// // The graphics platform GLScene https://github.com/glscene // unit Physics.Register; (* DesignTime registration code for the Physics Managers *) interface uses System.Classes, Physics.ODEManager, Physics.NGDManager, Physics.SPIManager; procedure Register; // ------------------------------------------------------------------ implementation // ------------------------------------------------------------------ procedure Register; begin RegisterClasses([TGLODEManager, TGLODEJointList, TGLODEJoints, TGLODEElements, TGLNGDManager, TGLNGDDynamic, TGLNGDStatic, TGLSPIManager]); RegisterComponents('GLScene Physics Managers', [TGLODEManager, TGLODEJointList, TGLNGDManager, TGLSPIManager]); end; end.