// // // The graphics engine GLXEngine. The unit of GXScene for Delphi // // unit GXS.PhysX; interface uses Winapi.Windows; const DLL = 'PhysXwrap.dll'; procedure SDK_Version(major, minor, bugfix: pdword); stdcall; external DLL; procedure InitNx; stdcall; external DLL; procedure ReleaseNx; stdcall; external DLL; procedure SimulateNx(dt: single); stdcall; external DLL; procedure GetResultsNx; stdcall; external DLL; procedure ActorCount(count: pdword); stdcall; external DLL; procedure GetActor(index: dword; obj: pdword); stdcall; external DLL; procedure GetActorGlobalPosition(actor: dword; x,y,z: psingle); stdcall; external DLL; procedure SetActorGlobalPosition(actor: dword; x,y,z: single); stdcall; external DLL; procedure GetActorGlobalOrientation(actor: dword; x,y,z,w: psingle); stdcall; external DLL; procedure SetActorGlobalOrientation(actor: dword; x,y,z,w: single); stdcall; external DLL; procedure GetActorCMassGlobalPosition(actor: dword; x,y,z: psingle); stdcall; external DLL; procedure SetActorCMassGlobalPosition(actor: dword; x,y,z: single); stdcall; external DLL; procedure GetActorMass(actor: dword; m: psingle); stdcall; external DLL; procedure SetActorMass(actor: dword; m: single); stdcall; external DLL; procedure ActorAddForce(actor: dword; x,y,z: single); stdcall; external DLL; procedure CreateGroundPlane(actor: pdword); stdcall; external DLL; procedure CreateBox(actor: pdword; sx,sy,sz,dens: single); stdcall; external DLL; procedure CreateSphere(actor: pdword; rad: single; dens: single); stdcall; external DLL; procedure CreateCylinder(actor: pdword; rad: single; height: single; dens: single); stdcall; external DLL; implementation end.