//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include #include #include #include "GLBaseClasses.hpp" #include "GLCadencer.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLMaterial.hpp" #include "GLObjects.hpp" #include "GLScene.hpp" #include "GLWin32Viewer.hpp" #include "GLUtils.hpp" #include "GLContext.hpp" #include "GLDynamicTexture.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer1; TGLScene *GLScene1; TGLDirectOpenGL *GLDirectOpenGL1; TGLDummyCube *GLDummyCube1; TGLCube *GLCube1; TGLLightSource *GLLightSource1; TGLCamera *GLCamera1; TGLMaterialLibrary *GLMaterialLibrary1; TGLCadencer *GLCadencer1; TTimer *Timer1; void __fastcall FormCreate(TObject *Sender); void __fastcall FormResize(TObject *Sender); void __fastcall FormKeyDown(TObject *Sender, WORD &Key, TShiftState Shift); void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime); void __fastcall GLDirectOpenGL1Render(TObject *Sender, TGLRenderContextInfo &rci); void __fastcall Timer1Timer(TObject *Sender); private: // User declarations int frame; bool partial; public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif