object Form1: TForm1 Left = 343 Top = 159 Caption = 'Multipass' ClientHeight = 325 ClientWidth = 430 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -10 Font.Name = 'MS Sans Serif' Font.Style = [] OldCreateOrder = False WindowState = wsMaximized PixelsPerInch = 96 TextHeight = 13 object GLSceneViewer1: TGLSceneViewer Left = 0 Top = 0 Width = 430 Height = 325 Margins.Left = 2 Margins.Top = 2 Margins.Right = 2 Margins.Bottom = 2 Camera = GLCamera1 FieldOfView = 145.794540405273400000 Align = alClient OnMouseDown = GLSceneViewer1MouseDown OnMouseMove = GLSceneViewer1MouseMove TabOrder = 0 end object BUBind: TButton Left = 168 Top = 8 Width = 75 Height = 25 Margins.Left = 2 Margins.Top = 2 Margins.Right = 2 Margins.Bottom = 2 Caption = 'Bind Shaders' TabOrder = 1 OnClick = BUBindClick end object GLScene1: TGLScene Left = 16 Top = 16 object GLLightSource1: TGLLightSource ConstAttenuation = 1.000000000000000000 Position.Coordinates = {00002041000000410000E0400000803F} SpotCutOff = 180.000000000000000000 end object Torus1: TGLTorus Material.MaterialLibrary = GLMaterialLibrary1 Material.LibMaterialName = 'LibMaterial' Direction.Coordinates = {000000000000803F0000000000000000} Up.Coordinates = {0000000000000000000080BF00000000} MajorRadius = 2.500000000000000000 MinorRadius = 1.500000000000000000 StopAngle = 360.000000000000000000 Parts = [toSides, toStartDisk, toStopDisk] end object Sphere1: TGLSphere ShowAxes = True Radius = 0.500000000000000000 end object GLAnnulus1: TGLAnnulus Material.MaterialLibrary = GLMaterialLibrary1 Material.LibMaterialName = 'LibMaterial1' Position.Coordinates = {0000E04000000000000000000000803F} Scale.Coordinates = {00000040000000400000004000000000} BottomRadius = 0.500000000000000000 Height = 1.000000000000000000 BottomInnerRadius = 0.300000011920929000 TopInnerRadius = 0.300000011920929000 TopRadius = 0.500000000000000000 end object GLAnnulus2: TGLAnnulus Material.MaterialLibrary = GLMaterialLibrary1 Material.LibMaterialName = 'LibMaterial2' Position.Coordinates = {0000E0C000000000000000000000803F} Scale.Coordinates = {00000040000000400000004000000000} BottomRadius = 0.500000000000000000 Height = 1.000000000000000000 BottomInnerRadius = 0.300000011920929000 TopInnerRadius = 0.300000011920929000 TopRadius = 0.500000000000000000 end object GLCube1: TGLCube Material.MaterialLibrary = GLMaterialLibrary1 Material.LibMaterialName = 'LibMaterial2' Position.Coordinates = {00000000000000000000E0400000803F} Scale.Coordinates = {00000040000000400000004000000000} end object GLSphere1: TGLSphere Material.MaterialLibrary = GLMaterialLibrary1 Material.LibMaterialName = 'LibMaterial1' Position.Coordinates = {00000000000000000000E0C00000803F} Radius = 1.500000000000000000 end object GLCamera1: TGLCamera DepthOfView = 100.000000000000000000 FocalLength = 50.000000000000000000 TargetObject = Torus1 Position.Coordinates = {00006041000020410000C0400000803F} end end object GLMaterialLibrary1: TGLMaterialLibrary Materials = < item Name = 'LibMaterial' Tag = 0 end item Name = 'LibMaterial1' Tag = 0 end item Name = 'LibMaterial2' Tag = 0 end> Left = 16 Top = 48 end end