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# GLScene
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+GLScene is a graphics engine based on OpenGL and VCL components for Delphi and C++ Builder.
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+It provides a class library and tools for rendering 3D scenes with spatial objects,
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+freeforms, verlets and virtual intelligent actors
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+Includes additional components for creating mesh objects with materials, shaders,
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+animations, and developing graphics applications with physics
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+```
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+Requirements
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-GLScene is a graphics engine based on OpenGL and VCL components for Delphi & C++ Builder.
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-It provides the class library and tools for rendering 3D scenes with spatial objects,
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-free forms and virtual smart actors.
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-Additional components are being developed for meshing, gridding,
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-lacing with shaders, audio and physics applications
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+ IDE - Embarcadero RAD Studio
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+ Visual C++ Redistributable for Visual Studio 2015
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+
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+How to install
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+
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+1. Download a zip archive of the last release or clone repository:
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+git clone https://github.com/glscene/GLScene.git
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+2. Run ...GLScene/External/_setupDLL.cmd as admin to include dynamic libraries
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+3. Configure the IDE settings and paths to sources
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+4. Open GLScene.groupproj, compile and install components
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+5. Run examples for Delphi & C++Builders
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GLS Team
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