object FormCubeMap: TFormCubeMap Left = 135 Top = 85 Caption = 'Cube Map' ClientHeight = 422 ClientWidth = 587 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'MS Sans Serif' Font.Style = [] Position = poScreenCenter OnShow = FormShow TextHeight = 13 object GLSceneViewer1: TGLSceneViewer Left = 0 Top = 0 Width = 587 Height = 422 Camera = GLCamera1 BeforeRender = GLSceneViewer1BeforeRender Buffer.BackgroundColor = clTeal FieldOfView = 70.239997863769530000 PenAsTouch = False Align = alClient OnMouseDown = GLSceneViewer1MouseDown OnMouseMove = GLSceneViewer1MouseMove TabOrder = 0 end object btnApply: TButton Left = 232 Top = 16 Width = 131 Height = 25 Caption = 'Apply Cube Map' TabOrder = 1 OnClick = btnApplyClick end object GLScene1: TGLScene Left = 8 Top = 8 object GLLightSource1: TGLLightSource ConstAttenuation = 1.000000000000000000 Position.Coordinates = {0000E0400000A040000040400000803F} SpotCutOff = 180.000000000000000000 end object DummyCube1: TGLDummyCube Position.Coordinates = {000000C0000000C0000000C00000803F} CubeSize = 1.000000000000000000 VisibleAtRunTime = True object Teapot1: TGLTeapot Material.BackProperties.Ambient.Color = {ADAC2C3FCDCC4C3ECDCC4C3E0000803F} Material.BackProperties.Emission.Color = {FBFAFA3EB9B8383FB7B6B63E6ABC343F} Material.BackProperties.Shininess = 101 Material.FrontProperties.Ambient.Color = {A7A6263FCDCC4C3ECDCC4C3E0000803F} Material.FrontProperties.Shininess = 46 Material.FrontProperties.Specular.Color = {0000000000000000000000007F6A1C3F} Material.Texture.ImageClassName = 'TGLCubeMapImage' Material.Texture.ImageAlpha = tiaAlphaFromIntensity Material.Texture.MinFilter = miNearest Material.Texture.TextureMode = tmReplace Position.Coordinates = {00000000000080BE000000000000803F} end object Cylinder1: TGLCylinder Material.Texture.ImageClassName = 'TGLCubeMapImage' Position.Coordinates = {000000BF000000000000803F0000803F} Scale.Coordinates = {0000003F0000003F0000003F00000000} BottomRadius = 0.500000000000000000 Height = 1.000000000000000000 TopRadius = 0.500000000000000000 end object Cone1: TGLCone Material.Texture.ImageClassName = 'TGLCubeMapImage' Position.Coordinates = {0000803F00000000000000BF0000803F} Scale.Coordinates = {9A99193F9A99193F9A99193F00000000} BottomRadius = 0.500000000000000000 Height = 1.000000000000000000 end object Plane1: TGLPlane Position.Coordinates = {0000000000000000000000BF0000803F} Height = 1.000000000000000000 Width = 1.000000000000000000 end end object GLCamera1: TGLCamera DepthOfView = 100.000000000000000000 FocalLength = 300.000000000000000000 TargetObject = Teapot1 Position.Coordinates = {000040400000A0400000E0400000803F} end end end