//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include // Pascal unit #include // Pascal unit #include // Pascal unit #include // Pascal unit #include // Pascal unit #include // Pascal unit #include #include #include "GLBaseClasses.hpp" #include "GLCoordinates.hpp" #include "GLCrossPlatform.hpp" #include "GLWin32Viewer.hpp" #include "GLWin32Viewer.hpp" #include "GLWin32Viewer.hpp" #include "GLWin32Viewer.hpp" // Pascal unit //--------------------------------------------------------------------------- class TForm1:public TForm { __published: // IDE-managed Components TGLSceneViewer * GLSceneViewer1; TGLScene *GLScene1; TGLCamera *GLCamera1; TGLParticles *GLParticles1; TGLSprite *Sprite1; TGLCadencer *GLCadencer1; TTimer *Timer1; void __fastcall GLParticles1ActivateParticle(TObject * Sender, TGLBaseSceneObject * particle); void __fastcall Sprite1Progress(TObject * Sender, const double deltaTime, const double newTime); void __fastcall Timer1Timer(TObject * Sender); void __fastcall FormResize(TObject * Sender); private: // User declarations public: // User declarations __fastcall TForm1(TComponent * Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif