//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include "GLBaseClasses.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLFeedback.hpp" #include "GLObjects.hpp" #include "GLPolyhedron.hpp" #include "GLScene.hpp" #include "GLVectorFileObjects.hpp" #include "GLWin32Viewer.hpp" #include "GLMesh.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer1; TButton *Button1; TGLScene *GLScene1; TGLDummyCube *GLDummyCube1; TGLCamera *GLCamera1; TGLLightSource *GLLightSource1; TGLFreeForm *GLFreeForm1; TGLFeedback *GLFeedback1; TGLDummyCube *MeshObject1; TGLCube *GLCube1; TGLDodecahedron *GLDodecahedron1; TGLDummyCube *MeshObject2; TGLSphere *GLSphere1; TGLMesh *GLMesh1; void __fastcall Button1Click(TObject *Sender); void __fastcall GLSceneViewer1MouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift, int X, int Y); void __fastcall GLSceneViewer1MouseMove(TObject *Sender, TShiftState Shift, int X, int Y); private: // User declarations int mx, my; public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif