//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include "GLBaseClasses.hpp" #include "GLBitmapFont.hpp" #include "GLCadencer.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLHUDObjects.hpp" #include "GLScene.hpp" #include "GLTeapot.hpp" #include "GLTimeEventsMgr.hpp" #include "GLWin32Viewer.hpp" #include "GLUtils.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer1; TGLScene *GLScene1; TGLLightSource *GLLightSource1; TGLTeapot *Teapot1; TGLHUDText *HUDText1; TGLHUDText *HUDText2; TGLHUDText *HUDText3; TGLHUDText *HUDText4; TGLCamera *GLCamera1; TGLBitmapFont *BitmapFont; TGLTimeEventsMGR *GLTimeEventsMGR1; TGLCadencer *GLCadencer1; void __fastcall FormCreate(TObject *Sender); void __fastcall GLTimeEventsMGR1Events0Event(TTimeEvent *event); void __fastcall GLTimeEventsMGR1Events1Event(TTimeEvent *event); void __fastcall GLTimeEventsMGR1Events2Event(TTimeEvent *event); private: // User declarations int FadeOutCount; int FadeInCount; TVector4f OriginalColor; public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif