//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include "GLBaseClasses.hpp" #include "GLCollision.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLObjects.hpp" #include "GLScene.hpp" #include "GLWin32Viewer.hpp" #include //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer1; TTrackBar *TrackBar1; TButton *Button1; TGLScene *GLScene1; TGLLightSource *GLLightSource1; TGLDummyCube *DummyCube1; TGLSphere *Sphere1; TGLSphere *Sphere2; TGLCamera *GLCamera1; TGLCollisionManager *CollisionManager1; void __fastcall TrackBar1Change(TObject *Sender); void __fastcall Button1Click(TObject *Sender); void __fastcall CollisionManager1Collision(TObject *Sender, TGLBaseSceneObject *object1, TGLBaseSceneObject *object2); private: // User declarations public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif