsePackage)</DCC_UsePackage>
|
|
|
+ <BT_BuildType>Debug</BT_BuildType>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="'$(Cfg_1)'!=''">
|
|
|
+ <DCC_LocalDebugSymbols>false</DCC_LocalDebugSymbols>
|
|
|
+ <DCC_DebugInformation>0</DCC_DebugInformation>
|
|
|
+ <DCC_SymbolReferenceInfo>0</DCC_SymbolReferenceInfo>
|
|
|
+ <DCC_Define>RELEASE;$(DCC_Define)</DCC_Define>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="'$(Cfg_1_Win32)'!=''">
|
|
|
+ <VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="'$(Cfg_1_Win64)'!=''">
|
|
|
+ <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
|
|
|
+ <DCC_BpiOutput>..\lib\$(Platform)</DCC_BpiOutput>
|
|
|
+ <DCC_HppOutput>..\include\$(Platform)</DCC_HppOutput>
|
|
|
+ <DCC_ObjOutput>..\lib\$(Platform)</DCC_ObjOutput>
|
|
|
+ <DCC_DcuOutput>..\lib\$(Platform)</DCC_DcuOutput>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="'$(Cfg_2)'!=''">
|
|
|
+ <DCC_GenerateStackFrames>true</DCC_GenerateStackFrames>
|
|
|
+ <DCC_Define>DEBUG;$(DCC_Define)</DCC_Define>
|
|
|
+ <DCC_Optimize>false</DCC_Optimize>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="'$(Cfg_2_Win32)'!=''">
|
|
|
+ <DCC_DebugInfoInExe>true</DCC_DebugInfoInExe>
|
|
|
+ <DCC_DebugDCUs>true</DCC_DebugDCUs>
|
|
|
+ <DCC_RangeChecking>true</DCC_RangeChecking>
|
|
|
+ <DCC_IntegerOverflowCheck>true</DCC_IntegerOverflowCheck>
|
|
|
+ <DCC_DcuOutput>..\lib\$(Platform)</DCC_DcuOutput>
|
|
|
+ <DCC_HppOutput>..\include\$(Platform)</DCC_HppOutput>
|
|
|
+ <DCC_BpiOutput>..\lib\$(Platform)</DCC_BpiOutput>
|
|
|
+ <DCC_ObjOutput>..\lib\$(Platform)</DCC_ObjOutput>
|
|
|
+ <DCC_CBuilderOutput>All</DCC_CBuilderOutput>
|
|
|
+ <VerInfo_Keys>CompanyName=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName);FileDescription=$(MSBuildProjectName);ProductName=$(MSBuildProjectName)</VerInfo_Keys>
|
|
|
+ <DCC_Description>GLScene Engine</DCC_Description>
|
|
|
+ </PropertyGroup>
|
|
|
+ <PropertyGroup Condition="'$(Cfg_2_Win64)'!=''">
|
|
|
+ <VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
|
|
|
+ <DCC_DcuOutput>..\lib\$(Platform)</DCC_DcuOutput>
|
|
|
+ <DCC_BpiOutput>..\lib\$(Platform)</DCC_BpiOutput>
|
|
|
+ <DCC_HppOutput>..\include\$(Platform)</DCC_HppOutput>
|
|
|
+ <DCC_ObjOutput>..\lib\$(Platform)</DCC_ObjOutput>
|
|
|
+ </PropertyGroup>
|
|
|
+ <ItemGroup>
|
|
|
+ <DelphiCompile Include="$(MainSource)">
|
|
|
+ <MainSource>MainSource</MainSource>
|
|
|
+ </DelphiCompile>
|
|
|
+ <DCCReference Include="vcl.dcp"/>
|
|
|
+ <DCCReference Include="rtl.dcp"/>
|
|
|
+ <DCCReference Include="vclimg.dcp"/>
|
|
|
+ <DCCReference Include="xmlrtl.dcp"/>
|
|
|
+ <DCCReference Include="..\Source\File3DSConst.pas"/>
|
|
|
+ <DCCReference Include="..\Source\File3DSTypes.pas"/>
|
|
|
+ <DCCReference Include="..\Source\File3DSUtils.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileDDSImage.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileDXTC.pas"/>
|
|
|
+ <DCCReference Include="..\Source\File3DS.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileHDRImage.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileQ3BSP.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileQ3MD3.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileB3D.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileGL2.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileLWObjects.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileMD2.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileMD3.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileO3TCImage.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileOCT.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileTGA.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileX.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileVFW.pas"/>
|
|
|
+ <DCCReference Include="..\Source\FileVRMLParser.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLAVIRecorder.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLAnimatedSprite.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLAnimationUtils.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLApplicationFileIO.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLAsmShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLAsyncHDS.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLAsyncTimer.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLAtmosphere.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLBSP.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLBaseClasses.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLBaseMeshSilhouette.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLBehaviours.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLBitmapFont.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLBlur.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLBumpMapping.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLBumpShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLBumpmapHDS.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLCadencer.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLCameraController.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLCanvas.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLCelShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLCollision.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLColor.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLCompositeImage.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLConsole.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLContext.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLCoordinates.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLCrossPlatform.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLCurvesAndSurfaces.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLCustomShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLDCE.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLDCEMisc.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLDynamicTexture.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLEParticleMasksManager.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLEllipseCollision.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLExplosionFX.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLExtrusion.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFBO.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFBORenderer.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFPSMovement.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFeedback.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFile3DS.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFile3DSSceneObjects.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFile3DPDF.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileASE.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileB3D.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileBMP.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileDDS.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileGL2.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileGLB.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileGLTF.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLS.FileGRD.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileGTS.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileHDR.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileJPEG.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileLMTS.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileLWO.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileMD2.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileMD3.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileMD5.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileMDC.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileMP3.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileMS3D.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileNMF.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileNurbs.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileO3TC.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileOBJ.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileOCT.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFilePAK.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFilePLY.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFilePNG.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileQ3BSP.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileSMD.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileSTL.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileTGA.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileVfsPAK.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileVRML.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileWAV.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileX.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFireFX.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFileZLIB.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLFullScreenViewer.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLGLUTesselation.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLGameMenu.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLGeomObjects.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLGeometryBB.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLGeometryCoordinates.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLGizmo.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLGizmoEx.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLGraph.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLGraphics.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLGui.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLHUDObjects.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLHeightData.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLHeightTileFile.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLHeightTileFileHDS.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLHiddenLineShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLImageUtils.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLImposter.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLIsolines.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLIsosurface.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLJoystick.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLKeyboard.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLLensFlare.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLLinePFX.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLManager.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMaterial.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMaterialEx.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMaterialMultiProxy.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMaterialScript.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMesh.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMeshBuilder.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMeshCSG.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMeshLines.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMeshOptimizer.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMeshUtils.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMirror.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMovement.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMultiMaterialShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMultiPolygon.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMultiProxy.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLMultisampleImage.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLNavigator.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLNodes.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLObjectManager.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLObjects.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLOctree.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLOutlineShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLParametricSurfaces.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLParticleFX.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLParticles.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLPerlin.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLPerlinPFX.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLPersistentClasses.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLPhongShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLPictureRegisteredFormats.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLPipelineTransformation.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLPolyhedron.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLPolynomials.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLPortal.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLPostEffects.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLProcTextures.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLProjectedTextures.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLProxyObjects.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLROAMPatch.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLRagdoll.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLRandomHDS.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLRenderContextInfo.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSArchiveManager.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSCrossXML.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSGenerics.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLBumpShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLDiffuseSpecularShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLErosionShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLFurShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLGlassShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLGoochShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLIvoryShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLLatticeShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLParameter.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLPostShaders.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLProjectedTextures.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLSemShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLToonShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLVertexDisplacementShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSLanguage.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLS.Logger.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLS.RGBE.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSRedBlackTree.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLScene.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSceneForm.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLScreen.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLScreenSaver.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLScriptBase.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSelection.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLShaderCombiner.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLShadowHDS.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLShadowPlane.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLShadowVolume.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSilhouette.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSimpleNavigation.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSkyBox.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSkydome.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSmoothNavigator.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSound.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSoundFileObjects.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSpacePartition.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSpaceText.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSpline.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLState.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLS.Strings.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLS.FileDXF.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLS.FileTIN.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLS.Memo.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLS.PlugInManager.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLS.OpenGLx.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLS.vclOpenGL.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLTeapot.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLTerrainRenderer.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLTexCombineShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLTexLensFlare.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLTexture.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLTextureCombiners.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLTextureFormat.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLTextureImageEditors.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLTextureSharingShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLTexturedHDS.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLThorFX.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLTilePlane.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLTimeEventsMGR.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLTrail.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLTree.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLTriangulation.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLVectorRecTypes.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLUserShader.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLUtils.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLVectorGeometry.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLVectorFileObjects.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLVectorLists.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLVectorTypes.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLVerletClothify.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLVerletHairClasses.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLVerletSkeletonColliders.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLVerletTypes.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLWaterPlane.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLSceneViewer.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLWindows.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLWindowsFont.pas"/>
|
|
|
+ <DCCReference Include="..\Source\XCollection.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLzBuffer.pas"/>
|
|
|
+ <DCCReference Include="..\Source\OpenGLAdapter.pas"/>
|
|
|
+ <DCCReference Include="..\Source\OpenGLTokens.pas"/>
|
|
|
+ <DCCReference Include="..\Source\XOpenGL.pas"/>
|
|
|
+ <DCCReference Include="..\Source\GLWindowsContext.pas"/>
|
|
|
+ <BuildConfiguration Include="Debug">
|
|
|
+ <Key>Cfg_2</Key>
|
|
|
+ <CfgParent>Base</CfgParent>
|
|
|
+ </BuildConfiguration>
|
|
|
+ <BuildConfiguration Include="Base">
|
|
|
+ <Key>Base</Key>
|
|
|
+ </BuildConfiguration>
|
|
|
+ <BuildConfiguration Include="Release">
|
|
|
+ <Key>Cfg_1</Key>
|
|
|
+ <CfgParent>Base</CfgParent>
|
|
|
+ </BuildConfiguration>
|
|
|
+ </ItemGroup>
|
|
|
+ <ProjectExtensions>
|
|
|
+ <Borland.Personality>Delphi.Personality.12</Borland.Personality>
|
|
|
+ <Borland.ProjectType>Package</Borland.ProjectType>
|
|
|
+ <BorlandProject>
|
|
|
+ <Delphi.Personality>
|
|
|
+ <Source>
|
|
|
+ <Source Name="MainSource">GLScene_RT.dpk</Source>
|
|
|
+ </Source>
|
|
|
+ <Excluded_Packages>
|
|
|
+ <Excluded_Packages Name="$(BDSBIN)\bcboffice2k270.bpl">Embarcadero C++Builder Office 2000 Servers Package</Excluded_Packages>
|
|
|
+ <Excluded_Packages Name="$(BDSBIN)\bcbofficexp270.bpl">Embarcadero C++Builder Office XP Servers Package</Excluded_Packages>
|
|
|
+ <Excluded_Packages Name="$(BDSBIN)\dcloffice2k270.bpl">Microsoft Office 2000 Sample Automation Server Wrapper Components</Excluded_Packages>
|
|
|
+ <Excluded_Packages Name="$(BDSBIN)\dclofficexp270.bpl">Microsoft Office XP Sample Automation Server Wrapper Components</Excluded_Packages>
|
|
|
+ </Excluded_Packages>
|
|
|
+ </Delphi.Personality>
|
|
|
+ <Platforms>
|
|
|
+ <Platform value="Win32">True</Platform>
|
|
|
+ <Platform value="Win64">True</Platform>
|
|
|
+ </Platforms>
|
|
|
+ <Deployment Version="3">
|
|
|
+ <DeployFile LocalName="C:\Users\Public\Documents\Embarcadero\Studio\21.0\Bpl\GLScene_RT.bpl" Configuration="Debug" Class="ProjectOutput">
|
|
|
+ <Platform Name="Win32">
|
|
|
+ <RemoteName>GLScene_RT.bpl</RemoteName>
|
|
|
+ <Overwrite>true</Overwrite>
|
|
|
+ </Platform>
|
|
|
+ </DeployFile>
|
|
|
+ <DeployFile LocalName="C:\Users\Public\Documents\Embarcadero\Studio\17.0\Bpl\Win64\GLScene_RT.bpl" Configuration="Debug" Class="ProjectOutput">
|
|
|
+ <Platform Name="Win64">
|
|
|
+ <RemoteName>GLScene_RT.bpl</RemoteName>
|
|
|
+ <Overwrite>true</Overwrite>
|
|
|
+ </Platform>
|
|
|
+ </DeployFile>
|
|
|
+ <DeployClass Name="AdditionalDebugSymbols">
|
|
|
+ <Platform Name="OSX32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Win32">
|
|
|
+ <Operation>0</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="AndroidClassesDexFile">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>classes</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>classes</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="AndroidFileProvider">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\xml</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\xml</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="AndroidGDBServer">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="AndroidLibnativeArmeabiFile">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>library\lib\armeabi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>library\lib\armeabi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="AndroidLibnativeArmeabiv7aFile">
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="AndroidLibnativeMipsFile">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>library\lib\mips</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>library\lib\mips</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="AndroidLibnativeX86File"/>
|
|
|
+ <DeployClass Name="AndroidServiceOutput">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>library\lib\arm64-v8a</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="AndroidServiceOutput_Android32">
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="AndroidSplashImageDef">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="AndroidSplashStyles">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\values</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\values</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="AndroidSplashStylesV21">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\values-v21</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\values-v21</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_Colors">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\values</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\values</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_DefaultAppIcon">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_LauncherIcon144">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable-xxhdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable-xxhdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_LauncherIcon36">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable-ldpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable-ldpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_LauncherIcon48">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable-mdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable-mdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_LauncherIcon72">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable-hdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable-hdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_LauncherIcon96">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable-xhdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable-xhdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_NotificationIcon24">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable-mdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable-mdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_NotificationIcon36">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable-hdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable-hdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_NotificationIcon48">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable-xhdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable-xhdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_NotificationIcon72">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable-xxhdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable-xxhdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_NotificationIcon96">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable-xxxhdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable-xxxhdpi</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_SplashImage426">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable-small</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable-small</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_SplashImage470">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable-normal</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable-normal</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_SplashImage640">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable-large</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable-large</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_SplashImage960">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\drawable-xlarge</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\drawable-xlarge</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="Android_Strings">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>res\values</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>res\values</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="DebugSymbols">
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="OSX32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Win32">
|
|
|
+ <Operation>0</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="DependencyFramework">
|
|
|
+ <Platform Name="OSX32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ <Extensions>.framework</Extensions>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="OSX64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ <Extensions>.framework</Extensions>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Win32">
|
|
|
+ <Operation>0</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="DependencyModule">
|
|
|
+ <Platform Name="OSX32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ <Extensions>.dylib</Extensions>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="OSX64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ <Extensions>.dylib</Extensions>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Win32">
|
|
|
+ <Operation>0</Operation>
|
|
|
+ <Extensions>.dll;.bpl</Extensions>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Required="true" Name="DependencyPackage">
|
|
|
+ <Platform Name="iOSDevice32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ <Extensions>.dylib</Extensions>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ <Extensions>.dylib</Extensions>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ <Extensions>.dylib</Extensions>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="OSX32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ <Extensions>.dylib</Extensions>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="OSX64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ <Extensions>.dylib</Extensions>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Win32">
|
|
|
+ <Operation>0</Operation>
|
|
|
+ <Extensions>.bpl</Extensions>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="File">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <Operation>0</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <Operation>0</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSDevice32">
|
|
|
+ <Operation>0</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <Operation>0</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <Operation>0</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="OSX32">
|
|
|
+ <Operation>0</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="OSX64">
|
|
|
+ <Operation>0</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Win32">
|
|
|
+ <Operation>0</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="iPad_Launch1024">
|
|
|
+ <Platform Name="iOSDevice32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="iPad_Launch1536">
|
|
|
+ <Platform Name="iOSDevice32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="iPad_Launch2048">
|
|
|
+ <Platform Name="iOSDevice32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="iPad_Launch2x">
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="iPad_Launch768">
|
|
|
+ <Platform Name="iOSDevice32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="iPad_LaunchDark2x">
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="iPhone_Launch2x">
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="iPhone_Launch320">
|
|
|
+ <Platform Name="iOSDevice32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="iPhone_Launch3x">
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="iPhone_Launch640">
|
|
|
+ <Platform Name="iOSDevice32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="iPhone_Launch640x1136">
|
|
|
+ <Platform Name="iOSDevice32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="iPhone_LaunchDark2x">
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="iPhone_LaunchDark3x">
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <RemoteDir>..\$(PROJECTNAME).launchscreen\Assets\LaunchScreenImage.imageset</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="ProjectAndroidManifest">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="ProjectiOSDeviceDebug">
|
|
|
+ <Platform Name="iOSDevice32">
|
|
|
+ <RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Resources\DWARF</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="ProjectiOSDeviceResourceRules"/>
|
|
|
+ <DeployClass Name="ProjectiOSEntitlements"/>
|
|
|
+ <DeployClass Name="ProjectiOSInfoPList"/>
|
|
|
+ <DeployClass Name="ProjectiOSLaunchScreen"/>
|
|
|
+ <DeployClass Name="ProjectiOSResource">
|
|
|
+ <Platform Name="iOSDevice32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="ProjectOSXDebug"/>
|
|
|
+ <DeployClass Name="ProjectOSXEntitlements"/>
|
|
|
+ <DeployClass Name="ProjectOSXInfoPList"/>
|
|
|
+ <DeployClass Name="ProjectOSXResource">
|
|
|
+ <Platform Name="OSX32">
|
|
|
+ <RemoteDir>Contents\Resources</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="OSX64">
|
|
|
+ <RemoteDir>Contents\Resources</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Required="true" Name="ProjectOutput">
|
|
|
+ <Platform Name="Android">
|
|
|
+ <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>library\lib\arm64-v8a</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSDevice32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSDevice64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="iOSSimulator">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Linux64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="OSX32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="OSX64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Win32">
|
|
|
+ <Operation>0</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="ProjectOutput_Android32">
|
|
|
+ <Platform Name="Android64">
|
|
|
+ <RemoteDir>library\lib\armeabi-v7a</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="ProjectUWPManifest">
|
|
|
+ <Platform Name="Win32">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Win64">
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="UWP_DelphiLogo150">
|
|
|
+ <Platform Name="Win32">
|
|
|
+ <RemoteDir>Assets</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Win64">
|
|
|
+ <RemoteDir>Assets</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <DeployClass Name="UWP_DelphiLogo44">
|
|
|
+ <Platform Name="Win32">
|
|
|
+ <RemoteDir>Assets</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ <Platform Name="Win64">
|
|
|
+ <RemoteDir>Assets</RemoteDir>
|
|
|
+ <Operation>1</Operation>
|
|
|
+ </Platform>
|
|
|
+ </DeployClass>
|
|
|
+ <ProjectRoot Platform="iOSDevice64" Name="$(PROJECTNAME).app"/>
|
|
|
+ <ProjectRoot Platform="Win64" Name="$(PROJECTNAME)"/>
|
|
|
+ <ProjectRoot Platform="iOSDevice32" Name="$(PROJECTNAME).app"/>
|
|
|
+ <ProjectRoot Platform="Win32" Name="$(PROJECTNAME)"/>
|
|
|
+ <ProjectRoot Platform="Linux64" Name="$(PROJECTNAME)"/>
|
|
|
+ <ProjectRoot Platform="OSX32" Name="$(PROJECTNAME)"/>
|
|
|
+ <ProjectRoot Platform="Android" Name="$(PROJECTNAME)"/>
|
|
|
+ <ProjectRoot Platform="OSX64" Name="$(PROJECTNAME)"/>
|
|
|
+ <ProjectRoot Platform="iOSSimulator" Name="$(PROJECTNAME).app"/>
|
|
|
+ <ProjectRoot Platform="Android64" Name="$(PROJECTNAME)"/>
|
|
|
+ </Deployment>
|
|
|
+ <ModelSupport>False</ModelSupport>
|
|
|
+ </BorlandProject>
|
|
|
+ <ProjectFileVersion>12</ProjectFileVersion>
|
|
|
+ </ProjectExtensions>
|
|
|
+ <Import Project="$(BDS)\Bin\CodeGear.Delphi.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Delphi.Targets')"/>
|
|
|
+ <Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/>
|
|
|
+ <Import Project="$(MSBuildProjectName).deployproj" Condition="Exists('$(MSBuildProjectName).deployproj')"/>
|
|
|
+</Project>
|