object FormDynamicTexture: TFormDynamicTexture Left = 407 Top = 201 Margins.Left = 5 Margins.Top = 5 Margins.Right = 5 Margins.Bottom = 5 Caption = 'Dynamic Texture' ClientHeight = 726 ClientWidth = 1064 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -19 Font.Name = 'Tahoma' Font.Style = [] Position = poScreenCenter OnCreate = FormCreate OnKeyDown = FormKeyDown OnResize = FormResize PixelsPerInch = 168 TextHeight = 23 object SceneViewer: TGLSceneViewer Left = 0 Top = 0 Width = 1064 Height = 726 Margins.Left = 5 Margins.Top = 5 Margins.Right = 5 Margins.Bottom = 5 Camera = GLCamera1 Buffer.BackgroundColor = clGray FieldOfView = 164.314743041992200000 PenAsTouch = False Align = alClient TabOrder = 0 end object Scene: TGLScene Left = 64 Top = 16 object GLDirectOpenGL1: TGLDirectOpenGL UseBuildList = False OnRender = GLDirectOpenGL1Render Blend = False end object GLDummyCube1: TGLDummyCube CubeSize = 1.000000000000000000 object GLCube1: TGLCube Material.MaterialLibrary = MatLib Material.LibMaterialName = 'Anim' end end object GLLightSource1: TGLLightSource ConstAttenuation = 1.000000000000000000 Position.Coordinates = {0000404000002041000020410000803F} SpotCutOff = 180.000000000000000000 end object GLCamera1: TGLCamera DepthOfView = 100.000000000000000000 FocalLength = 50.000000000000000000 TargetObject = GLDummyCube1 Position.Coordinates = {0000803F0000803F000040400000803F} end end object MatLib: TGLMaterialLibrary Materials = < item Name = 'Anim' Tag = 0 Material.Texture.TextureMode = tmReplace end> Left = 160 Top = 16 end object Cadencer: TGLCadencer Scene = Scene OnProgress = CadencerProgress Left = 64 Top = 88 end object Timer: TTimer Interval = 3000 OnTimer = TimerTimer Left = 160 Top = 88 end object GLSimpleNavigation1: TGLSimpleNavigation Form = Owner GLSceneViewer = SceneViewer FormCaption = 'Dynamic Texture - %FPS' KeyCombinations = < item ShiftState = [ssLeft, ssRight] Action = snaZoom end item ShiftState = [ssLeft] Action = snaMoveAroundTarget end item ShiftState = [ssRight] Action = snaMoveAroundTarget end> Left = 392 Top = 24 end end