//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include #include "GLBaseClasses.hpp" #include "GLCadencer.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLGeomObjects.hpp" #include "GLObjects.hpp" #include "GLScene.hpp" #include "GLWin32Viewer.hpp" #include "GLVectorGeometry.hpp" #include "GLPolynomials.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TBevel *Bevel2; TBevel *Bevel1; TPaintBox *PaintBox1; TGLSceneViewer *GLSceneViewer1; TButton *BUCast; TPanel *Panel1; TLabel *Label1; TLabel *Label2; TLabel *Label3; TGLScene *GLScene1; TGLSphere *Sphere1; TGLDummyCube *DummyCube1; TGLTorus *Torus1; TGLPlane *Plane1; TGLCylinder *Cylinder1; TGLAnnulus *GLAnnulus1; TGLCube *GLCube1; TGLLightSource *GLLightSource1; TGLCamera *GLCamera1; TGLCadencer *GLCadencer1; void __fastcall BUCastClick(TObject *Sender); void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime); private: // User declarations public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif