(* GLSLShaderLab Demo : Demo that show how to use some GLSLShader. If you want to use your own model, take care that models need to have UV Coordinates Original code by Jerome Delauney *) program ShadersLabD; uses Vcl.Forms, fdShaderLab in 'fdShaderLab.pas' {FormShaderLab}; {$R *.res} begin Application.Initialize; Application.MainFormOnTaskbar := True; Application.CreateForm(TFormShaderLab, FormShaderLab); Application.Run; end.