//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include #include #include "GLBaseClasses.hpp" #include "GLCadencer.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLObjects.hpp" #include "GLScene.hpp" #include "GLWin32Viewer.hpp" #include "GLContext.hpp" #include "OpenGLAdapter.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer1; TPanel *Panel1; TLabel *Label1; TLabel *Label2; TRadioButton *RB1to1; TRadioButton *RB1to2; TRadioButton *RB1to10; TCheckBox *CheckBox1; TTimer *Timer1; TGLScene *GLScene1; TGLDummyCube *DummyCube1; TGLCube *Cube1; TGLLightSource *GLLightSource1; TGLCamera *GLCamera1; TGLMemoryViewer *GLMemoryViewer1; TGLCadencer *GLCadencer1; TLabel *LabelFPS; void __fastcall FormCreate(TObject *Sender); void __fastcall RB1to1Click(TObject *Sender); void __fastcall CheckBox1Click(TObject *Sender); void __fastcall GLSceneViewer1AfterRender(TObject *Sender); void __fastcall Timer1Timer(TObject *Sender); void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime); private: // User declarations int textureFramerateRatio, n; public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif