object Form1: TForm1 Left = 0 Top = 0 Caption = 'Blur' ClientHeight = 437 ClientWidth = 573 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'Tahoma' Font.Style = [] OldCreateOrder = False OnCreate = FormCreate PixelsPerInch = 96 TextHeight = 13 object GLSceneViewer1: TGLSceneViewer Left = 0 Top = 45 Width = 573 Height = 392 Camera = GLCamera1 Buffer.FogEnvironment.FogColor.Color = {1283003F1283003F0000803F0000803F} Buffer.FogEnvironment.FogStart = 1.000000000000000000 Buffer.FogEnvironment.FogEnd = 3.000000000000000000 Buffer.BackgroundColor = clBackground Buffer.AmbientColor.Color = {0000000000000000000000000000803F} FieldOfView = 151.377914428710900000 Align = alClient OnMouseMove = GLSceneViewer1MouseMove TabOrder = 0 end object Panel1: TPanel Left = 0 Top = 0 Width = 573 Height = 45 Align = alTop Caption = ' ' TabOrder = 1 object Label1: TLabel Left = 8 Top = 4 Width = 56 Height = 13 Caption = 'Blur Preset:' end object Label2: TLabel Left = 216 Top = 4 Width = 61 Height = 13 Caption = 'Render Size:' end object LabelFPS: TLabel Left = 376 Top = 26 Width = 18 Height = 13 Caption = 'FPS' end object ComboBox1: TComboBox Left = 8 Top = 20 Width = 161 Height = 21 Style = csDropDownList ItemIndex = 0 TabOrder = 0 Text = 'pNone (no change)' OnChange = ComboBox1Change Items.Strings = ( 'pNone (no change)' 'pGlossy' 'pBeastView' 'pOceanDepth' 'pDream' 'pOverBlur' 'pAdvancedBlur') end object ComboBox2: TComboBox Left = 225 Top = 18 Width = 145 Height = 21 Style = csDropDownList ItemIndex = 5 TabOrder = 1 Text = '256' OnChange = ComboBox2Change Items.Strings = ( '8' '16' '32' '64' '128' '256' '512') end end object GLScene1: TGLScene ObjectsSorting = osRenderFarthestFirst Left = 44 Top = 64 object GLLightSource1: TGLLightSource Ambient.Color = {BEC0403FBEC0403FBEC0403F0000803F} ConstAttenuation = 1.000000000000000000 Diffuse.Color = {BEC0403FBEC0403FBEC0403F0000803F} Position.Coordinates = {56551B40F9FF2D40F6FF3B400000803F} LightStyle = lsOmni SpotCutOff = 180.000000000000000000 end object GLCube1: TGLCube Material.MaterialLibrary = GLMaterialLibrary1 Material.LibMaterialName = 'LibMaterial' Direction.Coordinates = {82B16B3E068E77BF3986DFBD00000000} PitchAngle = -95.500000000000000000 Position.Coordinates = {DB9FEC3E806395BE509F213F0000803F} TurnAngle = 6.500000000000000000 Up.Coordinates = {DD7324BEE3EB17BE6BCE793F00000000} end object GLSphere1: TGLSphere Material.MaterialLibrary = GLMaterialLibrary1 Material.LibMaterialName = 'LibMaterial' Position.Coordinates = {6E3D38BF0A5515BE733C1CBF0000803F} Radius = 0.500000000000000000 end object GLDummyCube1: TGLDummyCube CubeSize = 1.000000000000000000 end object GLCamera1: TGLCamera DepthOfView = 100.000000000000000000 FocalLength = 50.000000000000000000 NearPlaneBias = 0.100000001490116100 TargetObject = GLDummyCube1 Position.Coordinates = {41A38A3F6847033F2894FA3F0000803F} Direction.Coordinates = {A5C4F6BE96EA77BE3E9257BF00000000} Up.Coordinates = {B74DF6BD4B62783F582A57BE00000000} end end object GLMaterialLibrary1: TGLMaterialLibrary Materials = < item Name = 'LibMaterial' Tag = 0 Material.Texture.ImageClassName = 'TGLPicFileImage' Material.Texture.Image.PictureFileName = 'marbletiles.jpg' Material.Texture.MagFilter = maNearest Material.Texture.MinFilter = miNearest Material.Texture.TextureMode = tmModulate Material.Texture.Compression = tcNone Material.Texture.Disabled = False Material.MaterialLibrary = GLMaterialLibrary1 Material.LibMaterialName = 'marbletiles' end> TexturePaths = '..\\..\\..\\..\\media\\' Left = 140 Top = 64 end object GLCadencer1: TGLCadencer Scene = GLScene1 SleepLength = 0 OnProgress = GLCadencer1Progress Left = 44 Top = 144 end object Timer1: TTimer OnTimer = Timer1Timer Left = 260 Top = 64 end end