//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include "GLAsyncTimer.hpp" #include "GLCadencer.hpp" #include "GLObjects.hpp" #include "GLPhongShader.hpp" #include "GLScene.hpp" #include "GLTeapot.hpp" #include "GLTexture.hpp" #include "GLWin32Viewer.hpp" #include "GLBaseClasses.hpp" #include "GLAsmShader.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLCustomShader.hpp" #include "GLMaterial.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // Composants gérés par l'EDI TGLSceneViewer *GLSceneViewer1; TCheckBox *CheckBox1; TGLScene *GLScene1; TGLDummyCube *GLDummyCube1; TGLCamera *GLCamera1; TGLLightSource *GLLightSource1; TGLTeapot *GLTeapot1; TGLMaterialLibrary *GLMaterialLibrary1; TGLPhongShader *GLPhongShader1; TGLCadencer *GLCadencer1; TGLAsyncTimer *AsyncTimer1; void __fastcall GLSceneViewer1MouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift, int X, int Y); void __fastcall GLSceneViewer1MouseMove(TObject *Sender, TShiftState Shift, int X, int Y); void __fastcall AsyncTimer1Timer(TObject *Sender); void __fastcall CheckBox1Click(TObject *Sender); void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime); private: // Déclarations de l'utilisateur public: // Déclarations de l'utilisateur __fastcall TForm1(TComponent* Owner); int mx, my; }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif