//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include #include #include #include "GLBaseClasses.hpp" #include "GLBitmapFont.hpp" #include "GLCadencer.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLHUDObjects.hpp" #include "GLScene.hpp" #include "GLTeapot.hpp" #include "GLWin32Viewer.hpp" #include "GLWindowsFont.hpp" #include "Unit2.h" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer1; TGLScene *GLScene1; TGLLightSource *GLLightSource1; TGLTeapot *Teapot1; TGLHUDText *HUDText1; TGLHUDText *HUDText2; TGLHUDText *HUDText3; TGLCamera *GLCamera1; TGLCadencer *GLCadencer1; TTimer *Timer1; TGLWindowsBitmapFont *WindowsBitmapFont1; TMainMenu *MainMenu1; TMenuItem *MIPickFont; TMenuItem *MIViewTexture; TMenuItem *MIFPS; TFontDialog *FontDialog1; void __fastcall FormCreate(TObject *Sender); void __fastcall MIPickFontClick(TObject *Sender); void __fastcall MIViewTextureClick(TObject *Sender); void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime); void __fastcall Timer1Timer(TObject *Sender); void __fastcall GLSceneViewer1Click(TObject *Sender); private: // User declarations public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif