//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include "GLBaseClasses.hpp" #include "GLBitmapFont.hpp" #include "GLCadencer.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLGeomObjects.hpp" #include "GLHUDObjects.hpp" #include "GLObjects.hpp" #include "GLODEManager.hpp" #include "GLScene.hpp" #include "GLWin32Viewer.hpp" #include "GLWindowsFont.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer1; TGLScene *GLScene1; TGLDummyCube *GLDummyCube1; TGLCamera *GLCamera1; TGLLightSource *GLLightSource1; TGLDummyCube *Machine; TGLCylinder *Wheel; TGLCylinder *Axle; TGLCylinder *Pin1; TGLCube *Arm; TGLCylinder *Pin2; TGLCube *Slider; TGLRenderPoint *ODERenderPoint; TGLHUDText *GLHUDText1; TGLODEManager *GLODEManager1; TGLODEJointList *GLODEJointList1; TGLCadencer *GLCadencer1; TGLWindowsBitmapFont *GLWindowsBitmapFont1; void __fastcall GLSceneViewer1MouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift, int X, int Y); void __fastcall GLSceneViewer1MouseMove(TObject *Sender, TShiftState Shift, int X, int Y); void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime); private: // User declarations int my, mx; public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif