//--------------------------------------------------------------------------- #ifndef Unit1H #define Unit1H //--------------------------------------------------------------------------- #include #include #include #include #include #include "GLS.BaseClasses.hpp" #include "GLS.BitmapFont.hpp" #include "GLS.Cadencer.hpp" #include "GLS.Coordinates.hpp" #include "GLS.HeightData.hpp" #include "GLS.HUDObjects.hpp" #include "GLLensFlare.hpp" #include "GLS.Material.hpp" #include "GLS.Navigator.hpp" #include "GLS.Objects.hpp" #include "Physics.ODEManager.hpp" #include "GLS.Scene.hpp" #include "GLS.SkyDome.hpp" #include "GLS.TerrainRenderer.hpp" #include "GLS.SceneViewer.hpp" #include "GLS.Utils.hpp" #include "JPeg.hpp" #include "GLS.Keyboard.hpp" #include "Physics.ODEManager.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer1; TGLBitmapHDS *GLBitmapHDS1; TGLScene *GLScene1; TGLLightSource *GLLightSource1; TGLSkyDome *SkyDome1; TGLSprite *SPMoon; TGLSprite *SPSun; TGLTerrainRenderer *TerrainRenderer1; TGLDummyCube *ODEObjects; TGLRenderPoint *ODERenderPoint; TGLHUDText *HUDText1; TGLLensFlare *GLLensFlare; TGLDummyCube *GLDummyCube1; TGLCamera *GLCamera1; TGLDummyCube *ODEDrop; TTimer *Timer1; TGLCadencer *GLCadencer1; TGLMaterialLibrary *GLMaterialLibrary1; TGLBitmapFont *BitmapFont1; TGLODEManager *GLODEManager1; TGLNavigator *GLNavigator1; TGLUserInterface *GLUserInterface1; void __fastcall FormCreate(TObject *Sender); void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime); void __fastcall Timer1Timer(TObject *Sender); void __fastcall FormKeyPress(TObject *Sender, System::WideChar &Key); void __fastcall GLSceneViewer1BeforeRender(TObject *Sender); private: // User declarations public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif