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-<meta http-equiv="Content-Type"
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-content="text/html; charset=iso-8859-1">
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-<meta name="GENERATOR" content="Microsoft FrontPage Express 2.0">
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+<meta http-equiv=Content-Type content="text/html; charset=windows-1252">
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+<meta name=Generator content="Microsoft Word 15 (filtered)">
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<title>Movements demos</title>
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+<style>
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+<!--
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+ /* Font Definitions */
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+ @font-face
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+ {font-family:Wingdings;
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+@font-face
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+ /* Style Definitions */
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+ {margin:0cm;
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+ margin-bottom:.0001pt;
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+ {color:blue;
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+ text-decoration:underline;}
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+a:visited, span.MsoHyperlinkFollowed
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+ {color:purple;
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+ text-decoration:underline;}
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+p.MsoPlainText, li.MsoPlainText, div.MsoPlainText
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+ font-size:12.0pt;
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+ font-family:"Times New Roman",serif;}
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+p.msonormal0, li.msonormal0, div.msonormal0
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+ {mso-style-name:msonormal;
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+ margin-right:0cm;
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+ font-family:"Times New Roman",serif;}
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+span.a
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+ mso-style-link:\0422\0435\043A\0441\0442;
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+ font-family:Consolas;}
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+.MsoChpDefault
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+ {font-size:10.0pt;}
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+@page WordSection1
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+ {size:595.3pt 841.9pt;
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+ margin:2.0cm 42.5pt 2.0cm 3.0cm;}
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+div.WordSection1
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+ {page:WordSection1;}
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+ /* List Definitions */
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+ ol
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+ {margin-bottom:0cm;}
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+ul
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+ {margin-bottom:0cm;}
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+-->
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+</style>
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+
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</head>
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-<body bgcolor="#FFFFFF" link="#0000FF" vlink="#800080" lang="FR"
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-style="tab-interval:35.4pt">
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-
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-<p class="MsoPlainText"><font size="4" face="Courier New"><b>Movements
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-demos :</b></font></p>
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-
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-<ul>
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- <li><a href="column/column.dpr"><b>column</b></a><b> :</b><ul>
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- <li>run-time creation of objects</li>
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- <li>framerate independant procedural motion</li>
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- </ul>
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- </li>
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- <li><a href="events\events.dpr"><b>events</b></a><b> :</b><ul>
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- <li>rotates "bars" using time-programmed events</li>
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- <li>fixed-time and variable-time motion</li>
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- </ul>
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- </li>
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- <li><a href="hierarch/hierarch.dpr"><b>hierarch</b></a><b> :</b><ul>
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- <li>moving hierarchically related objects</li>
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- <li>using the DummyCube</li>
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- </ul>
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- </li>
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- <li><a href="manual/manual.dpr"><b>manual</b></a><b> :</b><ul>
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- <li>moving objects using their Position property</li>
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- <li>monitoring frame rate</li>
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- <li>using TGLAsyncTimer for fast & smooth movement</li>
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- </ul>
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- </li>
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- <li><a href="objmove/objmove.dpr"><strong>objmove</strong></a>
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- :<ul>
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- <li>moving objects with the mouse (pick and dragg)</li>
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- <li>using projection methods (3D<->2D)</li>
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- </ul>
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- </li>
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- <li><a href="pointto\pointto.dpr"><b>pointto</b></a><b> :</b><ul>
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- <li>using PointTo to make an object point toward another</li>
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- <li>framerate independant motion</li>
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- </ul>
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- </li>
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- <li><a href="pong\pong.dpr"><b>pong</b></a><b> :</b><ul>
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- <li>a 3D adaptation of the classic game</li>
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- <li>basic, mouse-driven object movement</li>
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- <li>framerate independant motion</li>
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- </ul>
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- </li>
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- <li><a href="SmoothNavigator\SmoothNavigator.dpr"><b>smoothnavigator</b></a><b> :</b><ul>
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- <li>using the Smooth Navigator to provide smoothed camera movement</li>
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- </ul>
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- </li>
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+<body bgcolor=white lang=RU link=blue vlink=purple>
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+
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+<div class=WordSection1>
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+
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+<p class=MsoPlainText><b><span lang=FR style='font-size:13.5pt;font-family:
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+"Courier New"'>Movements demos :</span></b></p>
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+
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+<ul type=disc>
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+ <li class=MsoNormal><span lang=FR><a href="column/column.dpr"><b>Column</b></a><b> :</b></span></li>
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+ <ul type=circle>
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+ <li class=MsoNormal><span lang=FR>run-time creation of objects</span></li>
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+ <li class=MsoNormal><span lang=FR>framerate independant procedural motion</span></li>
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+ </ul>
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+</ul>
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+
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+<p class=MsoNormal><img border=0 width=365 height=335 src=Column.jpg></p>
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+
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+<ul type=disc>
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+ <li class=MsoNormal><span lang=FR><a href="events/events.dpr"><b>Events</b></a><b> :</b></span></li>
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+ <ul type=circle>
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+ <li class=MsoNormal><span lang=FR>rotates "bars" using
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+ time-programmed events</span></li>
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+ <li class=MsoNormal><span lang=FR>fixed-time and variable-time motion</span></li>
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+ </ul>
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+</ul>
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+
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+<p class=MsoNormal><img border=0 width=441 height=291 src=Events.jpg></p>
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+
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+<ul type=disc>
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+ <li class=MsoNormal><span lang=FR><a href="hierarch/hierarch.dpr"><b>Hierarch</b></a><b> :</b></span></li>
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+ <ul type=circle>
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+ <li class=MsoNormal><span lang=FR>moving hierarchically related objects</span></li>
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+ <li class=MsoNormal><span lang=FR>using the DummyCube</span></li>
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+ </ul>
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+</ul>
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+
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+<p class=MsoNormal><img border=0 width=346 height=280 src=Hierarchy.jpg></p>
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+
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+<ul type=disc>
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+ <li class=MsoNormal><span lang=FR><a href="manual/manual.dpr"><b>Manual</b></a><b> :</b></span></li>
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+ <ul type=circle>
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+ <li class=MsoNormal><span lang=FR>moving objects using their Position
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+ property</span></li>
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+ <li class=MsoNormal><span lang=FR>monitoring frame rate</span></li>
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+ <li class=MsoNormal><span lang=FR>using TGLAsyncTimer for fast & smooth movement</span></li>
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+ </ul>
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+</ul>
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+
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+<p class=MsoNormal><img border=0 width=394 height=289 src=Manual.jpg></p>
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+
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+<ul type=disc>
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+ <li class=MsoNormal><span lang=FR><a href="objmove/objmove.dpr"><strong>Objmove</strong></a>
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+ :</span></li>
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+ <ul type=circle>
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+ <li class=MsoNormal><span lang=FR>moving objects with the mouse (pick and
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+ dragg)</span></li>
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+ <li class=MsoNormal><span lang=FR>using projection methods (3D<->2D)</span></li>
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+ </ul>
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+</ul>
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+
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+<p class=MsoNormal><img border=0 width=488 height=337 src=Objmove.jpg></p>
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+
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+<ul type=disc>
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+ <li class=MsoNormal><span lang=FR><a href="pointto/pointto.dpr"><b>PointTo</b></a><b> :</b></span></li>
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+ <ul type=circle>
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+ <li class=MsoNormal><span lang=FR>using PointTo to make an object point
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+ toward another</span></li>
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+ <li class=MsoNormal><span lang=FR>framerate independant motion</span></li>
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+ </ul>
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</ul>
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-<font size="2">See also :</font></p>
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+<p class=MsoNormal><img border=0 width=360 height=235 src=PointTo.jpg></p>
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-<ul>
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- <li><font size="2">in </font><a
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- href="../behaviours/behaviours.htm"><font size="2">behaviours</font></a><font
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- size="2"> : "torque"</font></li>
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+<ul type=disc>
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+ <li class=MsoNormal><span lang=FR><a href="pong/pong.dpr"><b>Pong</b></a><b> :</b></span></li>
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+ <ul type=circle>
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+ <li class=MsoNormal><span lang=FR>a 3D adaptation of the classic game</span></li>
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+ <li class=MsoNormal><span lang=FR>basic, mouse-driven object movement</span></li>
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+ <li class=MsoNormal><span lang=FR>framerate independant motion</span></li>
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+ </ul>
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</ul>
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-<a href="..\demos.htm">Back</a></p>
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+<p class=MsoNormal><img border=0 width=537 height=296 src=Pong.jpg></p>
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+
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+<ul type=disc>
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+ <li class=MsoNormal><span lang=FR><a href="SmoothNavigator/SmoothNavigator.dpr"><b>Smoothnavigator</b></a><b> :</b></span></li>
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+ <ul type=circle>
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+ <li class=MsoNormal><span lang=FR>using the Smooth Navigator to provide
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+ smoothed camera movement</span></li>
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+ </ul>
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+</ul>
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+
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+<p class=MsoNormal><img border=0 width=543 height=395 src=SmoothNavigator.jpg></p>
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+
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+<ul type=disc>
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+ <li class=MsoNormal><span lang=FR><a href="SmoothNavigator/Tweening.dpr"><b>Tweening</b></a><b> :</b></span></li>
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+ <ul type=circle>
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+ <li class=MsoNormal><span lang=FR> Original Tweener
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+ (caurina.transitions.Tweener) is a Class used to create tweenings and
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+ other transitions via ActionScript code for projects built on the Flash
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+ platform. Current demo is an example project with implementation of the
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+ tweener library in GLAnimationUtils.pas unit</span></li>
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+ </ul>
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+</ul>
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+
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+<p class=MsoNormal><span style='font-size:10.0pt'><img border=0 width=528
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+height=363 src=Tweening.jpg></span></p>
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+
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+<p class=MsoNormal><span lang=FR> </span></p>
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+
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+<p class=MsoNormal><span lang=FR><a href="../demos.htm">Back</a></span></p>
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+
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+</div>
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+
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</body>
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+
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</html>
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