//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include #include "GLScene.hpp" #include "GLObjects.hpp" #include "GLExtrusion.hpp" #include "GLCadencer.hpp" #include "GLVectorGeometry.hpp" #include "GLTexture.hpp" #include "GLWin32Viewer.hpp" #include "GLColor.hpp" #include "GLCrossPlatform.hpp" #include "GLCoordinates.hpp" #include "GLBaseClasses.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer1; TPanel *PanelFPS; TGLScene *GLScene1; TGLDummyCube *DCBase; TGLSphere *Sphere1; TGLPipe *Pipe1; TGLPipe *Pipe2; TGLPipe *Pipe3; TGLPipe *Pipe4; TGLPipe *Pipe5; TGLLightSource *GLLightSource1; TGLDummyCube *DCTarget; TGLCamera *GLCamera1; TGLCadencer *GLCadencer1; TTimer *Timer1; void __fastcall FormCreate(TObject *Sender); void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime); void __fastcall Timer1Timer(TObject *Sender); private: // User declarations public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif