// // The graphics engine GLScene https://github.com/glscene // unit GLScene.VectorTypes; (* Defines base vector types for use in VectorGeometry unit The sole aim of this unit is to limit dependency between the VectorGeometry and OpenGL units by introducing the base compatibility types (and only the *base* types). Conventions: d is used for Double precision floating points values (64 bits) f is used for Single precision floating points values (32 bits) i is used for 32 bits signed integers (longint) s is uses for 16 bits signed integers (smallint) Note : D3D types untested. *) interface // =========== Vectors ============ type //2 TVector2d = record case Integer of 0 : (V: array[0..1] of Double); 1 : (X: Double; Y: Double); end; TVector2f = record case Integer of 0 : (V: array[0..1] of Single); 1 : (X,Y: Single); end; TVector2h = record case Integer of 0 : (V: array[0..1] of Word); 1 : (X,Y: Word); end; TVector2i = record case Integer of 0 : (V: array[0..1] of Longint); 1 : (X,Y: Longint); end; TVector2ui = record case Integer of 0 : (V: array[0..1] of Longword); 1 : (X,Y: Longword); end; TVector2s = record case Integer of 0 : (V: array[0..1] of Smallint); 1 : (X,Y: Smallint); end; TVector2b = record case Integer of 0 : (V: array[0..1] of Byte); 1 : (X,Y: Byte); end; TVector2sb = record case Integer of 0 : (V: array[0..1] of ShortInt); 1 : (X,Y: ShortInt); end; TVector2e = record case Integer of 0 : (V: array[0..1] of Extended); 1 : (X,Y: Extended); end; TVector2w = record case Integer of 0 : (V: array[0..1] of Word); 1 : (X,Y: Word); end; TVector2p = record case Integer of 0 : (V: array[0..1] of Pointer); 1 : (X,Y: Pointer); end; //3 TVector3d = record case Integer of 0 : (V: array[0..2] of Double); 1 : (X,Y,Z: Double); end; TVector3f = record case Integer of 0 : (V: array[0..2] of Single); 1 : (X,Y,Z: Single); end; TVector3h = record case Integer of 0 : (V: array[0..2] of Word); 1 : (X,Y,Z: Word); end; TVector3i = record case Integer of 0 : (V: array[0..2] of Longint); 1 : (X,Y,Z: Longint); end; TVector3ui = record case Integer of 0 : (V: array[0..2] of Longword); 1 : (X,Y,Z: Longword); end; TVector3s = record case Integer of 0 : (V: array[0..2] of Smallint); 1 : (X,Y,Z: Smallint); end; TVector3b = record case Integer of 0 : (V: array[0..2] of Byte); 1 : (X,Y,Z: Byte); end; TVector3sb = record case Integer of 0 : (V: array[0..2] of ShortInt); 1 : (X,Y,Z: ShortInt); end; TVector3e = record case Integer of 0 : (V: array[0..2] of Extended); 1 : (X,Y,Z: Extended); end; TVector3w = record case Integer of 0 : (V: array[0..2] of Word); 1 : (X,Y,Z: Word); end; TVector3p = record case Integer of 0 : (V: array[0..2] of Pointer); 1 : (X,Y,Z: Pointer); end; //4 TVector4d = record case Integer of 0 : (V: array[0..3] of Double); 1 : (X,Y,Z,W: Double); end; PVector4f = ^TVector4f; TVector4f = record case Integer of 0 : (V: array[0..3] of Single); 1 : (X,Y,Z,W: Single); end; TVector4h = record case Integer of 0 : (V: array[0..3] of Word); 1 : (X,Y,Z,W: Word); end; TVector4i = record case Integer of 0 : (V: array[0..3] of LongInt); 1 : (X,Y,Z,W: Longint); end; TVector4ui = record case Integer of 0 : (V: array[0..3] of LongWord); 1 : (X,Y,Z,W: LongWord); end; TVector4s = record case Integer of 0 : (V: array[0..3] of SmallInt); 1 : (X,Y,Z,W: SmallInt); end; TVector4b = record case Integer of 0 : (V: array[0..3] of Byte); 1 : (X,Y,Z,W: Byte); end; TVector4sb = record case Integer of 0 : (V: array[0..3] of ShortInt); 1 : (X,Y,Z,W: ShortInt); end; TVector4e = record case Integer of 0 : (V: array[0..3] of Extended); 1 : (X,Y,Z,W: Extended); end; TVector4w = record case Integer of 0 : (V: array[0..3] of Word); 1 : (X,Y,Z,W: Word); end; TVector4p = record case Integer of 0 : (V: array[0..3] of Pointer); 1 : (X,Y,Z,W: Pointer); end; // =========== Matrices ============ TMatrix2d = record case Integer of 0 : (V: array[0..1] of TVector2d); 1 : (X,Y: TVector2d); end; TMatrix2f = record case Integer of 0 : (V: array[0..1] of TVector2f); 1 : (X,Y: TVector2f); end; TMatrix2i = record case Integer of 0 : (V: array[0..1] of TVector2i); 1 : (X,Y: TVector2i); end; TMatrix2s = record case Integer of 0 : (V: array[0..1] of TVector2s); 1 : (X,Y: TVector2s); end; TMatrix2b = record case Integer of 0 : (V: array[0..1] of TVector2b); 1 : (X,Y: TVector2b); end; TMatrix2e = record case Integer of 0 : (V: array[0..1] of TVector2e); 1 : (X,Y: TVector2e); end; TMatrix2w = record case Integer of 0 : (V: array[0..1] of TVector2w); 1 : (X,Y: TVector2w); end; TMatrix2p = record case Integer of 0 : (V: array[0..1] of TVector2p); 1 : (X,Y: TVector2p); end; TMatrix3d = record case Integer of 0 : (V: array[0..2] of TVector3d); 1 : (X,Y,Z: TVector3d); end; TMatrix3f = record case Integer of 0 : (V: array[0..2] of TVector3f); 1 : (X,Y,Z: TVector3f); end; TMatrix3i = record case Integer of 0 : (V: array[0..2] of TVector3i); 1 : (X,Y,Z: TVector3i); end; TMatrix3s = record case Integer of 0 : (V: array[0..2] of TVector3s); 1 : (X,Y,Z: TVector3s); end; TMatrix3b = record case Integer of 0 : (V: array[0..2] of TVector3b); 1 : (X,Y,Z: TVector3b); end; TMatrix3e = record case Integer of 0 : (V: array[0..2] of TVector3e); 1 : (X,Y,Z: TVector3e); end; TMatrix3w = record case Integer of 0 : (V: array[0..2] of TVector3w); 1 : (X,Y,Z: TVector3w); end; TMatrix3p = record case Integer of 0 : (V: array[0..2] of TVector3p); 1 : (X,Y,Z: TVector3p); end; TMatrix4d = record case Integer of 0 : (V: array[0..3] of TVector4d); 1 : (X,Y,Z,W: TVector4d); end; // the matrix by default PMatrix4f = ^TMatrix4f; TMatrix4f = record case Integer of 0 : (V: array[0..3] of TVector4f); 1 : (X,Y,Z,W: TVector4f); end; TMatrix4i = record case Integer of 0 : (V: array[0..3] of TVector4i); 1 : (X,Y,Z,W: TVector4i); end; TMatrix4s = record case Integer of 0 : (V: array[0..3] of TVector4s); 1 : (X,Y,Z,W: TVector4s); end; TMatrix4b = record case Integer of 0 : (V: array[0..3] of TVector4b); 1 : (X,Y,Z,W: TVector4b); end; TMatrix4e = record case Integer of 0 : (V: array[0..3] of TVector4e); 1 : (X,Y,Z,W: TVector4e); end; TMatrix4w = record case Integer of 0 : (V: array[0..3] of TVector4w); 1 : (X,Y,Z,W: TVector4w); end; TMatrix4p = record case Integer of 0 : (V: array[0..3] of TVector4p); 1 : (X,Y,Z,W: TVector4p); end; TD3DVector = packed record case Integer of 0 : (X: single; Y: single; Z: single); 1 : (V: TVector3f); end; TD3DMatrix = packed record case Integer of 0 : (_11, _12, _13, _14: single; _21, _22, _23, _24: single; _31, _32, _33, _34: single; _41, _42, _43, _44: single); 1 : (M : TMatrix4f); end; // The vector by default PGLVector = ^TGLVector; TGLVector = TVector4f; // The matrix by default PGLMatrix = ^TGLMatrix; TGLMatrix = TMatrix4f; implementation //-------------------------------------------------------------- end.