object Form1: TForm1 Left = 0 Top = 0 Caption = 'Newton Material' ClientHeight = 391 ClientWidth = 598 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'Tahoma' Font.Style = [] OldCreateOrder = False OnCreate = FormCreate PixelsPerInch = 96 TextHeight = 13 object GLSceneViewer1: TGLSceneViewer Left = 0 Top = 0 Width = 598 Height = 391 Camera = GLCamera1 Buffer.BackgroundColor = clBackground FieldOfView = 151.307739257812500000 PenAsTouch = False Align = alClient TabOrder = 0 end object GLScene1: TGLScene Left = 40 Top = 24 object GLCamera1: TGLCamera DepthOfView = 100.000000000000000000 FocalLength = 50.000000000000000000 TargetObject = GLDummyCube3 Position.Coordinates = {000000000000A040000070C10000803F} object GLLightSource1: TGLLightSource ConstAttenuation = 1.000000000000000000 SpotCutOff = 180.000000000000000000 end end object GLDummyCube1: TGLDummyCube Position.Coordinates = {0000C0C000000000000000000000803F} CubeSize = 1.000000000000000000 object GLSphere2: TGLSphere Position.Coordinates = {0000000000002041000000000000803F} Radius = 0.500000000000000000 BehavioursData = { 0458434F4C02010201060D54474C4E474444796E616D69630200120000000002 000201060D474C4E47444D616E61676572310800090500000000000AD7A3F83F 1200000000020109050000000000CDCCCCFB3F050000000000000080FF3F0905 0000000000000000000002000802000802000900000000000000000000000000 00803F020008} end object GLSphere1: TGLSphere Position.Coordinates = {000000C000004040000000000000803F} Radius = 0.500000000000000000 BehavioursData = { 0458434F4C02010201060D54474C4E474444796E616D69630200120000000002 000201060D474C4E47444D616E61676572310800090500000000000AD7A3F83F 1200000000020109050000000000CDCCCCFB3F050000000000000080FF3F0905 0000000000000000000002000802000802000900000000000000000000000000 00803F020008} end object GLCube1: TGLCube Position.Coordinates = {0000004000000040000000000000803F} BehavioursData = { 0458434F4C02010201060D54474C4E474444796E616D69630200120000000002 000201060D474C4E47444D616E61676572310800090500000000000AD7A3F83F 1200000000020109050000000000CDCCCCFB3F050000000000000080FF3F0905 0000000000000000000002000802000802000900000000000000000000000000 00803F020008} end object Trampoline: TGLCube Position.Coordinates = {00000000000080BF000000000000803F} BehavioursData = { 0458434F4C02010201060C54474C4E4744537461746963020012000000000200 0201060D474C4E47444D616E61676572310800090500000000000AD7A3F83F12 00000000} CubeSize = {000020410000803F00002041} end end object GLDummyCube2: TGLDummyCube Direction.Coordinates = {00000000ED83843EEA46773F00000000} PitchAngle = 15.000000000000000000 Position.Coordinates = {0000A04000000000000000000000803F} Up.Coordinates = {00000000EA46773FED8384BE00000000} CubeSize = 1.000000000000000000 object GLCube2: TGLCube Position.Coordinates = {0000004000000040000080400000803F} BehavioursData = { 0458434F4C02010201060D54474C4E474444796E616D69630200120000000002 000201060D474C4E47444D616E61676572310800090500000000000AD7A3F83F 1200000000020109050000000000CDCCCCFB3F050000000000000080FF3F0905 0000000000000000000002000802000802000900000000000000000000000000 00803F020008} end object GLCube3: TGLCube Position.Coordinates = {0000000000000040000080400000803F} BehavioursData = { 0458434F4C02010201060D54474C4E474444796E616D69630200120000000002 000201060D474C4E47444D616E61676572310800090500000000000AD7A3F83F 1200000000020109050000000000CDCCCCFB3F050000000000000080FF3F0905 0000000000000000000002000802000802000900000000000000000000000000 00803F020008} end object GLCube4: TGLCube Position.Coordinates = {000000C000000040000080400000803F} BehavioursData = { 0458434F4C02010201060D54474C4E474444796E616D69630200120000000002 000201060D474C4E47444D616E61676572310800090500000000000AD7A3F83F 1200000000020109050000000000CDCCCCFB3F050000000000000080FF3F0905 0000000000000000000002000802000802000900000000000000000000000000 00803F020008} end object Friction: TGLCube Position.Coordinates = {00000000000080BF000000000000803F} BehavioursData = { 0458434F4C02010201060C54474C4E4744537461746963020012000000000200 0201060D474C4E47444D616E61676572310800090500000000000AD7A3F83F12 00000000} CubeSize = {000020410000803F00002041} end end object GLDummyCube3: TGLDummyCube CubeSize = 1.000000000000000000 end end object GLCadencer1: TGLCadencer Scene = GLScene1 OnProgress = GLCadencer1Progress Left = 128 Top = 24 end object GLSimpleNavigation1: TGLSimpleNavigation Form = Owner GLSceneViewer = GLSceneViewer1 FormCaption = 'Newton Material - %FPS' KeyCombinations = < item ShiftState = [ssLeft, ssRight] Action = snaZoom end item ShiftState = [ssLeft] Action = snaMoveAroundTarget end item ShiftState = [ssRight] Action = snaMoveAroundTarget end> Left = 40 Top = 88 end object GLNGDManager1: TGLNGDManager NewtonSurfaceItem = < item DisplayName = 'Trampoline' end item DisplayName = 'Friction' end item DisplayName = 'cube2' end item DisplayName = 'cube3' end item DisplayName = 'cube4' end item DisplayName = 'Sphere1+Sphere2+cube1' end> NewtonSurfacePair = < item Elasticity = 2.000000000000000000 end item StaticFriction = 1.000000000000000000 KineticFriction = 1.000000000000000000 end item StaticFriction = 0.009999999776482582 KineticFriction = 0.001000000047497451 end item StaticFriction = 0.300000011920929000 KineticFriction = 0.200000002980232200 end> NewtonJoint = <> Left = 232 Top = 24 end end