//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include //--------------------------------------------------------------------------- #include #include #include #include #include #include #include "GLBaseClasses.hpp" #include "GLBlur.hpp" #include "GLCadencer.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLGeomObjects.hpp" #include "GLHUDObjects.hpp" #include "GLMaterial.hpp" #include "GLObjects.hpp" #include "GLScene.hpp" #include "GLWin32Viewer.hpp" #include //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer1; TPanel *Panel1; TBevel *Bevel1; TLabel *Label1; TLabel *Label2; TLabel *Label3; TLabel *Label4; TLabel *Label5; TLabel *LabelFPS; TEdit *edtAdvancedBlurAmp; TEdit *edtAdvancedBlurPasses; TTrackBar *trkAdvancedBlurHiClamp; TTrackBar *trkAdvancedBlurLoClamp; TMemo *Memo1; TGLScene *GLScene1; TGLSphere *GLSphere1; TGLTorus *GLTorus2; TGLDummyCube *GLDummyCube1; TGLTorus *TorusImpostor; TGLCube *GLCube1; TGLAnnulus *GLAnnulus1; TGLBlur *GLBlur1; TGLCamera *GLCamera1; TGLLightSource *GLLightSource1; TGLCadencer *GLCadencer1; TTimer *Timer1; TGLMaterialLibrary *GLMaterialLibrary1; void __fastcall FormCreate(TObject *Sender); void __fastcall GLBlur1BeforeTargetRender(TObject *Sender); void __fastcall GLBlur1AfterTargetRender(TObject *Sender); void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime); void __fastcall GLSceneViewer1MouseMove(TObject *Sender, TShiftState Shift, int X, int Y); void __fastcall Timer1Timer(TObject *Sender); void __fastcall trkAdvancedBlurHiClampChange(TObject *Sender); void __fastcall trkAdvancedBlurLoClampChange(TObject *Sender); void __fastcall edtAdvancedBlurAmpChange(TObject *Sender); void __fastcall edtAdvancedBlurPassesChange(TObject *Sender); private: // User declarations int mx,my; public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif