(* Demo of the TGLPoints component. The component is specialized in rendering large numbers of points, with ability to adjust point style (from fast square point to smooth round points) and point parameters. The point parameters define how point size is adjusted with regard to eye-point distance (to make farther points smaller, see ARB_point_parameters for more details). The component is also suitable for particle systems, but offers less flexibility than the TGLParticleFX. *) program PointsD; uses Forms, fdPoints in 'fdPoints.pas' {FormPoints}; {$R *.RES} begin Application.Initialize; Application.CreateForm(TFormPoints, FormPoints); Application.Run; end.