//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include #include "GLBaseClasses.hpp" #include "GLCadencer.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLExtrusion.hpp" #include "GLObjects.hpp" #include "GLScene.hpp" #include "GLVectorgeometry.hpp" #include "GLWin32Viewer.hpp" #include "GLSpline.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer1; TCheckBox *CBSpline; TCheckBox *CBFat; TPanel *PanelFPS; TGLScene *GLScene1; TGLLightSource *GLLightSource1; TGLPipe *Pipe1; TGLDummyCube *DummyCube1; TGLCamera *GLCamera1; TGLCadencer *GLCadencer1; TTimer *Timer1; void __fastcall GLSceneViewer1MouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift, int X, int Y); void __fastcall GLSceneViewer1MouseMove(TObject *Sender, TShiftState Shift, int X, int Y); void __fastcall Timer1Timer(TObject *Sender); void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime); void __fastcall CBSplineClick(TObject *Sender); private: // User declarations int mx, my; public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif