object Form1: TForm1 Left = 0 Top = 0 Caption = 'Occlusion Query' ClientHeight = 447 ClientWidth = 575 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'Tahoma' Font.Style = [] OldCreateOrder = False OnDestroy = FormDestroy PixelsPerInch = 96 TextHeight = 13 object GLSceneViewer1: TGLSceneViewer Left = 0 Top = 41 Width = 575 Height = 406 Camera = GLCamera1 BeforeRender = GLSceneViewer1BeforeRender Buffer.BackgroundColor = clBackground FieldOfView = 152.326324462890600000 PenAsTouch = False Align = alClient TabOrder = 0 end object Panel1: TPanel Left = 0 Top = 0 Width = 575 Height = 41 Align = alTop TabOrder = 1 object Label1: TLabel Left = 112 Top = 3 Width = 31 Height = 13 Caption = 'Label1' end object Label2: TLabel Left = 112 Top = 22 Width = 31 Height = 13 Caption = 'Label2' end object Label3: TLabel Left = 200 Top = 6 Width = 259 Height = 29 Caption = 'Test objects are hidden!' Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -24 Font.Name = 'Tahoma' Font.Style = [] ParentFont = False end object LabelFPS: TLabel Left = 9 Top = 22 Width = 18 Height = 13 Caption = 'FPS' end object CheckBox1: TCheckBox Left = 9 Top = 2 Width = 97 Height = 17 Caption = 'Boolean test' Enabled = False TabOrder = 0 end end object GLScene1: TGLScene Left = 24 Top = 48 object GLDummyCube1: TGLDummyCube CubeSize = 1.000000000000000000 object GLCube1: TGLCube end object GLCylinder1: TGLCylinder Position.Coordinates = {0000803F00000000000000000000803F} BottomRadius = 0.500000000000000000 Height = 1.000000000000000000 TopRadius = 0.500000000000000000 end end object GLDummyCube2: TGLDummyCube Position.Coordinates = {000000000000803F000000000000803F} CubeSize = 1.000000000000000000 object GLCube2: TGLCube end end object OGLBeginQueries: TGLDirectOpenGL UseBuildList = False OnRender = OGLBeginQueriesRender Blend = False end object dcTestObjects: TGLDummyCube Position.Coordinates = {0000003F3333333F0000803F0000803F} CubeSize = 1.000000000000000000 object GLTorus1: TGLTorus Material.FrontProperties.Ambient.Color = {0000803F00000000000000000000803F} MajorRadius = 0.400000005960464500 MinorRadius = 0.100000001490116100 StopAngle = 360.000000000000000000 Parts = [toSides, toStartDisk, toStopDisk] end object GLCone1: TGLCone Material.FrontProperties.Ambient.Color = {0000803F00000000000000000000803F} BottomRadius = 0.500000000000000000 Height = 1.000000000000000000 end end object OGLEndQueries: TGLDirectOpenGL UseBuildList = False OnRender = OGLEndQueriesRender Blend = False end object GLCamera1: TGLCamera DepthOfView = 100.000000000000000000 FocalLength = 50.000000000000000000 Position.Coordinates = {00000000000000000000A0400000803F} object GLLightSource1: TGLLightSource ConstAttenuation = 1.000000000000000000 SpotCutOff = 180.000000000000000000 end end end object GLCadencer1: TGLCadencer Scene = GLScene1 OnProgress = GLCadencer1Progress Left = 88 Top = 48 end object Timer1: TTimer OnTimer = Timer1Timer Left = 152 Top = 48 end end