(* Scripting a Shader with DelphiWebScriptII A very simple example of how the GLUserShader and scripting components can be used to build a scripted material shader. The Tdws2OpenGLxUnit requires the Tdws2VectorGeometryUnit to be associated with the script. *) program DwsShader; uses Vcl.Forms, DwsShaderFm in 'DwsShaderFm.pas'; {$R *.res} begin Application.Initialize; Application.CreateForm(TForm1, Form1); Application.Run; end.