//--------------------------------------------------------------------------- #include #include #pragma hdrstop #include "fScreenSaver1C.h" #include "fScreenSaver2C.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma link "GLS.BaseClasses" #pragma link "GLS.Behaviours" #pragma link "GLS.Cadencer" #pragma link "GLS.Coordinates" #pragma link "GLS.GeomObjects" #pragma link "GLS.Objects" #pragma link "GLS.Scene" #pragma link "GLS.SceneViewer" #pragma link "GLS.ScreenSaver" #pragma resource "*.dfm" TForm1* Form1; //--------------------------------------------------------------------------- __fastcall TForm1::TForm1(TComponent* Owner) : TForm(Owner) {} //--------------------------------------------------------------------------- void __fastcall TForm1::FormCreate(TObject* Sender) { switch (GetMeshResolutions()) { // read our option case 0: { // Low Res, this is one ugly torus Torus1->Rings = 8; Torus1->Sides = 6; } break; case 1: { // High Res, should still look smooth at high resolutions Torus1->Rings = 64; Torus1->Sides = 32; } default:; } } //--------------------------------------------------------------------------- void __fastcall TForm1::FormShow(TObject* Sender) { // let the show begin :) GLCadencer1->Enabled = true; } //--------------------------------------------------------------------------- void __fastcall TForm1::FormResize(TObject* Sender) { // "Rescale" when form size is changed so our saver always looks the same GLCamera1->FocalLength = (float)50 * Width / 400; } //--------------------------------------------------------------------------- void __fastcall TForm1::GLScreenSaver1PropertiesRequested(TObject* Sender) { // we create the dialog dans display it // we do not need to free it (TApplication will take care of this) Application->CreateForm(__classid(TForm2), &Form2); Form2->ShowModal(); } //---------------------------------------------------------------------------