//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include "GLBaseClasses.hpp" #include "GLCadencer.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLObjects.hpp" #include "GLParticleFX.hpp" #include "GLPerlinPFX.hpp" #include "GLScene.hpp" #include "GLWin32Viewer.hpp" #include //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer; TPanel *Panel1; TGLScene *GLScene; TGLDummyCube *DCFire1; TGLDummyCube *DCFire2; TGLDummyCube *DCFire3; TGLDummyCube *DCFire4; TGLDummyCube *DCFire5; TGLParticleFXRenderer *ParticleFXRenderer; TGLDummyCube *DCTarget; TGLCamera *GLCamera; TGLPerlinPFXManager *SmokePFX; TGLCustomSpritePFXManager *FlamePFX; TGLCadencer *GLCadencer; TTimer *Timer; void __fastcall GLCadencerProgress(TObject *Sender, const double deltaTime, const double newTime); void __fastcall TimerTimer(TObject *Sender); private: // User declarations public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif