object Form1: TForm1 Left = 0 Top = 0 Caption = 'Gui Paint' ClientHeight = 429 ClientWidth = 548 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'Tahoma' Font.Style = [] Menu = MainMenu1 OldCreateOrder = False OnCreate = FormCreate OnKeyDown = FormKeyDown OnKeyPress = FormKeyPress OnKeyUp = FormKeyUp PixelsPerInch = 96 TextHeight = 13 object GLSceneViewer1: TGLSceneViewer Left = 0 Top = 0 Width = 548 Height = 429 Camera = GLCamera1 Buffer.BackgroundColor = clBlack FieldOfView = 153.757293701171900000 PenAsTouch = False Align = alClient OnMouseDown = GLSceneViewer1MouseDown OnMouseMove = GLSceneViewer1MouseMove OnMouseUp = GLSceneViewer1MouseUp TabOrder = 0 end object GLScene1: TGLScene ObjectsSorting = osNone Left = 40 Top = 16 object GLLightSource1: TGLLightSource ConstAttenuation = 1.000000000000000000 Position.Coordinates = {0000204100002041000020410000803F} SpotCutOff = 180.000000000000000000 end object GuiRoot: TGLBaseControl Autosize = False RedrawAtOnce = False Rotation = 0.000000000000000000 NoZWrite = False DoChangesOnProgress = False Width = 10000.000000000000000000 Height = 10000.000000000000000000 object GLForm1: TGLForm Autosize = False RedrawAtOnce = False GuiLayout = GLGuiLayout1 GuiLayoutName = 'form' Rotation = 0.000000000000000000 AlphaChannel = 0.500000000000000000 NoZWrite = False DoChangesOnProgress = False Width = 300.000000000000000000 Height = 300.000000000000000000 Left = 100.000000000000000000 Top = 100.000000000000000000 Position.Coordinates = {0000C8420000C842000000000000803F} BitmapFont = WindowsBitmapFont1 DefaultColor = clMaroon Caption = 'Paint' TitleColor = clWhite OnMoving = GLForm1Moving TitleOffset = 2.000000000000000000 object PenButton: TGLButton Autosize = False RedrawAtOnce = False GuiLayout = GLGuiLayout1 GuiLayoutName = 'button' Rotation = 0.000000000000000000 NoZWrite = False DoChangesOnProgress = False Width = 40.000000000000000000 Height = 40.000000000000000000 Left = 10.000000000000000000 Top = 32.000000000000000000 Position.Coordinates = {0000DC4200000443000000000000803F} BitmapFont = WindowsBitmapFont1 DefaultColor = clBlack Focused = False FocusedColor = clBlack Group = 1 BitBtn.MaterialLibrary = GLMaterialLibrary1 BitBtn.LibMaterialName = 'Pen' Pressed = True OnButtonClick = PenButtonButtonClick GuiLayoutNamePressed = 'buttonpressed' LogicWidth = 24.000000000000000000 LogicHeight = 20.000000000000000000 YOffset = 1.000000000000000000 AllowUp = True end object BrushButton: TGLButton Autosize = False RedrawAtOnce = False GuiLayout = GLGuiLayout1 GuiLayoutName = 'button' Rotation = 0.000000000000000000 NoZWrite = False DoChangesOnProgress = False Width = 40.000000000000000000 Height = 40.000000000000000000 Left = 50.000000000000000000 Top = 32.000000000000000000 Position.Coordinates = {0000164300000443000000000000803F} BitmapFont = WindowsBitmapFont1 DefaultColor = clBlack Focused = False FocusedColor = clBlack Group = 1 BitBtn.MaterialLibrary = GLMaterialLibrary1 BitBtn.LibMaterialName = 'Brush' Pressed = False OnButtonClick = BrushButtonButtonClick GuiLayoutNamePressed = 'buttonpressed' LogicWidth = 22.000000000000000000 LogicHeight = 20.000000000000000000 YOffset = 1.000000000000000000 AllowUp = True end object GLPanel1: TGLPanel Autosize = False RedrawAtOnce = False GuiLayout = GLGuiLayout1 GuiLayoutName = 'button' Rotation = 0.000000000000000000 NoZWrite = False DoChangesOnProgress = False Width = 280.000000000000000000 Height = 214.000000000000000000 Left = 10.000000000000000000 Top = 76.000000000000000000 Position.Coordinates = {0000DC4200003043000000000000803F} object GLCanvas: TGLCustomControl Autosize = False RedrawAtOnce = False GuiLayout = GLGuiLayout1 GuiLayoutName = 'button' Rotation = 0.000000000000000000 NoZWrite = False DoChangesOnProgress = False Width = 274.000000000000000000 Height = 208.000000000000000000 Left = 3.000000000000000000 Top = 3.000000000000000000 Position.Coordinates = {0000E24200003343000000000000803F} OnMouseDown = GLCanvasMouseDown OnMouseMove = GLCanvasMouseMove BitmapFont = WindowsBitmapFont1 DefaultColor = clBlack Focused = False FocusedColor = clBlack OnRender = GLCanvasRender Centered = False MaxInvalidRenderCount = 0 end end object WhiteButton: TGLButton Autosize = False RedrawAtOnce = False GuiLayout = GLGuiLayout1 GuiLayoutName = 'button' Rotation = 0.000000000000000000 NoZWrite = False DoChangesOnProgress = False Width = 20.000000000000000000 Height = 20.000000000000000000 Left = 90.000000000000000000 Top = 32.000000000000000000 Position.Coordinates = {00003E4300000443000000000000803F} BitmapFont = WindowsBitmapFont1 DefaultColor = clBlack Focused = False FocusedColor = clBlack Group = 2 BitBtn.MaterialLibrary = GLMaterialLibrary1 BitBtn.LibMaterialName = 'White' Pressed = False OnButtonClick = WhiteButtonButtonClick GuiLayoutNamePressed = 'buttonpressed' LogicWidth = 13.000000000000000000 LogicHeight = 10.000000000000000000 AllowUp = True end object BlackButton: TGLButton Autosize = False RedrawAtOnce = False GuiLayout = GLGuiLayout1 GuiLayoutName = 'button' Rotation = 0.000000000000000000 NoZWrite = False DoChangesOnProgress = False Width = 20.000000000000000000 Height = 20.000000000000000000 Left = 110.000000000000000000 Top = 32.000000000000000000 Position.Coordinates = {0000524300000443000000000000803F} BitmapFont = WindowsBitmapFont1 DefaultColor = clBlack Focused = False FocusedColor = clBlack Group = 2 BitBtn.MaterialLibrary = GLMaterialLibrary1 BitBtn.LibMaterialName = 'Black' Pressed = True OnButtonClick = BlackButtonButtonClick GuiLayoutNamePressed = 'buttonpressed' LogicWidth = 13.000000000000000000 LogicHeight = 10.000000000000000000 AllowUp = True end object RedButton: TGLButton Autosize = False RedrawAtOnce = False GuiLayout = GLGuiLayout1 GuiLayoutName = 'button' Rotation = 0.000000000000000000 NoZWrite = False DoChangesOnProgress = False Width = 20.000000000000000000 Height = 20.000000000000000000 Left = 130.000000000000000000 Top = 32.000000000000000000 Position.Coordinates = {0000664300000443000000000000803F} BitmapFont = WindowsBitmapFont1 DefaultColor = clBlack Focused = False FocusedColor = clBlack Group = 2 BitBtn.MaterialLibrary = GLMaterialLibrary1 BitBtn.LibMaterialName = 'Red' Pressed = False OnButtonClick = RedButtonButtonClick GuiLayoutNamePressed = 'buttonpressed' LogicWidth = 13.000000000000000000 LogicHeight = 10.000000000000000000 AllowUp = True end object GreenButton: TGLButton Autosize = False RedrawAtOnce = False GuiLayout = GLGuiLayout1 GuiLayoutName = 'button' Rotation = 0.000000000000000000 NoZWrite = False DoChangesOnProgress = False Width = 20.000000000000000000 Height = 20.000000000000000000 Left = 150.000000000000000000 Top = 32.000000000000000000 Position.Coordinates = {00007A4300000443000000000000803F} BitmapFont = WindowsBitmapFont1 DefaultColor = clBlack Focused = False FocusedColor = clBlack Group = 2 BitBtn.MaterialLibrary = GLMaterialLibrary1 BitBtn.LibMaterialName = 'Green' Pressed = False OnButtonClick = GreenButtonButtonClick GuiLayoutNamePressed = 'buttonpressed' LogicWidth = 13.000000000000000000 LogicHeight = 10.000000000000000000 AllowUp = True end object BlueButton: TGLButton Autosize = False RedrawAtOnce = False GuiLayout = GLGuiLayout1 GuiLayoutName = 'button' Rotation = 0.000000000000000000 NoZWrite = False DoChangesOnProgress = False Width = 20.000000000000000000 Height = 20.000000000000000000 Left = 170.000000000000000000 Top = 32.000000000000000000 Position.Coordinates = {0000874300000443000000000000803F} BitmapFont = WindowsBitmapFont1 DefaultColor = clBlack Focused = False FocusedColor = clBlack Group = 2 BitBtn.MaterialLibrary = GLMaterialLibrary1 BitBtn.LibMaterialName = 'Blue' Pressed = False OnButtonClick = BlueButtonButtonClick GuiLayoutNamePressed = 'buttonpressed' LogicWidth = 13.000000000000000000 LogicHeight = 10.000000000000000000 AllowUp = True end end end object GLCamera1: TGLCamera DepthOfView = 100.000000000000000000 FocalLength = 50.000000000000000000 Position.Coordinates = {0000A04000004040000080400000803F} Left = 240 Top = 152 end end object GLCadencer1: TGLCadencer Scene = GLScene1 OnProgress = GLCadencer1Progress Left = 104 Top = 16 end object Timer1: TTimer OnTimer = Timer1Timer Left = 424 Top = 88 end object WindowsBitmapFont1: TGLWindowsBitmapFont Font.Charset = DEFAULT_CHARSET Font.Color = clWhite Font.Height = -12 Font.Name = 'MS Sans Serif' Font.Style = [] Left = 40 Top = 80 end object MainMenu1: TMainMenu Left = 328 Top = 16 object File1: TMenuItem Caption = '&File' object miOpen1: TMenuItem Caption = '&Open...' OnClick = miOpen1Click end object miSave1: TMenuItem Caption = '&Save...' OnClick = miSave1Click end end object miFont1: TMenuItem Caption = 'Font' object miWindowsFont1: TMenuItem Caption = 'Set New Font...' OnClick = miWindowsFont1Click end end object miFPS: TMenuItem Caption = 'FPS' end end object FontDialog1: TFontDialog Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'MS Sans Serif' Font.Style = [] Left = 488 Top = 88 end object GLGuiLayout1: TGLGuiLayout BitmapFont = WindowsBitmapFont1 Material.MaterialLibrary = GLMaterialLibrary1 Material.LibMaterialName = 'Gui' GuiComponents = < item Elements = < item TopLeft.Coordinates = {00003041000082420000000000000000} BottomRight.Coordinates = {000020420000BC420000000000000000} Align = GLAlCenter Name = 'center1' end item BottomRight.Coordinates = {000088410000F0410000000000000000} Align = GLAlTopLeft Name = 'TopLeft1' end item TopLeft.Coordinates = {00008841000000000000000000000000} BottomRight.Coordinates = {0000E0420000F0410000000000000000} Align = GLAlTop Name = 'Top1' end item TopLeft.Coordinates = {000000000000F8410000000000000000} BottomRight.Coordinates = {000000410000DA420000000000000000} Align = GLAlLeft Name = 'Left1' end item TopLeft.Coordinates = {0000E042000000000000000000000000} BottomRight.Coordinates = {000000430000F0410000000000000000} Align = GLAlTopRight Name = 'TopRight1' end item TopLeft.Coordinates = {0000F0420000F0410000000000000000} BottomRight.Coordinates = {000000430000DE420000000000000000} Align = GLAlRight Name = 'Right1' end item TopLeft.Coordinates = {000000000000E2420000000000000000} BottomRight.Coordinates = {00007041000000430000000000000000} Align = GLAlBottomLeft Name = 'BottomLeft1' end item TopLeft.Coordinates = {000070410000F0420000000000000000} BottomRight.Coordinates = {0000E242000000430000000000000000} Align = GLAlBottom Name = 'Bottom1' end item TopLeft.Coordinates = {0000E2420000E2420000000000000000} BottomRight.Coordinates = {00000043000000430000000000000000} Align = GLAlBottomRight Name = 'BottomRight1' end> Name = 'form' end item Elements = < item TopLeft.Coordinates = {00003041000082420000000000000000} BottomRight.Coordinates = {000020420000BC420000000000000000} Align = GLAlCenter Name = 'center1' end item TopLeft.Coordinates = {00000041000078420000000000000000} BottomRight.Coordinates = {00005041000086420000000000000000} Align = GLAlTopLeft Name = 'TopLeft1' end item TopLeft.Coordinates = {00003041000078420000000000000000} BottomRight.Coordinates = {00002042000084420000000000000000} Align = GLAlTop Name = 'Top1' end item TopLeft.Coordinates = {00000041000082420000000000000000} BottomRight.Coordinates = {000040410000BC420000000000000000} Align = GLAlLeft Name = 'Left1' end item TopLeft.Coordinates = {00001842000078420000000000000000} BottomRight.Coordinates = {00002C42000086420000000000000000} Align = GLAlTopRight Name = 'TopRight1' end item TopLeft.Coordinates = {00001C42000082420000000000000000} BottomRight.Coordinates = {00002C420000BC420000000000000000} Align = GLAlRight Name = 'Right1' end item TopLeft.Coordinates = {000000410000B8420000000000000000} BottomRight.Coordinates = {000050410000C2420000000000000000} Align = GLAlBottomLeft Name = 'BottomLeft1' end item TopLeft.Coordinates = {000030410000BA420000000000000000} BottomRight.Coordinates = {000020420000C2420000000000000000} Align = GLAlBottom Name = 'Bottom1' end item TopLeft.Coordinates = {000018420000B8420000000000000000} BottomRight.Coordinates = {00002C420000C2420000000000000000} Align = GLAlBottomRight Name = 'BottomRight1' end> Name = 'panel' end item Elements = < item TopLeft.Coordinates = {000024420000F8410000000000000000} BottomRight.Coordinates = {00003042000010420000000000000000} Align = GLAlTopLeft Name = 'TopLeft1' end item TopLeft.Coordinates = {000030420000F8410000000000000000} BottomRight.Coordinates = {00005842000010420000000000000000} Align = GLAlTop Name = 'Top1' end item TopLeft.Coordinates = {000058420000F8410000000000000000} BottomRight.Coordinates = {00006442000010420000000000000000} Align = GLAlTopRight Name = 'TopRight1' end item TopLeft.Coordinates = {00002442000010420000000000000000} BottomRight.Coordinates = {00003042000034420000000000000000} Align = GLAlLeft Name = 'Left1' end item TopLeft.Coordinates = {00003042000010420000000000000000} BottomRight.Coordinates = {00005842000030420000000000000000} Align = GLAlCenter Name = 'Center1' end item TopLeft.Coordinates = {00005842000010420000000000000000} BottomRight.Coordinates = {00006442000030420000000000000000} Align = GLAlRight Name = 'Right1' end item TopLeft.Coordinates = {00002442000030420000000000000000} BottomRight.Coordinates = {00003042000044420000000000000000} Align = GLAlBottomLeft Name = 'BottomLeft1' end item TopLeft.Coordinates = {00003042000030420000000000000000} BottomRight.Coordinates = {00005842000044420000000000000000} Align = GLAlBottom Name = 'Bottom1' end item TopLeft.Coordinates = {00005842000030420000000000000000} BottomRight.Coordinates = {00006442000044420000000000000000} Align = GLAlBottomRight Name = 'BottomRight1' end> Name = 'button_up' end item Elements = < item TopLeft.Coordinates = {000068420000F8410000000000000000} BottomRight.Coordinates = {00007442000010420000000000000000} Align = GLAlTopLeft Name = 'TopLeft1' end item TopLeft.Coordinates = {000074420000F8410000000000000000} BottomRight.Coordinates = {00008E42000010420000000000000000} Align = GLAlTop Name = 'Top1' end item TopLeft.Coordinates = {00008E420000F8410000000000000000} BottomRight.Coordinates = {00009442000010420000000000000000} Align = GLAlTopRight Name = 'TopRight1' end item TopLeft.Coordinates = {00006842000010420000000000000000} BottomRight.Coordinates = {00007442000034420000000000000000} Align = GLAlLeft Name = 'Left1' end item TopLeft.Coordinates = {00007442000010420000000000000000} BottomRight.Coordinates = {00008E42000034420000000000000000} Align = GLAlCenter Name = 'Center1' end item TopLeft.Coordinates = {00008E42000010420000000000000000} BottomRight.Coordinates = {00009442000034420000000000000000} Align = GLAlRight Name = 'Right1' end item TopLeft.Coordinates = {00006842000034420000000000000000} BottomRight.Coordinates = {00007442000044420000000000000000} Align = GLAlBottomLeft Name = 'BottomLeft1' end item TopLeft.Coordinates = {00007442000034420000000000000000} BottomRight.Coordinates = {00008E42000044420000000000000000} Align = GLAlBottom Name = 'Bottom1' end item TopLeft.Coordinates = {00008E42000034420000000000000000} BottomRight.Coordinates = {00009442000044420000000000000000} Align = GLAlBottomRight Name = 'BottomRight1' end> Name = 'button_down' end item Elements = < item TopLeft.Coordinates = {000096420000F8410000000000000000} BottomRight.Coordinates = {00009A42000004420000000000000000} Align = GLAlTopLeft Name = 'TopLeft1' end item TopLeft.Coordinates = {00009A420000F8410000000000000000} BottomRight.Coordinates = {0000AE42000004420000000000000000} Align = GLAlTop Name = 'Top1' end item TopLeft.Coordinates = {0000AE420000F8410000000000000000} BottomRight.Coordinates = {0000B242000004420000000000000000} Align = GLAlTopRight Name = 'TopRight1' end item TopLeft.Coordinates = {00009642000004420000000000000000} BottomRight.Coordinates = {00009A4200002C420000000000000000} Align = GLAlLeft Name = 'Left1' end item TopLeft.Coordinates = {00009A42000004420000000000000000} BottomRight.Coordinates = {0000AE4200002C420000000000000000} Align = GLAlCenter Name = 'Center1' end item TopLeft.Coordinates = {0000AE42000004420000000000000000} BottomRight.Coordinates = {0000B24200002C420000000000000000} Align = GLAlRight Name = 'Right1' end item TopLeft.Coordinates = {0000964200002C420000000000000000} BottomRight.Coordinates = {00009A42000034420000000000000000} Align = GLAlBottomLeft Name = 'BottomLeft1' end item TopLeft.Coordinates = {00009A4200002C420000000000000000} BottomRight.Coordinates = {0000AE42000034420000000000000000} Align = GLAlBottom Name = 'BottomCenter1' end item TopLeft.Coordinates = {0000AE4200002C420000000000000000} BottomRight.Coordinates = {0000B242000034420000000000000000} Align = GLAlBottomRight Name = 'BottomRight1' end> Name = 'checkbox_checked' end item Elements = < item TopLeft.Coordinates = {0000964200003C420000000000000000} BottomRight.Coordinates = {00009A42000044420000000000000000} Align = GLAlTopLeft Name = 'TopLeft1' end item TopLeft.Coordinates = {00009A4200003C420000000000000000} BottomRight.Coordinates = {0000AE42000044420000000000000000} Align = GLAlTop Name = 'Top1' end item TopLeft.Coordinates = {0000AE4200003C420000000000000000} BottomRight.Coordinates = {0000B242000044420000000000000000} Align = GLAlTopRight Name = 'TopRight1' end item TopLeft.Coordinates = {00009642000044420000000000000000} BottomRight.Coordinates = {00009A4200006C420000000000000000} Align = GLAlLeft Name = 'Left1' end item TopLeft.Coordinates = {00009A42000044420000000000000000} BottomRight.Coordinates = {0000AE4200006C420000000000000000} Align = GLAlCenter Name = 'Center1' end item TopLeft.Coordinates = {0000AE42000044420000000000000000} BottomRight.Coordinates = {0000B24200006C420000000000000000} Align = GLAlRight Name = 'Right1' end item TopLeft.Coordinates = {0000964200006C420000000000000000} BottomRight.Coordinates = {00009A42000074420000000000000000} Align = GLAlBottomLeft Name = 'BottomLeft1' end item TopLeft.Coordinates = {00009A4200006C420000000000000000} BottomRight.Coordinates = {0000AE42000074420000000000000000} Align = GLAlBottom Name = 'BottomCenter1' end item TopLeft.Coordinates = {0000AE4200006C420000000000000000} BottomRight.Coordinates = {0000B242000074420000000000000000} Align = GLAlBottomRight Name = 'BottomRight1' end> Name = 'checkbox_unchecked' end item Elements = < item TopLeft.Coordinates = {0000B44200003C420000000000000000} BottomRight.Coordinates = {0000B842000044420000000000000000} Align = GLAlTopLeft Name = 'TopLeft1' end item TopLeft.Coordinates = {0000B84200003C420000000000000000} BottomRight.Coordinates = {0000CC42000044420000000000000000} Align = GLAlTop Name = 'Top1' end item TopLeft.Coordinates = {0000CC4200003C420000000000000000} BottomRight.Coordinates = {0000D042000044420000000000000000} Align = GLAlTopRight Name = 'TopRight1' end item TopLeft.Coordinates = {0000B442000044420000000000000000} BottomRight.Coordinates = {0000B84200006C420000000000000000} Align = GLAlLeft Name = 'Left1' end item TopLeft.Coordinates = {0000B842000044420000000000000000} BottomRight.Coordinates = {0000CC4200006C420000000000000000} Align = GLAlCenter Name = 'Center1' end item TopLeft.Coordinates = {0000CC42000044420000000000000000} BottomRight.Coordinates = {0000D04200006C420000000000000000} Align = GLAlRight Name = 'Right1' end item TopLeft.Coordinates = {0000B44200006C420000000000000000} BottomRight.Coordinates = {0000B842000074420000000000000000} Align = GLAlBottomLeft Name = 'BottomLeft1' end item TopLeft.Coordinates = {0000B84200006C420000000000000000} BottomRight.Coordinates = {0000CC42000074420000000000000000} Align = GLAlBottom Name = 'BottomCenter1' end item TopLeft.Coordinates = {0000CC4200006C420000000000000000} BottomRight.Coordinates = {0000D042000074420000000000000000} Align = GLAlBottomRight Name = 'BottomRight1' end> Name = 'edit' end> FileName = '..\..\media\default.layout' Left = 40 Top = 144 end object GLMaterialLibrary1: TGLMaterialLibrary Materials = < item Name = 'Gui' Tag = 0 Material.Texture.ImageClassName = 'TGLPicFileImage' Material.Texture.Image.PictureFileName = 'defaultskin.bmp' Material.Texture.ImageAlpha = tiaOpaque Material.Texture.TextureMode = tmReplace Material.Texture.Disabled = False end item Name = 'Brush' Tag = 0 Material.BlendingMode = bmTransparency Material.Texture.ImageClassName = 'TGLPicFileImage' Material.Texture.Image.PictureFileName = 'brush.bmp' Material.Texture.ImageAlpha = tiaTopLeftPointColorTransparent Material.Texture.TextureMode = tmReplace Material.Texture.Disabled = False end item Name = 'Pen' Tag = 0 Material.BlendingMode = bmTransparency Material.Texture.ImageClassName = 'TGLPicFileImage' Material.Texture.Image.PictureFileName = 'pen.bmp' Material.Texture.ImageAlpha = tiaTopLeftPointColorTransparent Material.Texture.TextureMode = tmReplace Material.Texture.Disabled = False end item Name = 'White' Tag = 0 Material.FrontProperties.Ambient.Color = {0000803F0000803F0000803F0000803F} Material.FrontProperties.Diffuse.Color = {0000803F0000803F0000803F0000803F} Material.FrontProperties.Emission.Color = {0000803F0000803F0000803F0000803F} Material.Texture.TextureMode = tmReplace end item Name = 'Black' Tag = 0 Material.FrontProperties.Diffuse.Color = {0000000000000000000000000000803F} Material.Texture.TextureMode = tmReplace end item Name = 'Red' Tag = 0 Material.FrontProperties.Diffuse.Color = {0000803F00000000000000000000803F} end item Name = 'Green' Tag = 0 Material.FrontProperties.Diffuse.Color = {000000000000803F000000000000803F} end item Name = 'Blue' Tag = 0 Material.FrontProperties.Diffuse.Color = {00000000000000000000803F0000803F} end> TexturePaths = '..\\..\\..\\..\\media\\' Left = 200 Top = 16 end object OpenDialog1: TOpenDialog DefaultExt = 'bmp' Filter = 'Bitmaps|*.bmp' Title = 'Open Bitmap' Left = 392 Top = 16 end object SaveDialog1: TSaveDialog DefaultExt = 'bmp' Filter = 'Bitmaps|*.bmp' Title = 'Save Bitmap' Left = 464 Top = 16 end end