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-Licensing GLScene
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-
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-GLScene is distributed under Mozilla Public Licence (MPL 2.0), which means, in short,
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-that it is free for both freeware and commercial use.
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-The code is still copyrighted (in that it isn't public domain), but you can use it in products with closed or open-source freely.
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-The only requirements are:
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-Acknowledge GLScene is used somewhere in your application (in an about box, credits page or printed manual, etc.
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-with at least a link to http://glscene.org or https://github.com/glscene)
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-Modifications made to GLScene units must be made public (no need to publish the full code,
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-only to state which parts were altered, and how), but feel welcome to open-source your code if you so wish.
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-Some Delphi units, API headers and DLLs are included in the GLScene package for convenience
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-but are not part of GLScene, may use different licensing scheme and have different copyright owners,
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-such files have an explicit notice attached to them or placed in their directory.
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-
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-GLSTeam
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