//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include #include #include #include "GLS.BaseClasses.hpp" #include "GLS.Cadencer.hpp" #include "GLS.Coordinates.hpp" #include "GLS.Graph.hpp" #include "GLS.Material.hpp" #include "GLS.Objects.hpp" #include "GLS.Scene.hpp" #include "GLS.SimpleNavigation.hpp" #include "GLS.VectorFileObjects.hpp" #include "GLS.SceneViewer.hpp" #include "GLSL.cgBombShader.hpp" #include "JPeg.hpp" #include "GLS.FileMD2.hpp" #include "GLS.File3DS.hpp" #include "GLS.Utils.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TSplitter *Splitter1; TPanel *Panel1; TComboBox *ComboBox1; TGroupBox *GroupBox1; TCheckBox *CheckBox1; TCheckBox *CheckBox2; TCheckBox *CheckBox3; TCheckBox *CheckBox4; TCheckBox *ShaderEnabledCheckBox; TTrackBar *TrackBar1; TTrackBar *TrackBar2; TTrackBar *TrackBar3; TTrackBar *TrackBar4; TTrackBar *TrackBar5; TTrackBar *TrackBar6; TTrackBar *TrackBar7; TTrackBar *TrackBar8; TTrackBar *TrackBar9; TPanel *Panel9; TGLSceneViewer *GLSceneViewer1; TGLScene *GLScene1; TGLFreeForm *ffSphere1; TGLFreeForm *ffSphere2; TGLFreeForm *ffTeapot; TGLDummyCube *GLDummyCube1; TGLActor *GLActor1; TGLXYZGrid *GLXYZGrid1; TGLLightSource *GLLightSource1; TGLCube *JustATestCube; TGLCamera *GLCamera1; TGLMaterialLibrary *GLMaterialLibrary1; TGLCadencer *GLCadencer1; TTimer *Timer1; TGLSimpleNavigation *GLSimpleNavigation1; void __fastcall FormCreate(TObject *Sender); void __fastcall ComboBox1Change(TObject *Sender); void __fastcall CheckBox1Click(TObject *Sender); void __fastcall TrackBar1Change(TObject *Sender); void __fastcall TrackBar2Change(TObject *Sender); void __fastcall TrackBar3Change(TObject *Sender); void __fastcall TrackBar4Change(TObject *Sender); void __fastcall TrackBar5Change(TObject *Sender); void __fastcall TrackBar6Change(TObject *Sender); void __fastcall TrackBar7Change(TObject *Sender); void __fastcall TrackBar8Change(TObject *Sender); void __fastcall TrackBar9Change(TObject *Sender); void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime); void __fastcall ShaderEnabledCheckBoxClick(TObject *Sender); private: // User declarations int mx, my; TCgBombShader *MyShader; void __fastcall ResetPositions(); public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif