//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include #include #include #include "GLBaseClasses.hpp" #include "GLBitmapFont.hpp" #include "GLCadencer.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLGui.hpp" #include "GLMaterial.hpp" #include "GLScene.hpp" #include "GLWin32Viewer.hpp" #include "GLWindows.hpp" #include "GLWindowsFont.hpp" #include "GLUtils.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer1; TGLScene *GLScene1; TGLLightSource *GLLightSource1; TGLForm *GLForm1; TGLButton *GLButton1; TGLEdit *GLEdit1; TGLLabel *GLLabel1; TGLCamera *GLCamera1; TGLCadencer *GLCadencer1; TTimer *Timer1; TGLWindowsBitmapFont *WindowsBitmapFont1; TMainMenu *MainMenu1; TMenuItem *Font1; TMenuItem *WindowsFont1; TMenuItem *miFPS; TFontDialog *FontDialog1; TGLGuiLayout *GLGuiLayout1; TGLMaterialLibrary *GLMaterialLibrary1; void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime); void __fastcall Timer1Timer(TObject *Sender); void __fastcall WindowsFont1Click(TObject *Sender); void __fastcall GLSceneViewer1MouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift, int X, int Y); void __fastcall GLSceneViewer1MouseMove(TObject *Sender, TShiftState Shift, int X, int Y); void __fastcall GLSceneViewer1MouseUp(TObject *Sender, TMouseButton Button, TShiftState Shift, int X, int Y); void __fastcall FormKeyDown(TObject *Sender, WORD &Key, TShiftState Shift); void __fastcall FormKeyPress(TObject *Sender, System::WideChar &Key); void __fastcall FormKeyUp(TObject *Sender, WORD &Key, TShiftState Shift); void __fastcall FormCreate(TObject *Sender); void __fastcall GLButton1ButtonClick(TObject *Sender); private: // User declarations public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif