//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include #include "GLBaseClasses.hpp" #include "GLCadencer.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLMultiProxy.hpp" #include "GLObjects.hpp" #include "GLParticles.hpp" #include "GLScene.hpp" #include "GLWin32Viewer.hpp" #include "GLTexture.hpp" #include "GLVectorgeometry.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer1; TPanel *Panel1; TLabel *LabelFPS; TRadioButton *RBUseLODs; TRadioButton *RBHighRes; TCheckBox *CBColorize; TRadioButton *RBLowRes; TGLScene *GLScene; TGLDummyCube *DCTarget; TGLParticles *GLParticles; TGLMultiProxy *MPSphere; TGLDummyCube *DCReferences; TGLSphere *SPHighRes; TGLSphere *SPMedRes; TGLSphere *SPLowRes; TGLLightSource *GLLightSource1; TGLCamera *GLCamera; TGLCadencer *GLCadencer; TTimer *Timer1; void __fastcall FormCreate(TObject *Sender); void __fastcall Timer1Timer(TObject *Sender); void __fastcall RBUseLODsClick(TObject *Sender); void __fastcall MPSphereProgress(TObject *Sender, const double deltaTime, const double newTime); private: // User declarations public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif