//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include #include #include "GLS.BaseClasses.hpp" #include "GLS.Cadencer.hpp" #include "GLS.Coordinates.hpp" #include "GLS.Graph.hpp" #include "GLS.Material.hpp" #include "GLS.Objects.hpp" #include "GLS.Scene.hpp" #include "GLS.SceneViewer.hpp" #include "GLSL.CgShader.hpp" #include "JPeg.hpp" #include "GLS.Utils.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TSplitter *Splitter1; TPanel *Panel1; TPageControl *PageControl1; TTabSheet *TabSheet1; TSplitter *Splitter3; TPanel *Panel2; TLabel *LabelVertProfile; TCheckBox *CBVertexProgram; TPanel *Panel11; TPanel *Panel12; TMemo *MemoVertCode; TPanel *Panel13; TButton *ButtonApplyVP; TPanel *Panel5; TLabel *Label2; TMemo *Memo1; TButton *Button1; TButton *Button4; TTabSheet *TabSheet2; TSplitter *Splitter2; TPanel *Panel4; TLabel *LabelFragProfile; TCheckBox *CBFragmentProgram; TPanel *Panel6; TPanel *Panel7; TMemo *MemoFragCode; TPanel *Panel3; TButton *ButtonApplyFP; TPanel *Panel8; TLabel *Label1; TMemo *Memo3; TButton *Button2; TButton *Button3; TTabSheet *TabSheet3; TLabel *Label16; TGroupBox *GroupBox1; TLabel *Label18; TLabel *Label3; TLabel *Label4; TLabel *Label5; TLabel *Label6; TLabel *Label11; TLabel *Label12; TLabel *Label14; TTrackBar *TrackBar1; TTrackBar *TrackBar2; TTrackBar *TrackBar3; TTrackBar *TrackBar4; TGroupBox *GroupBox2; TLabel *Label17; TLabel *Label7; TLabel *Label8; TLabel *Label9; TLabel *Label10; TLabel *Label13; TLabel *Label15; TTrackBar *TrackBar5; TTrackBar *TrackBar6; TTrackBar *TrackBar7; TTrackBar *TrackBar8; TCheckBox *CheckBox2; TPanel *Panel9; TPanel *PanelFPS; TGLSceneViewer *GLSceneViewer1; TGLScene *GLScene1; TGLXYZGrid *GLXYZGrid1; TGLPlane *GLPlane1; TGLCamera *GLCamera1; TGLCadencer *GLCadencer1; TCgShader *CgShader1; TTimer *Timer1; TGLMaterialLibrary *GLMatLib; void __fastcall FormCreate(TObject *Sender); void __fastcall CgShader1Initialize(TCustomCgShader *CgShader); void __fastcall CgShader1ApplyVP(TCgProgram *CgProgram, TObject *Sender); void __fastcall CgShader1ApplyFP(TCgProgram *CgProgram, TObject *Sender); void __fastcall CgShader1UnApplyFP(TCgProgram *CgProgram); void __fastcall CBVertexProgramClick(TObject *Sender); void __fastcall CBFragmentProgramClick(TObject *Sender); void __fastcall CheckBox2Click(TObject *Sender); void __fastcall ButtonApplyFPClick(TObject *Sender); void __fastcall ButtonApplyVPClick(TObject *Sender); void __fastcall MemoFragCodeChange(TObject *Sender); void __fastcall MemoVertCodeChange(TObject *Sender); void __fastcall Button1Click(TObject *Sender); void __fastcall Button2Click(TObject *Sender); void __fastcall Button3Click(TObject *Sender); void __fastcall Button4Click(TObject *Sender); void __fastcall GLSceneViewer1MouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift, int X, int Y); void __fastcall GLSceneViewer1MouseMove(TObject *Sender, TShiftState Shift, int X, int Y); void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime); void __fastcall FormMouseWheel(TObject *Sender, TShiftState Shift, int WheelDelta, TPoint &MousePos, bool &Handled); void __fastcall Timer1Timer(TObject *Sender); void __fastcall FormKeyPress(TObject *Sender, System::WideChar &Key); private: // User declarations int mx,my; public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif