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Renamed SDL pachage

GLScene 4 年之前
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cd57331913
共有 2 個文件被更改,包括 21 次插入18 次删除
  1. 7 7
      Packages/GLScene_SDL2Frame.dpk
  2. 14 11
      Packages/GLScene_SDL2Frame.dproj

+ 7 - 7
Packages/SDL2_Frame.dpk → Packages/GLScene_SDL2Frame.dpk

@@ -1,4 +1,4 @@
-package SDL2_Frame;
+package GLScene_SDL2Frame;
 
 {$R *.res}
 {$IFDEF IMPLICITBUILDING This IFDEF should not be used by users}
@@ -32,11 +32,11 @@ requires
   vcl;
 
 contains
-  SDL2.Frame in '..\Source\SDL2.Frame.pas',
-  Import.SDL2 in '..\Source\Import.SDL2.pas',
-  SDL2.Image in '..\Source\SDL2.Image.pas',
-  SDL2.Mixer in '..\Source\SDL2.Mixer.pas',
-  SDL2.Net in '..\Source\SDL2.Net.pas',
-  SDL2.Ttf in '..\Source\SDL2.Ttf.pas';
+  GLS.SDL2Frame in '..\Source\GLS.SDL2Frame.pas',
+  Imports.SDL2 in '..\Source\Imports.SDL2.pas',
+  Imports.SDL2Image in '..\Source\Imports.SDL2Image.pas',
+  Imports.SDL2Mixer in '..\Source\Imports.SDL2Mixer.pas',
+  Imports.SDL2Net in '..\Source\Imports.SDL2Net.pas',
+  Imports.SDL2Ttf in '..\Source\Imports.SDL2Ttf.pas';
 
 end.

+ 14 - 11
Packages/SDL2_Frame.dproj → Packages/GLScene_SDL2Frame.dproj

@@ -1,7 +1,7 @@
 <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
     <PropertyGroup>
         <ProjectGuid>{02535AAD-46B8-44EE-90B6-8DBF49273592}</ProjectGuid>
-        <MainSource>SDL2_Frame.dpk</MainSource>
+        <MainSource>GLScene_SDL2Frame.dpk</MainSource>
         <Base>True</Base>
         <Config Condition="'$(Config)'==''">Debug</Config>
         <TargetedPlatforms>1</TargetedPlatforms>
@@ -57,7 +57,7 @@
         <DCC_E>false</DCC_E>
         <DCC_N>false</DCC_N>
         <DCC_K>false</DCC_K>
-        <SanitizedProjectName>SDL2_Frame</SanitizedProjectName>
+        <SanitizedProjectName>GLScene_SDL2Frame</SanitizedProjectName>
     </PropertyGroup>
     <PropertyGroup Condition="'$(Base_Android)'!=''">
         <VerInfo_Keys>package=com.embarcadero.$(MSBuildProjectName);label=$(MSBuildProjectName);versionCode=1;versionName=1.0.0;persistent=False;restoreAnyVersion=False;installLocation=preferExternal;largeHeap=False;theme=TitleBar</VerInfo_Keys>
@@ -91,6 +91,9 @@
         <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
         <VerInfo_Locale>1033</VerInfo_Locale>
         <DCC_DcuOutput>..\lib\$(Platform)</DCC_DcuOutput>
+        <DCC_BpiOutput>..\lib\$(Platform)</DCC_BpiOutput>
+        <DCC_ObjOutput>..\lib\$(Platform)</DCC_ObjOutput>
+        <DCC_HppOutput>..\include\$(Platform)</DCC_HppOutput>
     </PropertyGroup>
     <ItemGroup>
         <DelphiCompile Include="$(MainSource)">
@@ -98,12 +101,12 @@
         </DelphiCompile>
         <DCCReference Include="rtl.dcp"/>
         <DCCReference Include="vcl.dcp"/>
-        <DCCReference Include="..\Source\SDL2.Frame.pas"/>
-        <DCCReference Include="..\Source\Import.SDL2.pas"/>
-        <DCCReference Include="..\Source\SDL2.Image.pas"/>
-        <DCCReference Include="..\Source\SDL2.Mixer.pas"/>
-        <DCCReference Include="..\Source\SDL2.Net.pas"/>
-        <DCCReference Include="..\Source\SDL2.Ttf.pas"/>
+        <DCCReference Include="..\Source\GLS.SDL2Frame.pas"/>
+        <DCCReference Include="..\Source\Imports.SDL2.pas"/>
+        <DCCReference Include="..\Source\Imports.SDL2Image.pas"/>
+        <DCCReference Include="..\Source\Imports.SDL2Mixer.pas"/>
+        <DCCReference Include="..\Source\Imports.SDL2Net.pas"/>
+        <DCCReference Include="..\Source\Imports.SDL2Ttf.pas"/>
         <BuildConfiguration Include="Debug">
             <Key>Cfg_2</Key>
             <CfgParent>Base</CfgParent>
@@ -122,7 +125,7 @@
         <BorlandProject>
             <Delphi.Personality>
                 <Source>
-                    <Source Name="MainSource">SDL2_Frame.dpk</Source>
+                    <Source Name="MainSource">GLScene_SDL2Frame.dpk</Source>
                 </Source>
                 <VersionInfo>
                     <VersionInfo Name="IncludeVerInfo">False</VersionInfo>
@@ -178,9 +181,9 @@
                 <Platform value="Win64">False</Platform>
             </Platforms>
             <Deployment Version="3">
-                <DeployFile LocalName="C:\Users\Public\Documents\Embarcadero\Studio\20.0\Bpl\SDL2_Frame.bpl" Configuration="Debug" Class="ProjectOutput">
+                <DeployFile LocalName="C:\Users\Public\Documents\Embarcadero\Studio\20.0\Bpl\GLScene_SDL2Frame.bpl" Configuration="Debug" Class="ProjectOutput">
                     <Platform Name="Win32">
-                        <RemoteName>SDL2_Frame.bpl</RemoteName>
+                        <RemoteName>GLScene_SDL2Frame.bpl</RemoteName>
                         <Overwrite>true</Overwrite>
                     </Platform>
                 </DeployFile>