object Form1: TForm1 Left = 0 Top = 0 Caption = 'Fading' ClientHeight = 413 ClientWidth = 532 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'Tahoma' Font.Style = [] OldCreateOrder = False PixelsPerInch = 96 TextHeight = 13 object GLSceneViewer1: TGLSceneViewer Left = 0 Top = 0 Width = 532 Height = 413 Camera = GLCamera1 Buffer.BackgroundColor = clBackground FieldOfView = 152.777770996093800000 Align = alClient OnMouseDown = GLSceneViewer1MouseDown OnMouseMove = GLSceneViewer1MouseMove TabOrder = 0 end object GLScene1: TGLScene Left = 16 Top = 48 object GLLightSource1: TGLLightSource ConstAttenuation = 1.000000000000000000 Position.Coordinates = {000048420000C842000048420000803F} SpotCutOff = 180.000000000000000000 end object GLCamera1: TGLCamera DepthOfView = 100.000000000000000000 FocalLength = 50.000000000000000000 TargetObject = DummyCube1 Position.Coordinates = {0000000000008040000020410000803F} end object DummyCube1: TGLDummyCube Position.Coordinates = {000000000000803F000000000000803F} CubeSize = 1.000000000000000000 object Torus: TGLTorus Direction.Coordinates = {F604B5BEF304353F70C41C3F00000000} Position.Coordinates = {000000C0CDCC0C40000000000000803F} Up.Coordinates = {F604B53EF304353F70C41CBF00000000} OnProgress = SphereProgress MajorRadius = 0.699999988079071000 MinorRadius = 0.200000002980232200 StopAngle = 360.000000000000000000 Parts = [toSides, toStartDisk, toStopDisk] end object Cone: TGLCone Direction.Coordinates = {00000000F28384BEEA46773F00000000} Position.Coordinates = {0000004000002040000000000000803F} Up.Coordinates = {00000000EA46773FF283843E00000000} OnProgress = SphereProgress BottomRadius = 1.000000000000000000 Height = 1.500000000000000000 end object Cylinder: TGLCylinder Position.Coordinates = {000000C0000080BE000000000000803F} OnProgress = SphereProgress BottomRadius = 1.000000000000000000 Height = 1.500000000000000000 TopRadius = 1.000000000000000000 end object Sphere: TGLSphere Position.Coordinates = {00000040000080BE000000000000803F} OnProgress = SphereProgress Radius = 1.000000000000000000 end end end object Timer1: TTimer Interval = 50 OnTimer = Timer1Timer Left = 16 Top = 16 end object TIPickTimer: TTimer Enabled = False Interval = 50 OnTimer = TIPickTimerTimer Left = 128 Top = 16 end end