//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include #include "Jpeg.hpp" #include "GLBaseClasses.hpp" #include "GLCadencer.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLHUDObjects.hpp" #include "GLObjects.hpp" #include "GLScene.hpp" #include "GLSpaceText.hpp" #include "GLWin32Viewer.hpp" #include "Unit2.h" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer1; TPanel *Panel1; TButton *BUSnapShot; TButton *BURenderToBitmap; TButton *BUBitmapx2; TButton *BUBitmap600; TButton *BUBitmap300; TButton *BUViewerSnapShot; TGLScene *GLScene1; TGLLightSource *GLLightSource1; TGLHUDSprite *HUDSprite1; TGLPlane *Plane1; TGLSpaceText *SpaceText1; TGLSphere *Sphere1; TGLDummyCube *DummyCube1; TGLCamera *GLCamera1; TGLCadencer *GLCadencer1; void __fastcall FormCreate(TObject *Sender); void __fastcall BUViewerSnapShotClick(TObject *Sender); void __fastcall BUSnapShotClick(TObject *Sender); void __fastcall BURenderToBitmapClick(TObject *Sender); void __fastcall BUBitmapx2Click(TObject *Sender); void __fastcall BUBitmap300Click(TObject *Sender); void __fastcall BUBitmap600Click(TObject *Sender); void __fastcall Sphere1Progress(TObject *Sender, const double deltaTime, const double newTime); void __fastcall FormResize(TObject *Sender); private: // User declarations void ViewBitmap(TBitmap *aBitmap, String caption); void RenderToBitmap(Single scale); public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif