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@@ -7,7 +7,7 @@
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#include "fSimpleShaderC.h"
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-#include "Scena.Keyboard.hpp"
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+#include "GLS.Keyboard.hpp"
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#include "GLS.Context.hpp"
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#include "GLS.File3DS.hpp"
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@@ -22,11 +22,11 @@
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#pragma link "GLS.Scene"
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#pragma link "GLS.Texture"
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#pragma link "GLSL.UserShader"
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-#pragma link "Scena.OpenGLTokens"
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+#pragma link "GLS.OpenGLTokens"
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#pragma link "GLS.VectorFileObjects"
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#pragma link "GLS.SceneViewer"
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#pragma link "GLS.WindowsFont"
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-#pragma link "Scena.Keyboard"
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+#pragma link "GLS.Keyboard"
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#pragma link "GLS.Context"
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#pragma link "GLS.File3DS"
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@@ -177,7 +177,7 @@ void __fastcall TForm1::Timer1Timer(TObject* Sender)
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Caption = Format("Simple GLSL Shader [%.2f FPS]",
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ARRAYOFCONST((GLSceneViewer1->FramesPerSecond())));
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GLHUDText1->Text =
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- "Scena.Keyboard [1,2,3,4,5,6,7,8,9,0 ] Current Shader: " + CurrShaderName;
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+ "GLS.Keyboard [1,2,3,4,5,6,7,8,9,0 ] Current Shader: " + CurrShaderName;
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GLSceneViewer1->ResetPerformanceMonitor();
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}
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//---------------------------------------------------------------------------
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